Every time I go play it I barely make it an hour before I get incredibly bored. I think the Bethesda formula really didn’t translate well to the bland space theme and has just run its course in general, at least for me. The nagging issues like endless loading screens, forced fast travel, miniscule carry weight, annoying UI, and lack of basic settings don’t help either. I know there are mods to fix some of those, but we really shouldn’t have to rely on mods to do something as basic as change the FOV in a game published by a billion dollar company.
Solid points. I’d of preferred they just made another decent fallout game. I think I tolerate some of their shortcomings in those games better because of nostalgia…
Honestly, I was surprised to hear that the game forces fast travel. I mean, a small indie company like Hello Games managed to make a procedurally generated universe where you can hop in your ship, fly off the planet, and either cruise through the galaxy or turn on warp speed and leave it all behind. Hell, you can even do it all in VR.
Yet, somehow, Bethesda made a space exploration game that doesn’t really let you explore space.
Of course, this is only what I’ve heard about it. I’ve been way too busy playing Baldur’s Gate 3 to play anything else. But my hype for eventually playing Starfield has dwindled to a solid “meh”. Maybe I’ll play it sometime when I don’t have anything better to do.
I’m not surprised…it’s just okay. I’ve put maybe 25 hours into it and it’s not grabbing me like I hoped it would. Fast traveling everywhere is boring, inventory management is a nightmare, and the UI is frustrating. The last straw for me was during the " Rook Meets Queen" mission >!where I’m supposed to be deep undercover in the Crimson Fleet yet I can’t progress until I pay them 45,000 credits because there’s a bounty on my head. Seriously? Either I’m undercover or I’m not. !< So I put it down to revisit Cyberpunk, and I’m hoping once I get through that the kinks will be ironed out and the mod tools with MO2 support will be ready. I still have more fun playing a heavily modded Skyrim.
What? The developer whose UI has been consistently shite from game to game, only for mods to come to the rescue, has released yet another obnoxious UI? Whose games are pretty much universally “great with mods”, is meh right out the gate? Colour me shocked!
Funny, that’s the exact mission that made me lose interest in the game as well. >!I hopped on that day for the base building and eventually ship building but I guess I had a stolen item on me and triggered the mission. I don’t want to be forced to do this mission or pay the fine when all I wanted to do was play a different portion of the game that was available to me.!<
Probably not so much COVID and instead trying to coordinate 27 different outsourced studios. Why not just make it mostly inhouse like before??? If we’re talking scale issues; why introduce these by aiming for deluge of samey procedurally generated worlds instead of the one quality handmade world you’re already known for?
The problem is it’s kind of murky now since most discs don’t even contain the game anymore. So yeah you can lend/sell them but you’re still dependent on a digital store. It’s just a license for a digital game in physical form. I say this as a physical media proponent.
I am not pro-digital only but if the discs don’t have the game I’m less inclined to pay extra for what is likely to be the first part of my console to fail.
Because there’s a lot of misinformation in this thread.
All media is physical media. All data is stored on a medium. Data is real and physical. Some data is stored on paper in ink writing, some data is stored as ones and zeroes on a disc drive, but the type of disc drive may vary. Hard drives, USB thumbsticks, SSDs, and so on, are all physical media.
If I destroy a BluRay, or destroy a hard drive, or burn a piece of paper, does the data still physically exist? No. In all cases, destroying the medium in which the data exists destroys the data. Whether it is paper, a disc you put in a drive, or a hard drive.
When something is stored “in the cloud” it’s still on a hard drive somewhere, just not on your hard drive somewhere. You have essentially chosen to store your property on someone else’s private property. Much like a physical storage unit. If the storage unit burns down, everything in it will cease to exist. If the data center where your cloud data is stored burns down without any backups, same issue, the data ceases to exist.
People in this thread specifically only dislike one type of physical media, and it’s a type that has one of the shorter shelf-lifes for long-term data storage.
Also, with hard drives, its often trivial to recover deleted data, which is why companies that deal with secure data often completely shred old hard drives to prevent data being exfiltrated from them after wiping.
