bin.pol.social

Voyajer, do games w Recommendations for games to play on a treadmill (i.e. not too intense)
@Voyajer@lemmy.world avatar

Balatro since it’s not realtime

TropicalDingdong, do games w Recommendations for games to play on a treadmill (i.e. not too intense)
@TropicalDingdong@lemmy.world avatar

Balatro.

Tk4z1, do games w Recommendations for games to play on a treadmill (i.e. not too intense)

I would imagine any turn based game would work. I can’t stop playing Slay the Spire but there’s a bunch of options.

gointhefridge, do games w Recommendations for games to play on a treadmill (i.e. not too intense)

Resident Evil on a treadmill isn’t strenuous?! Mad lad territory.

I love a simple but satisfying puzzle game like Peggle, Nubbys Number Factory, Hexic, Lumines etc

Dasus, do games w what video game deserves to be in a museum?
@Dasus@lemmy.world avatar

“List all notable video game characters”

Oh cmon

Might as well ask someone to list the top songs of every year since the 80’s.

Edit nvm it’s not even characters, just games.

Pong is from like 1972.

MojoMcJojo, do games w what video game deserves to be in a museum?

Dwarf Fortress, obviously.

FatTony,
@FatTony@lemmy.world avatar

“It’s the best game you’re not playing.”

S_H_K, do games w what video game deserves to be in a museum?

As in history, all of them
As in art?
Blasphemous.
La puta madre que belleza de juego.

bss03, do games w what video game deserves to be in a museum?

Everything 1Upsmanship puts on their “Celestial Hard Drive”.

Or, Minecraft.

jpreston2005, do games w what video game deserves to be in a museum?

Shadow of the Colossus is the first that comes to mind. I’d probably toss in Final Fantasy VII, Zelda: Ocarina of Time, and DOTA 2 because I’m addicted to it

huxley75, do games w what video game deserves to be in a museum?
simple, do games w [Megathread] Payments Processors & Collective Shout VS NSFW games
@simple@piefed.social avatar

Mastercard just released a statement:

Mastercard has not evaluated any game or required restrictions of any activity on game creator sites and platforms, contrary to media reports and allegations.

Our payment network follows standards based on the rule of law. Put simply, we allow all lawful purchases on our network. At the same time, we require merchants to have appropriate controls to ensure Mastercard cards cannot be used for unlawful purchases, including illegal adult content.

Rai, do games w Random Screenshots of my Games #64 - Enshrouded (Revisited)

Ooooo thanks for this! I played when it came out, but haven’t played in a year and some months. I’ll have to pick it back up and start over!

LilDumpy, do games w Random Screenshots of my Games #64 - Enshrouded (Revisited)
@LilDumpy@lemmy.world avatar

I really like this game. This is one of my main games right now.

cobysev,
@cobysev@lemmy.world avatar

I’ve definitely wasted many evenings building in this game. I actually had to cut off one of my friends; he was exclusively building in my server and would message me all the time, asking me to boot up Enshrouded and leave it running overnight so he could play.

There is an Enshrouded Dedicated Server you can set up so the game is always running in the background for people to connect to. But I’ve had problems getting it working, and I’d rather not dedicate resources to hosting a game in the background if I only have a couple friends pop in once in a while.

So my friends mostly don’t play unless I’m playing too, which has encouraged me to spend oodles of time in Enshrouded over the past year. There’s a reason it’s my #3 most played game despite only being out for a year and a half.

Rinn, do games w Random Screenshots of my Games #64 - Enshrouded (Revisited)

I’ve played this briefly when it launched, but was annoyed that for people playing solo the map outside your bases fully resets every time you save and load, I’d prefer if the areas I cleared of the fog would stay cleared. I get that in a multiplayer setting it’s better to reset because then everyone has the same opportunities to get loot/xp, but my map-clearing goblin brain was disappointed.

Unless they’ve changed it, but last I’ve heard there were no plans for that.

Other than that it was a lot of fun already at EA launch, probably got even better by now.

cobysev,
@cobysev@lemmy.world avatar

When I first started playing, when lore was just a small thing you could piece together by reading bits of scrolls and journals scattered around the world, I theorized that The Shroud was keeping the world trapped in stasis. That’s why, no matter how much you changed, it’d always reset back to its original state after you left the area for 30 minutes (or logged out and back in again).

The Flame Altars kept The Shroud out, so you could enact permanent change near them. And your own Flameborn soul ensured nothing changed while you stuck nearby. But no changes would stick anywhere else in the world.

Of course, now there is tons of new lore in the game and my theory is practically debunked. But it’s still my little fan theory. I’m hoping that the final game will have an endgame plot to rid the land of The Shroud permanently. But I’ve been playing so long now, I’m kind of used to it perpetually being around and I’m not all that concerned with its tenacity now.

BertramDitore, do games w Random Screenshots of my Games #64 - Enshrouded (Revisited)

This looks pretty amazing, but it also looks huge, and for a game this big I would need assurances that I won’t lose my progress if it leaves early access. Have the devs said anything about their completion timeline? I’ve never played anything in early access, because I frankly don’t trust devs to respect my time. Thoughts?

cobysev,
@cobysev@lemmy.world avatar

I haven’t heard anything specific from the developers about wiping gameplay for a final product, but I will say that I’ve been playing since it released and I’ve never once had my progress wiped. The devs have been pretty good about upgrading your progress to match the current build so you don’t need to start over. Even with radical changes, your base building is left untouched.

A friend and I spent weeks building a massive pyramid and temple on an empty hill once. One day, we logged in and found that a new village had been added to the game, near the top of that hill. Our base was completely untouched; everything we changed in our build area stayed the same.

It was weird to see a village spawned right up to our build area, then get cut off right at the border. But we were glad to see that our progress was left untouched.

Even stuff like XP and leveling has been progressing instead of resetting. I maxed out my character’s level and gear and spent months just exploring the game and building stuff, not worrying about character progression. Then when the latest zone unlocked for exploration, I noticed I could level up even higher and upgrade even more abilities in my skill tree. None of my progress was reset for the new zone.

Heck, even with a formally maxed out character, the new zone was surprisingly challenging and I had to work to progress my character’s stats and equipment even more in order to survive there.

BertramDitore,

Wow, that sounds awesome. Based on all that, the devs seem solid, I think I’ll give it a try. Thanks for the response!

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