bin.pol.social

bijuice, do gaming w New Rule announcement: Meme Monday's

How about creating a separate sub for that kind of content? It worked well for Reddit. They have r/games for discussion and r/gaming for memes and shitposts.

bermuda,

That would be a beehaw.org admin decision. It seems this decision was made by the c/gaming mods

bijuice,

I see. Well we could always ask the admins. I’d even be willing to contribute $5 for the logo of the new sub to get the unfunny memes off this sub 😂

chloyster,

Personally, I think a gaming meme community is too niche for our instance at the moment. Especially when our general jokes and humor community doesn’t see much posting. I would think this type of content could be posted there any day of the week

beehaw.org/c/humor

entropicdrift, do gaming w Good singleplayer games without any story?
!deleted5697 avatar

deleted_by_author

  • Loading...
  • DmMacniel,

    Jonas Neubauer did.

    GrimReaperCZ,

    Definitely doesn’t have any story, that’s for sure.

    BreadGar,
    @BreadGar@lemmy.ca avatar

    I mean they made a movie…

    elkaki,

    Tetris effect is insanely good for the music alone, and with ve the whole thing was an experience

    BreviusNominus,

    Came here to say Tetris!

    prole, (edited ) do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.

    If you’re enjoying yourself while you play, then the time was well spent. Like you said, try to remember that nobody is making you play every game you start to 100% completion, that’s an entirely self-imposed rule.

    That said, for me personally, the length of a game is generally irrelevant to whether or not I will enjoy that game. If I enjoy a game, I enjoy that game. If it’s long, it’s long. If not, cool.

    MJBrune,

    The big thing for me is that if I play narrative-focused games like immersive sims, I want to dive deep into those worlds, and that takes a certain amount of brain energy.

    variants_of_concern,

    Exactly don’t take that away

    laxu, do gaming w What type of game do you want to play that doesn't really exist?

    Something like RDR2 but focused on the life sim part. Instead of narrative driven game where your main action in the world is violence, go all in on the simulation part with actually working economics, job choices etc.

    I want to be a lumberjack hauling wood to the local mill via the river, not a bandit robbing every passer by. Also, I should be able to buy high heels from the big city store.

    DaSaw,

    I take it you’re okay?

    topz,
    tochee,

    There are roleplay servers for modded RDR2 online (RedM) where you can actually do this. I just started playing on one with some mates and it’s a player driven economy, so if people need wood they either have to chop it themselves or someone has to do it for them. I haven’t tried it personally but you start with an axe and there seem to be areas where you can chop wood. I just like wandering about picking flowers and saying yeehaw to people.

    CyberStien,

    Makes me think of Shenmue but with different theming.

    sub_, do gaming w What type of game do you want to play that doesn't really exist?
    • Sealed room murder mystery, with no quirky characters. And with puzzles that require you to wiki stuff.
    • RPG that takes place outside of western European / American / Japanese setting. I wanna see games that take place in Korea, India, Africa
    • RPG that takes place in a small city where you can interact with most people, a small open world like Kamurocho (maybe larger), but allows interaction with most people, instead of just handful of quest givers.
    • Igavania but with modern sci-fi settings. Shadow Complex exists, but that’s more metroidvania (no leveling up or equipment drops from enemies)
    • Flight simulator but for road trip. Truck simulator but with real world map data
    • Flight simulator but for underwater exploration, with real world data.
    • PS3 Africa, but expanded to more regions, more animals.
    • God of War, but other mythologies, e.g. Egyptian, Chinese, South East Asians, Africans, Polynesians, etc.
    Coelacanth,
    @Coelacanth@feddit.nu avatar

    Sealed room murder mystery, with no quirky characters. And with puzzles that require you to wiki stuff.

    It’s not exactly that, but have you played Return of the Obra Dinn?

    sub_,

    Yes, I love that game.

    Also Lucas Pope surprised me when he used Minnan / Hokkien / Formosan language in that game, it’s very close to my native tongue.

    But of course

    spoiler___ the game is less of a sealed murder mystery, more of a supernatural mystery. While I would love to see a realistic whodunnit, that requires you to research on physics / chemistry / actual real life tools, etc.

    Coelacanth,
    @Coelacanth@feddit.nu avatar

    Yeah, like I said it’s not an exact match, but if you hadn’t tried it I thought perhaps it would scratch that same deduction itch. Plus it has that Wiki element since a fair bit of clues are based around cultural and nautical history as well as languages and dialects.

    Not so much physics and chemistry, though.

