It’s an extremely addictive and replayable deck building roguelike with poker theme. Although you don’t need any previous knowledge about poker - all information you need is in the game. It’s very easy to pick up but gets tough at higher difficulties, and it hits that “one more round” urge just right. Oh and it’s also dirt cheap even among other roguelikes.
There’s also a mobile version if you have a lot of extra time but not a lot of access to a PC.
I’ve had that one in my library since it originally came out and I’ve been wanting to play it ever since, but haven’t found time. I understand they’ve added quite a bit since the early days!
I have been thinking about some old survival game that I used to play that doesn’t exist anymore recently, maybe it’s time I give The Long Dark some real playtime!
0.18% votes per capita is nothing, gamers literally don’t even mind having a few of their games deleted. The numbers speak for themselves, we’re choosing to have an insane market.
I built a $3,000 performance desktop a few years back, and the main games games I ended up playing on it were things like FTL, Shovel Knight, SNES emulators, and other games that could be run on an overclock ham sandwich.
Seconding to emulation, for open world RPG you may find a lot of them on older consoles like pre-Gen 7 consoles (PS3/X360). To OP, assuming emlation is compliant with law on your country, older games are great too if you don’t mind delving pre-2010s games.
It might not be the engine. Some companies just don’t care much about optimization when they can just tell their players to buy better hardware.
Take GTA5 for example. It had a notoriously long load screen when starting up. Ranging from 2 minutes to 10 minutes depending on the read speeds of your storage drive. A modder ended up finding the problem. The code to load up the items in the game opened and read a file, but there was a bug that caused it to read through the entire file for each item loaded. The file was being read thousand of times. The modder changed one line of code and the loading time was reduced significantly. This was a bug that plagued GTA5 for years, caused by a single line of code, that the company didn’t fix because their fix was to buy better hardware.
I still use Left 4 Dead’s “pills here!” any time I’m dealing with medication. It’s an involuntary reflex at this point.
Also not really a line but the intonation of Chadley calling out “Cloud!” when he starts a conversation is seared into my psyche. Kind of like a modern version Navi’s “hey!”
I think most of us are just tired of obvious paid for reviews with built in talking points like that. I’d like to be able to remotely trust anyone without watching a one hour unedited let’s play video but that just means you’ll accidentally buy Andromeda. I hope Veilguard is playable but signs are not good when bioware is “returning to form” x100
The first title that jumps to my mind, especially when you contextualize it around “restoring faith”, is Satisfactory. It’s been a very entertaining and challenging game, but also the development team has been exactly what one (typically) wants from a dev team. They’ve been very transparent about issues, their process, etc. Their interactions with the fan-base have been frequent and open throughout the years of development. Good game + good company. Worth consideration if you like a good factory builder.
Very down to earth people. Telling us they want to go outside in the summer so they won’t be working for a bit was a bit of a stab at us basement dwellers
It was much more fun for me than the originals. Back then it was just about seeing how clear I could render the boobs on my voodoo 3Dfx. Teenager things
That’s how I feel about games like Borderlands. They’re incredibly fun games with simple yet fun gameplay with decent stories and cool maps.
I can’t get into the whole min/maxing, “proper” builds, or gear loadouts. I just wanna run through a wasteland blasting dudes in the face with cool guns and abilities.
Elden ring was my first souls game and I kept away from fan sites and youtube videos as much as possible until I beat the final boss. Didn’t want to tempt finding a meta build.
If I needed help, I asked friends. It was a great experience!
Me too. I have the “old” versions “Mass Effect 2007”, “Mass Effect 2 2010” and “Mass Effect 2 (2010) Edition” (for some reasons there are two versions of old ME2) on Steam and was about to buy Legendary Edition and finally getting started to play. But I’m not happy with the additional requirements of it, as it requires Origin client and an EA account to play this single player game. This is unacceptable to me. Old versions do not require this.
So after my research and being confused of multiple versions and if the Legendary Edition is worth it, lost interest. But ME2 is still on my list to play soon.
You can mod the first three to get it close to par with the Legendary edition. The improvements they made in LE on all 3 make it worth playing, but if a user account is your limit I guess not. There are a ton of mods for LE now as well.
I play most PC games without modding, especially because I’m on Linux. I’ve compared and read about the improvements, and to its just minimal changes. Only the first game got huge improvements, but I’m more interested into playing 2 only. And as someone playing lot of old games and emulate old systems, its totally fine with me. I even played GTA 4 (last year and this) without modding on PC, but still have to finish it.
Mass Effect is really one of a kind. The first game is the most epic Space Opera that I have ever played/watched. It puts Star Wars and others to shame. They retconned shit in the 2nd and 3rd games so in my opinion the first one remains the best story-wise. But honestly, all three are great.
I am very sad that no other studios tried to do anything even remotely comparable. The closest I can think of is Starfield, which wasn’t very good.
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