XeroxCool

@XeroxCool@lemmy.world

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XeroxCool,

I can’t explain this one, but I’d like to offer some other identifiers used. When searching for likely planets, they observe stars for wobble in their position. Large planets like jupiter and Saturn have some hefty pull on our own star. The common orbital point between them, called the barycenter, is still inside the sun, but their great distance apart pulls that barycenter closer to the edge of the sun. Our sun has a pretty notable wobble as a result. That’s the kind of thing they look for elsewhere. If there’s no other star causing the wobble in a binary system, then it must be a planet pulling it.

By estimating the mass of the star by various observations of color, brightness, and brightness variation, they can do some “easy” algebra to calculate the size of the affecting planet. From there, they can scan for radiation frequencies in the darkness where they think a planet is sitting. Water has a frequency, hydrogen has a frequency, oxygen has a frequency, helium, etc. By stuffing objects close to home, we can extrapolate that info and apply it to further objects with some confidence. This is how organic compounds were discovered in Venus’ atmosphere.

A lot of it is based on what we have at home, meaning we’re largely looking for what we have and then identifying it as the same. There is uncertainty about some details, but that’s how it always goes with science. It’s always being updated. It’s takes a lot of creativity to imagine what else might be out there and to devise how to look for it. Black holes are a pretty notable example. Since they’re not observable directly, what do you look for? Well, you look for other things being eaten and hope the matter is hot enough to throw a lot of radiation. 80 years ago, they were just an idea. Now we have images of a few galactic-center black holes. Some have been observed free floating through space by distorting the apparent position of stars behind it. Do we absolutely know it was a black hole? No, but that’s what solid theories can identify it as given the darkness and huge mass required to cause that kind of effect. But, as a result, estimates for dark and cold objects vary greatly because they’re the hardest to observe. There’s talk of finding more “hot jupiters” than expected, but it’s totally valid that maybe wevre just missing the cold Jupiter’s because they’re hard to see.

We keep looking and we keep writing it down.

XeroxCool,

Why do people always feel like their inexperience on a topic is relevant?

Probably to politely invite contrasting opinions and experiences from people in the field

XeroxCool,

The number of galaxies present in JWST images always makes me want to puke

XeroxCool,

Existential crisis about how every narrow image shows 100,000x the amount of matter and bodies that I already can’t conceptualize from just our own galaxy

XeroxCool,

Need some help? I know of some body snatcher groups that exist out there but I’ll offer my own help. I can’t promise it’ll go swimmingly, but I’ve at least beat the queen (in a group of 5)

XeroxCool,

I have such mixed feelings about all the time I spent with my cameras during the event. By time I realized I had no practice with the camera and eq mount for daytime use, it was cloudy the whole time at home. Totality is not something you can reasonably practice anyway. So yeah, I have a few cool totality pictures with varying detail and a couple hundred showing the partial phases… But for what? They’re not as good as many other amateurs, let alone professionals. If there was ever a time to deal with the hassle of raw photos, it was then. Part of why I gave up on most astrophotography is because the best I could possibly do is simply match it to scientific equipment. It’s cool to do it, but there’s no personalization. Instead, I look more for nightscapes or wide angle really detailed starfields. I’m still conflicted as to whether or not I experienced it properly. I got to show the pics to some people passing by after, assuming I was the go-to person for info on what they experienced, something I love about night time astronomy, but those aren’t such time-limited events.

I’ll probably revel in memories whenever I actually flip through the pictures. But, personally, I don’t think it was worth spending so much of my time getting pictures of a black hole in a black background rather than just letting my mark 1 eyeballs observe the hole in the blue-fade skies.

However, the one piece I absolutely would bring every single time again is binoculars. Maybe that’s why I feel like I didn’t see the eclipse. The view in my 10x binos was so incredibly detailed, the memory matches the stacked and tweaked pictures. I could see more than just the big laser-don’t flare on the bottom, I saw at least 3. Just unreal, no sight in my life before could explain it. A cartoonishly large corona with a black hole in a black background. Maybe I just couldn’t comprehend.

