One good thing to come of this (hopefully) is the chance to clear the C Suite people from AKB. I hope all of the AKB employees get what they deserve, which is a new set of higher ups that aren’t sexist dickbags.
Encouraged may not be the right word, but they allegedly knew and not only didn’t not care, but tried to hide issues from the board of directors. Plus the CEO literally threatened to kill his assistant.
I would say willfully and deliberately turning a blind eye and making sure there are no negative consequences, letting him get what he wants from it is encouragement
That’s literally the only reason I’m supportive of this. Super mega corporate mergers are usually bad for consumers, but those fuckwits are so much worse.
No, I think they’re going to continue adding massive value to the Gamepass system to keep it afloat and competitive. Maybe a WoW sub is a bit of a stretch, but basically all other games will thrive on the platform. StarCraft 2 is still the benchmark RTS for competitive play. Overwatch and Diablo are not my cups of tea but they would also make great offerings on the platform. Most of Blizzard’s core franchises outside of WoW itself are heavily MTX’d out the ass, battle passes, cosmetics, whatever - even if it’s included in the gamepass sub, the theoretical higher volume of players will likely compensate for unit sales through the aforementioned MTX.
They are going to play classic Microsoft and destroy their competition in this way, then they will do what they want when they have a stranglehold on the market.
I don’t think Sony is going to give up that easily, nor is Nintendo or Valve.
Microsoft has tried, with sheer force of capital to buy out these players and couldn’t understand when they were denied. In tech you can do big mergers and acquisitions with sheer capital but Nintendo is a pride and joy crown jewel of Japanese industry, and no amount of money would allow MS to buy them.
MS’ big push for accessibility and cloud gaming makes them ultimately platform agnostic over time, because they are leveraging the cloud technology to deploy their catalogue on any machine with an internet connection and a screen.
“Classic” Microsoft, the EEE (envelop, extend, extinguish) strategy that made them assholes through the 90s and early aughts hasn’t been nearly as prevalent in the current Nadella era. More often than not MS has been forking open source projects or simply contributing to them in their own ways rather than building proprietary systems.
This would be dope for all the WoWheads being adopted by MS (I’m one). If I’m bored with everything I just revert to WoW. If my subscription included Gamepass, I may be more inclined to check out titles I wouldn’t otherwise play.
It’s funny that I lead with this because I had a minute to think about it and honestly I kind of just don’t care. Dragonflight did not renew my hopes for retail, although it had some neat mechanic changes. Classic will be over for me probably by the end of January, unless they announce basically Classic+ based around the WOTLK talents. I am going to get my Shadowmourne, kill Arthas on heroic, and then go play FFXIV.
Just remember that with game pass growth, more attention will be put on the xbox ecosystem overall, including the xbox launcher & marketplace app. So I’m not sure games are more likely to go to Steam than before.
Tbh is the ending of this one is as uninspired as the original game, I won't be picking it up.
Game is fairly fun, gets repetitive by the end, but I'm kinda tired of games that just end unceremoniously. Looking at you too, stray.
This was the most “design by trends the CEO’s son saw five years ago” game I’ve ever seen. From day one you could tell it’d be DOA since it would be arriving years late and millions of dollars short, with absolutely zero soul or intent. You could smell the cash shop and sandpaper one-liners from a mile away. I feel for the devs at CA that have been pushed into making this game, and are now facing layoffs for it’s inevitable failure. It’s really time the C-suite started getting consequences for their poor decisions. Let CA make Aliens Isolation already dammit.
SEGA spent the most money ever… on a game that was years late to an old sub-genre, while mimicking games that had already failed like Lawbreakers. Great job.
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Aktywne