bin.pol.social

PP_BOY_, (edited ) do gaming w Who, in your opinion, is the most annoying character in any game?

What?? Faith might be the only interesting character in the whole FC series. I don’t think you understand the character’s backstory at all, TBH. The original Faith was the Seeds’ sister who died young, so the brothers kidnap young women in the cult, drug them (I forget what the name of the drug is in the game), and convince them that they’re Faith Seed. Eventually that woman dies so they replace her with another. It’s horribly tragic and, in my opinion, is leagues above the standard character writing of the Far Cry games

FuryMaker,

Yeah, I was puzzled when OP listed Faith as most annoying; I don’t think they paid attention to the story.

I found her more interesting than many other Far Cry antagonists, let alone other video games characters.

AFreeLarryHoover, do games w What's your big "Oh, THAT'S how I do that" moment?
@AFreeLarryHoover@lemmy.world avatar

Sonic the Hedgehog 3 & that goddamn barrel…

If you know, you know.

i_dont_want_to,

TIME OVER

key,
@key@lemmy.keychat.org avatar

So many hours wasted trying to jump at the right cadence.

newthrowaway20,

Carnival night zone act 2.

the_tab_key, (edited )

God help you if you weren’t super Sonic by that point

ripcord,
@ripcord@lemmy.world avatar

Or just use up and down on the d-pad to move the barrel

the_tab_key,

Oh, THAT’S how I do that.

TacticsConsort,
@TacticsConsort@yiffit.net avatar

Oh hell. How did I forget the barrel. That might be the biggest moment of this of all time. That barrel tortured me for weeks

Silvia,
@Silvia@lemmy.world avatar

Funnily enough, I figured it out really fast, like I GET IT, it was a very strange and wonky mechanic to suddenly hit players with, but i was immediately wiggling around the moment I got on it, trying to figure out what they wanted and noticed that I was bouncing a little more when I moved up and down. So kind of… like pure chance I got out alive lol

solitaire, (edited ) do games w Recommendations for Pirate Games?
@solitaire@infosec.pub avatar

Pirates of the Caribbean (2003) is my favourite pirate game. No, it’s nothing like what you think a licensed tie in game from 2003 would be like.

It’s a real oddity. This was made by a Russian studio and originally meant to be a sequel to their previous age of sail game, Sea Dogs. In Russia it was still marketed as a sequel, without the Pirates of the Carribean branding. It has basically nothing to do with the movies in reality. I have no idea how or why this ended up being a tie in.

I don’t really have a short hand for describing the genre. It most reminds me of space sims - where you control a vessel which you can replace, has an economy/trade system, management mechanics, factional reputation systems and an open world. It’s not a simplified as Freelancer, but not a spreadsheet game like the X series.

The sailing is great, a happy medium between completely arcade stuff where you just point your ship where you want to go and sims. Wind and weather play an important role without being tedious or overwhelming.

You also control a character for ship environments, like boarding, and exploring towns and islands (with swashbuckling combat, of course). It’s pretty bare bones but the variety is appreciated. There are lite-RPG dialogue/story mechanics and quests, though I do not want to give the impression this narrative heavy game. It’s an RPG style that used to be relatively common but not so much anymore.

But the real highlight is the New Horizons mod which greatly overhauls the game. It’s been developed for almost 20 years. I don’t recommend playing the vanilla game - I enjoyed it at the time, but it’s just an inferior experience to the mod.

Best yet, it’s free. The game is abandonware.

LunchEnjoyer,
@LunchEnjoyer@lemmy.world avatar

Yet another old hidden gem! Thanks for shedding some light on this one 🌻

yagrum,

I haven’t played this game in years but spent hours playing it with the old build mods, pretty amazing that people are still working on this

beefcat,
@beefcat@lemmy.world avatar

I rented PotC from blockbuster once and all i remember are insane loading times and super janky combat

circuitfarmer, do games w Recommendations for Pirate Games?
@circuitfarmer@lemmy.world avatar

Windward is pretty fun and under the radar.

Sid Meier’s “Pirates!” is old as hell but still a great game.

HeavyRaptor,

Pirates! is amazing

  • Capturing ships to make your own fleet
  • Searching for lost treasure
  • Many different ships and upgrades to choose from (go war canoe)
  • Sword fighting
  • Wooing governor’s daughters (somewhat similar in gameplay to sword fighting)
  • (mediocre) stealth and land battles
  • Free your family from the grasp of Baron Raymondo (Evil!)
  • Battle famous pirates and take their ships
Chee_Koala,

Another one for Sid Meier’s pirates, it was great and aged decently.

Mithre,

Even the remake of Pirates! is fantastic.

MamboGator,
@MamboGator@lemmy.world avatar

I played this on Xbox when it came out. It was a lot of fun but once my pirate got too old I couldn’t bring myself to start again.

