When New World came out, ignoring all the other issues, a lot of the people who were playing it really wanted mounts. They said it was absurd the game didn’t have it. I missed being able to move faster too, but just by looking at the game I could tell that the only thing stopping me from getting to max level in three days was that it took time to go from point from the quest givers to the quest locations and then back. If it had mounts that would completely break the progression and they would need to make us have to kill a lot more enemies or collect a lot more items to complete quests or get exp.
I heard they added mounts in a recent update. I wonder how they ended up doing it. A couple years later getting to the end game pretty quick is probably no longer an issue so they may have done nothing.
Recently got back into New World since the updates and DLC and I am enjoying it a lot more than when it first came out. They added a lot of content and things to do, made good changes to crafting, qesting is more fluid now and overall its a lot better gameplay wise.
Star Rail isnt an mmo. And while it has many “progression mechanics”, they are slowly introduced to the player. And once you understand them, you dont really need to think that much about them. It is basically an anime+idle game.
You watch your anime episode every now and then and you afk farm daily for a couple mins(so that your characters slowly become stronger). You dont need to think loads of time to understand them but i guess it depends on what you mean by loads of times. Maybe i have played many games(mobile and conventional), so i dont have any issues with the systems.
If you want to build a character, you can choose them and the game will highlight their ideal “gear” and “stats”, though those recommendations arent always perfect. If you want to tryhard, you can use this site
And see what gear and stats are ideal for your character. Or just use your brain. Most dps like crit damage/rate, attack and speed. Most supports really love speed. Or watch a guoba video about the character you want to gear. Ultimately, if you afk grind gear, it doesnt take a giant brain to understand that the dps set, wants dps stats, or that the break set wants break damage stats.
I am shocked that this is actually happening. Between continuous performance issues, and the overall “maintenance mode”-like state of the game, I definitely did not expect for them to start working on something of this scale. Definitely looking promising
Even co-op in gacha games doesn’t qualify as MMO, because for that you need hundreds or thousands of players being simultaneously in the same persistent world. This is the same reason why games like Dota, League of Legends or Counter Strike aren’t considered MMO.
massivelyop.com
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