This is needlessly pedantic. When people say “physical copy” they are talking about a physical, individual storage medium with a game on it that you can trade/sell/lend/etc. and give full transfer of the license contained on it. My hard drive is useless to you if all my games are bought via the Microsoft store and you can’t access my account. My halo 3 disc will work on any Xbox 360/Xbone/XSX for anyone every day. Is the distinction clear now?
Lol this article comes out in the same week as Dunkey’s video about people speculating when RS will announce the GTA release date. Coincidence? I think not haha
Is repetitive buying of Bethesda games a new kind of litmus test for stupidity? I mean they do this shit constantly and people are still surprised when it happens. Did people really forget horse armor they tried to sell? Or forget about items that were free in Fallout 4, but had to be purchased in 76? It’s Bethesda and only one thing Todd dreams about is scamming another dollar from their fans.
Used to be that they’d sell you both worthless DLC and actually good DLC.
Knights of the Nine?* Awesome. Horse Armor? Worthless.
Similarly, Skyrim had Dawnguard and Dragonborn which were great. It also had Hearthfire which was kinda meh, but at least it had stuff to do and was cheap, so I’m not too mad about it.
*There was also Shivering Isles, but at the time that was marketed as an expansion pack, not merely a DLC.
Has Microsoft put out a single worthwhile AAA title in the entire console generation? I bought an Xbox Series X after the Bethesda acquisition and I’ve used it once to boot up Starfield and then quit after 15 minutes when I realized it was boring as hell.
They have this uncanny ability to spend more money on acquisitions and then completely stall the output from that company until every game blows.
They had one good franchise that they didn’t run into the ground, Halo. And after they got control of it they killed that too. They own half the industry now and I feel like they produce less games than ever before.
I feel like they’re going to get bored, kill their games division in 5 years and the whole industry will have to rebuild.
They’ve actually stated within the last year that they are in fact considering moving away from the games industry if certain things dont happen for them. This game out during the whole court proceedings surrounding their attempted Activision buyout.
I can’t remember the details and I’m too lazy to look into it again lol. There are some interesting articles out there tho
They want to be a cloud gaming provider and sell Xbox fire TV sticks instead of consoles, with controllers that connect directly to the azure server running their games. Why do you think Nvidia and the UK weren’t happy with Microsoft a few years ago and they made so many deals with cloud gaming providers like boosteroid and GeForce now?
Microsoft turned every Windows PC into an Xbox overnight with XCloud and they had little to no overhead costs. That’s where their business is right now, cloud and AI, not gaming, Xbox will take a backseat and I’m going to bet we will see them transition from a console maker to simply publisher that conveniently sells a cloud TV stick that can play games.
Nothing significant has changed since the original modern warfare. At this point they’re bringing back “classic” maps from like 4 years ago? They’re clutching at straws.
Don’t get me wrong; it’s a fun game. It’s probably the best multiplayer shooter out there, but it’s wrapped up in many, many layers of turds and disappointment.
The launcher
I hope the Microsoft acquisition means they do away with it and go back to a regular launcher.
The battlepass
I wish games stopped treating me as a product and made games that were just fun, like Baldurs Gate 3 did. I shouldn’t have a battlepass that prioritises player engagement and forces me to be connected to the game season after season as if I’m on some sort of life support machine. Just let me unlock some cool skins and let me go and play some of the other games without feeling like I’m missing out.
Annual releases
When Warzone came out, and they had their first iteration of the new kind of Call of Duty games (with battlepasses), I won’t lie, it was some of the most fun I’d had since the original Modern Warfare games. Why throw it away and abandon that game for another one that comes out a year later and just sucks? Yes, it makes them more money but it fragments the player base and forces you to abandon all the perks you’ve spent ages unlocking through the battlepass.
This is such a great reply filled with disappointment. I did play MW2 quite a bit. DMZ was fun. My wife and I played MP a lot too. I bought her the battle pass one time and she was able to get it again multiple times just from the coins obtained from completing it.
It doesn’t scratch the same itch though. Battlebit is more for larger scale battles like Battlefield the game it was inspired from. Cod is significantly more arcadey, smaller scale and faster paced.
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