JimmyBigSausage, do games w Can someone explain to me why Honkai: Star Rail is treated as something other than trash? I keep seeing posts about it, all over.

You should go outside and go for a walk. This is not up for debate.

Rangus97, do gaming w Are you enjoying Palworld?

It’s good but as a fan of survival games like Minecraft, Rust, Valheim and Grounded it leaves a lot to be desired in that aspect of the game. It feels really early access (which yeah I guess it is so I’ll concede on that) and feature non-complete. With that being said, I’m still coming back to it and enjoying it.

P.S. I’m also on gamepass and have sunk a few hours into cloud gaming as well and it’s pretty good. As soon as Microsoft start adding something like native upscaling to xbox cloud gaming they’re gonna be on a whole other level of playability.

lemmesay, do games w Which games do you dislike, but the rest of the world loves them?
@lemmesay@discuss.tchncs.de avatar

proprietary games that install rootkits(wrongly called anticheats) on the system. the corporations in charge have brainwashed masses into thinking that it’s just a benign thing there to fend off “cheaters”, conveniently brushing aside the fact that this is a massive and lucrative attack vector. it only helps bad actors(including three letter agencies).
and this is not a what-if scenario. every year you can find an incident where such a “solution” is exploited.

jjjalljs, do games w Playing Pillars of Eternity for the first time

Pillars of Eternity is very good. The writing is fun and I liked a lot of the classes. Especially Cipher.

I think the second one is better though. You get a ship! And the powers are per-fight instead of per-rest, so you don’t have to worry about camping much at all. Also multiclassing is fun. I wasn’t a heavy optimizer but my rogue/monk just punched stuff into chunks.

doggish,

It’s on my Steam wishlist. Since I already have a copy of Tyranny I’ll probably play that before Deadfire, but I definitely want to play it! Hopefully Avowed will be good too whenever that comes out.

bonegakrejg, do gaming w What games do you think are unfairly snubbed when talking about the best games of all time?

Morrowind and Oblivion both have a massive fan following but I think always get unfairly overlooked for Skyrim.

trustnoone,

I would return 5 Skyrim remakes for just 1 remake of oblivion or Morrowing. Does a great disservice that those games a regulated to past consoles.

Malgas,

I’m not sure I would trust modern Bethesda to remake Morrowind.

Good_morning,

Gotta agree, they haven’t inspired confidence lately, I was expecting redfall & starfield to be groundbreaking games that I would want to play for years, sadly no. It makes me concerned for elder scrolls 6

soulsource,
@soulsource@discuss.tchncs.de avatar

There are some amazing fan projects though:

  • While it isn’t a remake, OpenMW improves upon the original game’s graphics - it does not change textures or models though, just rendering features.
  • Skywind is a remake though - it uses the engine of Skyrim to recreate Morrowind.
  • Skyblivion is the same idea, but with Oblivion.
bonegakrejg,

OpenMW may as well be a remake, it runs very well and updates everything for modern hardware. Thats probably the way to go if you want to play Morrowind today.

Sina,

I agree, Skyrim was a huge disappointment for me.

Kwakigra, (edited )
@Kwakigra@beehaw.org avatar

After Fallout 3, each Bethesda release was less ambitious than the last. Oblivion tried to do tons of stuff and ended up as a beautiful and memorable total mess (It’s my personal favorite). Fallout 3 was a bold new direction and a more stable but fudamentally compromised experience. Skyrim established the trend of scaling back and making what’s left more consistent, simple, and flashy. Fallout 4 was the last major fan outcry from those who believed Bethesda could have done better while Starfield is a confirmation that everyone’s worst fears about Bethesda are true.

saigot,

I can tell dozens of stories of buggy hilarious moments in oblivion stories that are memorable and unique. All I remember from vanilla skyrim are the official plots everyone went through. It was just as buggy just charmless.

Kwakigra,
@Kwakigra@beehaw.org avatar

Too true. Being able to jump over buildings was the basis for many of my old Oblivion shenanigans. You can’t really get weird with the Skyrim options without modding.

massive_bereavement,
@massive_bereavement@kbin.social avatar

It's truly you! The hero of Kvatch!

tacosanonymous, do games w What are some of the best mini-games youve played? (games inside games)
@tacosanonymous@lemm.ee avatar

Animal Crossing on the GameCube straight up let you buy little NES consoles with a small variety of titles.

otp,

Does it actually let you buy them? I thought they were mostly locked away behind special event codes, or even dummied out.

tacosanonymous,
@tacosanonymous@lemm.ee avatar

Really basic ones can be dug up or purchased. You did have to get event codes for some cooler ones.

otp,

TIL, thanks!

