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SaharaMaleikuhm, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

Still waiting for them to drop Denuvo so I can pirate it. Yes, I am aware there are some old builds out there, but I know what kind of crazy circumvented Denuvo in those. No, thanks.

monarch,

Whatever do you mean empress is completely well adjusted person who has never said anything questionable even once.

/s in case that was necicary

vantablack,

Professor Fig dies at the end no matter what ending and also Rookwood cursed Anne and framed the goblins

Zoboomafoo,

Nobody here cares as much as you do

Zoboomafoo,

Yeah, I got a virus when I tried

NocturnalMorning, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

Oh no… anyways.

Walk_blesseD, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

Lmao all the potterhead dweebs are gonna be malding over this one.

Y’all should read another book sometime, play a different game. Who knows, you might like it.

vantablack, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

Professor Fig dies at the end no matter what ending and also Rookwood cursed Anne and framed the goblins

ThatFirey, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

Only would buy if Rowling wasn’t around to receive the money from that, for now, only piracy

mechoman444, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

O WB. I hope you to under and loose all your licenses and copyright.

Alloi, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

lets just create an alternate wizarding universe.

i mean, she stole the idea from someone else anyways.

this could just be a “cruel reflection” minus the TERF nonsense, and wizards shitting on the floor.

ghostface,

Instead of palworld A wizworld

Dasus,
@Dasus@lemmy.world avatar

minus the TERF nonsense, and wizards shitting on the floor.

I get the TERF stuff, but why go after such a highly regarded part of official canon lore?

pyre, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

oh no not the expansion to the game no one even remembers

dude they shut down monolith and canceled the only game with a nemesis system we were going to play. nothing they do is newsworthy anymore. they were always shitty but now they’re also completely pointless.

Dremor, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion
@Dremor@lemmy.world avatar

There is a lot to say about JK Rowling and trans right, but this topic is kinda devolving into an unnecessary flame war.
I’ll keep as much comments as I can, but some of them clearly violate both LW TOS and community rules, and thus will be removed.

dinckelman, do games w Players Have Too Many Options to Spend $80 on a Video Game

The amount of options isn’t the issue.

For most 25-40€ games I buy, i can get a great experience for the next 30-50 hours.

Indie games absolutely crush the statistics, where some sub-15€ roguelikes have such insane replayability, that i’ve clocked over a thousand hours into a couple. Not to mention how incredibly creative, unique, and story rich some of them are.

Meanwhile, what used to be 60€, and is now 80€+, is some “cinematic” 20fps on console slop, that you can barely get 5 hours of real gameplay out of. I don’t wanna sit there and watch a movie with an occasional A button press. Or even worse, play something like the Assassins Creed reboot, that had 500 hours of gameplay, 490 of which is just useless collectibles around the map.

Brokkr,

Would be interested to know what games you have >500 hours in. Especially if they aren’t multi-player online games.

trinsec,
@trinsec@piefed.social avatar

RimWorld ...

mesamunefire,

Peglin for me. Cheaper world games I have an insane amount of hours in.

DashboTreeFrog,

FTL for me

echutaaa,

Factorio, eu4, stellaris, satisfactory, slay the spire, etc

Yermaw,

Minecraft, slay the spire, civilisation, atomicrops.

Balatro could have been a contender but I lost interest suddenly and unexpectedly.

spoilerTetris the daddy

poleslav,

Well I’m not them, but for me: KSP1: 1800.8 hours. Current cost $40 = $0.02 an hour DCS: 1294.7 hours. Money spent eh $300 = $0.23 an hour Witcher 3: 1131.5 hours. Current cost: $40 = $0.03 an hour. Civ vi: 589.9 hours. Current cost: $60 = $0.10 an hour Stardew valley: 579.3 hours. current cost $15 = $0.026 an hour Fall out new Vegas: 543.6 hours. Current cost: $10 = $0.0018 an hour

Now if we add in the $2000 worth of peripherals I have to play dcs it’s cost balloons quite a bit but, it’s not terribly difficult to get high playtimes in cheap games. I would also say the cost per hour for me is double or triple what it actually is, as these are the current prices, and besides dcs I buy everything only on sale lol.

tal, (edited )
@tal@lemmy.today avatar

Well I’m not them, but for me: KSP1: 1800.8 hours. Current cost $40 = $0.02 an hour

My electricity costs to run the game are higher than the cost of the game itself at that point.