The light effects near totality were certainly something to experience. Decades of experience being in sunlight just didn’t jive with what the sun was doing then. It was more akin to a distant white streetlight rather than a sun. It dimmed and crisped shadows unlike a sunset by not turning orange and blurring of the edges.

I’m glad you had the emotional experience I was expecting to have.

XeroxCool,

To potentially save you the confusion I had, the next popular one in North America will really be 2045. They’re both in August, but the 2044 TSE is a relatively short, northerly event with totality ending in Montana at sunset. Meanwhile, 2045 is more akin to the 2017 path, passing from California to Florida.

XeroxCool,

This is the kind of thing where even if kids don’t seem to really be interested in it, even if they don’t seem impressed, it’s such an incredibly rare and unique event (close enough to home) that they will always remember it. Maybe not to the point of thinking about it every week, but in the sense that every mention of solar eclipses, at the very least, will remind them of this one moment in totality with you. You can plant some seeds for interests without knowing what will take root while still knowing the seed stays there.

XeroxCool,

That sounds more like a normal population density representation. Everyone hears about CA or NY news because they have more significant national and global impacts, through number of affected people and volume of business. News about the state of Arkansas is less visible since it has less population than any of the major cities in the aforementioned states.

Despite that, I’ve seen plenty of coverage specifically because, compared to the 2017 American total solar eclipse, this one is more accessible to a vastly greater population: namely DFW TX and NYC. NYC has a longer drive, but the northeast is an incredibly dense portion of the country.

XeroxCool,

I only had MC3:Dub Edition, but it definitely set some permanent musical tastes in the way Tony Hawks did

XeroxCool,

What an unfortunate way to learn thinkgeek is defunct

XeroxCool,

Reminds me of when Betelgeuse, the orange upper star of Orion, went dim in 2020. Lots of amateur reports on its brightness, 3x per night, for a few months waiting for it to go nova. It settled down a bit before disappearing behind the sun for the season and came back just fine. It was kinda fun to monitor, but soooo many false alarms from people trying to call it first

XeroxCool,

Nova, not supernova. Novas happen multiple times. Supernova do not but it doesn’t say supernova. Soon, as in within the next 6 months since its following a cycle that happened about 80 and 160 years ago.

XeroxCool,

1R2 gang. Non-pro for me. The battery isn’t great but the convenience is exactly what I want in a Keychain flashlight. Dim is all I need for a whole room when dark adapted, bright is all I need elsewhere. It’s so nice to have a focused beam compared to the flood on my phone. And no touchscreen whackness or concern about dirty hands, just twist and light.

XeroxCool,

I played amnesia exactly once and still haven’t brought myself to replay it. I tried a year ago (originally played in 2012) and, while I admit I didn’t give it much effort to relearn the mazes, I didn’t feel too motivated still remembering most of the plot and of course the finale.

XeroxCool,

For me, it depends how much of the game is story-driven, how long a campaign takes, and how dynamic the gameplay is. I’ve never replayed an assassin’s creed game (from 3 thru Odyssey), but rank them highly. I consider racing/sim games “replayable” in the sense that I never finish the absurd number of championships but will binge them for a while as I buy more dream cars. Similar story for battle Royale/arena/non-story games like rocket league or fortnite. My most-replayed game series is Ace Combat (4-7), but that’s because the campaign is only about 5 hours typically and offers more variation in gameplay along with attainable medals. Puzzle games like Portal 1/2 or The Turing Test offer replayability to me because I never really remember all the tricks to the puzzles, but that’s like 5 years between replays to not spoil the entire story.

