one curious sidenote to these cuts is the TLOU multiplayer game, which seems pretty much dead at this point:
Despite hit ratings for the recent HBO adaptation of The Last Of Us, a multiplayer spin-off for the zombie shooter based on the first game’s Factions mode has struggled in development. Bloomberg reported in June that Sony had diverted resources away from the project following a negative internal review by Bungie, the recently acquired live-service powerhouse behind Destiny 2. One source now tells Kotaku that the multiplayer game, while not completely canceled, is basically on ice at this point.
:( very sad to hear that. Naughty Dog has made 3 of my favorite online games of all time (Uncharted 3, Uncharted 4, TLOU) and so I was really excited for the announcement of a new multiplayer game. I feel like historically Naughty Dog has done a good job of finding the parts of a gameplay loop that feels “sticky” and give it some grease to make it feel better in subsequent games. There were a few parts of TLOU that could have used improvements; Clans representing some really interesting and incredibly infuriating ideas in multiplayer games, for example. I expected it would still be a niche game, but sad to hear it is probably going to die in development hell after years of me getting excited for it.
The last multiplayer mode for The Last of Us was designed to keep you playing long enough to not trade the game in. This one is aiming to be a game that has no ceiling on how much you play or spend. I'm not convinced we need another live service game that's inevitably going to get shut down and disappear off the face of the earth in just a few years. This definitely sucks for the people losing their livelihoods, but hopefully this is indicative of the live service model no longer making financial sense.
Can we just… not get remasters and remakes anymore? I’d rather just have the OG games re-released digitally as-is, and let AAA companies explore new IPs or allow them to be creative in the universe of already-existing IPs.
AAA companies aren’t making these remasters, they are typically handled by small studios that specialize in exactly this kind of work.
Most of the work of re-releasing these old games is porting the old code to new platforms. Making them run at higher resolutions and frame rates is usually not all that much effort in comparison, so you might as well do it.
Frankly it’s kind of weird to complain about the existence of a product nobody is forcing you to buy.
Exactly, this game I believe is being done by Aspyr. While KOTOR was a remake obviously, it was the last time they tried to do a big game and it apparently was a disaster.
Makes sense, some of their port jobs on switch I would consider as disasters. If they really remade KOTOR and completely boned it I'd hate them even more than I already do. That sounds a little harsh, some of their ports are passable.
People don’t buy games as-is. They need at least some modern conveniences to be palettable. And frankly this is about as close to what you are asking as is reasonable.
Can we just… not get remasters and remakes anymore?
I'd like to have HD versions of a number of older 2D games that I enjoy re-released.
Honestly, I'd like to have HD versions of some newer games that were originally done with low-resolution graphics, like Binding of Isaac and Caves of Qud. Nothing wrong with low-resolution graphics -- I think that it enables shifting resources to developing gameplay, and that that's often a good tradeoff -- but those games did well, and I'd be willing to pay for flashier graphics.
If you look at Cataclysm: Dark Days Ahead, it's gone from ASCII to graphics to significantly-prettier tilesets. Dwarf Fortress did something similar. I think that that shows that there's demand for it.
I appreciate that not everyone wants that, but I would.
A buddy of mine loved OW1, ranked top-100 for Rein, and preordered OW2 a long time ago. Not only did Blizz not refund his $60 after they changed directions, he said he still has to pay for this content.
Obviously the main takeaway is another reminder to never preorder games, but that is so slimy.
The clip doesn’t make any sense. Cate Blanchett is shooting people standing up, then she’s suddenly inside of a box? When does she gets in the box, why is she suddenly in that box? She doesn’t get out of the box either. She’s teleported from there box to somewhere else. But now she has a flamethrower.
Yeah I had the exact same confusion, so I watched it again and she gets tackled into the box, then stands up from inside it.
If this was all in one continuous shot, it would probably be kind of funny. Quite why directors are still making the exact mistakes called out by a 9 minute youtube video 9 years ago is beyond me.
So it looks like bad editing is another thing to get excited about.
The game has settings for tweaking aim assist and such. It is exceptionally well done. As OP said they ask you if you’re playing on a Deck when you boot up, and it even has a Deck specific options menu for tweaking aim assist and what not. I played the first level on my Deck last night on regular difficulty and had a blast. Then I switched over to my PC and upped the difficulty and also had a helluva time there. It’s a phenomenal shooter.
I saw the picture and hoped they had finally added some depth, or at least some interesting interactions, to romantic relationships (once they’re established).
Then I saw the headline. Oh well. It’s still a fun game.
You have one story, thats it. They can update that game til PS7 is a thing and you will have 1 story. I love the game but the replay value is minimal, at best
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