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Devious_Thoughts, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

I thought it was woke

riceandbeans161,

oh god, PRONOUNS! The horror!

MonkderZweite, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

Yep, why?!

Astroturfed, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

It’s on gamepass right? I wonder how these numbers would compare if it wasn’t…

WereCat,

I mean, peak on Steam is still lower than Baldurs Gate 3 daily count after over a month since release. So I don’t think it’s THAT successful, though the numbers are not bad for a single player game.

derekabutton,

But for anybody on both game pass and steam, it’s cheaper to just play on game pass. That skews the data quite a bit. I’ll play it for “free” now and then buy it on steam in 5 years on sale if I ever get the inclination.

PeterPoopshit, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

The biggest reason I never got into Skyrim or Fallout is because it’s not in space.

WereCat,

I also want a medieval game in space

riceandbeans161,

unironically, yes. Give me some Peter F Hamilton Void-esque stuff.

stratoscaster,

Y’know that would almost make sense tbh. You wouldn’t want to be tossing grenades or shooting guns inside a spaceship lol

XbSuper, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

Not surprised. I’m just trying to decide if I should get an xbox or a steam deck to play it on. Xbox seems like it’ll play it better, but portability is rather enticing.

forgotaboutlaye,

I have it on PC, and performance is really hit or miss on Steamdeck, so I mostly play on my PC. There are some modded quality presets that help, but in the big cities framerate really dips.

If your options are Xbox or Steamdeck, id go for xbox

Lycerius,

I bought a Series S specifically for this game and it plays great. I’m typically a Playstation person, but so far I haven’t picked up a PS5 because the only game I don’t have access to, that I want to play, without a PS5 is FFXVI.

XbSuper,

Hmm, if the series s can play it well, that’s probably the direction I’ll go. Portability would be nice, but I wouldn’t use it that often, I’d likely get the tv dock and leave it there for 90% of its life. The series s has the best price point, and would probably serve my needs best

riceandbeans161,

i’ve had the series s since release day and have been beyond happy with it, coming from PC gaming. Haven’t found a game that didn’t run well enough to enjoy with a controller. Even Cyberpunk was great fun.

And you can pick up a used one for under £200, can’t beat that.

curiousaur,

Is it JUST for this game? If it is, then it’s fairly even, choose performance or portability. But seriously, get a steam deck, once you realize what an unlock having the entire steam ecosystem in a comfortable portable form factor is, there’s just so many games to enjoy.

slimerancher,
@slimerancher@lemmy.world avatar

I am planning to go for Xbox (actually, I am waiting for Pro version, the activision case brought up that there was plan for PS5 pro soon, so Xbox Series X Pro shouldn’t be far behind). While Starfield is a major reason, there is also Avowed coming up, and I have big hopes for that. Not to mention Fable.

Also, I’ve never had Xbox so want to play older franchises too. So, Xbox makes sense to me. Your requirements might be different.

XbSuper,

Haven’t heard of Avowed, and as much as I loved the old Fable games, I have little hope this one will do them justice. Starfield is literally the only reason I am interested in xbox (that may change once I have it, but for now that’s it)

slimerancher,
@slimerancher@lemmy.world avatar

Avowed is Obsidian’s next game. It’s a bit Skyrim like from the trailers, but not as big.

Also, The Outer World 2 is also going to be Xbox exclusive.

But if you don’t care about any of these, then maybe Xbox will be an overkill. Maybe get it and then sell it aftewards, or if you don’t like to sell stuff, maybe ge Series S.

gravitas_deficiency, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

Elder Scrolls: Spacerim

turbodrooler,

Outer Worlds 0

mojo, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

Haven’t tried it yet, too many good games came out recently. It’s on my wishlist though so hopefully it goes on Steam sale soon

darthsid, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

Will wait for the Switch 2 port

jordanlund, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout
!deleted7836 avatar

Forget Barbenheimer, I’m going full on Balder’s Field and playing both.

