The Ray Tracing argument and 4K are both shit arguments. On the PS5 most games are not 4K native, those that are, are locked to 30 which is an horrible experience. Ray Tracing is the same thing, and not only is PC Ray Tracing much more advanced and better looking, but it also locks you to 30 fps modes on PS5. I doubt the PS5 Pro will change that. If you forget the 30 fps sad modes that have 4k/ray tracing, suddently you can actually build a PC yourself that plays the same games for $600-800 (bit more than a PS5 but ITS A FULL PC, does everything, not games only) that for that price can play 1080-1440p games with ease at 60 fps with graphical fidelity similar to the PS5 if not better since you can better fine tune the graphical settings of all games. Ray Tracing will kill it, just like it kills the PS5.
In my style of life (PC-first) I myself consider a console to be one of those extra expenses that you have only if you have free money to spare. Having games on your couch and big TV is amazing, but if you need a PC anyway for daily life, might aswell waste a bit more and get a great PC for gaming too. If it’s a powerful laptop, it can also be your living room “console” just by plugging some cables anytime. Having a console after having a good PC feels like luxury to me (in a bad way), and very optional.
However if your PC is absolute trash but you see no reason at all to buy a new one, because your life style rarely needs to use it, and you absolutely cannot be bothered with Windows configuration and all its BS, then a console is 100% justified. Consoles are great for people who just don’t care and just want to play a game a few times per month.
This console generation seems skippable angielski
I’ve never skipped a console gen starting from Super NES, PS1 through 4 plus the Switch Oled 5 years after launch of the OG Switch...
Unity May Never Win Back the Developers It Lost in Its Fee Debacle (www.wired.com) angielski