Although ubisoft is a shit company, don’t think it’s the only one. Every game you bought on Steam, Origin and Epic aren’t your property either. You just bought the right to play their game for as long as they allow you to.
If you truly want to own your products, buy on GoG (you will get the offline installer as a download) or pirate. Because when you pirate, you have more rights and benifits than a paying customer.
Companies don’t even care anymore, it’s just a money grab with the newest bug simulator. As soon as the first purchase bubble ended, the project is abandoned and people are stuck with a piece of junk they do not even own.
In the exceptional case a dev truly delivers, like indie studios or Larian studio, the game dev world goes mental as it shows how corrupt and fucked up they are.
Support the few proper devs, pirate the rest. I pirate everything these days and when the game is good I’ll buy it.
I have over 500 games on steam. If the platform dies, that would be a major loss for me.
Honestly, platforms like steam and Netflix made me stop pirating. But with the increasing amount of streaming services, with increasing prices and more and more limitations and loss of rights, loads money grab junk content, I dusted off me old pirate hat. I am a paying usenet user, I automated all my movie and TV show downloads, I pirate games first and only buy them when they are worth it. I use Grayjay to view YouTube, because it has more freedom than a premium user.
I’m happy to pay for stuff which is good, I refuse to pay for junk, limitations and loss of my rights.
DRG Survivors is innovative enough for what it is. More importantly it’s well-made and a fun addition to the world of DRG. Does it reinvent the genre? No, but it does some interesting things with its different challenges so it stays fresh for longer than most bullet heavens.
I’d say it’s time to push the argument that the Library of Congress needs to be piercing games as part of the cultural history of the USA. If the legislative branch won’t abide private efforts then it’s time to make the government do it.
One of the definitions of scoundrel is “A wicked or evil person; someone who dies evil deliberately.” Bounty hunters can be scoundrels too.
If Key was an actual scoundrel it would’ve made the game much more entertaining. The unconfident scrawny teenager Kay is now doesn’t fit in with the outlaw world at all.
I doesn’t really, I know they explained why they made the choice. Dunno if I %100 agree with it but playing the game it doesn’t feel like that big of an issue, for me at least.
My point was more to say that she wasn’t a bounty hunter. A BH might be more aggressive and lean into combat more, where a Scoundrel is going to try to use tricks, smooth talking etc.
I feel this is true about much of what you see online currently. Videos that could have been an short how-to, articles that contain mostly AI generated filler. Also, if you want support on that you better join our discord.
I have genuine gratitude to people who share their in depth knowledge online using old fashion HTML.
They seemed to have caught on to just scrolling straight to the bottom now too, so now it’s somewhere around 2/3rds the way down is the actual recipe nestled away between the filler.
As usual the worst part is the title (by design, of course. Gotta farm those clicks).
“there are too many but keep dreaming if you want big sacks of money” is not the guy’s quote. The frankenquote is ambiguous on purpose, it could sound either like sarcasm or like a semi-cautious encouragement.
In the article, he sounds way more negative toward live services than that. There’s no “but”, he just says it’s an “illusion” and it “mostly doesn’t happen”.
I think I had it on my wish list because I was never going to pay full price and then when it came down in price I looked again at it and I just thought nah, I actually don’t care. So I never bought it.
They’re not exactly starting from a solid foundation.
If any game was going to get away with being $80 it’d be something like grand theft auto or one of the next call of duties, not this one. But maybe they’re trailing it on a game that they know will only be moderately successful at best anyway, that way they don’t lose huge amounts of money if it fails to win over players.
I was just flabbergasted that they decided to make all of their perk trees boring and lame. I genuinely don’t remember anything about the characters other than disappointment.
Roland, Mordecai, Brick, Lilith: character design masterpieces. Distinct styles and strengths but not overly limited. Zer0, Salvador, Gage, Axton, Magic Chick 2: great, less type specialized but that’s not a bad thing.
Everyone else? Just walking gun stats. And not particularly fun ones.
Borderlands 3 had some of the best gameplay in any shooter I’ve played, story and difficulty be damned. Tiny Tina’s Wonderlands was back to form, despite its disappointing post-game and 3-room DLCs. The only reason I’m excited for 4 is because the gameplay looks solid and they’ve yet to tell a single joke.
You see, the problem is that game publishers have been innovating hard…
…ly, so modern games are barely an improvement over old games, except in terms of graphics. In particular, they want to continue not innovating by re-releasing those same old games with new graphics slapped onto them.
If everyone could just play those old titles, then they wouldn’t need to play the new titles, which would be very bad, because it would mean game publishers would need to innovate.
You know books haven’t been innovating graphics for centuries. It’s scary how many people have been using old books for recreational use. How can newer book publishers compete?
Even graphics are often stagnating or regressing already in some cases. Have you noticed that Ubisoft’s facial and movement animations for example have regressed quite dramatically since 2013?
Well, I’m at least not surprised. They didn’t achieve good face animations through technological advancement, but rather by throwing tons of money at the problem, i.e. hiring actors and motion-capturing them.
When it stops being your unique selling point, you’re not gonna get as much budget anymore, at which point it’s either scrapped or you might use worse equipment, worse actors and give the actors less time to practice and redo scenes.
In general, the problem with realistic graphics is that reality is your upper bound. It’s difficult to inch closer to it and it’s easy to regress when you don’t pay as much attention to some detail…
I haven’t, because I haven’t bought access to Ubisoft junk in years. Last I saw of their financials, I’m not the only one. If you want this behavior to stop, stop consuming media. I sure have cut way down. I cut the cable cord, I barely watch TV, cut all my streaming services except for one. Don’t buy many games anymore (mostly because they all suck, are often poorly finished and are often just a damn re-release). I saw my Spotify is going up 5 bucks this morning, it’s getting cut this week too.
All this purging, yet my life hasn’t changed whatsoever. Almost feels good to get rid of all this crap. They only did it to themselves, so I hope they go have fun chasing people pirating 20 year old software. The crash is imminent.
Cyberpunk oversold and underdelivered at launch. 3 months later it was insanely good, especially if you had a high end pc. It never sucked, the management of cdpr made a mistake, thats it.
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