So far, Baldur’s Gate III seems deeper. Just starting on Starfield.

melroy,
@melroy@kbin.melroy.org avatar

Still existentialism related.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

its kinda wild to me that balders gate 2 was i think 23 years ago and then i suddenly hear about 3

Nahlej,

I’m nearing 100 hours in BG3 and absolutely loving it. I’m not even into the full Act 2 yet, still making my way through the act 1 - act 2 transition/passages.

Choices matter, characters matter, story matters… shit is so fun

I’ve got Starfield through gamepass just waiting to go but I’m still trying to get motivated to start…

Corran1138,

If it helps, you have to put in some work. The first group of missions for the Freestar Rangers has a dialogue option where you can ask for a promotion and the Marshal laughs in your face and tells you to get back to work. That’s like 5 missions in and 3-4 hours. No taking the faction over in a couple of hours.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

BG3 is definitely the deeper game IMHO.

Starfield has some charm – it’s also got a lot of slog and grind and some serious issues with immersion.

starman2112, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout
@starman2112@sh.itjust.works avatar

Well no shit most of us got it for free with gamepass

GentlemanLoser,

That’s actually a great point

starman2112,
@starman2112@sh.itjust.works avatar

I genuinely want to know how many people actually paid for it, and how many people just downloaded it cause we could. Consider this one vote for “cause I could”

didnt_readit,

Yeah I’m counted in that number because I downloaded it from Gamepass to try it on release day, thought the graphics were terrible (New Atlantis literally looks like an Xbox 360 game lol and I played at native 4K max settings on a 4090 so it wasn’t my settings), the gunplay was kind of crap, and just overall wasn’t super into it. Stopped playing after about 3 hours and bought FF16 which I’ve been playing nonstop and am loving, but I don’t count in FF16’s launch numbers since I waited to buy it. If FF16 was on PS+ I would definitely have counted towards launch numbers for that one…

Lycerius,

The one criticism I don’t understand is the graphics one. It looks gorgeous imo.

kaffiene,

Not on my machine, it doesn’t

Veedem,
@Veedem@lemmy.world avatar

Only reason I’m playing it. I’m usually not an RPG fan, but I pay for gamepass so I can try these games without buyers remorse.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

what are your thoughts so far?

Veedem,
@Veedem@lemmy.world avatar

Seems interesting enough to keep playing. I’m only about 2 hours in since I’ve had the wonderful chance to catch Covid for the first time and have it spread to both my kids.

sylverstream,

Not OP, but I’m loving it. 11 hours in and already done a bunch of side quests and exploration. Spent 5 hours or so surveying a planet, building an outpost, and helping some people I came across.

It all feels very engaging and interesting.

Redditiscancer789, (edited )

Not op either but 52 hours in: my verdict is basically Typical Bethesda Game. For better or worse with all the quirks and jank you’d expect from Bethesda. Bugs are hit and miss for all platforms, I’ve played only on PC and had 0 crashes anecdotally. Have had some flashing textures, minor physics bugs like with corpses infinitely jittering around if I walk on them. Had my worst bug this AM when I was talking to my companion she wouldn’t stop walking forward and eventually was just walking into a wall the entire time while we were talking. Difficulty is basically non-existent below hard unless you do something really stupid like sit in lines of fire or take a shotgun blast to the face.

I’ve wasted a lot of time pimping my space ship out because despite having some annoying limitations, it’s a lot of fun to basically build a spaceship Lego style. Spent a lot of time building outposts to mine resources for upgrades and doing side quests for Freestar Rangers(like a sort of Wild West Themed Police Force) and the UC Vanguard(like your stereotypical starship troopers government outfit where service=citizenship) because MQL can take a while to pick up. Overall the stories are entertaining if a little stream lined.

Graphics are hit and miss for a variety of reasons, I have been both honestly awe’d by some of the wildlife, mechs/robots, and landscapes while also thinking, especially with close ups on faces, how last gen so many of the NPCs look and the jarring perspective of seeing both in the same scenes.