EDIT: Keep in mind that some of these have DLC, and if you buy them, it increases the price. Kerbal Space Program with all DLC is $70; that’s still an extremely good value at 1800.8 hours, but does bump the number up. Fallout: New Vegas has (good) DLC that I would want; all DLC would take the game to $45. Civilization VI would go to $230 (and I assume that they’re still turning out DLC). I listed Stellaris myself, along with a lot of other people. I really liked the game, and even the base game is a good game, IMHO, but in typical Paradox game fashion, if you buy all the DLC, it adds up to quite a bit — $470 currently, and they’re still turning out DLC. Someone listed DCS, I have The Sims 3 on my list, Total War: Warhammer II. All of those games have pricey DLC libraries that, if purchased in total, run multiple hundreds or over a thousand dollars (with the Total War: Warhammer series using an unusual take on this, where prior games in the series also act as DLC for the current ones). They can still be pretty cost-competitive per hour with other games, but only if the person who buys them is actually playing them a a lot.

dinckelman,

For indie and cheaper stuff specifically? The Binding of Isaac is over 1k hours between my two copies. Rimworld, Factorio, and Terraria are all close to 500h as well. If Minecraft counts as one for you, this is an outlier with roughly 4k hours since 2011.

Otherwise, I am quite into MMOs and story-rich singleplayer RPGs, so there’s a handful of them with well over several thousands of hours played too.

tal,
@tal@lemmy.today avatar

and Terraria are all close to 500h as well.

If you like Terraria, have you tried Starbound?

dinckelman,

Yes. I didn’t like it nearly as much, if at all. I’ve heard mods make that game infinitely more enjoyable though, so maybe i’ll try it again some day

tal, (edited )
@tal@lemmy.today avatar

Not run through Steam, so no Steam stats (though available on Steam) but I’m sure that they’re way up there:

Some others with a fair bit of playtime:

hoshikarakitaridia,
@hoshikarakitaridia@lemmy.world avatar

Lots of love for Starbound, that game is underrated af.

zolar,

That is a fine collection of games there! :)

SolarMonkey,

Out of those I’ve devoted a ton of time to rimworld and oxygen not included, are any of the others on your list similar, or others you’d recommend for someone who likes them? I tried dwarf fortress but I found it to be… not my bag. I didn’t get very far into it tho.

(I do like mods, so that’s an ok requirement)

tal, (edited )
@tal@lemmy.today avatar

I tend to like games that have lots of “levers” to play with and spend time figuring out, so I think that tends to be the unifying factor in the above games.

I don’t know of anything really comparable to Oxygen Not Included in terms of all the physics and stuff. I’d like something like it too (especially since Tencent bought ONI and now has some locked graphics for some in-game items that you can only get by enabling data-harvesting and then playing the game for a given amount of time, which I’m not willing to do. They don’t have an option to just buy that content. At least it’s optional.)

For Rimworld and Oygen Not Included, both are real-time colony sims. Of those, the closest stuff on my list is probably:

  • Dwarf Fortress (note that the commercial Steam build looks quite different from the classic version, has graphics and a mouse-oriented UI and revamped the UI and such, which may-or-may-not matter to you; if the learning curve being steep is an issue, that makes it a tad gentler). Rimworld is, in many ways, a simplified Dwarf Fortress in a sci-fi setting and without a Z-axis.
  • https://store.steampowered.com/app/233860/Kenshi/. Not a colony sim. You control a free-roaming squad (or squads) in an post-apocalyptic open world. That’s actually a bit like Rimworld. However, you can set up one or more outposts and set up automated production there. It’s getting a bit long in the tooth, and the early game is very difficult, as your character is weak and outclassed by almost everything. Focus is more on the characters, and less on the outpost-building – that’s more of a late-game goal. I find it to be pretty easy to go back and play more of. There’s a sequel in the works that’ll hopefully look prettier. Not really any other game I’m aware of in quite the same genre.

The other things on my list don’t really deal with building.

