That's not game design. It's the feel of a single mechanic. And honestly, there are so many open world games to play that have driving that feels good.
I mean, the guy had a few decent points. I definitely agree with you as well—my constant replaying of gta V and rdr2 go to show that I love rockstar games. And I’m a different gamer than this guy. I have the same approach to movies, too. I work in film and all my friends are super film snobs and I’m like, “oh shit, I really liked it.” Because the story is my bread and butter. Rdr2 was an incredible story. I’ve replayed the entire campaign three times and each time I still felt the story, felt the characters…it worked for me. However, what this guy said is also true. For “strategy” gamers, yeah, their system is super limited. I mean, for a replay their style is super limited. You have “choices” technically—you can be good or bad, say yes or no to helping people, you can find interesting items off them when you decide to be bad and kill them, or sometimes they’ll reward you with cool items if you decide to help. The open world has some secrets to uncover but…ultimately, there is one track for the story (even if you can be white hat or black hat), and the open world experience, you can only discover what’s set out for you. You can’t “create” an experience that isn’t placed for you to find or that you decide to do differently than their predetermined triggers and paths. Basically what I’m saying is your “choices” in the game only serve to limit your path if you make the decision to, say, not help Mary—that storyline is just gone. You get a few new pieces of dialogue. That’s it. It’s all funneling you to their predetermined path. And that can get boring for some people.
All this said, I fuckin love rdr2. I love just fucking around in the open world when I don’t feel like playing missions, I like trying to survive a Saint Denis shootout by holding up somewhere or refusing to run. Shit, I’m STILL playing rdr2. That doesn’t happen when the game is bad. But I also agree with what he’s saying. Being able to actually alter the game, with your creative input having a consistent logic you can manipulate, would turn this game from an 8.75 to a 10. As it stands, the only time your in-game decisions truly make a difference is when they wipe out a side story line opportunity—or if they happen to be the final decision or two in their predetermined story.
I opened the video thinking, “pfft. Fuck this dude, these are some of my favorite (and in my opinion the best) games of all time.” But after actually watching some of it, he had good points.
I really hate when “your choices matter” just means less game. I get that branching every choice is asking too much but it is a little easier when your scope is refined. Rdr series do what they do well and gta has been fun. If they upgrade their engine and game design, that would be amazing. If they don’t, I’ll settle for them stopping monetizing grinding.
I don't think any of what Jakey covers, which is very much how I felt playing it, has anything to do with choices that would affect the outcome of the story. It was more like I didn't feel like the game would let me think and handle things my way. Every story beat could still play out the same, but the missions should feel like I'm coming up with a way to do them rather than the game failing me for doing something fun that still ought to accomplish it. I'm thinking really hard about whether or not there are any story choices in MGSV, which he uses as an example, and I don't think there are, but that game will let you accomplish your mission by however you see fit in your Lego bucket.
Not disappointed in the trailer or the game or anything, but I would’ve loved to see a GTA set in a city outside the US. For example in a London-like city or Tokyo or Rome or Paris.
But yeah this new GTA looks sick. They did a great job in capturing the new fucked up Florida vibe.
I’ve always dreamed about this one, London 69 updated in their recent style. I think they talked about this before and the problem is the cops in London didn’t carry guns then so it made it difficult to be a GTA game in the typical sense.
GTA Chinatown Wars was great when it released for Nintendo DS and the PSP. It was actually a really well done update to the GTA 2 style of gameplay that a lot of people missed because it was a portable game. It was available on iOS and Android, too, but not sure if it’s still there.
i dunno if they find enough whacky criminal characters. Seems to be the other countries are still too normal or things are too fucked up for the series to work there.
All 2022 Rome had only 16 homicides… And street are too small and traffic is too bad for a grand theft auto… Rome is good for spy stories, thriller or stealth games. GTA wouldn’t really work
In London not even police has guns… Having someone hanging around with a gun is too unrealistic, more than Harry potter
For Rome, grand theft auto in the 70s is absolutely doable. Full of gangs, terrorists, molotovs.
Grand theft auto Rome 2023 would be about some fat guy bribing politicians to get the work for his company of collect garbage and never do it. The lucrative non-fancy side of crime
The Florida vibe is definitely oozing from this trailer. I can almost smell it, and quite frankly I’m disgusted. Bravo. I would’ve preferred the next GTA being somewhere else, but maybe this it exactly where it belongs.
I always assumed GTA to be a broad parody on modern America. From the beginning it was a new York esque mob-gang warfare, and then moved out to add in more usa adjacent scenery. It’s more about keeping with the theme, let IPs like watchdogs take the initial risks.
I’d like it just set in any new city outside of these 3. It’s always been a rotation of Liberty, Vice and San Andreas, even back to GTA 1 (which was the 3 cities in one)
better than releasing a half finished game that is unplayable in the first 6 months and then barely playable for another 6months and only with the dlc 3 months later they bring features they promised on release.
Dont get me wrong i’d love to play RIGHT NOW, but i’d rather wait for a polished experience than to get disappointed.
Lmao do you know what platform you’re on right now? I’m actually surprised OP is getting downvoted because this type of comment is the epitome of Lemmy. Missing satire/missing the point, anti-American, pointlessly bringing in politics/culture in a negative way. This has been my experience 80% of the time here.
Reddit is hardly anti-American in the aggregate. And not nearly the same percentage of posts get political for no reason. Definitely agree on missing satire, though. Lemmy is just hyper-distilled reddit.
Meh. I’m going to disagree. I feel the graphics were underwhelming given the time they took. The scenery was beautiful but the characters and NPCs need some major work.
Elden Ring was better. Cyberpunk is better. Fortnite is better.
They are making us wait 2 more years and I don’t even care because it’s been that long and they have fallen behind.
Have you played the season that just dropped? It is better than most games. And I’m not some casual. I have a very respectable PC and gaming laptop under Linux and Windows. I know graphics quality.
Really? I thought the lighting and environments looked good, but the models definitely need some work. They look like clay mannequins in an HD world to me, and I feel like that’s only gonna get more exacerbated since this doesn’t come out for another 2 years.
I get that. I’m excited for it too. My point is 80k views but 2.1 m likes. How could 2.1 m people like it when it hasn’t even been viewed 100k times yet? As soon as you load the page it’s a view, so at least 2.1m people would have had to open the video to like it.
Exactly, thank you. I get what the massive appeal to the game is. I’ve played all the GTAs (yes I’m old), but something is fucky if it has that many updoots and not even 100k views (at the time).
Views don’t update in real time but likes do. Always happens with big videos like this. It’s something to do with YouTube reconciling the view counts across multiple servers, which gets very difficult with large numbers. It’s a bit easier for them to create a stable like count when each user can only like it once, so they’re essentially adding that user to a list and then counting the length of the list.
I am guessing they’ll wait until after new consoles are released. Let people buy ps5/xXxboxXxSeriesNexXxt remastered. Then let people buy the pc version. Get 3 copies sold to each of most hardcore gamers.
Wonder how much effort they will put into preventing mods this time. I know they bought 5M so it seem they will want to shut all the unauthorized mod communities down.
I wonder how much that will be true this time around. This is the first console Gen where I have no plans to get a console, so they can’t even entice me to double dip due to lack of a console. And if I haven’t got a console by 2024 I won’t be getting one just for one game. Exclusives don’t have the same draw anymore, since they’ve started getting ported.
One silver lining I see in delayed release is that I have less of an incentive to upgrade my GPU until then, and new GPU might be out that should hopefully handle it maxed out when I do get into it.
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