Combat is just…barebones. Like Skyrim with guns. You have jetpacks sure, variety of melee and ranged weaponry, but if you’ve played any infantry space shooter before you’ve played the combat in Starfield. It can be fun to come up with strats depending on the scenario like assaulting an outlaw cave versus a space out post or using the landscape to your advantage but ultimately it’s just a sort of modern same old same old. You can at least customize your weaponry/armor except for melee weapons(at least so far). Space combat is also decently fun but every ship feels and fights like a space fighter. It makes no sense especially since it kind of defies the sci fi convention, that capital ships don’t fight like tiny space craft.

Just the base game would be a 7.5-8/10 for me, random Lemmy user. It is on a base level a pretty good game but there is some real rough edges game design wise that some people may have difficulty looking past, like space combat not being anywhere as open as they claimed and lots of loading screens.

I had my first personal annoyance with this when I had to grav jump(like warp from star trek or light speed from star wars) from system to system manually to “explore” the path ways to the system I had a quest at. I went through 6 silly loading screens just to unlock the path and nothing of any super interest happened RNG event wise.

MrGooglyPants,

It came with my ryzen 7800x3d. Didn’t even know it until amd sent me an email to a steam code for it.

RaivoKulli,

most of us

Sauce?

starman2112,
@starman2112@sh.itjust.works avatar

Straight outta my ass

But also, there are like 25 million gamepass subscribers, so I’m not surprised if upwards of 10% of them downloaded the new Fallout Scrolls in Space

cmbabul, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

Knowing Bethesda I decided to start Baldurs Gate and wait for them to iron out the bugs until I’m finished with that

EveningPancakes,

I’m over here still trying to finish Elden Ring.

cmbabul,

I passed on that one, but took a solid 3 months to beat Tears of the Kingdom

drcobaltjedi,

It’s honestly a really well polished game and I’ve only had a very small handful of bug encounters. Its less buggy than curent patches of FO4 and Skyrim

Corran1138,

My biggest common Bethesda glitches so far was ONCE, one of the NPCs had the white squares attached to her hair and played miss sparkle for our conversation and then the occasional alien getting caught on geometry and then vibrating because the engine didn’t know what to do. Outside of that it’s been remarkably bug-free so far. Oh, I’m 30 hours in too!

drcobaltjedi,

Yeah, i found a couple of crates that decided to co exist in the same location as my most bethesda bug so far. I have had 1 quest fail to progress at one point but a quit out and load an earlier autosave fixed that.

cmbabul,

That’s good to hear, and I believe you, but I’ve also been burned by Bethesda many times in the past

beefcat,
@beefcat@lemmy.world avatar

Ironically I think BG3 is buggier than Starfield on release.

I’ve experienced a few instances of bethesda jank, but nothing game breaking or even requiring a reload in ~55 hours of play. Just silly things like bodies getting stuck in a ceiling after an explosion. My SO is playing BG3 and has been getting CTD’s and other more egrigious bugs since hitting act 3.

ME5SENGER_24, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

Skyrim’s launch was less impressive than it’s eternal longevity. Released on 11.11.11 and ported to everything but a Texas Instrument’s calculator. (Wouldn’t be surprised if that’s been done too, mods included)

RightHandOfIkaros, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout

Good, the game is fantastic.

newthrowaway20,

I have complaints, but over all I’m having a lot of fun. Pretty typical with any Bethesda game to be honest.

Corran1138,

You’ll fix every complaint and be able to make every man in the game into a waifu once mods are officially added. It’s gonna be a game I play for the next 5-10 years for sure.

gravitas_deficiency,

Oh yeah. It definitely has that classic Bethesda jank in many of the normal places, but it still feels good in all the ways that matter. Like you’re finally awake.

Graphine,

Yeah. Skyrim is my top 5 favorite games of all time but I got issues with that game for sure. It’s not perfect. But damn is it a blast.