    Mot,

    Polynesian for the original source of mana as a loan word would be cool. I also find stuff like Aztec would work really well for an RPG.

    If I had a wish though, it would probably be to make a scaled down world that samples most of the historical cultures of each continent. Then do something where quests need you to do a bit of syncretism to solve them.

    dabaldeagul,
    @dabaldeagul@feddit.nl avatar

    For ETS2 and ATS there’s Promods, which I believe mostly emulate the real world. I don’t know how accurate they are, though.

    tombuben,

    ETS2 and ATS work both really well as road trip games, though they’re both in 1:19 scale afaik. Promods don’t change the scale, just add massive amounts of new content to it.

    I regularly play multi-player convoy with my friends, where we just set up a spotify playlist that we sync through discord and cruise around.

    dabaldeagul,
    @dabaldeagul@feddit.nl avatar

    Ahh, I haven’t used Promods (missing one dlc lol) so didn’t know about the scale thing. The games are definitely very chill to drive in though.

    LoamImprovement, do gaming w Gaming laptop or handheld PC?

    The ability to pick something up easily, make some progress, pause it, and resume quickly at the next available window appears the best way to go.

    Then you want the steam deck. This thing is powerful enough to run elden ring at a pretty stable 30 FPS, sometimes even up to 60, while being portable enough to fit in a backpack. I take it with me on business trips and it’s perfect for flying, bussing, wherever, with the caveat that you want it plugged in more often than not - the battery life is a little on the low side for those high-impact games.

    soyagi, do gaming w Stray really disappointed me. I want a real cat game.

    Although it features foxes rather than cats, Endling: Extinction is Forever ticks a lot of your boxes.

    For something less survivally you could try Catlateral Damage: Remeowstered.

    PonyOfWar, do games w A cool feature/mechanic you want to see in games again

    I was recently discussing Farcry 2 with some friends and how cool the fire spread system was - And how it essentially was never used again after that title.

    In case you didn’t know, Zelda Breath of the Wild and Tears of the Kingdom have a very similar fire spread system.

    justdaveisfine,

    Oh that’s true, I did forget about that one.

    lastweakness,

    Future far cry titles did also have the same fire spreading system, just toned down since they’re not set in very dry places.

    Drusas,

    What is said fire spread system?

    ordnance_qf_17_pounder,

    When a fire breaks out on grass, it spreads like it would in real life. In FC2 you could watch a small flame spread and become an inferno. It was awesome. Games don’t have anything like that these days.

    jacksilver,

    It’s 2D, but the fire mechanic is pretty fun - Wildfire

    londos, (edited ) do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

    Local server

    Edit: or any server

    chunes, (edited ) do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

    A way to start a fresh save. Or better yet, allow multiple saves/profiles. I’ve lost count of the number of times I’ve had to search online for where save files are located and delete them myself.

    And if it’s a Steam game, you also have to worry about cloud saves undoing whatever you did. Please, just make it simple for players to do this.

    asiago,

    for that matter, why can’t we ever add a note or a tagline to save files? too many rpg’s and console rpgs have multiple save slots, multiple endings and all that other added content jazz, but no way to internally identify the save files that matter?

    chunes,

    For real. Especially if there are settings that permanently and drastically alter the game that you select when you start.

    coriza,

    Om that note, see the save-tree would be nice. So you know when saves diverge and such.

    CompactFlax, do gaming w 8GB ram, now only €200!!

    Does this mean app devs will finally stop using electron and related to build the world’s least efficient UI?

    I can always hope!

    CubitOom,
    @CubitOom@infosec.pub avatar

    No, it means they will use LLMs (AGI™) to rewrite new electron apps from the ground up with exciting new breaking changes each release. You will have to schedule hardware updates at a yearly bases if you want to make use of your software subscription. Luckily, they will offer a hardware subscription which only costs twice as much as it should, it will come with insurance which will never be redeemable for the low cost of $30 a month.

    PabloSexcrowbar,

    This is my hope. There are so many cross-platform GUI toolkits out there that are orders of magnitude more efficient than electron and nobody uses them. It’s not like GTK and Qt are difficult to learn. In fact, I find them easier to wrap my head around than a lot of the JS nonsense out there.

    CompactFlax,

    I have bad memories of apps built in qt but that was decades ago, and my objection is visual.

    JavaScript, despite any popularity, is a trash language for an application that runs outside of a browser

    PabloSexcrowbar,

    I suspect that your visual objection may be similar to mine, but over the past several years of being subjected to electron trash, using apps written in Qt kind of reminds me now of a simpler time. Nostalgia is a powerful drug, isn’t it?

