bethesda.net

ShustOne, do gaming w Get the full tech rundown on the enhanced Quake II
@ShustOne@lemmy.one avatar

I’m ready for the nostalgia field trip and getting my butt kicked in multiplayer just like the old days

northendtrooper, do games w Starfield Launch Details, PC Specs & More

That seems really low for recommended. Guess they really built it for consoles before PC.

Patariki,

Starfield was originally planned to be released 2 years ago. But when Microsoft took over they gave Bethesda another 2 year development time, which they mainly used for polishing if you believe the talk about that. In that case it’s not surprising that the requirements are more comparable to games of 2 years ago instead of current releases.

Brazzburry, do games w Starfield Launch Details, PC Specs & More

Is ssd required even a thing? I mean sure it’s faster but… Only?

Russianranger,

I’m probably thinking yeah. I mean, you could probably get it to run on HDD, but I’m thinking that if Bethesda created this game similar to their others, there is a boat load of cells per planet/in space and it would be way more than what you would load into the RAM, so SSD will significantly reduce load times.

But that’s just me spitballin too

gila,
@gila@lemmy.world avatar

Kinda sorta required if you want to stream assets from storage, an approach taken by many modern games. Might not be absolutely necessary depending on your setup / game settings. BG3 also said SSD required but there’s a “Slow HDD Mode” in the settings anyway, which I believe just shifts more of the streaming burden to RAM/VRAM. If you played on a HDD without enabling it, I guess you’d expect to see inconsistent pop-in as individual assets try to stream in faster than your storage can read. But playing with it enabled might also cause performance drop if your RAM/VRAM was already close to full utilization with the setting disabled

whataboutshutup,

With the way they reused, dynamically loaded assets before and tried to keep world seamless, they’d probably load\unload parts of these 125 Gb a lot, with this 16 Gb RAM requirement no less. They test it with SSD and make it so it doesn’t have microstutter and loading problems on their target machine. Or, god forbid, loading screens when walking outside, like it was in TES3; or TES4 banning levitation and loading complex cities as different locations that won’t work in a space sim etc etc. BethSoft had many problems with it already. I doubt it’d refuse to work, but if they build their game around it, the result is unpredictable. Bet, it’d load low-res LOD textures and only then replace them with okay ones. That’d probably ruin the spaceship landing – one of the, possibly, most demanding and visually sweet parts of the game. It looking great is their baseline here.

CitizenKong,

It will likely still have loading times hidden behind unskippable animations. (See the door opening animation in the gameplay reveal.) You’re going to need an SSD to make that work.

whataboutshutup, (edited )

It could make a sci-fi thriller.

be me

a star traveler

opening a door

there’s black hole

opening another

black hole

opening a fridge

yes, you guess it

black hole

conciselyverbose,

HDDs have been holding back what you can do in open worlds for a while. It (and the PS5 specifically having an extra emphasis on hardware decompression to amp it up further) was the thing I was most excited about for current gen consoles. There were a lot of rumors that PS4 Spider-Man had to cap web slinging speed to allow the HDD to keep up, and we'll see what the movement options are in Starfield and how ships work (unless we know already and I haven't seen it), but even the jet pack boost thing could seriously strain loads in denser areas if it allows enough movement to feel good in opener spaces.

dan1101,

It’s going to depend on a lot of things, like how much system and video RAM you have, what you have running in the background, etc. I think it could be viable running on HDD under good conditions, but I remember needing to install games like Planetside 2 to SSD to stop the stuttering as you move around the map.

Bye, do games w Starfield Launch Details, PC Specs & More

They say 1070ti… will my 980ti run it??

Also I hope it runs on Linux

Cavemanfreak,

Someone said that those specs are for 1440p, so I still have hope that my 1060 6GB can handle it at 1080p.

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

That’s the part that they always leave out 😡

narc0tic_bird,

A 1070 Ti is quite a bit faster than a 980 Ti. It also has 2 GB more VRAM. So hard to say how well a 980 Ti would run Starfield.