Oxygen Not Included has automated production. If you’re willing to go outside “colony sim”, there is a genre of “factory-building games” where one controls maybe a single character or base element and just tries to create a world of automated production stuff, maybe with tower defense elements. I’d probably recommend https://store.steampowered.com/app/526870/Satisfactory/ if you want 3D and a first-person view. I like it, but in my book, it doesn’t really compare with the games that I’ve racked up a ton of time on, winds up feeling a bit samey after a while, looks like I have thirty-some hours. https://mindustrygame.github.io/ is a free and open-source factory builder that you can grab off F-Droid for Android to play on-the-go; that and https://shatteredpixel.com/ are probably my open-source Android favorite games. https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/ has outstanding ratings, but I have not gotten around to playing it.

There are a few colony sim games sort of like Rimworld or Dwarf Fortress. I tried them, and none of them grabbed me as well as they did, but if you want to look at them:

  • https://store.steampowered.com/app/328080/Rise_to_Ruins/ is a colony sim and does have combat, but less focus on individual characters than Rimworld. I don’t like it mostly because the game is not really designed to be winnable, which I find frustrating. There’s growing “corruption” coming in from the edges of the map, and the aim is to try to last as long as possible before becoming overwhelmed; you can flee from it to other colonies. Technically, there are some ways to defeat the corruption, but not really how the game is intended to be played.
  • https://store.steampowered.com/app/233450/Prison_Architect/. This has somewhat-similar graphics to Rimworld. You build and manage a prison. It’s not a bad game, but it doesn’t really have the open-world scope of Rimworld.
  • https://store.steampowered.com/app/1062090/Timberborn/. This was in fairly Early Access the last time I spent much time on it, so I’m kind of out-of-date, and it looks like it’s still in EA. Doesn’t have the combat elements from Rimworld or Dwarf Fortress.
  • https://store.steampowered.com/app/224500/Gnomoria/ is kind of like a much-simplified Dwarf Fortress. It didn’t really grab me, but maybe it’s your cup of tea.
SolarMonkey,

Thanks for taking the time to write all that out for me! I appreciate it and I’ll look into some of those!

Have a great day, friend!

teft,
@teft@lemmy.world avatar

Baldur’s Gate 3, Cyberpunk, Kingdom Come Deliverance, Witcher 3, Fallout

Really any RPG you can easily get 1000 hours of play.

LostXOR,

I've clocked 600 hours in Kerbal Space Program, and probably high thousands to over ten thousand in Minecraft.

msage,

Terraria is the easiest one.

I wish I had more time to play other single player time sinks like Dwarf Fortress, or even BeamNG.drive.

dom,

Factorio, stardew, civ vi are my top 3.

icecreamtaco,
@icecreamtaco@lemmy.world avatar

XIV, but I never engage with other players aside from solo queue for dungeons etc

NeuronautML, (edited )

Stellaris, civ v, oxygen not included, city skylines, x3/rebirth/4, workers and resources: soviet republic, kerbal space program, rimworld, crusader kings 2 and 3.

Basically anything civilization/city/base/colony builder is my jam and some of them have over 2000 hours over the years. I like building perfect societies and roleplay how people live in them in my head while i do it. It’s one of the ways i relax and express creativity.

CarbonIceDragon,
@CarbonIceDragon@pawb.social avatar

To be fair, while paradox games like Stellaris or the crusader kings games you mentioned, certainly have a lot of replayability (I don’t really care much for CK myself but have over 1000 hours on both Stellaris and EU4), they’re not great examples for where cheaper games by smaller companies offer more than expensive ones from bigger ones. Partly because paradox is fairly sizable and well known these days, but mostly because those games are quite expensive, just split into numerous expansions that come out over time. One can opt out of getting them, sure, but they’re where a lot of the different options that bring the replayability come from.

NeuronautML, (edited )

I’m right there with you. I absolutely hate Paradox’s DLC policy and I’m guessing they lose a ton of paying clients the moment they hit the store page and get a 200-500€ price tag for the full experience, or even over 100€ for just the best hits for a really old game. I know they have mouths to feed, but i really don’t like the way they do it and how they abuse their position of niche games nobody else makes. Nevertheless, even though you may choose not to purchase their expansions, you still have extremely healthy modding communities to carry you over.

