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mindbleach, w Starfield HD Reworked Project 1.0 - Release Preview

Yeeeesh. They really did start working on this right after Skyrim.

Does Epic still have a patent on “detail textures” from Unreal? Like, the first one?

520,

Nah, that game is over 20 years old. Patents expire after 20 years.

fckreddit, w Dragon's Dogma 2 brings back all the joy of Capcom's 2012 cult hit with few real changes

GOBLINS ARE WEAK TO FIRE. Bro, I have been killing Goblins for about 40 hours now, I know.

bionicjoey,

Even in numbers, a weakling is a weakling still!

Electric_Druid, w Unity to Cap Runtime Fee to 4% of Revenue Over $1M, Users Will Self-Report Figures
  1. Company makes wildly negative changes
  2. Public outcry occurs
  3. Company walks back overwhelmingly negative parts of the deal to what they originally intended to happen
  4. The public is placated into thinking they won the fight

We’re at step 3, y’all

echodot, (edited )

Yeah and it won’t work this time.

Unity is B2B, they tried to change the deal retrospectively. That’s toxic to a business relationship, it’s not viable to do business with such a company because they may try to do it again.

The only thing they can do now is fire the CEO.

cooljacob204,

Or add a clause to the TOS banning retroactive updates of TOS to existing games.

backgroundcow,

AND add a clause to the TOS banning retroactive updates of TOS to existing games.

JokeDeity,

Lawyers really are minions of hell, aren’t they?

Amaltheamannen,

Like they already had but sneakily removed

echodot,

Oh yeah I’m sure that will work

Electric_Druid,

I hope you’re right! Just drawing attention to this page of their playbook.

Lmaydev, (edited )

Which is exactly the plan. Short term cash boost and loss of trust followed by a new CEO who builds that trust again. Rinse and repeat.

The current CEO gets a golden parachute and the investors get some quick cash and likely buy more stock when the value falls.

hoshikarakitaridia,

I mean you definitely got a point, but don’t forget that there are long term consequences. The trust is completely gone (which is needed if you invest in this game engine and you will probably see the unity market share drop in the coming year.

Electric_Druid, (edited )

I agree- hopefully we can remember long enough for it to really matter in the long term. Just wanted to bring attention to this cycle because it’s been happening a lot lately (Facebook, DnD, etc) and I think the companies are starting to copy eachother.

filister,

But don’t you think that pretty much this debacle resembles Reddit and by now most of the users are back to their platform, exactly what they wanted.

Only the nerds and some mods left their platform permanently but percentage wise the number is probably very low and now Reddit is probably earning even more than before. So it is a win win situation for them.

Lmaydev,

The big difference is Reddit isn’t taking a portion of their wages. It was purely moral outrage.

Things are different once money is involved.

Choosing an engine is a business decision for a lot of people and using a free alternative that isn’t quite as feature rich sure seems like the better option now.

hoshikarakitaridia,

Idk why everyone is like “well Reddit won and we’re just on Lemmy because we’re nerds and no one believes in FOSS anyway”. Yes, I get you, there’s currently not much consequence visible for the Reddit debacle. I genuinely think we’re in the middle of a slow and painful death to Reddit. A lot of big companies don’t implode, but they die slowly in front of their competition. Yeah, currently we only are a fraction of users compared to Reddit, but if people truly believe in Lemmy as the better platform, this will be competition.

Edgelord_Of_Tomorrow,

There’s no long term consequences unless you have serious competitors and Unity doesn’t really, just Unreal Engine.

uskok,

Maybe not today, but getting serious competitors is another long term consequence.

DigitalFrank,

Pssh, long term consequences are for the next CEO. I got my bonus and stock options.

all-knight-party, w Game Developer Legend Hideki Kamiya in Shock PlatinumGames Exit - IGN
@all-knight-party@kbin.run avatar

Interesting, but he has been with them for a long time now. I'm curious if he'll have any interest at joining Tango since Shinji Mikami founded it and they share a history of mentorship and alignment on directive philosophies, or if he's more interested in doing something totally new. I'm eager to hear about it

Noite_Etion, w Final Fantasy 7 Rebirth's leads have some conflicting opinions on the term JRPG
@Noite_Etion@lemmy.world avatar

he doesn’t like it as when it first started to be used it felt like it was “a discriminatory term.” It’s an understandable point of contention, as while the genre is quite popular now, go back a couple of decades you’d find plenty of people being rude about the games just because they were Japanese.

Didn’t square back in the day make “dumbed down” versions of their games for the west, because they assumed we were all too dumb to play them correctly (Looking at you FF4 easy mode). I get his point but that was discrimination too.

brsrklf, w Game Developer Legend Hideki Kamiya in Shock PlatinumGames Exit - IGN

Well that’s a surprise for sure.

Not too worried for the future of Platinum Games though, he was credited as supervising director lately, while others directed, so it’s not like he’s the only creator there.

Pratai, w Star Wars Fans Launch Class Action Lawsuit Over Cancelled KOTOR 2 DLC

The butthurt is strong with this one.

conciselyverbose, w Final Fantasy 7 Rebirth's leads have some conflicting opinions on the term JRPG

JRPGs are a very distinct genre, and either you like it or you don't. The idea that it shouldn't get its own descriptor when it's clearly different from a crpg or other approaches to RPGs is nonsense.

pulaskiwasright,

Aren’t you impressed with how willfully blind to reality they are though? That has to be worth some internet points!

hydroel, (edited )

I don’t get how this is discriminatory - to me it’d be like saying K-pop, K-pop or French fries is.

geosoco,

Just a guess, but I would suspect it's because it's one of the few game genre's that has a nationality tied to it and it probably feels like a box they can't escape -- just because of where they're from.

