Not disappointed in the trailer or the game or anything, but I would’ve loved to see a GTA set in a city outside the US. For example in a London-like city or Tokyo or Rome or Paris.
But yeah this new GTA looks sick. They did a great job in capturing the new fucked up Florida vibe.
I’ve always dreamed about this one, London 69 updated in their recent style. I think they talked about this before and the problem is the cops in London didn’t carry guns then so it made it difficult to be a GTA game in the typical sense.
GTA Chinatown Wars was great when it released for Nintendo DS and the PSP. It was actually a really well done update to the GTA 2 style of gameplay that a lot of people missed because it was a portable game. It was available on iOS and Android, too, but not sure if it’s still there.
i dunno if they find enough whacky criminal characters. Seems to be the other countries are still too normal or things are too fucked up for the series to work there.
All 2022 Rome had only 16 homicides… And street are too small and traffic is too bad for a grand theft auto… Rome is good for spy stories, thriller or stealth games. GTA wouldn’t really work
In London not even police has guns… Having someone hanging around with a gun is too unrealistic, more than Harry potter
For Rome, grand theft auto in the 70s is absolutely doable. Full of gangs, terrorists, molotovs.
Grand theft auto Rome 2023 would be about some fat guy bribing politicians to get the work for his company of collect garbage and never do it. The lucrative non-fancy side of crime
The Florida vibe is definitely oozing from this trailer. I can almost smell it, and quite frankly I’m disgusted. Bravo. I would’ve preferred the next GTA being somewhere else, but maybe this it exactly where it belongs.
I always assumed GTA to be a broad parody on modern America. From the beginning it was a new York esque mob-gang warfare, and then moved out to add in more usa adjacent scenery. It’s more about keeping with the theme, let IPs like watchdogs take the initial risks.
I’d like it just set in any new city outside of these 3. It’s always been a rotation of Liberty, Vice and San Andreas, even back to GTA 1 (which was the 3 cities in one)
I remember Thor saying that not tying a single player campaign to a server would be bad for developers and Louis barely covered that statement here. How? How would keeping single player and any server-based systems separate hurt the dev? Just plan for this from the beginning. 🤦♂️
Yep. And wtf happened with LAN multiplayer? Even the Beta from Diablo II Ressurected had it, but they REMOVED IT from the release version. I call BS on what this Thor guy is saying.
Blizzard swore off local multiplayer after what happened with StarCraft esports. The Korean leagues ran huge tournaments and made a ton of money off Blizzard’s IP and essentially told them to pound sand. Now everything has to go through their servers so they control the ecosystem.
Same with how Blizzard now owns every custom game you make. They learned their lesson with DOTA/LOL and feel like all that money should be theirs.
All of which seems to indicate that this is a real problem. People can play Brood War forever, but what happens when the SC2 servers go down?
I imagine fans have already found a way to create their own servers for that very instance. Just to ensure this type of stuff cannot happen to those hardcore dedicated fans.
It hurts the developer by impairing the control over the deployed software. This can mean monetization (like microtransactions or some stuff), this can mean “drop-in multiplayer” or whatever it’s called, this can mean a simple friendlist or statistics page, or something along those lines.
It is seldom something different from monetization. Especially in the AAA compartment.
Yeah it’s just generally still way higher powered than the switch 2. But Nintendo has always sold underpowered hardware because of their monopoly on their properties
The Switch 2 is actually decently beefy for what it is—give or take certain specs, it’s about comparable to the PS4, which Elden Ring launched on and ran fine on. But Elden Ring is simply a poorly optimized game overall. It ran like shit on PC after it launched, though they eventually got it into a mostly good state years later (or maybe people just upgraded hardware to the point they could brute force it to be stable).
But I guess trying to port it from x86 to Tegra for Switch 2 is another thing entirely that they apparently weren’t prepared for. If all they did was shove it behind an emulation layer or something (yikes if so), I can see why it’d suck. But given just how held together by duct tape the game is in general, I wouldn’t be surprised if they simply lack the resources or expertise to really optimize for a different architecture, since they barely support one to begin with.
I wouldn’t hold my breath, but at least a port to ARM would also give Mac users access to Elden Ring - and God knows macOS is in dire need of more natively compiled games in order to be taken as even a semi-viable platform.
… The Switch is built out of roughly the same kind of computer components as a PC, as a Deck, as a laptop.
PCs tend to have a distinct CPU and GPU, more modern Consoles and the Deck and Switch tend to use basically an APU, where the CPU and GPU are the same physical thing, and they use a different kind of RAM than a PC, such that it can be shared by the CPU and GPU functions of the APU…
(PC or dedicated GPUs have their own, different kind of RAM)
…but its not like the Switch 2 is some magical kind of completely incomparable thing.
