For The Crew especially, an offline version would’ve been easily doable, as in, most online feature of The Crew feel optional to begin with. To just drive around the map or race against AI, no online features are required.
an offline version would’ve been easily doable, as in, most online feature of The Crew feel optional to begin with.
I never claimed that it was easy in a technical sense, just in a mechanical sense. But to double down on my point, if Ivory Tower had created The Crew with the possibility of ripping out the online mode entirely in mind, then the structure and the mechanics of the game would’ve made it very easy to do so.
Ha, reminds me of Warframe, where I started out playing a stealth assassin build. The first time I tried co-op I was shocked when the other three players finished the level within like 30 seconds.
Volition surprised me by staying open as long as it did. It hadn't made a hit since Saints Row IV, and it had several high profile flops since then. I would have loved for Free Radical to finish making a type of FPS that doesn't get made anymore, but apparently they spent two years of that studio's life chasing Fortnite.
There is a good game to be made out of this but it’s nuts that this is all they have to show for it given it doesn’t do pirating as well as Black Flag did….
In the past for things like Kingdom Hearts, people have made compilation YouTube videos of the story pieces. I haven’t looked yet - does it exist for this?
It’s rather amusing how everything people fear happening under communism comes to pass under capitalism in one way or another. Turns out that it is the capitalists who aim to strip individuals of their personal property by transforming everything into a rental service. You see, you no longer possess your media, books, computer, phone, or any other device; they’ve all been transformed into internet-connected subscriptions. The moment you cease paying or when the company decides to discontinue its services, you find yourself in quite an unfortunate predicament.
Huh, it’s almost like when you make the same game 12 times, force shitty DRM, and then outright disable access to content, people are not going to support your business.
Yeah, it is interesting that with the exception of GPUs, PC parts like SSDs, hard drives, CPUs, and so on actually have felt like they haven’t increased in price in comparison to phones. If anything prices have dropped and capacities increased and speeds gotten faster for SSDs for example. Same with televisions and monitors where stuff like resolution and hz has seen improvements while being cheaper than in the past.
To an extent, motherboards, too, and even before the GPU prices went ballistic. I bought a Z87 mobo back in the day for 80 or 90€ and the most expensive mobos were around 300€ or so. The X570 mobos in 2019 started at 250€ and 550 mobos didn't even get released until at the end of 3000 series Ryzen. Who in their right mind would pair a 200€ R5 3600 CPU with a 250€ mobo?
I bet most of the budget-minded people who bought a R5 3600 CPU never got to use PCIe 4.0. And to add insult to injury, budget GPU-s started using PCIe 4.0 x8 (or even x4) instead of x16, effectively gimping them on budget mobos.
The thing I always thought would be in the Switch’s benefit is if the dock itself also contained hardware. On the small handheld screen, the quality looks fine enough at lower resolutions, but then looks pretty bad when blown up on a 4K TV. If the dock had additional expandable hardware to boost performance when docked, that could go a long way to help it keep up.
That's actually kind of how the switch works. But it's not hardware in the dock, it's just the ability to draw more power when plugged in allows it to increase performance.
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