I haven’t seen this youtuber’s videos before. Do they normally drop 40 minutes of spoilers for a game that came out just 6 months ago? I thought this was going to be a review and it turned into a walkthrough less than 10 minutes in.
Yes, pretty much all of his videos sit somewhere between review, narrative let’s play and walkthrough. Add to that some eastern-European/Russian culture inserts as well as an obsession for slavjank, and you have Warlockracy in a nutshell.
An absolute masterpiece of a game. What starts off as a “cute rhythm game” very rapidly evolves into some of the most immaculate gameplay design and in-game storytelling I have ever seen. I “joke” often than the final boss is the tears in your eyes, but it’s a lot less of a joke than you would imagine.
If you like rhythm games, emotional storys and ludonarrative harmony, I cannot recommend this game enough.
That’s kind of cool, I guess. Good luck to them. I didn’t bother getting that far because I haven’t burned out my attention span badly enough to desire anything approaching that level of pointless visual noise.
Ye but they get old after a while. Hope FH6 is going to be more its own game. I really felt like 5 was just a map pack for 4. But uh that’s a different conversation.
Bro people are already jizzing their pants at the reveal this is set in Japan, you can get way more out of them than $120. Base game won’t be under $70 for sure.
And also like 2 tiers of advanced access (maybe 2 and 5 days).
Yeah, even if the monetization is okay not some gacha bullshit the game will still make you play it everyday with some dailies bullshit. Really hoping they move past that type of shit.
It’s a conundrum, as being free-to-play is why the silly fanservice exists, T&A sells. But should China move past this shit with premium releases, they could end up buckling to the pressure to appeal to the modern audience and tone things down like everyone else, thus destroying what makes their designs so appealing in the first place.
If this is the gameplay they choose to show off I’m not terribly excited. A few minutes of beat-em-up action, followed by on-rails shooting and driving segments interlaced with QTEs, all with enough quips and callouts to make a Marvel fanboy tired.
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