BlinkAndItsGone, do games w Starfield Launch Details, PC Specs & More

The specs are exactly the same as the ones that have been up on the Steam page for weeks/months, in case someone was wondering if they’d changed.

dan1101,

I’m gonna run it on a 1050Ti, we’ll see what happens!

Call_Me_Maple, do games w Starfield Launch Details, PC Specs & More
@Call_Me_Maple@lemmy.world avatar

Whelp, it looks like I’m going to be CPU bottlenecked.

FracturedEel,

I have an older i5… how do you find out what model it is without opening the case? Is it in system section in settings?

Apex_Fail,

Device manager will tell you the generation and model

TastyWheat, do games w Starfield Launch Details, PC Specs & More

Only a 2080 for recommended specs? Do they know they’re Bethesda?

Hyperreality,

Do you?

This game will run fine on a 2080, by the time it's been fully patched and optimised by the modding community. Honestly, can't wait till 2025 when I'll be able to play the finished game.

Tb0n3, do games w Starfield Launch Details, PC Specs & More

Reminder: do not pre-order video games. There is not a limited stock of bits and Bethesda will absolutely fuck up and fix bugs in a month. You can wait until you know it’s good or even for a sale.

How many games are in your backlog anyway?

dangerflakes, do games w Starfield Launch Details, PC Specs and More

Console details?

AProfessional,

Own an Xbox Series…

Kolanaki, do games w Starfield Launch Details, PC Specs and More
!deleted6508 avatar

Alpha Centauri +4.37LY

Man, this is some BULLSHIT. Why do the Alpha Centaurians have to wait so long?

radix,
@radix@lemmy.world avatar

Digital downloads only. The throughput is fine, but the latency is terrible.

BloodSlut,

BGS telling us how they really feel 😔

vlad76,
@vlad76@lemmy.sdf.org avatar

Stupid speed of causality.

tal, (edited )
@tal@kbin.social avatar

We still haven't established whether some form of warp drive is doable or not. Even if you can't move faster than light, if you can distort spacetime around yourself sufficiently in the right way, you can maybe get a functionally-similar effect.

https://en.wikipedia.org/wiki/Alcubierre_drive

The Alcubierre drive ([alkuˈβjere]) is a speculative warp drive idea according to which a spacecraft could achieve apparent faster-than-light travel by contracting space in front of it and expanding space behind it, under the assumption that a configurable energy-density field lower than that of vacuum (that is, negative mass) could be created.[1][2] Proposed by theoretical physicist Miguel Alcubierre in 1994, the Alcubierre drive is based on a solution of Einstein's field equations. Since those solutions are metric tensors, the Alcubierre drive is also referred to as Alcubierre metric.

Objects cannot accelerate to the speed of light within normal spacetime; instead, the Alcubierre drive shifts space around an object so that the object would arrive at its destination more quickly than light would in normal space without breaking any physical laws.[3]

The local velocity relative to the deformed space-time would be subluminal, but the speed at which a spacecraft could move would be superluminal, thereby rendering possible interstellar flight, such as a visit to Proxima Centauri within a few days.

Graphine,

That’s the problem though. While antimatter exists, which has negative mass, it exists only in small amounts, and you’d have to have a massive amount of it to accomplish such a feat. We’d need to find a way to create it.

And don’t get me started on the other problematic aspects of it, like space debris.

vlad76,
@vlad76@lemmy.sdf.org avatar

I love PBS Space-time

AEsheron,

Here’s the problem, you have to bend space the opposite direction it does from mass to make it work. For that, you need antigeavity. And the only way to make antigravity, is with negative energy. Which is a real thing that actually exists. Basically, the universe runs on averages. So long as a system averages to a number that works, discrete parts of it can have values that don’t make sense, so long as the rest of the system makes enough sense for the average of it to be sensible. So in a system that hovers around 0K, for example, it’s possible to have tiny fluctuations that occasionally dip to negative temperatures. The math gets weird, but generally it doesn’t matter, because those regions are too tiny and random to make any use of it.