TwilightVulpine,

I also loved that they added some minigames from Amiibo Festival into New Leaf on the 3DS: Puzzle League and Desert Island Escape

Aielman15, (edited ) do games w What are some of the best mini-games youve played? (games inside games)
@Aielman15@lemmy.world avatar

I have a few.

PGR3, a Xbox360 racing game, contains Geometry Wars 1 and 2 as mini games. YT Link

Celeste contains the entirety of Celeste Classic (PICO-8) as an easter egg in one of its levels. YT Link

Xenogears, a PS1 JRPG game, contains a battle arena minigame, and I spent a few hours on that as a kid. YT Link

Machinarium’s Gomoku/5 in a row minigame is so much fun, I played it with my friends at school when we didn’t want to listen to our teacher :) By the way, I really recommend Machinarium to every fan of old school point-and-click games.

Thassodar,

Geometry Wars was the best! And in each Project Gotham the had a new version!

burnso, do games w Many players have become "patient gamers". What are games people might miss out on by waiting for sales?

I’ve heard that for smaller studios it is incredibly important to get those early sales. Their margins are often very small (if they exist at all) so getting early and continued support is often vital.

TwilightVulpine,

Indie games are pretty much the only ones I still buy on release.

dsemy, do games w Games that force you to make hard choices

Fallout New Vegas - You can literally help a gang take over the starting town like 5 minutes into the game.

Souls games - The games constantly autosave in the background and (sometimes out of nowhere) present you with some very unclear choices. In Sekiro you have a choice around two thirds into the game which causes the game to end immediately (with a very bad ending); since the game autosaves all the time, once you make that choice you have to start the entire game over and get to that point again to make a different choice.

Most CRPGs I played had meaningful choices (sometimes having extreme effects on the game world):

Planescape: Torment - Best CRPG ever IMO.

Tyranny, Pillars of Eternity - Modern CRPGs by Obsidian, both amazing. I haven’t played Pillars of Eternity 2 yet.

Shurimal,

In Sekiro you have a choice around two thirds into the game which causes the game to end immediately (with a very bad ending); since the game autosaves all the time, once you make that choice you have to start the entire game over and get to that point again to make a different choice.

Yeah, that's bad game design IMO unless the game is an hour or two long. The player should be able to roll back when they fuck up that much. In fact, only one save file and no way to roll back if it gets corrupted or you realize how badly you have fucked up is always a bad design.

dsemy,

No

The fact you can’t rollback means every choice really matters.

Edit: Also there are multiple endings and New Game+ so you are encouraged to play the game again anyway.

I beat Sekiro like 5 times at this point

LwL,

The random premature endings were already annoying in nier automata, and that did have save files. I almost never replay things, I get extremely bored. Took me forever to get through the second playthrough of nier automata as well, since that is so similar to the first.

If a game pulled that on me I just wouldn’t play it ever again and watch a cut scene compilation or something.

dsemy,

Then don’t play those games? I don’t understand the point of your comment.

LwL,

Because I am going to know ahead of time if a game does that? And it’s not like I didn’t enjoy nier automata.

Also no ones saying games can’t have anything like that, just that it’s not really what would generally be considered good design.

dsemy, (edited )

In Sekiro, while it is not made clear that the decision will end the game (after a boss fight), it is obviously a very important decision, so I don’t think making the stakes actually high is bad design - the stakes being high is one of the reasons I like souls games.

I didn’t like Nier Automata and didn’t play it much, so I don’t know about its abrupt endings, and how they are presented and handled.

Edit: I didn’t mean to be rude in my last comment, I was being genuine - souls games are known for this stuff (not specifically abrupt endings, but rather abrupt meaningful choices).

Your reply made me realize however that it might just be Nier’s implementation of the idea which you dislike, not the idea in general.

LwL,

Yea, from how you made it sound it seems similar to how it ended up being in nier - make a choice that does seem like it’ll end the game, but really it’s probably not very serious - credit roll, hope you saved recently. It would’ve very much benefited from simply autosaving at the correct time.

Imo it kinda depends on what kind of ending it is, if it’s still conclusive but maybe a bad end, that seems alright. Just if it clearly leaves me unsatisfied I’d be annoyed. I’d still really prefer just having a reload option, but I’d also rather game devs stick to their vision, just like fromsoft ganes really don’t need an explicit easy mode, it makes sense they’d also stick to this if they want to do it. It’ll be great for some people, and others will hate it, and that’s fine.

daviddd, do games w What's up with Epic Games?

Tim Sweeney hates linux so that’s why I prefer Steam over it. Even though Epic gives people free games, the games were always free anyway (unless you want multiplayer), I know you said piracy isn’t an answer though.

mp3, (edited ) do games w Do you play games over the holidays with your family?
@mp3@lemmy.ca avatar

Some retro-gaming with my son using two bluetooth gamepads and RetroArch on the Chromecast with Google TV.

Easy to carry in the luggage, and no Internet required.

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