Last week I played through Ryse: Son of Rome, and I was pleasantly surprised in how much I enjoyed it, especially for a rather QTE heavy game.
Right now I'm working through Fobia: St. Dinfna Hotel, and man there is so much backtracking for puzzles and lockboxes and whatnot. But it's been fun, and basically feels like a first person Resident Evil game, at least atmosphere wise.
I played 76 a few years after it came out and I thought it was super fun. Idk if it was way worse when it came out or if my standards are just shit but me and my wife loved it
Honestly, I tried it with mates well after release, and it was really grindy and boring. The few quests we did had too much padding and lifeless NPCs, even if the environments were neat. And we were all big BGS fans since Oblivion, yet not overly nostalgic over the old games or anything.
I will say coop always makes games more fun, and AAA tends to skip this.
But there’s also a lot of really awesome 2P coop these days.
Consistent crashing, tons of lag, and lots of additions from BGS that were two steps back for every step forward. Think about what it would be like if half the players at the SBQ disconnected in the fight and make them 4-5 times stronger than when they were last I played (when expeditions were released).
Then you would have quests that gave atoms, the currency you give IRL money to get, that were literally unachievable. The camera ones were the best as they ran for weeks with no camera being available in the game.
There was a raid. Almost no one could do it. The game either crashed or people rage quit.
I wont even talk about Nuclear Winter.
The game is a miracle for what it is but it took a while to be acceptable. Loved the game at one point but now it is too much a reminder of COVID shutdowns.
1 - The first season was already in the south west US, as with… every Fallout game not made by Bethesda.
2 - They are almost certainly going to retcon large elements of New Vegas’ plot and world elements out of existence or into nonsense, as the first season already did with a whole bunch of shit.
They couldn’t even put Shady Sands on the right spot on a map.
They already broke Mr. House’s character and backstory by including him in that rountable corpo discussion.
His… and New Vegas’ backstory in the game are based on House more or less hating all other corpo leaders, determing via statistical modelling that nuclear was was inevitable… and then doing everything he could to build a goddamned ICBM defense shield for Vegas.
He had to act solo precisely because he was kept out of the inner circle of corpos and gov high ups who were much more in the knoe, by the older canon.
But more fundamentally… House has spent almost 200 years looking for the platinum chip, because he was just a few days late in having it delivered, pre-apocalypse.
Why and or how could that possibly happen if he was in the meeting that decided to end the world?
New Vegas as a storyline is literally irreconcilable with the TV show already, its like shitty fan fiction.
I’m playing Lost Records: Bloom & Rage and am desperately waiting for the story to get interesting. It is an extremely slow burn. And with some fake outs I kind of lose hope of it ever getting interesting.
And I kinda hate the dialogue system. You can basically move around while talking and look at stuff and sometimes have a limited amount of time to chime in. Which is fine from a realism standpoint but somehow it doesn’t make the dialogue feel more realistic. Pair that up with some dialogue choices requiring you to be standing on certain spots and looking at certain things makes it much too stressful for a game that should be more like a relaxing point and click adventure.
I tried to watch some gameplay footage of it earlier this year as a Let’s Player I watch played it but couldn’t stand it. I concluded the game probably just wasn’t meant for me, but it’s possible it just isn’t good. It looked incredibly boring.
oh i lovvveeeed Lost Records (but I also adore the LiS games). I definitely recommend sticking through it’s clunkiness (I agree that the ‘stand in right place to give dialogue option X’ is a weird system tho)
When they were building the Gotthard Base Tunnel under the Swiss Alps, they considered including such a station, linked to the alpine village above by a very long, high-speed lift, but decided against it on grounds of cost. More’s the pity.
I played a bit of Ragebound at a friend's place. If anything I was hoping Ragebound would be more retro, it felt too easy and hand-holdy compared to the brutal difficulty the franchise is known for. Levels also felt too simple
Interesting take. I think difficulty wise, you're probably right. I don't have a whole lot of experience with the Ninja Gaiden series, but I know they're notoriously difficult. The reason I wasn't really into it was because of the way it controlled. Locked attack directions, enemy movements, etc. Everything about the movement felt very old school to me, and I just wasn't into it.
I haven’t yet. The trailers, reviews, and break down on the Steam page sold me on its concept since its release. Just been waiting on a sale or deal to have a go at it. Gator is cute, and I’m glad to have a game that I can just chill with. Tiny Terry’s is just fun all around. I started with them since I feel Banishers will involve more time on it.
I’m a couple decades late to Chibi-Robo and it is incredible. They’re probably not going to let me actually steal this guy’s wife in the end but it will not be for lack of trying.
bin.pol.social
Aktywne