But, theoretically, it is possible to harness negative energy. It’s been a while since I looked into it, but IIRC, the best theory is to basically concentrate an enormous, mind boggling, ludicrous amount of energy, and then at the very edges of that system you should be able to bleed off tiny bits of negative energy fairly reliably. But we’re talking civilizations that move stars tech here. I think the idea was for a giant ring, that would encompass our solar system, kuiper belt and all, and get it to spin. The amount if energy required to spin something that large is mind boggling, and that’s your high energy system, then along the surface you can bleed off negative energy. But even that would be an insanely tiny trickle of negative energy. Unless some new method of bending spacetime is discovered, Alcubierre is just unfeasible. However, this could be more practical for wormholes. But even still, likely looking at a microscopic event horizon for the giant ring, it would be for communication only. But at least you can still technically scale up large scale systems like this to theoretically make something large enough for a person to enter.

dan1101,

They barely know anything about the game at this point, they won’t expect it for several more years.

sl3dge,

A LY isn’t a unit of time…

Chailles,
@Chailles@lemmy.world avatar

Sure it is, hence why it’s called a lightYEAR. It’s the time that a year passes for one light.

beefcat,
@beefcat@lemmy.world avatar

I am disappointed that some people don’t seem to get this joke.

paholg,

Time doesn’t pass for light, though.

Chailles,
@Chailles@lemmy.world avatar

All I hear is that it’ll take one hell of a bird.

DulyNoted,

Ohhh, so that’s why he was called Buzz Lightyear!

Kolanaki,
!deleted6508 avatar

And a parsec isn’t a unit of distance but that didn’t stop Han Solo from completing the Kessel run in fewer than 12.

NuPNuA,

As naff as a Solo film was, they actually closed that plot hole and clarified he was talking about distance.

WldFyre,

That was actually explained back in the pre-disney EU, so it hasn’t been a plothole for decades. Solo just kept the existing explanation, which was pretty neat.

NuPNuA,

Didn’t realise that, makes more sense.

Tb0n3, do games w Starfield Launch Details, PC Specs and More

I will say once more. Do not preorder video games. It could be shit, it could be buggy, but what it won’t do is run out of copies. Wait until the reviews are out, or even a bit after it launches if you can. If you’re anything like me you have hundreds of games you haven’t played yet so what’s an hour or a day in the grand scheme of things.

pikmeir,

I was burned too bad with Cyberpunk 2077 that even though Starfield seems to be all right, I’m waiting until after reviews come out before I pick up a copy. That just means I wait a few more days to reduce the risk of more pain.

Lethtor,

Cyberpunk also seemed alright, even the reviews were glowing. Well, we all know how that turned out

DulyNoted,

Man I wish I could even get a consistent impression out of anyone. I’ve been scrounging for pre-release footage but Beth is being weirdly tight lipped about this one.

100% a wait for the reviews situation, the less they show off the more I worry they’re hiding something. Just a reminder to everyone, Fallout 76 was the last game they released…

Sneptaur,
@Sneptaur@pawb.social avatar

It’s a Bethesda game. It wouldn’t feel right if it were bug-free.

pancakes,
@pancakes@sh.itjust.works avatar

It wouldn’t feel right if it didn’t have the exact same bugs as the last 4 Bethesda releases.

Lesrid,

If anything is moving backwards through the air, you know it was bolted on to code for Skyrim’s dragons

WarmSoda,

The reviews have mentioned it does actually have an enemy that is this games dragon lol

Redditiscancer789,

A news article was released today that said starfield is the least buggy Bethesda game to date. Fluff but man that sure puts some expectations out there to live up too.

Sneptaur,
@Sneptaur@pawb.social avatar

I hope I will be pleasantly surprised then!

