hydroel

@hydroel@lemmy.world

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God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com) angielski

Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...

hydroel,

If you already own a decent PC, most of these games have already been released there, although later than on PS5. Only ones missing from that list so far are GoW: Ragnarok and Spider-Man 2.

hydroel,

Doesn’t “opening up patents” means that anyone can use the ideas behind the patent without charge? Which means that it’s actually not locked anymore, so yes it does help?

GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski

While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

hydroel,

If video games were priced by hours of dev time, I could kind of agree (with the theory, in practice it doesn’t really make sense). But let’s be honest here - that’s not what he means at all.

hydroel,

For some reason I can’t see your answer on the post: despite us being both from lemmy.world and me being able to otherwise access your profile and see your posts and comments, the only way I can see it is in my notifications, not as an answer to my post. Anyway.

That’s why the original argument is inherently flawed: for the same price, I’d rather have 20 hours of carefully crafted content than 500 hours of AI generated fetch quests in a basic, procedurally generated open world from the latest version of the Ubisoft game framework. As a customer, I’m not buying playtime, I’m also buying the quality of that playtime.

This is also why we don’t pay for a movie, an album, or even a show or an exhibition by their duration.

hydroel,

I didn’t get how this could be news but as it happens, this is the sequel of the game also called Lords of the Fallen released in 2014. Why they didn’t think it was a bad idea to give it exactly the same title is beyond me, however.

hydroel, (edited )

I don’t get how this is discriminatory - to me it’d be like saying K-pop, K-pop or French fries is.

hydroel,

Then again, maybe the question can be raised about FFVII - Rebirth. But still, I would say that the question is raised anyway because it’s a FF (a series which largely contributed to cement the JRPG genre) and a remake of a game which is indubitably JRPG, not because it’s an RPG developed by a Japanese team.

hydroel,

Isn’t Dishonored 3 Dishonored: Death of the Outsider, or is it more of a spin-off the second? Disclaimer: I’ve only played the first and part of the second, haven’t finished it nor played DotO yet.

New Xbox controller with swappable battery spotted in huge Microsoft leak (www.eurogamer.net) angielski

Sebile, formally called Xbox Universal Controller according to the leak, is included in a hardware roadmap emailed internally on 5th February 2022. Sebile has a higher focus on sustainability as well as improvements in durability....

hydroel,

Uh, I have bought the last 3 generations of Xbox controllers and the battery’s always been swappable. What’s new?

hydroel,

I think it will released into 3 parts: Remake, Rebirth and the third volume which I don’t think has been titled yet. What makes it even more confusing is that there was an “enhanced” version of FFVII Remake, released on PC and PS5, called Remake Intergrade.

The next Sims game will be free-to-play with paid DLC (www.rockpapershotgun.com) angielski

The next Sims game currently goes under the name Project Rene rather than The Sims 5, but that aside, we know a growing amount about EA Maxis' next social simulation. During today's latest Behind The Sims community update, they shared more, including the news that the next entry in the series would be free-to-play and without...

hydroel, (edited )

The Sims 4 base game is already free. So if I’m understanding this correctly, EA, of all game publishers, is announcing that, against all odds, a free-to-play game with in-game MTX is an efficient business model that they want to promote? This might not be related at all that the Sims has always been a license that caters to the general, not particularly gamer audience.

Resident Evil 4 Remake, RE Village, And Assassin’s Creed Mirage Announced For iPhone 15 Pro (www.gameinformer.com) angielski

While details were sparse, Apple showed a few screens of the games on a virtual version of the iPhone 15 Pro during today's event, stopping short of showing gameplay of these games running on the newly announced phones. It's unclear what the gameplay experiences for these games will be like on the iPhone 15 Pro and Max;...

hydroel,

Do you think these will actually run on the device, or is Apple betting on streaming here? I don’t see how they would capitalize on developers being able to develop for iPhone, while they dropped game support on Mac years ago.

hydroel,

You’re probably right! I wonder how well it can run on an iPhone when devices dedicated to gaming barely manage decent framerates on modern games at 800p. And maybe Apple hasn’t actually dropped support for game development, but I don’t believe they have been very active on that front either, did they? Looking at a list of games released on macOS in 2023 isn’t very impressive, and all games released for x86 (so, prior to 2020) won’t work on modern devices.

Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN (www.ign.com) angielski

Some of Steam’s oldest user accounts are turning 20-years old this week, and Valve is celebrating the anniversary by handing out special digital badges featuring the original Steam colour scheme to the gaming veterans....

hydroel,

I don’t inherently disagree with what you’re saying, but online DRM would have happened anyway sooner or later, and online isn’t always online.

But most importantly, I’d rather a billion times have Valve rolling in that Steam money than any other publisher on the videogame market: the industry would be just that much worse, with unexisting indie devs and no Proton.

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