Feeling the same with Starfield, I got issues, but the core of it is so fun. Having way more fun with it than Fallout 4.

Quentinp,
@Quentinp@lemmy.ca avatar

Agreed it’s not perfect but it slowly sucked me in more and more. Ready for NG+

Graphine,

Fair warning about NG+: Think long and hard about it when you do. That is all.

Quentinp,
@Quentinp@lemmy.ca avatar

?

Ethanice,

It really is. I can't stop playing it.

Renacles, do xbox w This website has the interactive Starfield maps that should've been in the game

It’s kinda wild seeing people complain about Skyrim’s maps being too detailed and then seeing this thread.

AlexanderTheGreat,
@AlexanderTheGreat@lemmy.world avatar

People just like to complain. It’s in our nature.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

cant be as bad as oblivion, that map is so hard to find towns i need to go to

Atomic, do games w Payday 3 is 14 days away and the devs have already revealed a full year's worth of DLC

Planning DLCs before you’ve even launched the game should be illegal. So pretty much. They are planning to release an unfinished game where micropurchases rule supreme so everyone gets on the same content level.

Hey you bought the game? Cool. But if you wanna play with us you need this this and that DLC pack. It’s only an extra 40 bucks.

XTornado,

I mean even if they hadn’t announced, it’s Payday it was expected. Fuck it I even prefer this, I am surprised companies do this, now we know what is on it and what is coming and if is worth it buying it now or not. The alternative is finding out when you already bought the game.

Atomic,

The alternative is them releasing the full game. Announce what is on it. And THEN after that is done. Start working on additional content.

n3m37h,

Tell me you have not played payday without saying so… this is how they operate

Atomic,

I’ve played plenty of payday. Love their VR version.

ezures,

I dont want to defend this kind of monetization, but pd2 probably had the best kind of approach, as only the host needed it start it, so if someone had it in your friend group had it you were good. Well exept for the weapon and perk decks, as you only got them if you had the dlc, but it didn’t split the playerbase. (also fuck the loot boxes)

DocBlaze, (edited )

I get triggered as a gamedev when people complain about dlc because if a game came out and it was $200 for all the content made you would probably scoff and pirate it. The harsh truth is nobody wants to front the actual production cost of games anymore. PS2 games were $40 back in 2003 when my old ass was entering high school and you could still find a decent slice of pizza for just over a dollar. It’s 2023 and it’s basically the same price now after 2 decades of insane inflation. You may find an outlier or two on steam but even AAA titles tend to stay 60 or under.

It’s honestly the best option. Just buy the base game then. By definition you don’t need anything else. You get what you afforded and you don’t get upset. Don’t forget the company that made Payday filed for bankruptcy not too long ago. This isn’t quite EA shitting out a Madden update with the same code and 3d models. They were restructured and probably have loans or investors to pay back. I’m just happy we got a payday 3.

go ahead and downvote, but just consider what I said with an open mind afterwards.

Atomic,

Yeah. Ofc it triggers you.

The problem with DLCs isn’t the DLC. It’s how it’s used. And your whole argument is total bullshit, proven wrong by so many great games who does not have to rely on predatory DLC requirements.

The problem here. Is that they’ve already started working on DLCs before the game has even launched. You don’t see a problem with that from a consumer standpoint?

And be real. They’re not implementing this DLC strategy because they have to, because funding is difficult for them. It’s because it’s proven to be the most profitable With PayDay2 as proof.

2ncs,

The problem here. Is that they’ve already started working on DLCs before the game has even launched. You don’t see a problem with that from a consumer standpoint?

Sort of a complicated scenario. Where do you draw the line for it being anti consumer? Say the people on the dev team who do: concept art, writing, modeling, etc. What should they be doing. At this stage most of the development going into the game is very final touches (if that) and bug squashing. I don’t think it’s out of line for those people to be working on future content. Seems a bit strange to hold them until the release date. It definitely is a tough line to find though, and can change depending on the context of when and how the dlc development started.

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