Like … AMD and Nvidia make GPUs for PCs.
The Switch 2 uses an Nvidia APU.
The Deck uses an AMD APU.
They… both use x86_64 architecture. They both use the same general category of LPDDR RAM.
Basically, what you are saying is, is that Elden Ring is poorly optimized for cheap, Nvidia APUs, which Nintendo contracted Nvidia to develop for them, to put into their Switch 2s.
Its… not like Nvidia drivers for Elden Ring have… not been a thing, for years.
People have been playing Elden Ring on all kinds of other devices for years as well.
To use PC terminology, the Switch 2 is what you’d call a potato: technically capable of running software… but just barely.
the switch 2 is ARM based, not x86. idk the intricacies of the switch 2 GPU when compared to mainstream nvidia graphics cards, but I’d guess there are major differences between a mobile APU and a big boy PC GPU
technically capable of running software… but just barely.
Oh well ok you got me, Switch 2 is ARM based, I am wrong there.
As to differences between APU and GPU drivers?
Nah, not really, at least not on linux, from a game-user standpoint, not these days.
That the Switch 2 is ARM based is probably actually significant.
You would basically have to port an 86_64 game over to ARM, potentially redesign a whole bunch of the game’s core inner working systems.
Again though, yes, there are big differences between a full PC GPU and an APU… but there’s far less difference between a laptop GPU and APU, in terms of compute power per physical volume, and many laptops can run Elden Ring just fine.
The Deck and Switch 2 both have APUs… only one of them really struggles with Elden Ring.
And yes, the Switch is a potato compared to even a low-mid tier gaming PC.
It is also a potato compared to a Deck:
I have yet to encounter a Switch 1 game I cannot emulate on my Deck, with worse than a 10% FPS drop from what the Switch itself gets natively on that same game.
Used to be the case that you need a pretty beefy desktop PC or laptop to emulate last gen consoles.
Uh nope, not anymore.
EDIT:
If the Switch 2 is using an ARM chip, probably the closer comparison would then be to a smartphone, as ARM has been dominant in smartphones for some time, due to it basically mazimizing energy efficiency and low cost, at the comparative detriment of overall compute power, when you put it up against x86_64 broadly.
Optimization isn’t necessarily a global thing for software. Often you need to optimize it for different types of hardware. This is often especially necessary for consoles, as they are specific kinds of proprietary hardware that are relatively static. Optimization for the PC (or Steam Deck) is not necessarily optimization for a Switch 2, which may even require optimization between handheld and docked modes.
On the one hand, the ship was one of the most fun parts for me, but on the other, I do wonder if it was a mistake because it makes the game so much more frustrating for anyone who hasn’t been trained on kerbal space program or some other Newtonian space control game to get the hang of it.
It’s like riding a bike, if you know how to do it you have trouble even imaging why it’s hard, but nobody can do it at first, and it takes ages to get the new instincts to actually enjoy it.
The ship was one of the best parts for sure. Once you are competent it feels super liberating how nimbly you can zip around a planet.
The other good parts of that game were progression, and death.
I love that knowledge is the only thing retained between loops - the only currency of value. And I loved the feeling of making new discoveries.
And with death as an expected mechanic, the game doesn’t have to put up any guiderails to save you from it. There are no training wheels. You want to go outside without a spacesuit? Bad idea but we’ll let you. You want to literally lose your ship so you can never get it back? Sure, go for it. You want to fall into a space anomaly and see what happens? Be our guest.
Two more months to go and more than 50% left to reach 1 million signatures. It’s sad to see that with how many people game, this petition has so little reach. I guess we’ll have to wait till Fortnite is shut down, then suddenly many more will care that their childhood game is gone forever.
Unfortunately, I think it was just a lack of awareness that the petition in existed in certain countries where Ross just didn’t have enough reach, possibly due to language barriers. A big push from native speakers of those countries with large audiences, like streamers, could’ve pushed it over the edge.
I don’t know if I fully agree with the petition, but I do think that there are some real problems with the status quo.
I also think that either a legislature or courts need to provide legal criteria for the good or service division with games. I think that there probably need to be “good” games, "serviceʾ games, and possibly even games that have a component of both.
