They’re squeezing whatever they can out of this game before its final whimper. The only people that would buy this $15 pack are people who don’t know anything about the game. Marketing it as a “starter pack” is so disingenuous that I can’t believe that Bungie had any other motive in mind than to con a few unaware people who are unlucky enough to pick up this game on a sale.
Maybe if they’d finally do something about the new player experience (specifically, the lack of one) this game could actually go back to its heyday. But they’re just committed to enshitifying it further with FOMO tactics, convoluted expansion/season pass/dungeon pass models.
I mean just try selling your friends on a game when you explain to them how much the upfront cost is to actually play the “real” game.
Obsidian really got the last laugh considering what Bethesda did to them with New Vegas. Now the roles have essentially been reversed. I’m really looking forward to Avowed.
I’m glad outer worlds is getting the recognition it deserves, it was drowned by the disruptive Disco Elysium but it’s still a great RPG with a great sense of humor that made billionaire fanboys mad.
If this gets more confirmed gods I hope they take Bandai Nampo to forking task over this. This is when the union needs to step up and protect its members.
Like with any skill, the yt videos feature the 1% of the time when they get to show off progress. But of course the other 99% of the time is spent on the struggle bus. And like with any skill, if you can learn how to slog through the lows, the highs can be a very rewarding experience.
There’s really nothing like seeing someone play your game for the first time. I assume it’s similar to a musician showing off their music, or a director showing off their film. But that interactive element is very unique; getting to see how people interact and respond emotionally to this thing you built. Actually, maybe it’s like being a toy maker.
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