This is also driven by having less time available to game. I wish I could learn 2 games every week but a good gaming week has 10 hours of gameplay for me. It’s usually less than 5. So there’s a little more motivation to play something familiar so I can start having fun faster. Ironically, Elite: Dangerous is a comfort game despite the common complaint of its complexity. Some PS2 era games come to mind

Ancora Accelerates NS [Norfolk Southern] Takeover Attempt - Railway Age (www.railwayage.com) angielski

From the document: “The bottom line is that it is time to actually move Norfolk Southern forward. Moving ahead starts with identifying the right destination. Our slate and proposed management team believe they have the experience and strategy required to turn Norfolk Southern into a safer, more sustainable railroad that is...

XeroxCool,

They’re full of shit. It’s a short-term boost to stock price via slashed operational costs. They’ll bail as soon as the momentum starts to derail. Improving safety doesn’t start with reducing maintenance resources. Precision railroading is a scam that investors buy into because it sounds good on paper, but keeps proving to be a disaster when all the minor shortcomings stack up into a collapse of performance - every sick day, every repair delay will cause a larger ripple than before. Safety isn’t lucrative in the short timeline of a pump and dump.

XeroxCool,

I think I have 15 of those flashlights now. Several reds for astronomy, several whites stashed around in cars and backpacks, a few uv, and a blue and green because why not. My EDC is an olight i1r on my keychain since it’s smaller, rechargeable, and only needed randomly, but those compact AA lights are so convenient either when packing for an exact activity or using in an emergency. I store them with rechargeable batteries but like that I can use a standard battery on the fly too, if needed.

For everyone else, they’re generic flashlights I find on ebay. The head is focusable (o-ring slider) from a 60+° circle with smooth output down to some very tight beam that projects the grid lines of the LED chip - and a hair above that focus you can project just the lead wire. Half-pressing the tail button switches between bright/medium/dim/strobe.

XeroxCool,

Since time and speed are relative, to have 1 Earth day on the star and see 72 years on Earth, it’d simply be a speed multiplier of 72*365.24= 26,296.28 times faster. Our solar system orbits the galactic center at 250km/s or 0.0008c, so ~26k times that puts it at nearly 22c relative to us. So no.

But quite frankly, there must be a way to be a slower observer. Earth’s orbital speed is about 30km/s (0.0001c) so that drops the product way down to 2.6c. And while the Parker Solar Probe holds the record for the fastest man made object at 0.0006c at its closest solar approach, it actually took a lot of energy to slow it down to get it to the sun and stall it’s orbit. Otherwise, it’d just orbit it the same as the Earth. It slides out to a Venusian distance from the sun at apogee and drops to 12km/s, halving the differential requirement to +1.2c. But if everything is relative, how do we even determine where 1c is and know it’s so definitively impossible to reach? I don’t know, I’m starting to have an existential crisis. Maybe time just keeps dilating and simple addition/subtraction doesn’t apply for appreciable values of c so you have to start multiplying in decimals.

XeroxCool,

Elite: Dangerous has lots of players that complain all day and play all night. Probably EVE too

XeroxCool,

It proved it’s ass off because it thought maybe, just maybe, if It analyzed one more good rock, we’d let it come home since it’s original mission was only supposed to be 30 days.

XeroxCool,

Mars is inhabited by robots, but the Moon is inhabited by tardigrades because China crashed a lander.

XeroxCool,

Wrong country and wrong outcome, I really nailed it. Given how hardy they are, I can’t say I’m convinced they’re all dead. Not that they’d actually be active without air and water

XeroxCool,

The mechanic was developed for AC3 so I’d say they successfully made an entire 4th game revolving around it

XeroxCool,

I played AC:Oddyseey in 2021 and am currently playing through AC4:BF now for the first time. I’ve been wondering if the Ody ship mechanic was as great as I remember of if it was just a nostalgic feeling having it for the first time in the tail of Origins and throughout Odyssey. Sounds like it was actually great. Not-true-to-AC argument aside, Ody was an excellent game as someone who started on Unity.

