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CrazyEddie041

@CrazyEddie041@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

CrazyEddie041,
@CrazyEddie041@kbin.social avatar

There's also the matter of future developers to consider. I'm in the process of looking at game engines to learn, and Unity has decisively crossed itself off the list. Even if current studios and developers stick with Unity, startups and novices would be foolish to pick a game engine that might suddenly decide to charge them out the ass with little to no notice. Existing developers have the issue where they already have tools and experience with Unity, but newer folks don't.

Baldur's Gate 3 patch 3 releases today and lets you change your appearance and pronouns (www.rockpapershotgun.com) angielski

Baldur's Gate 3's Patch 3, which was so massive Larian held it back a day to test it properly, will release today, and it'll add an RPG feature many of us have been requesting since we stepped clear of the Nautiloid - the ability to change a character's appearance. Alas, it comes too late for the Wood Elf Druid I rolled during...

CrazyEddie041, (edited )
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I'm ready for the impotent screeching of all the manlets who hate parts of speech.

Looking for games with unique core mechanics

I’m requesting for recommendations for games that stand out from the rest in their genre, and not in the sense of being the best game in that niche but actually bringing something new and innovative to the table. I’ve not had much experience in gaming, but I have a few games to give you a hint on what I am talking about:...

CrazyEddie041,
@CrazyEddie041@kbin.social avatar

Cultist Simulator is pretty unique... not necessarily in a good way. It's a storytelling/puzzle game with some great writing if you can power your way through the gameplay. The mechanics are deliberately very obtuse, with no tutorial, to emulate the fact that diving into the occult is confusing and dangerous. The end result is that the game is very unique and cool, but it's absolutely not for everyone. TL;DR on the basic mechanics: you have a handful of verb boxes, such as Talk or Research, as well as various cards that you can slot into them. Each card has a variety of tags on it. Depending on which cards with which tags you put into the various verb boxes, you get different results.

Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun? (kbin.cafe) angielski

Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

CrazyEddie041,
@CrazyEddie041@kbin.social avatar

Honestly, Armored Core VI. Endgame spoilers below (idk if there's a way to do spoiler tags?).

The final boss is absolutely godawful. Just utter garbage. It took me hours, and I hated it from my first attempt. It's categorically different from anything else in the game, and there's never a point where it's fun. Probably 20% of my total playtime was on this one boss. I was absolutely loving the game up until then, but that one boss is so unbelievably poorly designed that it ruined the entire game for me. It's genuinely impressively horrible.

CrazyEddie041,
@CrazyEddie041@kbin.social avatar

(Spoilers continue)

I don't know for sure, but I think it's just a couple missions before the end. You have a choice to either fight Cinder Carla (siding with Ayre) or to fight the corps (siding with Carla). I sided with Carla, which made Ayre the final boss, and the fight was godawful. My understanding is that there are maybe more endings with NG+, but I'm trying to muster up the will to bother even turning the game on again after how atrocious the Ayre fight was.

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