To them, it's just their own spin on an RPG. No matter how much they change to make it appeal to a broader audience, they're always going to be a JRPG, which feels very limiting. It's always going to be "it's an amazing RPG if you like JRPGs", which to someone making the game probably makes you feel less than. No other country has that.

It's similar to splitting k-pop or even j-pop out. TO people making the music, they probably just want to be considered on a world stage as great pop music. Not just K-pop album of the year.

Even if people here don't mean it negatively, doesn't mean it doesn't feel like a shitty box to people. We rarely apply the same sort of boxes to things from other countries. You don't hear Abba or Robyn are the best S-pop artists of the last 50 years.

conciselyverbose,

But not every rpg from Japan is a JRPG. Not all JRPGs are from Japan.

If you don't want to be put into the JRPG box, make something that isn't a JRPG. They're in a box for a reason, and it's because they're markedly different from other RPG formats.

hydroel,

Then again, maybe the question can be raised about FFVII - Rebirth. But still, I would say that the question is raised anyway because it’s a FF (a series which largely contributed to cement the JRPG genre) and a remake of a game which is indubitably JRPG, not because it’s an RPG developed by a Japanese team.

punseye, w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

that’s opposite of unpopular opinion lol

that being said, a healthy competition is still necessary as we don’t know what valve would become post gabe

Aurenkin, w Dyson Sphere Program - Combat System: Rise of the Dark Fog Coming this December | TGS2023

So pumped for this. Put in a bunch of hours back when it first came out in early access then decided to put it down until combat came out. Super excited to jump back in!

Haui,
@Haui@discuss.tchncs.de avatar

Same. I also put in hundreds of hours in the beginning and barely touched it since then. I really like the game. It’s awesome for how cheap it was.

echo64, w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

This is literally the most popular opinion.

GreenMario,

Yeah. Dusk is an amazing game and the creator is talented as fuck but this is “I like oxygen” levels of unpopular opinion lol

reddig33,

Oh, I dunno. Everyone seems to bitch about Apple not wanting to give any leeway to Epic on the App Store. Personally I find Epic ridiculously hypocritical, so I say let them eat dirt.

echo64,

This is also the most popular opinion.

Gamey,

Everyone likes to shit on Epic so it’s probably not a very unpopular opinion ether but there is a big difference between the App and Play store and Steam, only one of them doesn’t use anti-competiive practices and the other two also force their payment provider which is rather shitty!

rambaroo,

Then why are must of the comments arguing against it?

echo64,

This post has more upvotes than most of the posts on this server.

robdor, w Destiny 2 is “broken” as enemies completely stop fighting

Maybe they are just tired of fighting?

vivadanang,

they’re on strike until they get some of that sweet sony bungie acquisition money.

CrazyEddie041, w Unity May Never Win Back the Developers It Lost in Its Fee Debacle
@CrazyEddie041@kbin.social avatar

There's also the matter of future developers to consider. I'm in the process of looking at game engines to learn, and Unity has decisively crossed itself off the list. Even if current studios and developers stick with Unity, startups and novices would be foolish to pick a game engine that might suddenly decide to charge them out the ass with little to no notice. Existing developers have the issue where they already have tools and experience with Unity, but newer folks don't.

WindowsEnjoyer,

Myself I really wish that Godot would finally start getting traction in being the most advanced and the most used game engine. And it’s free.

Just look at Linux - it’s free, most used and most customizable server platform, even tho paid alternatives (e.g. Windows server) exists. I wish Godot would become de facto standard game engine.

Gamey,

I doubt it will ever happen but if it dose that would be a perfect fit for open source, big studios could contributr and share parts of their progress between each other like big companies do in the Linux space and at that part it would probably become and stay the most advanced option fairly quickly because you can’t compete with a entire industry and community at once!

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

Godot should definitely be adopted more by the indie and small studio scene. I think there’s going to be some folks who slide over to Unreal because Godot’s 3D capabilities don’t even match Unity’s yet, but there’s some stuff it can do, and it’s in active development.

Akasazh,
@Akasazh@feddit.nl avatar

So you’d say you’re waiting for Godot…

… To become s success?

ClumZy,

Clever hahaha

Savaran,

Honestly, then use it. The more folk using it, the more people will be contributing to it, the better it will get.

Like all open source projects, if people don’t want them to wither on the vine then people need to keep the projects active in any way they can.

Zacryon,

Godot definitely profited from Unity’s fuckup. Godot Engine hits over 50K euros per month in funding

WindowsEnjoyer,

<3

RagingRobot, w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

You just claimed 2 companies are monopolies of the same industry lol but I agree larger companies are not the way to go

pfannkuchen_gesicht, (edited )

They didn’t. They claimed Valve has a monopoly while Epic is working towards having one in the future.

zyeri, w Destiny 2 is “broken” as enemies completely stop fighting

It’s usually fine during the day (school/work hours) but yeah evening and weekends are almost entirely unplayable, so much so that my clan has basically stopped raiding until it’s over.

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