Incredible Mark Hamill Cult Classic Lands On 4K Blu-Ray This Summer
I come to Lemmy to get away from frustratingly annoying titles that intentionally miss out a key piece of information - in this case the title of the film or TV show the article is about - to trick people into loading the page, only to find is a film they’ve already seen or don’t care about or whatever.
I just ignore headlines like this now and move on, don’t give them what they want - clicks.
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The federated internet community should serve as a platform for mutual learning and collaboration among its members. Encourage individuals to share their knowledge, insights, and experiences related to science fiction. Foster a culture of curiosity and intellectual growth, where members can engage in constructive dialogues and learn from each other. By embracing diverse perspectives and promoting collaboration, the community can become a vibrant hub for science fiction enthusiasts to expand their understanding of the genre.
I get ya, I hadn’t even really noticed since the movie was named in the box below.
Exactly. Content creators gotta eat too, so there are levels of 'please click on this so I can eat' that I'm prepared to accept in the landscape of 2024 digital information exchanges.
Nintendo are about the only big publisher I would spend money on nowadays outside of indies. The enshittification is ramping up too much everywhere else.
I hope all the big scummy game development companies fuck off and go ruin other things. Indie games are often the only half decent games these days anyway.
It’s insane that a company can miss the point by this much…
Just make a good product, do everything you can to avoid fleecing your player base, and they will come. Then you can add microtransactions that people can buy. You gotta earn that shit through merit of a good game.
There also isn’t any guarantee that a quality game will actually sell well, especially if the dev takes a risk and creates something new instead of releasing the 14th installment in a well-established series. It sucks but this is what it looks like when you have gigantic businesses steering video game development.
A company focusing on f2p and mobile. Haven’t we already been through this like around 10 years ago? I don’t recall that working out too well the last time.
I’d say it’s remarkably consistent how gamers will pick up on budget reductions and cost cutting in games. This isn’t the movies, we aren’t going to just spend 2 hours with a piece of media where some editing handwaving can get us to ignore or not even notice something. These are 40-120 hour games here, we’re going to notice when business stepped in to tell the creative folks to drop something.
Even Hogwarts, a game that I 100%'d, was obviously affected by that. The fucking Merlin Trials. Revelio? You can’t tell me there wasn’t some committee decision that was “We have this big open world, just throw those in every 100 feet or so to make it feel active”. The more corners are cut, the more gamers will notice. They can bank on that.
Yeah exactly. Also annoying things like “let’s change this concept that works by adding stuff that’s in fashion but doesn’t fit the game at all”. Like Battlefield 2042, the concept of Battlefield stayed relatively the same throughout years and releases and it just worked, but they just had to include heroes this time because hero shooters were popular. It doesn’t matter that it meant there were only doppelganger heroes running around instead of an actual army of soldiers.
I believe bullshit like this is exactly what made Suicide Squad such a let down.
This is implying HL was a good game, which it wasn’t. It was just a good looking game with a popular IP.
Still, your comment is mostly correct, but bad games can do well with luck or the right strategy, and sometimes good games fail because they don’t get the support they need.
Don’t be overdramatic. It’s a good game, certainly above average. Just because it’s not the game you expected it to be doesn’t make it terrible. This reminds me of the ridiculous hyperbole surrounding Cyberpunk 2077, that it was a terrible game, even “one of the worst games of all times”, because it wasn’t the second coming of Christ either, just a good RPG with teething issues.
No, it’s terrible. The combat is fine, and the Hogwarts section is alright, but everything else sucks. Doing the same thing dozens of times just because they didn’t have time or creativity to fill out the world sucks. The random loot system sucks.
I think the biggest thing (for a Hogwarts game) is how little they seem to care about the world it’s set it. Some of it seems like they care, but then they do things like having the groundskeeper tell you how to open locks and to break curfew (although there literally isn’t a curfew besides this mission). You go and break into people’s houses or into places you “aren’t allowed” only for literally no one to care or even notice. You can use dark magic, even in Hogwarts and on students, and no one cares. There’s so much that’s just hollow.
I really wanted to like the game. It’s a bad game though. It’s not just a game I don’t like. It’s a bad game. I could write so much more (and have), but I think what I’ve listed here is enough.
I’m a big fan of Indies as well and have been for far longer than the advent of the modern Indie game, but occasionally, I want to use that humongous RTX card for more than just machine learning and offline renders, indulge myself in the wasteful spectacle and grandeur of big AAA productions. Large open world games in particular are outstanding for virtual tourism. For all its faults, Hogwarts Legacy does provide this in spades.
The game itself clearly doesn’t, going by the character creator. Some of the money made from it does end up in the hands of a virulent transphobe though, that’s true.
“Good” and “bad” games are not something that the business wankers can see on a PowerPoint. They already ordered their devs to make a good game and that didn’t work. They know pay-to-win mobile trash makes money, so they’re ordering their devs to make that instead.
gamespot.com
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