Still, i wasn’t coming so much from the angle that it’s a smaller company providing better value than larger companies, rather showing to the OP that there are non multiplayer games that easily can provide over 500 hours of entertainment regarding the slighly off topic matter presented on the latter part of their comment. Of note is the fact that they don’t use grinding mechanics to do it, for the most part (x series can be a little grindy in some aspects, but not overly), which is the mark of how incompetent devs try to get more “entertainment” hours out of their games.

scrubbles,
!deleted6348 avatar

It kills me the the Jedi games, TLoU2, GoW games, they’re fun but they’re what, max 30 hours to beat? And they’re trying to up the price to 80?

Red dead 2 deserves 80. Cyberpunk in its current state could deserve 80. Both are around 100-120 hour games and I’ve replayed them multiple times. 30 hour games by proportion deserve a quarter of the price.

falidorn,

Never will understand people equating monetary value with how long they spend time with a game. Quality /= quantity or else Ubisoft and gacha games would be the best games of all time.

tal, (edited )
@tal@lemmy.today avatar

Obviously quality of gameplay matters, but point is that you need to take into account hours of gameplay, not just treat the game as a single unit, if you want to have a useful sense of what kind of value you’re getting, since the amount of fun gameplay you get from a game isn’t some sort of fixed quantity per game – it colossally varies.

If the way one rates a game is to simply use the price of the game, and disregard how much you’re going to play the thing, then what you incentivize developers to do is either (a) produce games coming out with enormous amounts of DLC, as Paradox does, if you don’t count DLC price, (b) short games sold in “chapter” format, where someone buys multiple games to play what really amounts to one “game”, (c) games with in-app purchases, data-harvesting or some form of way to generate an in-game revenue stream, or simply (d) short, small games.

I have a lot of games that I could grind for many hours — but I haven’t done so, never will do so, because I’ve lost interest; they’re no longer providing fun gameplay. I’ve gotten my hours out of the game, though that number is decoupled from the number of hours to complete the game. I have other games that I’ve played to completion a number of times, and some games — particularly roguelikes/roguelites — which aim for extreme replayability. The hours matter, but it’s not the hours to complete the game that’s relevant, but the hours I’m interested in playing the game and have fun with it.

For some genres, this doesn’t vary all that much. Adventure games, I think, are a pretty good example of a genre where a player has to keep consuming new art and audio and writing and all that. They aren’t usually all that replayable, though there are certainly adventure games that are significantly shorter or longer. But you won’t be likely to find an adventure game that has ten, much less a hundred times as much reasonable gameplay as another adventure game.

But there are other genres, like roguelikes, where I don’t really need new content from an artist to keep being thrown my way for the game to continue to provide fun gameplay. There, the hours of fun gameplay in a game can become absolutely enormous, vary by orders of magnitude across games in the genre and relative to games in other genres.

missingno,
@missingno@fedia.io avatar

Measuring games by hours has become an increasing less useful metric to me because I already have my grinding games that I can endlessly replay. When buying new games, I'd rather get something I'll really enjoy for a short playthrough than a long epic JRPG I can't bring myself to actually set aside time for - even though I do really love JRPGs.

Gerudo,

Check out Expedition 33. It feels like a love letter to jrpg but without the time commitment.

filister,

I agree, this game is a piece of art, really well made.

vxx,

I watched the trailer and whats on steam about it, but it didn’t take me in, and im curently looking for an rpg to play.

Is it really completely turn based and not that action turn based abdomination jrpgs have implemented the past years? I noticed some kind of quick time events during fights, is that optional or always active?

Gerudo,

It is turn based, something I wish FF would return to. There are quick time events for every action, it’s not absolutely necessary to do on certain difficulty, but really helps. There is a dodge and parry mechanic that you really should use to help survive.

If you are a fan of turn based rpg, you should check it out.

vxx,

Quick times events and dodge and parry Events are the absolute opposite of what im looking for in a turn based rpg. I want it to be calm and where I can put down the controls at any time.

Sounds more like an action rpg with turn based elements to me. Exactly how it looked in the trailer.

Thanks though.

Cethin,

It’s absolutely turn based. You’re trying to stretch it to something it’s not. Yes, it has QTEs. That doesn’t make it an action RPG. Nothing happens by surprise. You can put your controller down and nothing will happen. Also, as the other person says, you can ignore them if you want; just set the difficulty lower.

