Another article that highlighs inherent flaws in the American legal system. How can this potentially be an actual lawsuit? How can “journalists” even entertain reporting on this?...
There’s always the option to buy a cheaper game in the genre first, or to wait for a sale. You don’t have to start with the newest biggest title.
I don’t think that there’s a realistic way to measure a fair amount of progression in every game, and it could be hard as a consumer to keep track of the limit. It could work if the minimum limit is 2 hours, and a maximum can be set by devs/publishers, but it seems unlikely many would go for that…
I saw a tiny bit and they seem legit, they gave content creators early access to the DLC and now there’s a lot of gameplay, bosses, and story being spoiled on social media. Be careful out there.
I bought the game and played for roughly 3 hours. If you’ve seen their stream from the technical test, I got roughly as far in the meta-game as they did, but run-wise I got somewhere ~the middle of the third act. Right now I can see at least ~3-5 hours of unlockables I need to get resources for (and more is revealed after more runs/unlocks), and I haven’t tried most new boons yet.
It’s really good. There are three things I’ve noticed are missing (animations for one interactable in the hub world, portraits for 2 characters further in). Aside from that it feels similar quality-wise to the first game, which I last played a week ago, so it’s still fresh in my mind.
I’m sure new content will get slower soon and halt in a couple of hours, but wow is it polished already. There’s also an indication of a lot of additional content coming in the future, but that will have to wait for further patches.
But this was such an edge case, removing assets resulting in the unavailability of said assets in game, that this interruption simply couldn’t have been for foreseen.
They couldn’t foresee issues created by removing assets, in a game that is supposed to support user mods, which can be added/removed at any time? Really?
The explanation I’ve seen is that they wanted to pull the DLC as soon as possible, since it was - literally - the worst-rated product on Steam. I’m 99% sure the bean counters responsible for all of the terrible decisions (release the game, no matter what state! Release the DLC, no matter the amount of content!) pulled the lever on this one again - no chance they’ll see any responsibility with themselves.
Yes, CO did bad releasing an unoptimized game, but if you put pressure for a cosmetic DLC to be removed you can’t be angry that they removed said DLC.
I strongly disagree with this for two reasons:
Nobody put pressure on them to remove the content from the game. “Removing the DLC” can be done in productive or non-productive ways, the latter of which happened here - a better solution would be to set it as non-buyable on Steam and wait with refunds until the patch has been released which allows people to continue playing.
It’s not just grey boxes (which would be bad enough on its own - these people paid for the content, there’s no technical reason for them not to have it right now) - the CO employee literally says:
Assets are replaced by the placeholder boxes, but as the waterfront zoning isn’t available in the base game yet, I recommend holding off on loading saves with a lot of those zones.
So the people who bought the shitty DLC, as in the die-hard fans, can’t play on their saves due to COs fuckup.
I think the refund would have been right to do from the company side once everything was prepared - it wouldn’t be right for them to keep any money from customers after the content has been integrated into the base game. But only once they are sure nothing will break due to the refund.
It’s not just greedy, at this point it’s blatant. The release itself was already bonkers, but they could have saved things by working hard on the base game and releasing additional free content. But this? How many “sowwy we fucked up, we promise to do better, buy our new 132 DLCs” will they pull before people stop giving them the benefit of the doubt?
Do you have any tips for beating higher heat levels? I think I got to around 5 before things just started getting too hard, where I could barely finish a run after multiple tries. Would love to finish the game some day!
How do you make Tight Deadline 2 work? Aside from rare good runs, I seem to spend 10-15 minutes in Asphodel, and 20+ in Elysium (due to my own damage output). Am I just picking the wrong boons?
I’d say it’s enemies with large amounts of health/shields. Specifically I’m thinking of:
those skeletons in Asphodel that jump around and throw stuff
all the regenerating dudes in Elysium
big rats and satyrs in the last one
For example, I had a run with the bow w/ homing special and Ares boon on special. Every regenerating dude in Elysium felt like at least ~6-8 procs of Doom (even with backstabs etc).