    That all being said, I do find myself preferring the look of GTK apps lately, in spite of the rather controversial direction their design has taken.

    Xylight,
    @Xylight@lemdro.id avatar

    You will enjoy your 20 MiB react next.js chromium dompurify leftpad 400ms ITNP lazy loaded 50 external server website. This is not a request

    thesohoriots, do games w What game is a guilty pleasure of yours?

    Deadly Premonition. What a sloppy mess but damn it’s fun.

    Theprogressivist,
    @Theprogressivist@lemmy.world avatar

    Just looked it up and looks right up my alley. Especially with the Twin Peaks vibe. Gonna look into this one. Thanks!

    simple,
    @simple@piefed.social avatar

    shame the sequel was so tedious and dull. Somehow they found a way to make the first one look like a masterpiece in comparison

    Montagge,

    A sloppy messterpiece! I love Deadly Premonition! Highly recommend if you want some fantastic nonsense!

    Skullgrid, do gaming w It feels good to support
    @Skullgrid@lemmy.world avatar

    I bought a 2 hour long indie “experience” at 67% off.

    No regerts. I am barely making ends meet and feeding a child and wife.

    Devial, (edited ) do games w Gaming Pet Peeves

    Games that don’t allow you to pause and skip cutscenes.

    I don’t want to have to miss half of the cutscenes just because someone interrupted me or the phone rang or something half way through. Alternatively, when I’m on my 23rd replay of a game, I do not want to have to sit through every cutscenes I already know by heart.

    Oh, and modern games that allow manual saving at any time, not having any kind of regular auto save (looking at you here BG3).

    If you’re fine from a gameplay pov with having the player save whenever, then there’s really no good reason whatsoever to not have one or two auto save slots that get saved every 10-20 minutes or so, at least as an option in the menu. ESPECIALLY in open world games (like BG3…) where you can easily go literal hours at a time without hitting a checkpoint save. And yes, I am still salty over learning about BG3’s lack of regular auto save when I lost like 2.5 hours of progress on my first run.

    Soggy,

    I do not want to have to sit through every cutscenes I already know by heart.

    Forget it, there’s no way you’re taking Kairi’s heart!

    flamiera,

    I wanted to love Monster Hunter World, but jesus, I could not skip anything on it.

    demonsword,
    @demonsword@lemmy.world avatar

    Games that don’t allow you to pause and skip cutscenes.

    This is the main reason I cannot replay Valkyrie Profile

    slazer2au, do games w We have one at home

    Reminds me of the OG Xbox controller.

    tiberius,
    @tiberius@lemmy.ca avatar

    Using the white and black buttons on the Duke without moving your entire hand nets you an achievement.

    aeronmelon,

    Everyone forgets how big that sucker really is.

    https://lemmy.world/pictrs/image/51c951ee-42e8-437a-ae91-a8b24175f878.jpeg

    And how it was a blatant copy of the Dreamcast controller.

    atomicbocks,

    Because the Xbox was built in secret while Microsoft and Sega collaborated on the Dreamcast. It’s actually somewhat compatible with Dreamcast games but MS never wanted to allow that feature.

    Also the Duke is the only comfortable controller I have ever used.

    SCmSTR,

    If you really digest everything Microsoft does, it’s all stealing or acquiring and making worse.

    altkey,

    The logo circle is so big and vulgar it looks like a fake gucci bag. It’s great they got rid of that.

    Buelldozer,

    I really liked The Duke. It was one of the first controllers that actually fit well in my large adult size hands!

    uninvitedguest,
    davidgro,
    ChicoSuave,

    The smaller (now regular) 360 controller killed those black and white buttons.

    sugar_in_your_tea,

    I miss them. But I guess I’m in the minority on that one.

    Whostosay,

    It just moved them, and I’m glad they did

    GraniteM,

    The Dreamcast controller is ugly as sin but surprisingly comfortable to hold. It must have the widest delta between looks and ergonomics of any controller.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • krakow
  • fediversum
  • NomadOffgrid
  • test1
  • FromSilesiaToPolesia
  • Psychologia
  • Technologia
  • esport
  • niusy
  • rowery
  • MiddleEast
  • muzyka
  • ERP
  • Gaming
  • Spoleczenstwo
  • sport
  • informasi
  • tech
  • healthcare
  • turystyka
  • Cyfryzacja
  • Blogi
  • shophiajons
  • retro
  • Travel
  • gurgaonproperty
  • warnersteve
  • Radiant
  • Wszystkie magazyny