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OutlierBlue, do games w Bethesda Is Charging $7 For A New Starfield Mission, And Players Are Upset

When someone shows you who they are, believe them.

We’ve known what Bethesda is for years.

Eigerloft, do games w New Doom Game Could Be Announced At Xbox Showcase In June

It’ll be interesting to see who they got to compose the music, and if they try to imitate Mick Gordon’s style or go a different direction.

PhobosAnomaly,

Bobby Prince. Now that would be a treat.

Lanusensei87,
@Lanusensei87@lemmy.world avatar

The DLC composers did a good job IMO.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Andrew Hulshult and Chad Mossholder. They do good work.

vikingtons,
@vikingtons@lemmy.world avatar

big fan of Hulshult’s work on IDKFA, DUSK and Prodeus. Would love to see them directly involved with DOOM.

Viper_NZ,

I have a nasty feeling it’s going to be like Halo without Marty O’Donnell - bland music that is completely and utterly forgettable.

BruceTwarzen,

Chat gpt, make a soundtrack that sounds like mick gordon

MamboGator,
@MamboGator@lemmy.world avatar

I never thought the music in nu-Doom was all that great anyway. Not compared to classic Doom at least. E1M1 is forever stuck in my head and if you hum a couple bars to anyone who has played it, they’ll immediately know the tune.

The music in nu-Doom is fine while you’re playing, but I can’t remember a single track.

Zehzin,
@Zehzin@lemmy.world avatar

I started humming the E1M1 tune just now but halfway through I realized it was the Duke Nukem one

ampersandrew, do games w New Doom Game Could Be Announced At Xbox Showcase In June
@ampersandrew@lemmy.world avatar

Hopefully the last game Id makes before Microsoft closes them is a good one.

vikingtons,
@vikingtons@lemmy.world avatar

Kind of sad how the proprietor of DirectX owns one of the best Vulkan API game engine implementations in the industry.

Decq,

Almost like it’s some kind of coincidence!

vikingtons,
@vikingtons@lemmy.world avatar

It’d be telling if later iterations of idtech (should it continue to develop) switch away from Vulkan on desktops.

Would be a difficult move considering how ruthlessly performant it is at present.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

It may be but the engine team is mostly Ex-Crytek folks carrying over from Carmack’s work with OpenGL. Even the Raytracing support is just a Vulkan Extension. They could change gears.

vikingtons,
@vikingtons@lemmy.world avatar

Appreciate the insight

Wootz, (edited ) do games w New Doom Game Could Be Announced At Xbox Showcase In June

Nah.

2016 was brilliant for its minimalism. No plot needed, no introduction, just tight combat and metal.

You don’t improve on that with more mechanics, more plot and more MTX.

Yawweee877h444,

Yeah I mostly agree with you. Except there was plot and lore in 2016, it was just minimalist as you said, but more importantly it was executed really well. It had the “doom” feel. In addition to awesome gameplay and soundtrack.

Eternal was great for the gameplay, and even an improvement in some ways. The lore and plot was ridiculous though. Way overdone, didn’t feel like doom.

I say go back to 2016 style with the gameplay improvements of eternal.

gaylord_fartmaster,

The lore and plot was ridiculous though. Way overdone, didn’t feel like doom.

As opposed to a screen dissolve followed by a wall of text? I thought it was fine.

I didn’t finish the DLC if it started going off the rails there, though.

Yawweee877h444,

Nah my comparison is to 2016. I just thought it was overdone in eternal to the point of silliness. Subjective opinion obviously.

It wasn’t all bad though. The introduction to the “evil twin” doomguy was kinda fun. So if no DLC you missed that at least.

Wootz, (edited )

No plot needed.

To me the essence of 2016 is the scene in the beginning where an info screen tries to dump exposition on you and you chuck it into a wall.

There is plot, but you don’t need to pay attention to it. Doomguy is angry and needs to kill demons.

To me a big fumble in Eternal was trying to explain why doomguy is angry and so good at killing. He’s like an inverse Cthulhu, terrifying, unknowable and mysterious. Trying to explain or understand him breaks the basis for the character.

On gameplay, I didn’t mind the changes, but I thought the embellishments were a little on the nose. The technicolor rainbow explosion of ammo when you chainsaw someone, and the increased focus on using abilities to replenish resources scream “This is a video game!” in a over the top way that I felt took away from the immersion and grit that I associate with Doom.

Bosht,

Agreed on all points. I tried getting into Eternal a couple times and still haven’t finished it. It’s more than likely a good game but it doesn’t have the flow of the first.

Yawweee877h444,

Yep, agree to agree here. I just thought the gameplay improvements in eternal were fun. But I agree the way you put it, kind of a departure from what doom should be.

coaxil,

No mick gordon (I’m assuming) just hurts my soul

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

I felt like the decision to make jumping and mobility more a factor in Eternal hurt it a lot. Jumping puzzles and jumping mechanics in FPS games don’t really work for a lot of reasons (see: Half-Life) and it made the levels feel much more linear than 2016, the arenas much more smaller and less mobile. id did invent this genre, and even they can’t make it work. What does that tell you?

Also the changing of the ammo metaelements to prioritize chainsawing felt dumb. Having to pinata every so often was the most obvious thing that felt straight up wrong compared to 2016, and that’s a sign of a garbage core loop.

The writing was pretty good, but I have the attention span of a summer ant when I play Doom.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Eternal actually made my hands hurt. Still haven’t gotten very far in it. Having to constantly cycle weapons, jump, dash, and do precision shooting, often all at the same time, was murder on my hands.