It just keeps getting slower and slower. I’ve tried using the butterfly to increase damage slightly, but that doesn’t seem to be enough.
Thank you for the tips! I don’t know if I just got very lucky or if your tips helped me play more aggressively - but I managed to win 5 runs yesterday and finished the main quest!
The idea is that you can go backwards in time by going faster than light. The speed of light is actually the speed of information itself - so if you could go faster than that, you’d be going backwards in time.
However, Einstein showed that nothing can accelerate to the speed of light. You’d need infinite energy to actually reach the speed of light, and infinite energy is assumed to not be possible.
I’m happy they are taking their time - if Silksong comes close to the quality of Hollow Knight it will be a great game, and they definitely have a chance to make it even better.
I do however wish there was just a bit more communication. Not even release dates or anything, just a small “things are coming along nicely” every couple of months, maybe with tiny peeks at new art. Their official channels have been pretty much dead for years now.
Why? With a DLC they can expand on weaker areas and introduce interesting advanced mechanics, whereas a sequel needs a lot more groundwork and can’t expand on existing story threads as easily without some repetition.
It’s such a good game that I’d prefer more of it to a sequel, at least right now. Make the sequel it’s own thing that’s not burdened by having to finish all the unfinished stories.
Because she’s actively using her money to make trans people’s lives worse, and she’s influencing people by spreading her hateful views. It absolutely doesn’t mean nothing - she’s literally lobbying with the money you gave her!
Don’t let perfect be the enemy of good. Sure, some of your money will probably always end up with bad people, but that doesn’t mean you shouldn’t try to prevent that. There are different kinds of bad, and those who try to hurt minorities have to be broadly pushed back against by broader society, or it will have negative effects on those who often already face undue hardships.
Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...
Really? I enjoy the lore very much, but it seems more than easy enough to ignore - most is told through collectibles, so you can just breeze through everything without reading pretty much anything.
Not every franchise needs to be deep
I kind of disagree - I like it when a lot of thought has been put into things. I’d rather have it available and be able to ignore it than not have it available at all.
I think it’s less bias towards Larian, and more that they did so many things right with BG3, we can accept some bugs, as long as they are working on fixing them. It’s such a massive game with so many moving parts that some bugs are inevitable, but they don’t stop the rest of the game from being amazing.
I did say “they did so many things right”, with which I was referring to this objective measure of quality. There is a good reason this game is so universally beloved, and there are good reasons why Starfield isn’t.
If you want a random assortment of these “right things”:
Many, many choices that strongly impact your gameplay (Starfield has few interesting quests, most “choices” lead to the same outcomes)
Very interesting companions that have their own well-defined personalities and perspectives (Starfield/Bethesda companions just don’t have as many interesting things to say/as much cross-interaction)
Dialogues with interesting animations (Starfield/Bethesda dialogues are pretty static, looking at you, since… Oblivion I think?)
Interesting and detailed world design without constant repition and emptiness (Starfield is mostly empty, and mostly not unique)
An interesting story with a few twists (Starfield feels very generic Sci-Fi to me, but your mileage may vary)
Relatively few loading screens for a pretty big world (Starfield has constant loading screens)
Strong replayability due to many different options (Starfield has a few interesting NG+ ideas, but generally isn’t too interesting to repeat)
Did somebody say “let’s ignore all problems good games have”?
If a game is good, and bugs are getting fixed, why shouldn’t the bugs be viewed more leniently than a non-good game with bugs that are not getting fixed? Why must we view these things as equivalent, when they are different in multiple dimensions?
Still very much pissed off about them announcing they’d remove their game from storefronts due to Unity pricing changes, which made people panic-buy the game before it’s no longer available, just to then clarify it as “just a joke”.
Deceptive marketing practices are always bad, even if you’re a small studio.
But he’s also president of one of the richest companies in the industry because he always said this.
And while your point is valid for smaller studios, it feels like it’s usually used by the big ones that do have the resources, but would rather give more money to investors.
The WiiU was it’s own console that actually had interesting integrations with the tablet. The Portal can’t do anything like that since there is no second screen.