I do recommend AC4: Black Flag as a pirate game. It does take a fair amount of somewhat normal AC gameplay (and Ubisoft side quest trinket distractions) to get enough upgrades to the ship to feel like a real pirate of the Caribbean and not just a poop deck swabber, but my ship is nearly maxed at ~75% story completion. I make sure my wanted level stays maxed so the pirate hunters chase me in level 60 men’o’war every time it loads me at sea. Two types of side cannons, forward chain cannons, rear fire barrel mines, long range mortars, front ram, and the option to board disabled ships for swashbuckler combat to gain different rewards. Plus a little tabletop smuggling across the Atlantic with turn-based sprite battles for a laughably insignificant amount of money compared to the work it takes to capture proficient ships.

XeroxCool,

It’s amazing that 10 years after launch, Elite Dangerous is still running (online only, but has solo mode) and still has an active community. We can argue about how shallow the gameplay is, but for some of us, it ticks the right boxes. It’s just like the point made in the article - sometimes you have to use your imagination. It’s not a story game, it’s just open and you do your own things, same as it always was. And the sound design, that’s the real treat.

I’ll have to look for the Moxon station.

XeroxCool,

FPS isn’t big for me so I just bop around looking for bio signatures. I feel the FPS portion parallels the flight portion the same way. It is flat, it is vast, it is a grind. That’s part of why I don’t do any FPS combat. I do wish it had better immersion, more features to FPS at least on some core planets and of course giving depth to the stations (since it’s copy and past) but I do also wonder if that’d really be worth it. The game takes long enough to travel as it is, so do I really want to also have reason to walk through a place for hours? My headcanon for not having any depth on planets is because the depth would all be located on terraformed planets. We’re barred from that so it works well enough for me (with suspension of belief). But they have such smooth transitions between instances that it doesn’t seem like an integration problem, just an effort problem for a waning game.

XeroxCool,

I think the heavier elements exponentially speed up stellar death. In part, the fusion of elements makes the core denser and denser each step of the way. Going from hydrogen to helium is twice as dense, but helium is still a good fuel so it isn’t an issue. As fusion continues through carbon and oxygen, it shrinks but still burns. Iron is the tipping point though because it doesn’t work as a fuel at all - it triggers a core collapse, the surface falls into the void, and everything heavier than iron is instantaneously fused and thrown into the universe.

So I would guess the lesser abundance of heavier elements early on delayed that process compared to today’s standards. Sort of like making a snowman in fresh powder and having to melt/wet the snow to make it pack vs having a little rain and higher temps after the powder to wet it

XeroxCool,

Are those… Philips screws? Looks like maybe two dots indicating JIS (shallower angle, less cam-out, and #1 cause of stripped screws on Japanese motorcycles) but I’d really like to know why a hex or torx screw wasn’t used

XeroxCool,

Do you wear jewelry? Do you have a nice watch that tells time just as well as a casio? Does your car feature upgraded wheels or upcharged paint? Have you paid more for fancy curtains when basic ones do the same job? Have you repainted a room just because you wanted a different color? Art, collectibles, novelties? Video game cosmetics are valuable to anyone who wants to express themselves the same as any other real life cosmetic. It can be especially important to young people who don’t have other avenues.

That being said, fortnite is predatory as fuck and is one of the worst offenders for addictive design, FOMO engineering, and maximizing DLC purchases. It’s what the annual sports games wish they could do. It’s what CoD started to do. It’s fueled by social media and by glimpses of random players in each match with the latest skins.

XeroxCool,

Subsequent playthroughs of Ace Combat 4, knowing the full story of Yellow 13 and 4 with the Spanish guitar accompaniment (even though blah blah war crimes etc). I guess because I know I did it while jamming to rock ballads with qaam spam. Mihaly of AC7 was such a weak arc by comparison.

Assassin’s Creed Unity in the post-Templar part, my 3rd experience with Ubisoft avoiding happy endings but my first Assassins creed

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