I’m not the same person, but I’ve played a few levels now. I think it’s really good, especially for being early access. Reminds me of original Half Life, so if you like that kind of game it’s a strong recommend!
Just following up in case anyone reads this in the future. The game is really good. In FPS games muzzle flash obscures the target and there’s a little of this here, and there’s a rhythm to shooting enemies and then stopping when they are dead so you don’t waste ammo. Once you get used to it, it feels like a challenging part of the game. I didn’t find the map key until like an hour ago and I wandered around a lot looking for the next thing. Navigating is a large part of the game, because exits and tunnels are not always obvious. Sometimes it’s irritating especially if you don’t use the map. Movement and the world are awesome
I too own a dumb tv, a non vendor locked phone, and play on PC.
Speaking of PC when was the last time you purchased a game? No I don’t mean on Steam, origin, Uplay, or epic. you are licensed the game from those digital stores as they can remove them from your inventory without refunding you because you don’t own the copy.
I got shafted moving house and playing Hitman, my progress saved but I without a connection my scores didnt save. So I got to level 2 but I got no credit for level 1.
Absolutely screw all kinds of drm, I will pirste Squares 007 game if they put thebalways online shit in it.
I’ve played Rocket League for more than 2000 hours since its release, but honestly I kinda felt like it was dying. Very little interesting new content, silly decisions like removing trading. I haven’t played seriously for more than a year now. It’s surprising to me to still see it so high up
I liked playing DOS2 a lot more than Baldur’s Gate 3 so I hope we get a DOS3 at some point. Maybe I’m in the minority, but I cannot stand spell slots. They’re not a fun or interesting game mechanic to me.
Treat corporate accounts with professionalism and get greenlight from other coworkers before posting potentially controversial content doesn’t seem like that hard a concept to follow. As fun as social media can be a corporate one still represents the corporation so can’t go around treating it like its your own.
People forget, but Ubisoft had the same reputation 10 years ago they have today. Even 10 years ago the prediction was this game was gonna be ass. Delay delay delay, people have played Sea of Thieves to death and are onto new things, THEN Ubi drops a lacklustre beta where you can’t even get out of your ship. Yup. Sounds about right.
I don’t need to get out of my ship, but maybe you could let me direct my crew on how they attack. Let me arm my crew differently. Let me change my crew as an item. Let me hire individual crew members as “items”.
To me it seems like a “we gotta get SOMETHING out the door” scenario and they made a “cohesive” game out of what was finished and hope that it lives long enough to add the other stuff.
I found myself wanting to log on last night which shocked me, the setting and ship combat definitely works for me. I wish there was more but sea of thieves didn’t do it for me.
It’s like they took Black Flag and said “everyone wants a Sid Meier pirates remake … let’s try that” but they didn’t give us dancing or ship boarding.
There is so much potential and it’s wild that they seem to have created the “core” but it’s taken them this long to get there.
I was really looking forward to another Arkham style game. Sucks for me that they decided to go in another direction. Doubly bad when that direction (live service co-op) is one I couldn’t enjoy even if I wanted to (and to be clear, I don’t).
I see literally zero problems here. Did they have a contract with an artist? They didn’t? Well then it sounds like they have no obligation to use a real artist.
AI art is here to stay, and companies will be using it heavily. It’s ignorant to think they would choose otherwise. Why pay an artist to make an image you may not even like over the course of a few days when you could get hundreds of images to choose from in a few seconds using AI? It’s 1000 times easier and more convenient.
This is the only point that matters. Even if AI is here to stay, that’s fine, you just don’t use it when specifically highlighting the demographic most threatened by its usage. The post was just a bad business decision; they should have known how it could come across. It’s their job to know that kinda stuff before hitting Post.
If an independent developer is threatened by AI, then they’re using it wrong.
From a development standpoint, it is so nice if you are someone who is good at coding but bad at art to be able to use AI to help with the visual design of the game. It’s easy to say “just hire an artist” when so many indie devs are literally one-person operations who can barely afford rent, let alone wages for an artist.
Seems really ridiculous to me that they can write an article like this and still use terms like “deathbed,” “barbones console,” etc.
If anything this shows that hardware matters less and less. The game itself is king and Nintendo is really good at it. Beefier hardware has diminishing returns and people who write articles like this seem to have cut their teeth on the big leaps: 8 to 16 to 64 bit and don’t realize that doesn’t really matter anymore.
I could not care less. They seem to focus primarily on improving the graphics with every part of the series, while imo gameplay is much more important than graphics. Also, for the ridiculous price of one AAA title, one can buy a whole bunch of great indie games.
kotaku.com
Ważne