It doesn’t sound like it was as of 2020 in the US, at least on the good/service distinction:
The creator of the Stop Killing Games campaign did a segment about the viability of fighting it in the US in a segment here: youtu.be/DAD5iMe0Xj4?t=1097
tl:dr, the motivated lawyer he talked with on it eventually found a court case that set a precedent that would be extremely difficult to fight in such a pro-corporate court system without extreme amounts of legal funds. This is why the Stop Killing Games campaign is focusing on implementing laws in the EU and other non-US countries.
PC building tutorial: free on YT or just follow the instructions of your case and mainboard…
Software not included so people can look up what Windows officially charges them for showing them ads
That makes 741.51€ or $817.57 for a pretty damn good custom pc… And it could be way less if you went for 2nd hand parts / better deals
I would rather build it myself than buying a cheap prebuilt one from a no name bc a friend of mine tried that and got scammed and realized way too late sadly
That’s not a bad build, really. Although I can’t imagine the air cooler will be necessary for a 4500, much rather use the stock and possibly upgrade to 32gb RAM if in budget. My stock 2000 series Wraith cooler has done me well in 40c summers.
Good call, you wouldn’t need the cooler. Wasn’t sure if the CPU comes packaged with one but apparently it does.
Tbh if I wanted to spend a bit more I personally would go for a 4TB HDD too instead of 2TB and maybe a 1TB M.2 NVMe SSD alongside the 32GB RAM
I made a build that would have included all of that alongside a Ryzen 7 5800X but that build would have been around 1000$ so quite a stretch from the 800$ mark.
(Tbh it would still fair better than the PS5 Pro if you were to purchase PS+ Essential for more than 3 years - with Extra and Premium it’s even worse and since PC games are usually cheaper the free games & discounts don’t really seal the deal for me)
Patrick Breyer and Niklas Nienaß submitted questions to the European Commission on the topic of killing games (the latter in contact with Ross and two EU based lawyers).
EU won’t commit to answering whether games are goods or services.
EULA are probably unfair due to imbalance of rights and obligations between the parties.
Such terminations should be analyzed on a case-by-case basis (preferably by countries rather than EU).
Existing laws don’t seem to cover this issue.
Campaign in France seems to be gaining some traction. Case went to “the highest level where most commercial disputes submitted to DGCCRF never go”.
UK petition was suppose to get a revised response after the initial one was found lacking. Due to upcoming elections all petitions were closed and it might have to be resubmitted.
Also in UK, there’s a plan to report games killed in the last few years to the Competition and Markets Authority starting in August (CMA will get some additional power by then apparently).
No real news from Germany, Canada or Brazil.
Australian petition is over and waiting for a reply. Ross also hired a law firm to represent the issue.
This is a simplified version of simplified version, watch the video for more info.
EULA are probably unfair due to the imbalance of rights and obligations between the parties.
This is the most important amongst the bullet points for me. Companies should not be allowed to hide shady stuff in the wall of text that you are required to accept to play the game that you have already bought.
I would have considered a new console if I could follow the naming convention. this pro and series whatever nonsense is too confusing for someone who isn’t plugged into console generations anymore.
Ok, xbox is confusing with the one, one x, series x. Etc But PS is PS5 and ps5pro. And I guess whether you want a disc drive.
PS has kept their naming consistent enough that it’s not hard to figure out. Ps4 and ps5 are obviously different gens, one x series x doesn’t inform you in any way what’s better.
I think I am going to go Xbox next time around for console games. The PS5 has been a let down in terms of game selection and overall improvements. I actually get mad when I go to look at games in the store and the ads and clips are blurry and low res because Sony dont invest in their backend to stream at a decent resolution.
I bought a meh pc yesterday because Im going to use that moving forward, pay for myinternet once and use it when I want.
If you think the ps5 game selection is bad wait till you see what xbox doesn’t have. And everything exclusive to xbox is on PC. Sony has been absolutely mopping the floor with xbox this gen, which is probably why they think people will spend $700 in the pro.
And how’s your internet? Because I’ve never thought the videos on the store were bad enough to complain about. Might not be 4k but its never been blurry for me.
I have had the same issue with 10gb and 1gb internet. Their store has terrible optimisation even though they baked it into the ps5.
Sony puts their games on PC too, I just dont want to support them anymore. I will probably go pc fulltime. I stopped with Nintendo too because of how badly they sucked.
It’s okay. You did the same as me but skipping the steps where you spend the money on a switch, and then leave it in a drawer when you get tired of games that play at 27 FPS, which you’re lucky if you manage to get with a 20% discount after tracking them on dekudeals for months.
Well from that perspective literally any upgrade at all is entirely pointless and a waste of money. There’s no point upgrading from your Nintendo 64. None of the games made possible by any console since can truly make any games inherently more fun, it’s all just graphical and performance enhancements.
