Outer Wilds and Hollow Knight share the spotlight for greatest games of all time. Both are as close to perfect as it gets.
Bastion gets an honorable mention. Not sure if SuperGiant Games is considered indie anymore, especially now that Hades hit big, but I love their early work.
I’ve really enjoyed playing Tails of Iron (metroidvania with a focus on learning bosses attacks) lately. For programming games, I really liked Shenzhen IO (You create hardware with something resembling an Assembly language and a printable manual) and Human Resources Machine (drag and drop assembly programming)
I also have a soft spot for anything from Ska Studios (I maed a game with zombies in it, salt and sanctuary, salt and sacrifice, dishwasher, Charlie murder, and a bunch of older games that are probably not playable anymore)
Also looks like everyone else forgot to mention the great game that is Undertale as well.
I’ve never played so I’m not sure what the systems are. Is that video not showing someone complete the level? Is it the level creator having to prove it is solvable to submit it?
The second video with ThaBeast explaining the level shows the creators upload video yes. The level creator must beat the level for it to get uploaded to the servers. So in this case uncleared means a level not cleared by anyone other than the creator.
What metric are we using? The developer whose games I like the most? The developer who treats their employees best? Or treats their customers best?
Valve has produced mostly bangers, seems to treat customers well and is by all accounts a great place to work. They’ve also been pushing development for gaming on Linux. Hard not to go with them, even though it’s debatable whether they could be classified as a game developer anymore. But that’s fine.
Remedy deserves a shout-out for sticking to their guns, and continuing to produce weird artistic games that push the envelope in the AAA space.
I’m not as high on BG3 as most people (though it’s obviously a great game), but Larian also belongs in the discussion surely. I only ever hear good things about them.
Finally, the developer who inspires me the most is probably Lucas Pope. I love his ability to think outside the box and find entertaining gameplay loops in seemingly mundane things, but moreover I am just so impressed by how multitalented he is. I still can’t believe Obra Dinn was a one-man production. I love his artstyle and the music he makes as much as the games themselves.
I think klei may be my favourite studio. They create amazing games that are all truly unique but backed by strong game design concepts.
Mark of the ninja - great 2d stealth game were most games in the genre are 3d.
Invisible Inc - great turn-based Rougelike stealth game.
Don’t starve - probably one of the best survival games out there that relies on clever resource management rather than combat
Oxygen not included - a base building survival game, that is well designed to ramp up difficulty with the long term needs of your base
Griftlands - deck building game with a charming plot and interesting mechanics.
Each game they output is truly unique and interesting experience with some really clever design choices, but I think the point they became my favourite studio is when I read their article on Intrinsic vs. Extrinsic rewards to appreciate how well thought out their games were.
As much as I love the 2nd game, my biggest gripe is that there is no way to replay missions without having to replay the game. Don’t know if there any any ways to replay them any other way, which is more annoying than anything. Other than that, definitely recommend it, alongside the first and third game.
Look on Steam for Steam Deck Verified and Steam Deck Playable titles. Start there and see what your integrated graphics are capable of. If it’s a recently purchased laptop with an AMD APU in it, you should be able to play just about any Steam Deck Verified or Playable game, most likely with reduced settings and resolution.
Portal and Portal 2 are excellent “introduction to gaming,” games. Memorable, fun, funny, and most importantly the entire game teaches you the skills needed for a large percentage of other games.
Factorio, Satisfactory, and Dyson Sphere Program are all good factory building games.
Terraria and Minecraft can be surprisingly engaging with multiplayer.
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