The talos principle 1 & 2. Playing through 1 now, and it’s excellent. Some of the puzzles are complex, but most can be solved in 5-10 minutes and give a nice “ah-ha!” moment. It reminds me of portal 2, but with a heavier and more ambiguous story about the nature of life and consciousness. Highly recommended.
Also been playing some Dome keeper and Peglin. Both also excellent in their own ways.
Every year I return to play GW2 for 2-3 month it’s always a blast. It would have been better if I had enough tine to play it constantly but. I love how fluid the combat is, I love how different classes are, I love the worldbuilding.
It depends. When done correctly it can be fun, if all creatures/enemies are always scaled to your level, no. Dragon monsters for example should always pose a challenge or some kind of monsters that are you mirror images/copies, that type of thing. Maybe it’s your rival or someone that has far more experience then you do, why wouldn’t their level also grow?
I still think owlcat is nuts for adapting not one, but two full APs to video game form. Those are each six books worth of TTRPG adventure and those can take years to complete
There are a lot of phenomenal indie games. There also are still a couple of really good AAA games, but AAA gaming isn’t what it used to mean. In fact I’d be careful with AAA by default unless reviews state that the game is actually good. Ubisoft even tried to establish an “AAAA quality” game with Skulls & Bones or how it’s called and it’s a total flop.
The real quality these days lies in indie games or (mostly) independent gaming studios. I think it’s kind of safe at this point to just assume by default that Bethesda, Microsoft, EA, Activision-Blizzard and so on simply cannot produce actual good games anymore (there may be some exceptions, but again, wait for independent reviews, and unless it was independently verified, don’t trust them to produce a good game).
Another problem is the sheer mass of games flooding the market, because it means that true gems aren’t found so easily. But they exist. There’s no shortage of great games, you just have to look harder, and look in the right places.
The rabbit hole of looking harder and being amazed by what exists will probably never end if persons keep looking (till they become proficient enough to be the ones making those things).
I neglected to mention in the post that I’ve already reached out to the ICO. Appreciate you linking this here for others in the UK who have dealt with the same thing though
I suppose I did want to find out if it happened to other people ahead of reaching out, but it can take up to 15 weeks for a case to get looked at, so I figured I’d send it asap.
Not a favourite anymore but still beats my second most played games by a factor of 4… Warframe was fun at the beginning and really clicked at about 200hrs. I left after about 2200hrs because I burned out but it still has a place in my heart.
Meta sells a lot of their tech at a loss. You are not buying a VR headset with just your dollars. You are taking a huge kit of cameras and sensors hooked up to the world’s most advanced internet-connected telemetry and strapping it to your face. The data it gleans is how you’re covering a large portion, if not the majority, of the cost.
In my opinion, a PS5 and PSVR2 is the best way into VR for most people right now. I have that and a Valve Index and while the Index is awesome, it’s pretty dated and fiddly and while my computer runs it pretty well, catching up to more modern tech will cost me $2000 in upgrades and the fuss associated with building/upgrading/buying/migrating a PC.
I’m hoping Valve releases their rumored standalone headset sometime before the end of the world.
Much as I trust Sony more than Meta, part of the issue is that 80% of the cool stuff from VR comes from indie teams running an ItchIO page or Patreon, not established publishers.
Supposedly, PSVR2 can work with PC now but I don’t know how refined that integration is.
I agree that there’s a ton of good stuff coming from the indie scene and also some amazing modding of existing games out there (check the Flat2VR discord - they just modded full VR support with motion controls into Silent Hill 2 Remake), but despite all the complaints about the PSVR2 library, there is more than enough gold in there to keep a lot of people entertained for a very long time, and some of it is truly AAA stuff. The headset itself is extremely well designed and easy to pick up and play, and the amount of tech you get is pretty nuts.
I’ve heard it’s pretty minimally supported on the PC because they’re kind of trying to get away with building half of a bridge (spoiler: it won’t work) but even without features like haptics and eye tracking, it’s a reasonable baseline headset. There may be some Bluetooth inconsistencies for some though, if I remember correctly.
The integration is ok and the psvr2 is quite nice with the oleds. I have the adapter and it works. BUT VR is an utter joke… specially on the ps5 itself. So unless you are a furry and really really really need that much vr porn then I’d wait another 5 years and spend that money on hooker and blow instead.
Since it sounds like you are just getting into this, it may be helpful to know that Nintendo has confirmed that there will be a 2nd version of the device and it is likely to have full backwards compatibility (meaning it will play all of the games from version 1).
The release dates for this device are likely to be announced soon.
So if you can wait, you could either get the newest version or you could get the current version for a big discount.
At the hardware level yes, software, yes as long as you don’t mind repaying for something you bought previously (potentially) and also don’t mind it being unavailable a few years later.
While they’ve shut down online services for some of the older consoles, the backwards compatibility of the Xbox has always been excellent. I was playing Crimson Skies for the OG Xbox on my Series S a few weeks ago.
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