CoderKat,

Honestly, with how long it’s been in development, I can totally believe it. And sure hope so. I mean, it’s been so long and I’ve also been constantly thinking about how long it’s been since Skyrim came out (since it’s been publicly stated that TES6 was blocked behind Starfield). All that time has gotta mean something. And it’s not like Bethesda doesn’t have great talent. I’ve always got the impression it was all a matter of lack of time for the size of the game.

Neato,
@Neato@kbin.social avatar

It's also on Gamepass. You can play it instantly for a much lower cost to make sure it works. Then buy it if you still want later when it goes on sale.

Tb0n3,

Doesn’t work on linux

Squeak,

Linux isn’t officially supported anyway. That’s like saying it doesn’t work on PlatStation…

Voyajer,
@Voyajer@lemmy.world avatar

They’ve applied for steamdeck verification

Squeak,

Not through gamepass.

I love my Steamdeck, it’s great. But ultimately, most games aren’t originally designed to be played on there…

thorbot, (edited )

It does work on steam deck actually edit: you can downvote me but I’m not wrong, it works great through a browser

Tb0n3,

I was talking about game pass.

thorbot,

Me too. Game Pass works on steam deck.

Tb0n3,

Do you have a link?

thorbot,

Just google it you lazy sod

Krotiuz,

As far as I can see it's only streaming Xbox Cloud, so no they probably can't supply one

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar
tills13,

Self inflicted problem.

sheogorath,

Duh, the reason there’s Game Pass on PC is for people to stay on Windows. Microsoft saw the writing on the wall when Valve released SteamOS and scrambled for a way to keep people on Windows.

And it’s working for me (ノಠ益ಠ)ノ彡┻━┻

Send help.

Krotiuz,

We need a LSW to run the Windows store on Linux as a pacakge manager

rambaroo,

No, MS wanted to compete with PlayStation Plus. Linux constitutes about 2% of users on steam. MS doesn’t care about Linux gaming and steam OS is no where choose to being a threat to them.

Potatos_are_not_friends,

Give it some time. Valve is going to work overtime to get it Steam Deck compatible.

ComradeKeen,

I’m normally with you but the opportunity to play it on a long Labor Day weekend was calling my wallet to action.

scrubbles,
!deleted6348 avatar

That’s how I’m feeling… Reviews are coming in pretty positively. Can you pick it up on steam and play now?

oryx,
@oryx@lemmy.world avatar

Same, and with Game Pass it was just a $30 upgrade. The only stuff I pre-order is stuff I know I’ll like anyway - mainly Destiny expansions and TES/Fallout/Starfield. I’m gonna buy it anyway, why not pre-load it and play immediately?

rambaroo,

At least wait for reviews to come out, some are due tomorrow

DulyNoted,

Being downvoted for sense. What a world.

jwagner7813,

This is part of the reason why they chose the launch day

CitizenKong,

I agree completely and would like to add especially if it’s a Bethesda game. I can still remember waiting for half a year for Skyrim to be playable on PS3 after buying it on launch day.

NocturnalMorning, do games w Starfield Launch Details, PC Specs and More

deleted_by_author

  • Loading...
  • avater,
    @avater@lemmy.world avatar

    that was blizzard…

    Casey_Masterpiece,

    What esport is Bethesda involved in? I remember Blizzard doing that and it being a big deal, but don’t remember Bethesda.

    dudewitbow,

    Bethesda only has Quake

    rockerface,

    Apparently, you did forget what piece of crap company that was lmao

    Ertebolle, do games w Starfield Launch Details, PC Specs and More

    Don’t own an Xbox or PC, I’m going to wait until they decide milking money out of an old game > exclusivity and play with the future GOTY edition on a smart refrigerator or a Playdate or whatever other weird platform they repackage it for.

    Neato,
    @Neato@kbin.social avatar

    You reminded me it's not on PS5. The PC my partner (who might be interested in this) plays on can't handle this. So...guess we won't play it. Oh well.

    Potatos_are_not_friends,

    There was a weird window where Skyrim was like $6.

    Then Skyrim legendary went to $20.

    Hello_there, do games w Starfield Launch Details, PC Specs and More

    Ssd required?

