Today is Wednesday, the 8th of November. This is GameSpot, bringing you your daily GTA6 News. There has been no news to report today. This has been your daily GTA6 News.
I’m gonna post the whole article because it’s garbage, has no substance and I don’t believe people should click on the link. Do better, GameSpot.
“Bethesda is about to launch Starfield, but what’s coming next? Bethesda Game Studios is making The Elder Scrolls VI and then Fallout 5, so the studio is staying quite busy. In a new interview with GQ, Bethesda’s Todd Howard shared a few new morsels about The Elder Scrolls 6 and discussed when he might retire from making games.
Starting off with the game’s announcement in June 2018, Howard said he often wonders if it was the right thing to announce it so early. “I have asked myself that a lot,” he said. “I don’t know. I probably would’ve announced it more casually.”
Howard also confirmed that The Elder Scrolls 6, or whatever it’s called, does already have a codename but he would not reveal it. As for what he could say, Howard said the game aims to “fill that role of the ultimate fantasy-world simulator.”
“And there are different ways to accomplish that given the time that has passed,” he said.
Howard is 53 now and said it’s “weird for me” to think about retirement, something he believes is a “long, long way off.”
“I want to do it forever,” he said. “I think the way I work will probably evolve, but… look at [71-year-old Mario creator and Nintendo legend Shigeru Miyamoto]. He’s still doing it,” Howard said.
In addition to his duties on Starfield and The Elder Scrolls 6, Howard is an executive producer on the new Indiana Jones game in the works at Machine Games”
In a statement shared with GameSpot, Humble Games confirmed that Humble Bundle will have "no impact on its operations. Additionally, ongoing and upcoming games from Humble Games will still move ahead and be published by the company.
“Yeah, we just laid everyone off, but it’s business as usual, nothing will change for the consumer.”
Why are we surprised? They were the ones who pioneered the DLC microtrans model. I would legitimately have been more surprised if this headline were the converse statement.
It’s insane that a company can miss the point by this much…
Just make a good product, do everything you can to avoid fleecing your player base, and they will come. Then you can add microtransactions that people can buy. You gotta earn that shit through merit of a good game.
There also isn’t any guarantee that a quality game will actually sell well, especially if the dev takes a risk and creates something new instead of releasing the 14th installment in a well-established series. It sucks but this is what it looks like when you have gigantic businesses steering video game development.
Recency bias. There’s always been good video game movies and shows, mixed in with bad ones. Most basic example: the Tomb Raider movies were pretty great (for their time). Pokemon has been running so long that people have forgotten it was created as a cross marketing opportunity to sell the game. Mortal Combat and Resident Evil are always overlooked. Hell, even the super campy Street Fighter movie is fun.
I agree on the recency bias. We tend to forget about older series and films, or watch them without considering the context of their time. This article even mentions Castlevania: Nocturne, but not the other great Castlevania series.
Was MK a dud? Maybe. But I saw that in cinema and owned it on VHS and had the soundtrack on cassette. It was a little bit of a phenomenon, same goes for the SF movie.
What I think has changed is that now they have decided to throw a little more money at these productions (actors, sets, etc.) and do the right thing by hiring consultants that know the franchise. Give the audience a little more of what they expect. Like with the NieR séries. It is essentially a walkthrough of the game and it is lovely.
“Entertaining” and “high quality” are meaningfully distinct characteristics. Mortal Kombat came out in the same year as Forrest Gump, Pulp Fiction, and Shawshank Redemption. Tomb Raider came out with Gladiator, Crouching Tiger, and Chocolat. Resident Evil was the same year as Fellowship of the Ring.
None of your examples compare, even for their time, with the higher echelons of what is considered (by general critical consensus rather than personal preference) artistic achievement in their medium. That’s what “good” means in the context of the article. That being said, the article points to the Mario movie as evidence of its claim, and my personal preference would consider that movie cheaply derivative (sprinkled with passion for its source material as it may be).
Because we have been there already with Netflix, but what’s more evil here is that Netflix is not a juggernaut of a company like Microsoft. I don’t hate MS like most users on Lemmy, but even I can see how harmful this can be to the gaming industry. Indies will start struggling to breaking even if an average user just starts relying on gamepass.
gamespot.com
Ważne