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bionicjoey, do games w Multiversus, WB's Smash Clone, Is Coming Back This Spring

WB will delete this to get a tax break at the first available opportunity. No point in getting excited about anything they do.

simple, do games w Multiversus, WB's Smash Clone, Is Coming Back This Spring

I’m looking forward to it. I actually enjoyed the game on launch but the servers were rough, glad to hear they’re going for rollback netcode.

TopRamenBinLaden,

I also enjoyed it when I got that rare match that wasn’t a teleportation and rubber banding mess. Hopefully rollback fixes that.

glingorfel, do gaming w Helldivers 2 CEO Is ‘Extremely Disappointed’ With Dev Behavior

critical support to the debs telling gamers off. someone shut this ceo up

stardust, do gaming w Helldivers 2 CEO Is ‘Extremely Disappointed’ With Dev Behavior

Treat corporate accounts with professionalism and get greenlight from other coworkers before posting potentially controversial content doesn’t seem like that hard a concept to follow. As fun as social media can be a corporate one still represents the corporation so can’t go around treating it like its your own.

ImplyingImplications, do gaming w Helldivers 2 CEO Is ‘Extremely Disappointed’ With Dev Behavior

Openly mocking the dissatisfaction of fans after a terrible launch was a pretty bold move from the dev team.

Dreyns, do gaming w Helldivers 2 CEO Is ‘Extremely Disappointed’ With Dev Behavior

Yes, even if it’s a nice idea, missing extraction because i got one shot by a meteor is not really funny. It just feels unfair.

WolfLink,

The meteors are funny IMO. But it definitely isn’t good game design to have a mechanic where you just randomly die with no way to defend yourself.

Also people need to chill out. Things get buffed and nerfed. The meta changes. We are already getting our first taste of power creep with the mech suits.

Dreyns,

Yeah the balance changed seemed reasonable imo

Rinna, (edited ) do gaming w Five Years Ago, Anthem Was A Warning
@Rinna@lemm.ee avatar

Granted a lot of the failures with Anthem was thanks to corporate meddling, like EA forcing them to switch to an engine mid development that wasn’t equipped for the game they wanted to make as they insisted on using something in-house, and then forcing them to release it in an unfinished and buggy state. Iirc the devs even cared about the project too, but once again EA ruins something.

I remember thinking it had some neat gameplay concepts from the footage I saw, it just needed more polishing.

PolandIsAStateOfMind, do gaming w Five Years Ago, Anthem Was A Warning
@PolandIsAStateOfMind@lemmy.ml avatar

Anthem was a warning to actually fucking don’t make yet another generic shooter and instead continue to make RPG games.

squirrelwithnut, do gaming w Five Years Ago, Anthem Was A Warning

I actually liked Anthem, and I wish it would have gotten more support to fix some of the problems. I think it had way more potential than some other GAAS that have come out recently. (cough Suicide Squad cough)

The worst part about it for me was the really bad net code. Enemies would teleport around, shots wouldn’t register or register too late. And their relative damage system didn’t seem to work properly most of the time. It made the combat feel bad, but you could tell that the combat that was there would have felt amazing had the net code been refined a bit.

There were other smaller problems too, but nothing that couldn’t have been addressed in patches. It really is a shame EA gave up on the game.

LordGimp,

If you liked anthem, might I suggest the mother of all robot ninja shooter games, Warframe?

squirrelwithnut,

Thanks for the suggestion. Unfortunately, I’ve tried Warframe several times and I just can’t get into it. The combat and movement feel too floaty to me, and I’m not a fan of the artificial wait times for getting or crafting gear. Story is also important to me to some degree, and there wasn’t really anything in the way in interesting characters or plot hooks in what I played. I know a lot of people like the game, but I don’t think it’s for me.

LordGimp,

I will agree the crafting system is incredibly unintuitive even before you get into the more obscure aspects like helminth or archon shards, but there is some story if you really want to dig for it. Honestly I was pretty firmly a casual player until I got to the chains of harrow and from there I was hooked. It’s not a constant thing for me, but a couple months out of the year I like to check back in and see what’s new. The movement and combat are big sellers for me though. I find myself reverting to/wanting the warframe movement system in pretty much every other game I play after lol

squirrelwithnut,

Yeah. The movement is what I’ve seen unanimously praised by people that like the game. I dunno, it’s been several years and several major patches/expansions since I’ve tried the game. Maybe I’ll give it another shot eventually. It’s F2P, so might as well try it every once in a while to see if it clicks.

Katana314,

Those have been my main issues too.

I also just feel no sense of “identity” with such vague constructs of armor at war. Are they human? Are our enemies human? Does anyone have a face?

ComradeChairmanKGB, do gaming w Five Years Ago, Anthem Was A Warning
@ComradeChairmanKGB@lemmygrad.ml avatar

I played the Anthem beta and quite a bit at launch. Really enjoyed the game play but stalled out at the final difficulty tier in endgame. A combination of low drop chances and bad itemization made the progression ridiculously punishing at that point. And having only 3 dungeons, and useless open world content made the loop even less enjoyable.

Anthem could have been a great game if it had a little more content, had worried less about player retention and provided borderlands style loot quantities, and had tuned the items better (having 1%-400% ranges was bullshit, and that variability across the 4 different modifiers per item, with some modifiers being useless, like +ammo pickup vs +damage for example, made most drops useless. And most drops being useless made the low drop rates brutally aggravating.)

Also FOMO shops are dumb as hell and I’m convinced they generate less money. If you offer something cool that I’d want to buy, but I was at work so I missed out, now you don’t get my purchase, and I’m resentful. Just sell shit like normal.

AndrasKrigare, do gaming w Five Years Ago, Anthem Was A Warning

“How many times do we have to teach you this lesson, old man?”

The industry should’ve already learned this lesson from the MMO crash, of everyone trying to replicate WoW’s success and then later realizing that a business model of investing a ton of money to try and compete for both consumers’ time and money is a bad idea.

jordanlund, do gaming w Five Years Ago, Anthem Was A Warning
@jordanlund@lemmy.world avatar

I was in the beta for Anthem and when I first joined in, I was expecting some kind of intro level.

Nope! Thrown to the wolves with other players who apparently had already done this a hundred times.

I’m still figuring out how to change weapons and the mission is 1/2 way over already.

conciselyverbose, (edited )

I actually liked the mechanics.

But it crashed constantly and I never went back because I couldn’t play enough to get hooked.

Quetzalcutlass,

Ha, reminds me of Warframe, where I started out playing a stealth assassin build. The first time I tried co-op I was shocked when the other three players finished the level within like 30 seconds.

Zoidsberg, do gaming w GTA 6 Devs Slam Rockstar Games For Return-To-Office Mandate
@Zoidsberg@lemmy.ca avatar

SLAM

chuckleslord,

I’m so tired of that word

ElderberryLow, do gaming w GTA 6 Devs Slam Rockstar Games For Return-To-Office Mandate

But without return to office, how are we gonna get GTA6 out by Christmas 2075? /s

just2look, do gaming w GTA 6 Devs Slam Rockstar Games For Return-To-Office Mandate

Would be a shame if GTA 6 got deleted…

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