If it starts to expand significantly in order to accelerate their efforts then that seed money will burn out increasingly fast. Unless they can establish significant ongoing income streams of some sort, or sacrifice capacity by keeping their structure similar to now, then they might burn out.
Steamdeck is for me everything even new ones like Armored Core, Cyberpunk etc… and indies and even old ones like half life. Everything possible through proton.
Sure, you can play games like Cyberpunk on a Steam Deck! Absolutely true. I just prefer playing more demanding games at higher settings and framerates.
If Steam’s built in remote play doesn’t quite meet performance needs then look into Moonlight. That software, with some help from Tailscale, lets me stream Yuzu from home to my deck at work, and I cannot perceive the input lag though I’m no snob.
I lost over 1000 hours on it alone. Currently doing a train world with crazy high resource cost. 100 hours on this one and I just started manufacturing blue science. I'm going to get my ass fired at some point.
I played like 30m of the demo and didn’t like it at all…then later made the huge mistake of giving the demo another go. Spent a couple dozen hours on just the demo. I’m afraid of getting the full game.
One day I asked, “hmm, I wonder how Civ VI would run on the steam deck.” And the answer is too fucking well. Perfect for track pad and touch. Can’t stop playing it.
I have the old one. Next iteration will have the same better display along with better cpu/gpu/ram, current battery is more than enough for a day of my gaming needs and I doubt I will ever need to touch a screw let alone a repair. I’m glad there’s an upgrade at the same price for newcomers but it isn’t “radiant” anything.
I’m thinking some people having more joy at staring at the fps counter then play the game.
I’d like to respectfully say you’re fucking dead wrong. The display is gorgeous, the increased framerate is amazing, the battery life is SO MUCH BETTER and it downloads games and launches faster. On top of having more storage space on the LE edition. And the charge cable is LONGER. I was actually able to play over 3 hours of deep rock on a flight and still have some charge left. If you use the device a lot it’s a massive upgrade.
Ok so let me get this straight. 1-3 more fps, a brighter screen and a bit more battery is now considered revolutionary for portable gaming. If that were the case then the rog ally or one of the other handhelds would be considered more revolutionary for portable gaming.
You got it crooked. 60hz to 90hz is a lot more than 1-2 frames. “A brighter screen” okay guess you don’t know what HDR is and have never seen the difference between LED and OLED. “A bit more battery” got me from 90 minutes of gaming to over 3 hours. For someone who actually uses the thing constantly, it’s huge. But continue to be ignorant because I doubt what I wrote will change that.
If you count 60 to 90hz as increased performance then sure you get more frames. I’ve used an oled switch and it does look good but it’s definitely nothing game changing.
Steamdeck oled has a few nice to haves and nothing more. The release of the steamdeck changed the game for handheld gaming. The release of the steamdeck oled changes nothing. We’ve seen oleds on the switch, we’ve seen handhelds with good battery life and we’ve seen handhelds with high refresh rate monitors.
I’ll get a steam deck as soon as I can detache the controller and put it on my TV like the Switch. While the Deck is probably amazing, it’s what I need to get one, additional to the gaming PC. I always feel chained in, when my controller is made from one part only.
This was perhaps the most beautifully crafted jrpg I’ll never finish. While the nostalgia hit me like a truck, after just some 8 hours I just felt I had played it all. The graphics and the music may be the very best in the genre, but the gameplay left much to be desired. Time-based inputs are nice (though they do get tiresome after a while), but there’s just no substance in the gameplay. Progression is slow af, and I didn’t feel there was much to unlock other than higher numbers, which are meh.
I really enjoyed the story. The battle system was fun at first but then didn’t really offer much depth or player expression as the game progressed. Maybe that’s why you got tired of it?
Yeah perhaps they got bogged down with all the other stuff (graphics, music, settings, etc) and for that the story and mechanics suffered. Now that they have a game engine and experience, a second attempt might leave more time to flesh it out a bit more.
They also perhaps wanted to make it accessible but weren’t skillful at knowing how light to keep it.
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