The images are too compressed, so I can’t really make out what they say. I’m guessing that EA finally updated their outdated Denuvo implementation, making it much tougher to crack now
i did use dlc unlockers to play a multiplayer game, and nothing ever happened, and i uninstalled after i get bored with it. But it might not work on Stellaris.
Been playing Smash Bros Ultimate on Switch. On the PC side of things, GOG has a YUGE sale and I bought whole a lot of old games: Tomb Raider Underworld, Pandemonium 2, Lords of The Fallen, Runaway, Disney’s Hercules and a lot more. I played Pandemonium on PC as a kid but never touched the sequel. As a kid Disney’s Hercules movie was my favorite and my siblings told how I was obsessed about it, and I played the game a little bit back then. Lords of the Fallen seems to be a Dark Souls clone but with a smaller budget.
I tried, but the first days with the long queues were unplayable. Then queue got better, so I could actually play, but the game bugged out after 30min and I had to restart… I will check back in a couple months and play Starfield in the meantime.
Other than that the coop missions were real fun and I’d really like to play. But my time is limited and I decided to spent it otherwise.
Using Koalageddon or CreamAPI should work fine as long as you don’t have to download extra content manually. I’ve used it for years in multiplayer games and never had any issues.
I build a lot of tools like that and the first thing I do is to go to the developer tool in my browser and observe the network traffic. When you find the resource you’re after you scroll back and see what requests resulted in that URL. Going from those requests you figure out in the original static HTML document and resource, which parameters are used for the construction of the URL, that might require reversing some javascript, but that’s rare. After that you’ll have a pretty good idea how you obtain the video resource from the original URL. Beware of cookie set by the requests, they might be needed to access the next requests. For building my tools I use Perl or sometimes just Bash or a GreaseMonkey userscript to fetch and parse the urls and construct the desired output.
Same, especially when they even charge us for the privilege. Maybe I give it a try once it's actually f2p, and hopefully some of the kinks get ironed out by then as well.
i’ve been very happy with www.teamos.xyz. It’s (at least in part) a torrent tracker, and I’m not sure if it considers itself public or private, but I’ve found most of the software I’ve ever looked for there. You’re probably not gonna be as lucky if looking for niche stuff, but it’s worth a shot.
My two major issues with the fame are how clunky and stiff the combat feels, and how awful the UI is on PC. Animations don’t let your attacks move with the camera far, so you end up attacking in the same direction even when you’re trying to track something to your side. This feels really bad with niss’s ult, because you need to wait between each dash to let the animation reset and give you the direction you actually want to go through.
The UI quite frankly feels like it was made for a phone. Every single choice requires you to hold the confirmation button, the interface itself looks scaled up too much, and the preview model for weapons and characters tends to bug out.
Would you tell me what games you have as a point of reference that the combat feels stiff and clunky? I think I generally play games with similar kinds of pacing so I haven’t personally noticed anything. It’s not as fast, fluid and flashy as say PSO2 New Genesis, but I wouldn’t say it feels stiff or clunky to me.
Agreed the UI is awful though. There’s a lot of missing functionality too… like there’s just no way to manage echoes in their own screen.
The combat feels like it could have gone either stiffer and chunkier like monster hunter or much lighter and responsive like warframe, but it chose the worst of both worlds. So right now you primarily use normal attacks, but they don’t have a lot of weight and locks your character into position and attack angle. The skills feel great in terms of weight (stagger, damage, flashiness, etc) but the cool downs spread them very thin early on, so you are mostly attacking normally.
I actually don’t like PSO2NGS combat for a similar reason, they lock players into a combo or attack pattern in a game that is all about movement and jumping around.
Jeżeli pasuje ci angielski, to ciekawym zasobem jest ta strona; thefitness.wiki
Nie jem zwierząt ani mleka, coś tam czasami potrenuję, powspinam się czy intensywnie pochodzę po górach. Moja filozofia w zakresie diety jest taka, że białko raczej ciężko przedawkować i jeśli trenujesz na pewno potrzebujesz go jak najwięcej. Nie znam się (!!!), ale dla nadwyżki przy treningu/intensywnym wysiłku celuję żeby mieć dziennie do 2krotności masy ciała w gramach zjadanego białka (też dlatego, że deklarowane na produktach jest przeważnie zawyżone). No i zróżnicowana dieta jest absolutnie kluczowa. Nie mam głowy do liczenia kalorii i jakichś fikuśnych testów, staram się jeśli możliwie różnorodnie, zawsze możliwie dużo zieleniny i w miarę możliwości świeżej.
This is only true sometimes. Some crackers will change the save location for some games, and the location where the save will be stored is entirely dependant on how the cracker has removed or emulated the DRM. I’ve also had the pleasure of the crack-save not being compatible with the genuine-save, meaning I couldn’t transfer my savedata after purchasing a game. Though I don’t know how frequent that is.
I don’t know how it works for this particular Cyberpunk crack.
Yes and no. If you get the DRM-free GOG release directly, you would not have this problem. Since this person stated they used the DODI repack, they’re now dependant on which release DODI used for his repack, since it may well be a Steam or Epic Games release.
I quickly looked it up, and the repack is based on the InsaneRamZes release, which in turn is based on either GOG or EGS, depending on which forum post you go by. So I’m not 100 % sure what’s actually being used here. According to the PCGamingWiki, there’s no difference in save location between the different stores, so best case scenario, OP can simply update the game to V2 and everything should be picked up.
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