eurogamer.net

MJBrune, do gaming w SAG-AFTRA votes unanimously to expand its strike to include the games industry

What people might not catch is that this isn’t artists, designers or engineers. It’s voice actors only. I’m all for people getting what they deserve but as I see voice actors in the games industry demand profit sharing and more rights, I’m reminded that those who actually make the games don’t get that. They have overtime without pay.

Lowbird,

Voice actors are among “those who actually make the games.” Voice acting in particular also is strenuous work that can and does cause physical injury when workers are compelled to work long hours doing rough voices and so on. People end up having to have surgery on their vocal cords.

We don’t need to devalue voice actors to value other game industry workers. The only difference is the voice actors organized first, probably because of the injury risk, and when you form a union you have to define a group that you can reach and coordinate. It shouldn’t be an us vs them among works.

comicallycluttered,

Don’t forget mocap. A lot of actors are doing mocap for games now, which also potentially results in injury.

This also includes stunt workers (who do the more intensive motion capture work) and stunt coordinators, many of whom are in the Screen Actors Guild already.

MJBrune,

They should then let engineers, artists, and designers in their union.

Snowcano,

There are different unions for different trades. Stop trying to sound so smart, you keep failing.

MJBrune,

There are no unions for those trades in games currently. I’m not trying to sound smart. I am trying to tell you why I think VAs are overreaching here.

barsoap,

Oh, great, trade unions. That never caused any issues for worker’s unity. If you can’t organise everyone, from tech lead to cleaning staff, in the same industrial union you’re playing right into the capitalists’ divide and conquer game.

crapwittyname,

Not so. It makes sense to organise in trade unions. The heads of those unions are on the same side most of the time, as it would be in this case, and they can easily coordinate their actions. But in some cases the interests of one trade have no bearing on another, or are even in opposition, in which case it would be somewhere between difficult and impossible to organise a balloted action across the entire union. Thus nullifying the strength of the union and playing right into the capitalist’s hands.

barsoap,

So instead of coming to terms with your fellow workers you rather have them fight capitalists by themselves? Leave them to the scraps the bosses deem sufficient while you’re wheeling away a wagonload of concessions won through your unique bargaining power?

You’re limiting the strength of worker’s. If train conductors don’t strike for train toilet cleaners noone will.

And any opposition between worker’s interests is negligible compared to that between workers and capital, who have no interests in common at all.

crapwittyname,

You’ve misread my comment I think. Unions can coordinate and organise together. So nobody would be leaving their fellow worker to fight by themselves.

hypelightfly,

They need to unionize too. Also count actors are included in the "actually make the games" group. Everyone should be paid well, don't drag a group trying to fix that down because the rest aren't doing anything.

MJBrune,

My bad I didn’t mean to imply they don’t work on the game.

sadreality,

Well maybe every one should be getting a Lil slice? Ehh

MJBrune,

Yeah, that’s how I run my studio.

Bipta,

I’m reminded that those who actually make the games don’t get that. They have overtime without pay.

Yes, capitalism fucks everyone every day unless you fight for what you deserve, usually for decades, and even then only getting half of it. It's surprising that keeping this in mind requires reminders.

Crankpork,

A better deal for one group helps the rest of them by setting precedent.

RandoCalrandian,
@RandoCalrandian@kbin.social avatar

Or ensures the others get locked out, as the business feels the financial sting of the first effort

FlowVoid,

Voice actors have a union.

Designers and engineers generally don’t. Yet.

fracture,

for those in america, CWA, Communication Workers of America, is a union that’s trying to reach out to the developers in the game industry

ampersandrew,
@ampersandrew@kbin.social avatar

I think they asked for that in the last strike, but I haven't seen it mentioned in this one. And some speculated it was only included for something they could drop in the eventual resolution as a form of compromise.

MJBrune,

The Bayonetta lady was asking for profits and took to Twitter to boycott the game when she didn’t get what she wanted. Claiming that she made those games what they are.

ampersandrew,
@ampersandrew@kbin.social avatar

That's not this strike though.

MJBrune,

I never said it was about this strike directly but instead overall how VAs have been pushing to get more than those on the front line of game creation.

bermuda,

You say VAs plural but then gave a singular example

MJBrune,

Here is an article going back to 2015 talking about sag atfra asking for gross profits gameinformer.com/…/developing-video-game-voice-ac…

PenguinTD, do gaming w SAG-AFTRA votes unanimously to expand its strike to include the games industry

I wonder how many are actually in union to gain that bargain power?

there1snospoon,

I know most if not all of the cast of Critical Role (who are voice actors for many video games) are members. Ashley Johnson is the voice of Ellie for TLoU, so if they’re working on TLoU3, they’ll likely have to delay it.

PenguinTD,

I was hoping this extends to many other departments.

ram,
@ram@lemmy.ca avatar

It doesn’t, unfortunately. Programmers, animators, concept artists, designers, each need to unionize in order to leverage collective action grants at the bargaining table. With last week’s decision by the NLRB though, it’s certain to be easier than ever to get unionized. Still, the amount of coordination it gets to even petition the NLRB to have your union recognized is no small feat. Just now it’ll be that much more difficult to bust a union election

NuPNuA,

Wasn’t there a threat of a game VA strike a few years ago and it turned out that some of the bigger names like Troy Baker aren’t in the Union?0

gaael, do gaming w SAG-AFTRA votes unanimously to expand its strike to include the games industry

I never wondered about the conditions of videogames workers, but I’m really happy that they get better thanks to this movement !