Larian Studios founder and CEO has shared a positive update on the Xbox Series S port for Baldur's Gate 3, revealing it has significantly decreased the amount of RAM and VRAM the game uses.
This week, it’s Alan Wake 2, which has released and scored an 89 on Metacritic, a tick below a 90, but a 92 if you’re looking on PC where its visuals can be maxed to their fullest.
Elden Ring Player to Sue FromSoftware Over High Game Difficulty (sh.itjust.works) angielski
Another article that highlighs inherent flaws in the American legal system. How can this potentially be an actual lawsuit? How can “journalists” even entertain reporting on this?...
Elden Ring Twitter warns of DLC spoilers being posted everywhere angielski
I saw a tiny bit and they seem legit, they gave content creators early access to the DLC and now there’s a lot of gameplay, bosses, and story being spoiled on social media. Be careful out there.
Please think of how your actions affect Gabe (lemmy.world) angielski
Hades II is now available in Steam Early Access! (store.steampowered.com) angielski
"PSN isn't supported in my country. What do I do?" Arrowhead CEO: "I don't know" (lemmy.world) angielski
Cities Skylines 2: "Beach properties assets are all gone and my city is screwed. Thanks a lot." (forum.paradoxplaza.com) angielski
It doesn’t stop. It just never stops.
So many people are downloading Fallout mods after watching the show that the Nexus is straining to support all the traffic (www.pcgamer.com) angielski
The Way Forward, an update from the team behind Cities: Skylines (forum.paradoxplaza.com) angielski
TL;DR:...
Hades II Technical Test - Live Gameplay (www.youtube.com) angielski
The Hades 2 devs played through 3 hours of the technical test!
He speaks the truth (lemmy.world) angielski
Astrophysicist believes he's cracked the code for time travel (www.earth.com) angielski
After years of research, Professor Mallett claims to have finally developed the revolutionary equation for time travel.
What was Capcom thinking? (lemmy.world) angielski
Persona 3 Reload: Expansion Pass | Xbox Partner Preview (www.youtube.com) angielski
Be aware there are apparently some spoilers in the trailer for people who haven’t played Persona 3
Tekken 8 players divided as devs add “Tekken Shop” with microtransactions (www.dexerto.com) angielski
I guess this is probably going to be the new shitty norm with bait and switch for reviews then nickel and dime afterwards.
It's Been Five Long Years Since Hollow Knight: Silksong Was Officially Announced | Nintendo Life (www.nintendolife.com) angielski
And there’s barely been any communication from team cherry in those 5 years. I just hope they’re doing okay.
From Software is "working hard on Elden Ring DLC" but still doesn't have a release date "at this time" (www.eurogamer.net) angielski
Rumors of a February release just got shot down :(
Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide (www.videogameschronicle.com) angielski
DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer (www.youtube.com) angielski
God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com) angielski
Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...
Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest (techraptor.net) angielski
Your evil deeds may be causing Baldur's Gate 3 bugs (www.destructoid.com) angielski
Cult of the Lamb Announces Free Major Update: Sins of the Flesh (nitter.net) angielski
📢ANNOUNCING📢...
Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.' (www.pcgamer.com)
PlayStation Portal Is Out Today, But Fans Are Having a Hard Time Finding One - IGN (www.ign.com) angielski
PlayStation Portal is out but trying to find one is about as arduous as trying to buy a PS5 in late 2020.
Larian Studios Reveals Impressive Optimization Efforts for Xbox Series S Port of Baldur's Gate 3 (www.ign.com) angielski
Larian Studios founder and CEO has shared a positive update on the Xbox Series S port for Baldur's Gate 3, revealing it has significantly decreased the amount of RAM and VRAM the game uses.
Wait that's illegal (startrek.website) angielski
‘Alan Wake 2’ Complicates An Already Wild GOTY Competition (www.forbes.com) angielski
This week, it’s Alan Wake 2, which has released and scored an 89 on Metacritic, a tick below a 90, but a 92 if you’re looking on PC where its visuals can be maxed to their fullest.