Skua

@Skua@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Skua,

As a fellow scared-of-the-ocean-ist, I actually feel like it kinda adds to Subnautica. The game is meant to have some horror. We just get a bit extra

Skua,

I picked up Tunic after wanting it for quite some time. I'm enjoying it a great deal. I was sure that it couldn't possibly be that much like Dark Souls when it has that art style but, uhh, no, turns out it's the opening is basically exactly Dark Souls right down to being told to go ring two mysterious magic bells in opposite directions from where you currently are

Skua,

It's not like threatening the writers' kids would have been reasonable either

Skua,

I want shorter games with worse graphics made by people who are paid more to work less and I'm not kidding

But for so long as live service games make the insane amounts of money that they currently do, this is going to be how it is. Indie devs are a blessing

Skua,

All of the PS1 and PS2 controllers I had growing up lost the rubbery coverings of the analogue sticks because they were apparently exactly what my baby brother craved when he was teething

Skua,

Sometimes the ladies are just cooler, you know? I tend to just go with whatever I'm feeling on the day, and if the woman has a good voice lines or an interesting mechanic or whatever else then I guess I'm being a woman today

Skua,

Oh shit that was Battle Engine Aquila. I loved that game

Skua,

With the amount some folk have spent on Star Citizen I think they actually could afford to explore space in real life

Skua,

Holy shit, they did. Less than half of the money, even

Skua,

Jumped back in to Noita after a while away because a friend has been trying it out too. I've beaten Kolmisilmä a few times now, but I've still not managed to survive the climb back up to the surface yet. My wand building skills are alright, but not good enough to totally trivialise most enemies, and it's usually just a matter of time before I fuck up against something that will take very little time to kill me for it. Having a blast all the same though!

Skua,

Obviously if you don't enjoy it then that's 100% valid, but at least in terms of understanding what to do it's totally okay to play DRG without understanding anything beyond "shoot bugs and do whatever thing mission control most recently asked you to do". There's no need to play at a higher hazard if you don't yet know or just don't care to know about how to set up your weapons for maximum effectiveness or how to counter each type of bug and so on. Just play at whatever hazard you find fun and try things out until you find what you enjoy. There's no class or weapon that is non-functional without some other component. No wrong choices, so to speak. They're all just degrees of better and worse at any given job, and if you try something out on a mission and it doesn't work then the absolute worst possible penalty is just that you fail that mission and only get a little bit of xp and cash instead of a bigger amount.

Skua,

Oblivion's levelling system was beyond fucked. The optimal way to play in terms of power is to pick primary skills that you know you won't use and then go out of your way to only level those once you've levelled other things enough to get maximum value out of the level up. Or, alternatively, just never sleep so that you never level up and play the entire game at level one.

What is something (feature, modes, settings...) you would like to see become a standard in video games? angielski

I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....

Skua,

It's (an) Earth, mid 18th century. Mega-Ghana is the world's leading great power, having crusaded both Christianity and Islam more or less out of existence centuries ago. The place that I actually live in real life was just conquered by England, although this problem is somewhat mitigated by the fact that the (Visigothic) king of Spain invaded England and renamed it to "Nouveau France" several centuries ago. Such is the nature of a multiplayer Paradox megacampaign

Skua,

I don't see any actual playable games downloadable from www.europeana.eu at the moment, which is the website for the EU's collection of digital cultural heritage. That does come with the caveat that I've never used it much and may well just be missing something, though. However, there is a fair bit of stuff about videogames, even including images of physical hardware kept in various collections across the EU. I can also definitely see an argument for games being part of cultural heritage, particularly as the medium develops and becomes a bigger part of our culture. I think it'd be pretty fair to count Tetris as Russian cultural heritage, for example, not only because of its incredible influence but also how much it brought a Russian folk tune to global awareness (even if, ironically enough, it was an American version that did this second part).

Skua,

It's a little bit of a hassle to set up, but Skyrim Together does work now and it's great fun

Skua,

I still don't know what the fuck the intended use of Resistance is

Doing things in games because it simple felt good. angielski

I’ve been thinking about the PS1 game ‘Driver’ a lot recently. It’s a game I spent a lot of time on during my youth, and whilst I’m sure it doesn’t hold up some 20 years later, it was still a highlight from my ‘gaming youth’....

Skua,

DRG has a whole list of things that just feel good:

  • Fucking obliterating one grunt with your biggest gun or explosive as you board the drop pod
  • Going back to rescue your teammate that didn't make it to the drop pod even though it technically barely matters as long as one person makes it back alive
  • When building liquid morkite pipes that run parallel for a while, lining the support points up
  • Using a bulk detonator to kill a dreadnought
  • Mining a crassus detonator gold sphere by drilling all of the surrounding terrain away so that the entire sphere pops at once and collapses in to a neat pile
Skua,

Noita: building wands with horrendous recoil. I know it's going to get me killed when I launch myself in to something dangerous, but it's just funny to be able to fly by the power of destroying everything in a given direction

Skua,

You may already know this because it's a big and recent game, but you can do this exact thing to a clone fight in Elden Ring

Fan Ports PlayStation Classic [WipeOut], Dares Sony To Shut Him Down And Make Its Own (kotaku.com) angielski

WipeOut was Sony’s initial first-party exclusive for the original PlayStation when it launched back in 1995. The anti-gravity racing game was phenomenal. Now it’s abandoned. So one dedicated programmer took it upon himself to excavate the game’s leaked source code and make it playable for free in any web browser....

Skua,

To be fair there are already quite a few of those. Pacer (which used to be called Formula Fusion), Redout, and BallisticNG are all already out

Skua,

Pretty sure they mean BallisticNG, which actually a Wipeout-alike

Skua,

Picked up a long-running Paradox mega campaign with two friends again. We're most of the way through EU4 now, having started in 769 in CK2

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