I’m not surprised…it’s just okay. I’ve put maybe 25 hours into it and it’s not grabbing me like I hoped it would. Fast traveling everywhere is boring, inventory management is a nightmare, and the UI is frustrating. The last straw for me was during the " Rook Meets Queen" mission >!where I’m supposed to be deep undercover in the Crimson Fleet yet I can’t progress until I pay them 45,000 credits because there’s a bounty on my head. Seriously? Either I’m undercover or I’m not. !< So I put it down to revisit Cyberpunk, and I’m hoping once I get through that the kinks will be ironed out and the mod tools with MO2 support will be ready. I still have more fun playing a heavily modded Skyrim.
What? The developer whose UI has been consistently shite from game to game, only for mods to come to the rescue, has released yet another obnoxious UI? Whose games are pretty much universally “great with mods”, is meh right out the gate? Colour me shocked!
Funny, that’s the exact mission that made me lose interest in the game as well. >!I hopped on that day for the base building and eventually ship building but I guess I had a stolen item on me and triggered the mission. I don’t want to be forced to do this mission or pay the fine when all I wanted to do was play a different portion of the game that was available to me.!<
Actually, a surprising number of areas with doors or fast travel between them don’t need it. The entirety of New Atlantis’s exterior is a single cell. Same with Neon
New Vegas uses Bethesda’s Fallout 3 engine, but it was made by Obsidian. It’s not the most representative of what Bethesda does (well, except the part where it’s very buggy, I guess. That part mostly comes with the engine).
I kept hoping that Sony would do a last hurrah with discs and make a console that plays them all. But with discs being pretty much antiquated at this point, I don’t think it’s going to happen.
Sony management didn’t even see a point to backwards compatibility until recently and still can’t be bothered to figure out PS3 emulation. It’s easily the console’s greatest flaw imo.
As for the long term, it plans to evaluate a new partner for matchmaking and to adjust Payday 3's reliance on online services. That could mean that Starbreeze will remove the game's always online requirement, but the statement does not explicitly say that will be the case.
When it doesn't explicitly say that will be the case, I doubt that it will be. But hopefully we're reaching the turning point where games will stop with the always-online nonsense.
That’s fine, the steam deck is already fast enough as is. What I’m mostly interested in is a next gen steam controller for docked Gameplay. One with the same controls as the deck (Dual Analog) and also has USB-C, also since it would be more easily available than the Old Steam Deck controllers which you can only buy used and in ever increasing scarcity.
gamespot.com
Aktywne