    LoafyLemon,

    It shouldn't be a surprise. Games load assets on the fly to save memory, which would be terrible on a hard drive.

    Redditiscancer789,

    Not great for an SSD either since they have finite read/writes too.

    LoafyLemon,

    Solid State Drives have no read limits, only write limits.

    Redditiscancer789,

    Oh wow that made a ton of changes to my statement! Same difference.

    LoafyLemon,

    No it's not the same. Playing games, or loading assets causes no wear for the SSD.

    Redditiscancer789,

    Well that’s just not factually accurate. The accurate thing would be it causes so little wear and tear it might as well not count. But using ANYTHING causes wear and tear to build up eventually.

    LoafyLemon,

    Nonsense. NAND flash memory is non-volatile and can be read from indefinitely without wearing out.

    Redditiscancer789,

    You can’t read I said the SSD has more points of failure than the memory. And those points of failure go up the longer it’s used.

    LoafyLemon,

    You're being obnoxious, on top of being wrong. Please stop.

    Redditiscancer789, (edited )

    Lol yeah man, SSDs last FOREVER, they never break down do they? Are you seriously implying that?

    LUHG_HANI,
    @LUHG_HANI@lemmy.world avatar

    SSD has been a best practice requirement for a long ass time anyway. SSDs are cheap now.

    beefcat,
    @beefcat@lemmy.world avatar

    I just bought an 8TB chonker last week for $340. It comfortably fit my entire Steam library of 19 years with room to spare.

    A year ago this same drive was still averaging ~$650-$700.

    LoafyLemon,

    In case someone's wondering about cheaper options; Samsung 980 500GB NVMe M.2 costs as much as £32 GBP (~40 USD), and 1 TB version is £52 GBP (~65 USD).

    Potatos_are_not_friends,

    Bought a Samsung nvme M2 that was 2 TB for like $90.

    Potatos_are_not_friends,

    What year do you live in?

    Hello_there,

    I still install all my games on hdd. Works fine.

    Zyrxil,

    Well some games now rely on the speeds of SSDs since the newest consoles have them, so that HDD does not in fact work fine anymore.

    tyrefyre, do games w Starfield Launch Details, PC Specs and More

    SSD Required? Wat

    AngryMob,

    Yes. Now that all the consoles have ssds, devs are going to design their games around them. That means asset streaming is the norm. And that means hdds will cause massive pop-in and stutters.

    BlinkAndItsGone, (edited )

    It’s probably not 100% necessary; even Ratchet & Clank: Rift Apart (which was designed to use the PS5’s fast loading speeds to switch between worlds on the fly, and supports the latest DirectStorage implementation on PC) can be played off a hard drive, tests have shown. But any PC recent enough to play Starfield on really should have an SSD.

    beefcat, (edited )
    @beefcat@lemmy.world avatar

    “Playable” and “good experience” don’t necessarily mean the same thing though. Those rift transitions in R&C are rough on anything less than a decent NVMe SSD. Though there may be some room for improvement, as even high end NVMe drives struggle to handle these transitions as gracefully as the PS5.

    Whether or not playing off an HDD is truly a dealbreaker though depends on where in gameplay the storage speed bottleneck causes problems. For Rift Apart, it’s mostly just an issue with these rift transitions, and the gameplay effectively pauses while it waits for them. For an open world game it could be more problematic (i.e. pervasive traversal stutter during combat.)

    JimmyMcGill,

    Honestly if you don’t have an SSD save 50$ and get one. Especially for crappier pcs it’s the most significant upgrade you can do and not even for gaming. 10 years ago SSDs were somewhat niche. They were expensive as well. Now I won’t even touch a computer without one basically.

    circuitfarmer,
    @circuitfarmer@lemmy.sdf.org avatar

    It is not at all sustainable to game on HDDs anymore. They are still good for slow cold storage, though.

    Potatos_are_not_friends,

    It wasn’t sustainable 5 years ago.

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