Bipta,

No guarantee anything gets better yet.

gregorum,

And there’s no reason to think it will

theangriestbird,

It’s 10x worse than whatever you’re imagining.

MJBrune,

It all depends on where you work and what lines you personally draw in the sand. Some novice game developers will not draw a line in the sand near release and management will work them to death. Stress causality is the term for when people don’t quit, don’t say anything, and just stop showing up for work. If you work at a studio where crunch is normalized then usually there is a stress causality normalization too.

CurlyWurlies4All,
@CurlyWurlies4All@slrpnk.net avatar

Oh I can provide context with an entertaining and informative video!

youtu.be/DN-Hv3pnVz0?si=y11gki97RBZ5paQa

Shout out to Matt McMuscles who makes these. What a champ.

gaael,

Thanks for sharing ! Looks like the usual “small white male feeling powerful because he’s the boss” bullshit more than a problem specific to the gaming industry.

Anyway, unionizing should protect them better from these kind of abuse, which is good :)

learningduck, do games w Shadow Gambit: The Cursed Crew developer announces closure

What a sad news. I’m glad that they did it with a choice rather than being forced by a bankruptcy.

MarcomachtKuchen, do games w The Banished Vault review - dense and brilliant, like a neutron star

Really interesting , i will probably Check this out

c0mbatbag3l, do xbox w Saints Row studio Volition has been closed down "effective immediately"
@c0mbatbag3l@lemmy.world avatar

Red Faction: Guerilla 2 when?

M500, do xbox w Saints Row studio Volition has been closed down "effective immediately"

I only played saints row 3 and 4. But they were extremely fun games.

Zahille7,

You should go play 1 and 2 if you haven’t.

M500,

I think I started to try and play two a long time ago, but got distracted. Thanks for the advice.

M500,

I think I started to try and play two a long time ago, but got distracted. Thanks for the advice.

bigpapafatnuts, do xbox w Saints Row studio Volition has been closed down "effective immediately"

Deep Silver owns the Saints Row IP so we’ll still probably see games in the future

_Sprite,
@_Sprite@lemmy.world avatar

yaay more minimum wage jokes

starbreaker, do xbox w Saints Row studio Volition has been closed down "effective immediately"
@starbreaker@kbin.social avatar

Sounds like Embracer Group skipped extension and went straight to extinguishing.

Ab_intra,
@Ab_intra@lemmy.world avatar

Sucks when they acquire more than they can chew…

starbreaker,
@starbreaker@kbin.social avatar

Call me paranoid, but I suspect Embracer Group buys studios specifically to shut them down. They just want the IPs, not the talent.

Ab_intra,
@Ab_intra@lemmy.world avatar

That is usually what big publishers do… Look at EA and Activision.

It really sucks. But at the end of the day the studios that do get acquired do know of this risk… Only big studios such as Rockstar are safe from this.

starbreaker,
@starbreaker@kbin.social avatar

Oh, I know. But there's nothing wrong with EA and Activision that can't be fixed with a bit of old-fashioned (Teddy) Roosevelt-era antitrust prosecution.

Ab_intra,
@Ab_intra@lemmy.world avatar

Yeah maybe but have this happend tho? I would think people in this situation would rather go about their day instead of working for someone that clearly doesn’t want them.

trashgirlfriend,

If only big studios like rockstar were safe from themselves

skullone, do games w Eurogamer and Starfield, why our review will be late.

Too busy with their 3rd play through of Baldur’s Gate 3! AYYYYYY!

ClumZy, do games w Eurogamer and Starfield, why our review will be late.

ReedPop killed every outlet they bought, except in the case of RPS where they killed themselves. This is well deserved.

1984, do games w Eurogamer and Starfield, why our review will be late.
@1984@lemmy.today avatar

Eurogamer parent company Reedpop.

An unfortunate name almost… :)

bright_side_, do gaming w Shadow Gambit: The Cursed Crew developer announces closure

Oh that’s surprising, sad to hear. But at least, as others wrote for understandable reasons. I loved shadow tactics. It felt like such an alive little world and had a surprisingly enjoyable story and good characters. And then Desperados 3 continued to deliver on that. Hope the people find good positions elsewhere or manage to build something on their own.

DLSantini, do games w Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life

I’m 20 hours in, and all I see is a massively buggy, broken shit-show. Vanishing npcs while talking, vanishing items, menus that stop coming up, interactions that stop functioning, npcs that go hostile for no reason and can’t be fixed with a reload, characters/quests that permanently break for no reason, team mates that drop-off the map or into the scenery at the start of battle and they can’t get out or get healed when something downs them. And so, so, so much more.

I really, really want to love this game. But I do not, and I regret wasting the $60, as well as my incredibly limited free time.

blackbirdbiryani,

Yea, maybe you’re just unlucky but I’ve been running it on my ancient mid-tier 2017 pc and it runs amazingly on high. No major bugs except with throwing weapons.

doctorzeromd,

Weird, you’re in the VAST minority it seems. I am ~60 hours in and have only seen one bug while playing online on someone else’s game.

You should contact Larian support, it sounds like a problem unique to you.

mothersprotege,

I’m sorry that you’ve had this experience. I’ve been playing since the start of early access on a low-end PC, and never had any of those issues.

blindsight, do gaming w Nintendo Direct announced for this week

7AM PDT, 10AM EDT for those of us with time zone confusion.

I probably wouldn’t watch live anyway, but it’ll be interesting to see what they do with this title.

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