The Pokemon game that locked features and Pokemon behind paid DLC released alongside the game revitalized the franchise? Fuck that. I’ve bought every Pokemon game since Red and every console to play them on, but it’ll be a cold day in hell before I give them more money when they’re just going to use to sue smaller developers and while letting fascists co-opt their music and imagery.
I don’t think a Switch 2 emulator will come out any time soon, but I do respect the hustle. I myself am probably only gonna get anything Switch/Switch 2 related from resellers and/or used.
It’s already available, has been for a week or so. I don’t think the Switch 2 version is different enough to really matter; obviously, if you’re buying it and have a Switch 2, you’re going to want the extra performance, but if you don’t have a Switch 2 or are otherwise acquiring it, might as well just get the Switch 1 version.
PLA is definitely the better Legends game. PLZA is absurdly dialogue-heavy for a game that doesn’t have well-written dialogue, and they took out the damned Linking Cord, one of the best parts of PLA.
Also, there are scores of dialogue options, and the only ones that matter are your name and a handful of “are you ready to battle” ones; most have two options that mean exactly the same thing.
To be fair the “DLC” isn’t actually available until 2026, what they have released now is basically a pre-order, still scummy but not as bad as you’re implying. Edit:for clarity, they didn’t cut anything out of the game, they just have a pre-order for the DLC.
If before you’ve even finished a project you’ve already decided part of it won’t be included in the original project unless the user pays extra, that’s the definition of scummy.
Honestly my greatest fear for the game is that it’s just bland. I can live with a flawed game (the original VTMB certainly could be called a flawed game itself after all.), but I think blandness would be the real killer for me.
The combat was honestly subpar (especially guns), but the quest design, character design, conversation and skill/clan system was super well done (I would argue these are critical elements for gameplay).
They do in the show once (Team Rocket) in a throwaway scene that implies pokeballs are fairly uncomfortable and also that humans are too powerful to be contained within ordinary pokeballs.
bin.pol.social
Najnowsze