They really leaned into the Chrono Trigger vibe with this one.
I like their marketing approach here by making a big splash at TGS. Sea of Stars also had a broader marketing approach. I’m not entirely sure how possible grassroots marketing is with this kind of thing anymore, at least in English-speaking communities. Chrono Trigger is a sacred cow in the JRPG community, and Sea of Stars got a surprising amount of backlash for not living up to those lofty expectations (yes, ridiculous ones considering CT was lightning in a bottle even among a dream team of developers and producers).
I’m so excited for this! Life is Strange is a really important series to me. I didn’t care for LiS2 but the original and True Colors are 2 of my favorite games ever. I still need to play Before the Storm though.
Mixed feelings about this. On one hand Deck Nine have, in my opinion, produced the best LiS content of the series. On the other hand, my opinion of them has soured somewhat since the whole nazi stuff came out: ign.com/…/how-hidden-nazi-symbols-were-the-tip-of…
Thanks for sharing this. I love the series so I will play this, tbqh I’m not sure these events mark Deck Nine out much from the industry as a whole sadly.
Off topic, what did y’all think of LiS2? I thought it was a real shame that it didn’t do as well as they hoped.
LiS2 wasn’t my favorite. It started to feel like misery porn after a while, not to mention bordering on the absurd with the variety of situations they put the kids through. I think the story would have been stronger without the cult chapter. Expanding on the themes in the last chapter might have been a better choice and more consistent with the overall narrative. I will say, though, the endings are solid in the “choices matter” department. Best in the series with that, and a standout in gaming in that category.
I liked Before the Storm and True Colors, so I’m definitely looking forward to Deck Nine continuing the series with Double Exposure.
I thought the writing was excellent, especially compared to the first game. It also had a bisexual storyline for what it’s worth but I generally thought it was such a great expansion of all their ideas.
Also loved the free teaser game captain awesome, and how it crossed over into the main game.
I feel like they really were stung by the overall reception of it, that we lost the storyline we’d have had if it had gone over well. I thought it was vastly superior personally. That said I’ve enjoyed all the games in the series. Before the storm feels janky at first but does have some decent writing in it also.
LiS2 is definitely their worst game yet. It was just plain not as interesting as the rest, and it’s the only LiS where your main character isn’t the one with the powers. Plus horrible things keep happening to them, so it’s just depressing.
On the other hand, I really loved True Colors. I thought it was really damn nice, but unfortunately you can tell something went wrong, because it was painfully short. The entire game happens in a single tiny location, leaving you wishing for more, and it never arrived.
Ultimately I’m more excited about Lost Records these days. Still hope Double Exposure ends up being good, but LiS as a series lost its soul over time
Yeah I think that is the general sentiment on 2. I didn’t feel this way at all when I played it.
I think the themes in 2 are so powerful and explored in interestin such interesting ways. It tackles growing up and responsibility but also obviously politics, protest, immigration, racism.
True colours gets in to some of these more global themes too, albeit in a much narrower scope.
I guess 2 was a lot more ambitious and clearly didn’t land for people as successfully
I saw this Lemmy post and then bought Balatro and started playing it. Afterward I was browsing Lemmy, saw this post again, and was reminded I had more Balatro to play. I’m stuck in an infinite loop.
I know the first one was only ever intended to be a tech demo, and it did a really good job for that, but does this one feel like an actual full-fledged game?
Honestly, I prefer the last one. I’m not entirely sure why this is getting such significant hype around it. It is by no means a bad game, and it is very well made, but it just didn’t feel as fun as the last one to me. IMO, the best thing about this one is the physics. They regularly add a ton of small things that you can knock around, and I had more fun playing with that than anything else in the game.
Fun game. I don’t usually go in for card games, so I ignored the hype, but this is a good one. Got to ante 4 a few times over the last couple of hours before rng killed me. I’m sure I’ll get my money’s worth out of this one
I bought it on Android and there are no in app purchases. Supposedly that was because it was going to be released as a demo with ‘pay to unlock full game’ functionality and that was canned for a full release. IDK about that but it’s the full game for 10 USD in my area
Well, I’m not in a Balatro-period right now, but when the itch comes back I’ll probably buy it for mobile as well.
Are you aware of any platform affordances that have been made for mobile in this release, or is it basically the same as the unofficial ports you can DIY?
The UI looks the same but it’s actually reworked to make it more compatible with touchscreens. Haven’t played too much but that’s a huge QOL thing I’ve noticed already
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