Absolutely Super.
Right now I’m playing through a new run of Super Metroid+A Link to the Past. The game is so perfectly made that it’s just as good with a randomizer.
It's super cool that SMZ3 is a thing that even exists, but beyond the novelty of it I felt it was dragged down by the fact that ALttP is so much bigger than SM, to the point where it kinda drowns SM out.
"If it was easy, it wouldn’t be a shortcut, it’d just be the way. "
Modding varies from game to game, but having been doing it for nearly 40 years now, I can say it has generally become easier in the titles that want you to and harder in the ones that don’t.
Are you aware that this studio was already fully shut down by Microsoft and this company swooped in to keep most of it intact? No matter what happens 6-12 months from now, it’s better than if they weren’t purchased.
Wishlist vs purchase is already a signal that maybe you’d benefit from a sale. Seems like it’s enough. “Suggested prices” from gamers would be way too noisy to mean anything.
World of Warcraft by a huge margin. A couple of years ago, I went through all my characters, and added the /played time up. I think it was already over 10k back then, and I’ve played a bunch since then. Also, I often delete characters, so I can’t count those. My sub runs for another 10 days, so I might take the time to check again.
Next is probably Diablo 2, but that was 20 years ago, when this stuff wasn’t really automatically tracked.
On Steam I have two idle games at 800 hours, FF14 650h, both Nioh games 600h each.
I played Wow for the first 3-4 years after its launch.
I had a part time job back then, but otherwise I was playing wow. At some point my /played time passed a year, after that I refused to look. I don’t know if it ever got to two years, but I fear it may have…
I got hooked, but I was like “what if I chose this option now?” all the time. So I started completely different character right after I finished. Got couple hours in, but… 1) it’s too fresh experience and I should probably give it a bit more time and 2) I wanted the new character to be this fascist, racist, egoist, alcohol and drug abuser, but damn. It’s so tough to play against some basic human principles.
I’ve played many different RPGs during my life, but Disco really is like nothing I’ve played before. Maybe, just maybe a little like Planescape Torment, but other than that? Nothing comes to mind. Which is unbelievable in this age, where most developers play it safe with basically sequels of successful games and new ones you barely can tell apart…
While Disco Elysium is like no other CRPOG I’ve played, I have to disagree with your other point, because Indies exist with tons of innovative stuff in there.
Balatro is E for everyone 10+ in freedom ratings. We don’t give any shits about gambling imagery over here (Yes, I know balatro is not gambling and the PEGI rating is BS).
Reminds me of that Australian law that was proposed to make anything with a relation to casino games Restricted 18 but merely mature for exploitative slot machine loot box mechanics.
I haven’t seen Loot Boxes in a game in awhile, I kinda prefer those to FOMO…
I think the perfect system is you earn Loot Boxes by playing that can contain anything, but you can buy the specific things you want at any time, the boxes themselves are unlocked through gameplay.
Heroes of the Storm did this, and god I miss that game.
HOTS 2.0 did so much good, man. It’s a shame the game’s basically dead. Was a lot of fun to play with my brother
I realised that what brought me back to League was Wild Rift. Maybe of HOTS had a “mobile” adaptation, I’d come back. Just not much (if at all) a PC gamer nowadays
There were rumors Microsoft were going to revive it, which lead to people playing the game, which lead to it getting balance patches again… but no new content drops sadly
This issue would be solved / non existent if matchmaking was not the only option for playing online game, which wouldn’t be an issue if publishers stopped being so greedy and predatory when it comes to player retention, which wouldn’t be an issue if the economic system we live in didn’t promote this toxic behaviour.
So yeah, kernel based anticheats are mostly just a symptom of a larger problem, the rotten video games industry
This issue would be solved / non existent if matchmaking was not the only option for playing online game
This is incredibly false.
Back in the day? Counterstrike 1.6 was SO good that we played through it with rampant hackers everywhere. Finding the rare server where people weren’t using aimbots and wallhacks was a bigger find than a hyper attractive alien asking you to teach it what love is. Same with UT and Quake.
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