bin.pol.social

stormesp, do gaming w With studio closures, why is no one talking about the people who sold the studios?

Because a lot of studios, like for example Double Fine, sold because they couldnt pay the checks anymore, its stupid trying to blame the studios or people that sold the studios, the blame is not on them.

makingStuffForFun, do gaming w With studio closures, why is no one talking about the people who sold the studios?
@makingStuffForFun@lemmy.ml avatar

I know a guy that sold his studio to Microsoft personally. He’s been living a very nice life now, quite a long time after the sale.

He took the gamble. Made the risks. Exposed himself financially. It paid off.

Like any small business, you hope for a payout. Most won’t get one, so you take it when it comes.

Annoyed_Crabby, do gaming w With studio closures, why is no one talking about the people who sold the studios?

Making game is extremely risky gamble. Sometime studio can spend years working on one game and it might result in subpar sales due to element that’s not in their control, like Spec Ops: The Line. Take Obsidian Entertainment for example, over the year we kept hearing how they’re financially struggling despite created some of the best RPG, and Microsoft acquisition suppose to free them from this issue to some degree. Same with Tango Gameswork. Zenimax and to some extend Mojang is different case though.

Lot of game studio open and close, if Tango doesn’t sold to Bethesda and in turn to Microsoft, it might already closed. Though on the flip side it also mean they’re at the mercy of their parent company, it still undeniable that Microsoft is the one killed them in this case.

Krakaval, do games w Favourite controllers

I like both switch pro and Xbox controller. But I hate how the A/B/X/Y are inverted between the Nintendo and Microsoft controllers…

rubikcuber, (edited ) do gaming w With studio closures, why is no one talking about the people who sold the studios?
@rubikcuber@feddit.uk avatar

As a game studio - a developer rather than a publisher - it’s very much hand to mouth. You are paid by the publishers on delivery of milestones. Milestone reviews can sometimes be subjective. You’re basically the lowest link in the food chain and can be subject to a publisher’s whim, which can often be a bit random depending on your external producer. Keeping such a studio open in the long term is about chasing new contacts, and any gaps between contacts is expensive because you aren’t generating any income, but are having to pay wages. One or two project cancellations can easily shutter an independent developer.

In some cases studio owners may simply want out, or they might legitimately see a sale as bringing stability to the studio… Or it might just be greed. But I think it’s hard to say whether a studio would have a safer long term future being independent or being sold.

pfm, do zapytajszmer w Macie jakieś protipy przy używaniu emailowych grup dyskusyjnych ~~list mailingowych~~?

Ja mam tylko dwie uwagi:

  1. Używaj! 🤩
  2. Jeśli możesz, podziel się namiarami na grupę lub grupy.

Z mojego doświadczenia wynika że bywa z tym bardzo różnie. Niektórzy na przykład trzymają się ortodoksyjnych założeń, że powinno się ująć niezbędny kontekst w odpowiedzi, inni zakładają że klient pocztowy uzupełni kontekst wiążąc wiadomości w wątki. Odpowiedzi nad i pod cytatem - to jak wybór między Emacs i vi. 🤭

lysy,

Np. ta grupa: nettime-l@lists.nettime.org - www.nettime.org/info.html

pfm, do zapytajszmer w Macie jakieś protipy przy używaniu emailowych grup dyskusyjnych ~~list mailingowych~~?

Co rozumiesz przez listy mailingowe? Mailowe grupy dyskusyjne?

nudnyekscentryk,
@nudnyekscentryk@szmer.info avatar

Ja myślę że chodzi o rozsyłanie newsletterów

lysy,

Tak, grupy dyskusyjne. Tak to się nazywa? :P

pfm,

Jest to określenie wieloznaczne, ponieważ może odnosić się do grup dyskusyjnych realizowanych poprzez maile (np. GNU Mailman), do mailowego marketingu, lub do newsletterów.