I have to assume you’re too young to remember previous generations.
Increased power makes a difference up to a point, but we’re now so far into diminishing returns you can hardly tell the difference between a ps4 game and the ps5 ‘enhanced’ if you don’t have a 4k TV.
Increased computing power used to open up entirely new concepts in gaming. 3D environments, then larger and larger worlds, dynamic physics engines, more complex NPC Ai and more power to run larger numbers of enemies at a time.
Now, it hardly matters. There’s more than enough power to do pretty much anything you want. Unlimited worlds, thousands of NPCs, photorealistic graphics, and absolutely nothing new. It can always be ‘bigger and better’ but at what point does that stop mattering? For me, it was last console generation.
Increased computing power used to open up entirely new concepts in gaming. 3D environments, then larger and larger worlds, dynamic physics engines, more complex NPC Ai and more power to run larger numbers of enemies at a time.
Absolutely none of that makes a new console inherently more fun. Many of the games I have on my launch PS1 and N64 are to this day unsurpassed. Not only that but some of the most critically acclaimed, genre defining games of the last 10 years could be run on a calculator. On the other hand we have all this extra compute power yet video game AI is universally garbage. To this very day the hands down best combat AI in a game are Halo 1 and the original F.E.A.R.
Console upgrades today are about making things prettier, fit on bigger screens, and perform better. If you think the jump from PS4 to PS5 wasn’t worth the money, there’s no upgrade that will ever be worth it to you again.
I’m confused why you seem like you’re arguing with me but still fundamentally making the same point. Those improvements don’t inherently make games more fun, but they create opportunities for variety and new elements to the medium. It was previous tech improvements that made Halo and F.E.A.R. possible, that’s exactly what I’m talking about.
But processing power isn’t really a relevant limitation to game design anymore. I genuinely don’t see any future console generations being particularly enticing for me, outside an upgrade to my steam deck, especially when most of what I play is 5-20 years old anyway.
You’ve got it backwards. I said from your perspective, any upgrade will be a waste of money. You then proceeded to argue how from your perspective, any upgrade will be a waste of money.
Yes besides all of the brand new hardware that improved load times dramatically and can reliably play games at 60fps without blowing out your eardrums due to fan noise, the best new controller to hit the market since the first rumble pak, and all the new games to play on it, it didn’t improve much… lol
You better settle in bucko because I have some bad news, it only gets more incremental from here.
I stopped after the PS3wii360 but I have to say, the PS4 was legit garbage that took FOREVER to load and played like poo (hence why I stopped) but I gotta admit the base PS5 and Xbox whatever are FANTASTIC machines. The AMD video chips and SSDs make a heck of a difference.
That’s really the key. The PS4 and even Pro were fighting for their lives by the end of the generation. Anyone who claims the upgrade to a PS5 was “minute” is lying to themselves about their jet engine PS4
Could not agree more. I left consoles for only computer and stopped caring about exclusives, and even my bitch ass recognizes the PS5 as amazing. The PS4 was horrible though. You’re totally right.
It feels like PS3 was the biggest leap in technology. I loved my PS3, and had a ton of games for it. Since then it’s been incremental, faster loading times, incrementally better graphics, and such. The PS5 makes loading screens on Bethesda games tolerable to me
PS4 was fantastic! So many great games pushing the system to it’s absolute limits like God of War, RDR2, and Bloodborne. Now with the PS5 we get games like God of War 2, Spider Man 2, and Elden Ring. And you can play them all on the PS4. But no, let’s release a PS5 pro before even scratching the surface of what the PS5 is capable of
Make no mistake, the 4 pro to the 5 is a huge upgrade. The disk read time from nvme alone is worth the upgrade. But the 5 to 5 pro doesn’t really seem like it would be worth buying another console. The 6 might be worth a replacement, but who knows. That’s 4 years away.
Simple, the original team that made DA:O went off to do other things or was promoted into management where they did well, but couldn't replicate the magic of their OG team.
No, you don’t understand, this is decades long process for most NPOs and charities. Some will wait for a century or more to find the right organization. Doctors without Borders, for instance, has a notoriously difficult time performing their duties as the borders keep changing over time as they wait for the right fit–many of their doctors are, in fact, within borders.
My charity has a pile of gold that a dragon sits on until the dragon has found a CEO and board of trustees who can withstand 20k° of dragonfire. Until then, I’d be a fool not to collect interest, for charity of course.
And if you happen to use this interest and money to fund your company while you search for the right charities to support it’s OK. It’s all for charity sake after all!
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