Most of the game is just walking around exploring though, and you only enter fights when you walk into an enemy. You always know what’s going to happen when. There’s almost no surprises.

vxx,

Why are you getting so defensive/agressive?

I was looking at it and didn’t enjoy what I see. The other commenter replied and confirmed my worries, and I said it isnt for me then.

I like my turn based rpgs without action events and some defensive moves I have to time right.

Good for you that you enjoy it that way, it’s too much action for my taste in turn based games.

Cethin,

I just hate the idea of dismissing games because of a narrow glance at it (especially if it matches so much of what you say you want). I don’t usually like turn based RPGs, but the game seems interesting and like it’s made by people with passion, so I gave it a try and it’s great. This is the type of game we should be applauding, not generic games that follow formulas. Pirate it and try it before deciding you don’t like it because of a relatively minor feature. You can’t make a good decision with such little information. As the saying goes, don’t just a book by its cover.

vxx,

You sound like a used-cars salesman. Sorry, I’m still not interested.

skulblaka,
@skulblaka@sh.itjust.works avatar

Sounds like how Super Mario RPG did it which was overall pretty excellent.

I haven’t played the game but if that’s true I’d still consider that well and truly turn based.

Gerudo,

That’s the best comparison I can think of.

dinckelman,

I fully agree with that. There are some games that are fully worth the price, even if the hours/$ isn’t quite there, but in most cases it’s not anymore

sylveon,

I feel like play time per money spent mattered when most people were buying offline games at full price but to me it hasn’t been relevant for a long time. I might pay full price for a game that is incredible for 5-10 hours but a game that is mediocre for 100 hours I wouldn’t even play for free.

missingno, do games w Players Have Too Many Options to Spend $80 on a Video Game
@missingno@fedia.io avatar

There are very few games I would spend $80 on. Actually, at this point I don't buy a lot of new games to begin with, I'm mostly just grinding the same old favorites now.

But for the games I really care about, I'm willing to spend on games I know will be worth it to me. I've waited 22 years for a sequel to Kirby Air Ride and if I have to pay $80 for it, I will pay $80 for it.

Ashtear,

There are a few franchises that still have me day 1 even if they went to that price point (The Witcher, Persona, Trails). Those are always 80 hours minimum, though.

MyDarkestTimeline01, do games w Players Have Too Many Options to Spend $80 on a Video Game

I’ve said this elsewhere before but video games are a commodity and an impulse buy. Very few people view the next video game as an essential purchase for themselves. So sure people can have them and haha about how much the cost of developing a video game has gone up till they’re blue in the face but that is not going to change how the consumer will feel at the register buying the game. If the person at the register does not feel that the price is justified they’re not going to pay it they’re going to wait for a sale, borrow it from a friend if they can get access to physical media, or pirate it.

FlashMobOfOne, do games w Players Have Too Many Options to Spend $80 on a Video Game
@FlashMobOfOne@lemmy.world avatar

For the last 10 years I’ve only paid full price for one AAA game: Elden Ring. I’ve gotten something like 200 hours out of it. It may be the best value for a AAA game ever, in my book. (And I haven’t yet played the expansion.)

I’m happy to wait for sales on everything else, including the secondary market for Nintendo games, but after their recent fuckery in multiple arenas, I’m not keen buying anything they produce. (Not that it matters. Their stuff will sell regardless.)

Yawweee877h444, do games w Players Have Too Many Options to Spend $80 on a Video Game

It sucks that waiting for a sale might only bring down to the original $50 new full price it used to be.

Just have to wait longer I guess.¯_(ツ)_/¯

SupraMario,

patientgamers@sh.itjust.works

The amount of games on the PC is way to large to be buying right away.

Septian,

I can wait as long as necessary – just means more time for the factory to grow. Factorio was the best value I’ve ever had out of $30.

gonzo-rand19, do games w Players Have Too Many Options to Spend $80 on a Video Game

Generally, I don't buy games over $18 CAD. I've made exceptions (Temtem, Civ 6, Super Mega Baseball 3, My Time at Portia, Satisfactory, a couple of others) but never paid more than $40 unless it's a gift for someone I really like (I pre-ordered Fallout 4 for my ex for her birthday).

I will happily wait years for something to come down in price. I have 600+ games on Steam: I always have other options.

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