wacpan,
@wacpan@szmer.info avatar

Kontekst historyczny jest taki, iż oryginalnie grupy dyskusyjne były obsługiwane przez protokół NNTP ( www.rfc-editor.org/rfc/rfc3977 ) – z których najbardziej znanym i uniwersalnym wdrożeniem był/jest Usenet ( en.wikipedia.org/wiki/Usenet ) – rozsądny, zdecentralizowany protokół, także z edycją (supersede) i wycofywaniem (cancel) postów. Wymaga dedykowanego klienta, np. slrn lub Pan. Listy mailingowe były natomiast rozsyłane e-mailem. Google stworzyło interfejs webowy do Usenetu oraz własnych grup a`la forum http://en.wikipedia.org/wiki/Google_Wavel zwało się “grupy [dyskusyjne]”. Oba podejścia nie są bardzo efektywne zasobowo, gdyż typowo klienty cytują cały post/mail na który się odpowiada, choćbyśmy odnosiłx się do jednej linijki tekstu. Z m.in. tego powodu Google zaczęło pracować nad “reinvent the wheel” – protokołem/ekosystemem Google Wave, uogólnieniem ponad listami/grupami/forami i chatami ( en.wikipedia.org/wiki/Google_Wave ).

wacpan,
@wacpan@szmer.info avatar

Tutaj rys historyczny Usenetu (i też Internetu w Bolandzie) – dla Wolnościowcx gorzkie, gdyż pokazuje, iż nie można po prostu udostępnić szerokiej społeczności jakiegoś forum: pixelpost.pl/wzlot-i-upadek-usenetu-oraz-historia… .

aberrate_junior_beatnik, do gaming w Microsoft's payment to Bobby Kotick would cover the salaries of Tango Gameworks and Arkane Austin employees for over 17 years.

$375 million in today’s dollars would cover (adjusted for inflation) the marketing and development of Call of Duty: Modern Warfare 2. en.wikipedia.org/…/List_of_most_expensive_video_g…

supersonicstork,

Every time this list is brought up, I always forget darksiders 2 is on it

Some people are seriously overpaid though. Kotick’s severance package being able to pay for the combined total of TLOU2 and GTA IV is crazy

mynachmadarch,

But apparently it can't cover the cost of monopoly go!? That, that amuses me. I need to look into that one more.

kandoh,

Ubisoft’s bread and butter were never assassin’s creed type hardcore games, but those trashy looking pet sims you could find in the bargain bin. The only reason they’re able to make the hardcore gamerz stuff is because of the financial security the shitty pet games brought in

kindenough, do gaming w Microsoft's payment to Bobby Kotick would cover the salaries of Tango Gameworks and Arkane Austin employees for over 17 years.
@kindenough@kbin.social avatar

It's just depressingly vulgar.

Capitao_Duarte, do gaming w Animal Well - Review Thread

Honest question, why it seems easier for things to get to PS5, PC and Nintendo other than XBOX?

Kissaki, do gaming w Animal Well - Review Thread
AlexCory21, do games w Favourite controllers

My favorite controller currently is: “Gulikit Kingkong 2 Pro”

It has hall effect sensors for the sticks and triggers so pretty much drift proof.

The layout is similar to a switch controller but the buttons can be swapped for a more Xbox-ish layout.

You can look it up on amazon. I bought it back in Nov 2022 and it still hasn’t failed me.

eutsgueden, do gaming w Animal Well - Review Thread

Congrats to Billy Basso and to Bigmode for the positive reviews! Always good to see a new IP, studio, and even publisher come out the gate strong.

Donjuanme, do games w Favourite controllers

I’ve had 2 “Xbox elite” controllers, both of them have had problems with sticky buttons. Annoying beyond belief. The regular Xbox s controller works better than either of the elites did.

That said my steam deck is my favorite controller when I need a controller.

Blisterexe,

Do you use the steam deck as a controller for your PC using steam link?

FactoryDweller, do piracy w Most Cloudstream extension providers do not return results

Have you tested through the app? Settings>Providers>Test all providers

Going by what you’re saying, I think it’s a problem with the repositories, not of your machine.

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