gamingonlinux.com

Gradually_Adjusting, do games w Netris is an open-source cloud gaming platform with Stadia-like features using Proton
@Gradually_Adjusting@lemmy.world avatar

I love this idea. Steam library sharing would be amazing if it can be seamless.

entropicshart, (edited ) do games w Manjaro Linux devs show off the OrangePi Neo prototype handheld with gameplay

But will they try to charge you $200 for a cosmetic scratch that now warrants a screen replacement and paying for shipping without fixing the original manufacturer defects?

Edit: context

EasternLettuce,

deleted_by_author

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  • CuttingBoard,

    Xtreme Gamers did a video regarding Asus’ behavior and customer service with their current handheld system. It was not good. The comment is referencing that video.

    NosferatuZodd,

    You mean gamers nexus right?

    CuttingBoard,

    Yes…I get them confused.

    secret300,

    Link to vid?

    AstralPath, do games w Caves of Qud gets a huge new Beta released with the big UI redesign

    Qud is amazing. I also found Cogmind to be an absolute blast as well. Love these kinds of games.

    Jaysyn, do games w Caves of Qud gets a huge new Beta released with the big UI redesign
    @Jaysyn@kbin.social avatar

    This is legit one of the best games I've ever played.

    @unormal is a great guy to boot.

    psmgx, do games w Caves of Qud gets a huge new Beta released with the big UI redesign

    Big fan, but gonna wait a couple months before messing with the changes. I suspect there will be a few big fixes…

    Lath, do games w Caves of Qud gets a huge new Beta released with the big UI redesign

    I don't like it. It's not holding my hand tight enough during the introductory phase.

    Tried the demo, tinker template, wouldn't let me create a construct because I didn't have projectile ammo.
    Engineer, but doesn't even have a flashlight.

    Bleh.

    Jaysyn,
    @Jaysyn@kbin.social avatar

    Well done.

    <slow clap>

    sirico, do games w Caves of Qud gets a huge new Beta released with the big UI redesign
    @sirico@feddit.uk avatar

    Such a mad game I love it

    Xantar, do games w Caves of Qud gets a huge new Beta released with the big UI redesign

    Didn’t know the game, I’ll check it out, thanks 👍

    KyuubiNoKitsune, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others

    Pretty sure the studio I work at will have layoffs by the end of the year. Fuck Microsoft.

    Hirom, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others

    Arkane is a gem, don’t close it damnit

    Thalestr,
    !deleted6828 avatar

    Most of the beloved Arkane team had left long before the closure.

    averyminya,

    This is also Arkane Austin, not the one that gave us Dishonored.

    ConstableJelly, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others

    Via Kotaku:

    Bloomberg previously reported that the vampire shooter’s [Arkane’s Redfall] troubled development grew out of a push by top Bethesda leadership to make a live-service game, a decision that ultimately led to sky-high attrition and multiple delays.

    All reward, no risk for the executives demanding that their best-in-class immersive sim developer create an empty live service shooter. Stupid decision led to predictable outcome and the workers feel the ax for it.

    LoamImprovement,

    And they’re probably carving themselves a nice bonus out of the tax write-off for the studio closure.

    MentalEdge, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others
    @MentalEdge@sopuli.xyz avatar

    Fuck this. I would have been STOKED to see another game by Tango.

    CharlesReed,

    Same here, I finished Ghostwire: Tokyo for the first time a few weeks ago and have always been a fan of The Evil Within. This sucks.

    PonyOfWar, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others

    Man, the state of the games industry is just sad. Also makes me question my career working in an adjacent field, despite my job being safe for now…

    uninvitedguest, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others
    @uninvitedguest@lemmy.ca avatar

    I didn’t realize the remnants of Human Head were at a Bethesda subsidiary. Loved me some Rune.

    Hdcase,

    I heard they were basically forced into that situation after Bethesda canceled their Prey sequel (which looked great BTW.)

    UrLogicFails, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others

    Honestly wild they would close Tango, of all developers, after they delivered maybe Xbox’s only coveted exclusive (though it has since gone multi-platform). Redfall and Starfield were both duds, and I’m not sure if Xbox has had any other exclusives at all (coveted or otherwise).

    Having said that, it’s pretty bad that Xbox is closing these studios regardless of if they have put out a hit recently or not. As Arkane Lyon chief Dinga Bakaba points out:

    You say we make you proud when we make a good game. Make us proud when times are tough. We know you can, we seen it before.

    Microsoft certainly has the money that they don’t need to be making these cuts. This is clearly the result of Line-Go-Up syndrome, and will only hurt them in the long run.

    PlayStation is already eating Xbox’s lunch since Xbox has no console selling exclusives. How are they going to make any good exclusives after cutting so much of their staff? (Also as a side note, I find it wild how much Microsoft spent on Bethesda just to cut so many of those studios.)

    Overall, a cruel and short-sighted move from Microsoft.

    Faydaikin,
    @Faydaikin@beehaw.org avatar

    Overall, a cruel and short-sighted move from Microsoft

    That depends on who and how many they decide to merge into other developer teams and who is let go.

    I mean, I doubt most MS higher-ups would know talent if you threw it at them. But whenever there’s big acquisitions, there’s gonna be some house cleaning. So who gets to stay (if they want to) is likely down to last things they have produced.

    Redfalls team is done for sure. But Tango Works I don’t know… I can imagine overseas based companies are a more tricky beast to handle. So that’s probably down to some cost/benefit analysis if they go or stay.

    slurpyslop,

    Redfalls team is done for sure.

    which is wild, because there's clearly a lot of talent there that was just spunked up the wall trying to create a game that any idiot could see right from the outset was conceptually awful

    Faydaikin,
    @Faydaikin@beehaw.org avatar

    Agreed. It’s sadly often the demands of the higher-ups reflects poorly on the guys who has to implement it.

    I don’t know any of the Creative Directors on Redfall (or who else might have poked their head in with bright ideas).

    chloyster, (edited )

    There’s a statement on this ign article that says arkane Austin will have devs go to other studios, but nothing on the tango front. They’re just closing it.

    ign.com/…/microsoft-closes-redfall-developer-arka…

    Faydaikin,
    @Faydaikin@beehaw.org avatar

    From what I just skimmed on Twitter, it sounds like the Tango Team is already working on making a new studio.

    So they had a bit of a heads-up at least, it would seem.

    Midnitte,

    (Also as a side note, I find it wild how much Microsoft spent on Bethesda just to cut so many of those studios.)

    It’s easy to understand when you realize that purchase wasn’t about talent, it was about IP.

    Now sure, closing these studios and preventing the development of new exclusives is leading to Sony eating their lunch now, but longer/very short term it leads to them developing exclusives with their IP at a cheaper cost. It’s just all about cost cutting to make pretty line go up.

    UrLogicFails,

    Microsoft has certainly made games based off IP they owned without the original developers. But the only examples of that I can think of is Halo, which I don’t think was highly regarded.

    Similarly (though not at Microsoft), when Shu Takumi took a break from the Ace Attorney franchise to do Ghost Trick, the quality of the franchise was widely regarded to have a dip as well (though now he has returned for the Great Ace Attorney Chronicles, the quality is considered to have returned). Ghost Trick was considered to be a very high quality game as well.

    While IP is valuable; as an outsider to the industry, the skilled game devs seemed infinitely more bankable. I was certain that Microsoft wanted Bethesda for its quality devs, but clearly I was wrong.

    You don’t sack the team responsible for your best regarded game in years, if you’re concerned with making good games.

    You’re probably right. Microsoft is probably not worried about the quality. People will still buy their favorite IP, even with a notable quality dip

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