KingThrillgore, (edited ) do games w New Doom Game Could Be Announced At Xbox Showcase In June
@KingThrillgore@lemmy.ml avatar

I’m still sore about what they did to Mick Gordon.

REMEMBER WHEN THEY LAST MADE A THIRD DOOM GAME AND IT, WELL, its not memorable in any way imaginable. And I liked Doom 3.

EarWorm, do games w New Doom Game Could Be Announced At Xbox Showcase In June

I hate these headlines. Fucking Half Life 3 could be announced.

Vipsu, do games w New Doom Game Could Be Announced At Xbox Showcase In June
@Vipsu@lemmy.world avatar

If its a single player focused with no (or very minimal) live service bullshit then great.
If not then well there’s bunch of indie or classic boomer shooters I’ve not yet tried that are just that.

Dabundis, do games w New Doom Game Could Be Announced At Xbox Showcase In June

Welcome to 2024 where we announce the possibility of an upcoming announcement.

simple,

Well there are multiple reports and a trademark that sounds related, so it’s something.

1984,
@1984@lemmy.today avatar

“So you are saying there is a chance”

Doof, (edited )

This is not a modern thing…

Don_alForno, do games w New Doom Game Could Be Announced At Xbox Showcase In June

Wait for the kernel level anti cheat to be revealed before you get hyped.

Katana314, do games w New Doom Game Could Be Announced At Xbox Showcase In June

Careful, if it’s only good enough to be GOTY that could get them fired. Gotta aim for them GTA 7 levels of success.

yokonzo, do games w New Doom Game Could Be Announced At Xbox Showcase In June

I don’t care. AAA games have burned me too many times, I’m done with the hype

TachyonTele, do games w Perfect Dark Reboot Is Allegedly In Bad Shape

Do FPS’s even have hit location reactions anymore?

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

Ground Branch on PC has some of the best I’ve ever seen. NPCs will, for example, if shot in the neck, clutch their throat and dynamically transition into a ragdoll as their animations become more sloppy until they go completely limp. It’s actually kind of unsettling how brutal it is.

What’s sad is that this game is a low budget passion project made by former Rainbow Six devs (the OG R6 games), not a AAA game backed by a massive corperation.

TachyonTele,

That’s exactly what GoldenEye and Perfect Dark had in spades. The mission structure was a huge part of it too, along with the multiplayer obviously.

Is Ground Branch any good?

Honestly, most non AAA games are far better.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

I personally really like it. It’s rough around the edges, but IMO it does a good job of bringing back the feel of those old R6 games. Enemy AI is really good and you can customize their skill in a pretty granular manor (cones of vision, reaction times, full auto burst lengths, and much more, rather than just Easy, Medium and Hard). There’s a handful of nice levels each with a few types of missions, really nice weapon and gear customization, very snappy and authentic gunplay.

My biggest gripe is a lack of friendly AI. However, I believe this is planned, so it’s just a matter of time. It’s still a lot of fun lone wolf or co-op

TachyonTele,

Cool, I’ll check it out. Thanks for the recommendation

shinratdr, do games w Perfect Dark Reboot Is Allegedly In Bad Shape
@shinratdr@lemmy.ca avatar

Has Microsoft put out a single worthwhile AAA title in the entire console generation? I bought an Xbox Series X after the Bethesda acquisition and I’ve used it once to boot up Starfield and then quit after 15 minutes when I realized it was boring as hell.

They have this uncanny ability to spend more money on acquisitions and then completely stall the output from that company until every game blows.

They had one good franchise that they didn’t run into the ground, Halo. And after they got control of it they killed that too. They own half the industry now and I feel like they produce less games than ever before.

I feel like they’re going to get bored, kill their games division in 5 years and the whole industry will have to rebuild.

dot0,

They have this uncanny ability to spend more money on acquisitions and then completely stall the output from that company until every game blows.

oh you thought “embrace, extend, extinguish” was reserved only for open source software? think again baybeee

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

They’ve actually stated within the last year that they are in fact considering moving away from the games industry if certain things dont happen for them. This game out during the whole court proceedings surrounding their attempted Activision buyout.

I can’t remember the details and I’m too lazy to look into it again lol. There are some interesting articles out there tho

Defaced,

They want to be a cloud gaming provider and sell Xbox fire TV sticks instead of consoles, with controllers that connect directly to the azure server running their games. Why do you think Nvidia and the UK weren’t happy with Microsoft a few years ago and they made so many deals with cloud gaming providers like boosteroid and GeForce now?

Microsoft turned every Windows PC into an Xbox overnight with XCloud and they had little to no overhead costs. That’s where their business is right now, cloud and AI, not gaming, Xbox will take a backseat and I’m going to bet we will see them transition from a console maker to simply publisher that conveniently sells a cloud TV stick that can play games.

Damage, do games w Perfect Dark Reboot Is Allegedly In Bad Shape

Problem is that every game nowadays has to have 60hours of content and it’s hard to fill it with just shooty-shoot

billiam0202,

60hours of content

That’s a weird way to spell “microtransacted live service”.

Zoomboingding, do games w Perfect Dark Reboot Is Allegedly In Bad Shape
@Zoomboingding@lemmy.world avatar

Probably not exactly what you’re looking for, but Tiny Tina’s Wonderlands was a great campaign that’s technically an FPS with a lot of RPG heaped on top.

ampersandrew,
@ampersandrew@lemmy.world avatar

Not exactly, but I have found a taste for loot games lately, so maybe someday I’ll get around to that one. It still wouldn’t scratch the same itch though.

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