Because this won’t give MS a monopoly in the slightest. There’s still tons of Devs and publisher’s out there on various states of first, second and third party relationships with MS, Sony and Nintendo and new indie Devs pop up almost weekly. It gives them a massive advantage having CoD as a first party Gamepass title, yes, but that’s not what a monopoly means.
3rd place in… What? I’m trying to search around to see what you’re referring to here, but I can’t find anything.
By total market cap, Microsoft already blows these companies out of the water. By just videogame divisions, Sony and Nintendo are way farther ahead because of hardware sales, but that doesn’t really make sense to include in the conversation about acquiring a publisher. I can’t find any solid numbers either way isolating publishing, other than that the top 5 in recent years seems to be Tencent, Sony, Nintendo, Microsoft, and Activision/Blizzard (with EA hanging around too). Seems like any of those two merging is going to be bad for everyone other than shareholders.
Yes, third place in total gaming revenue. I agree it will be bad, but let’s not pretend this is going to shift the market in a big way, because it won’t.
How do you figure that 2 of the top 6 merging won’t shift the market in a big way?
Also, total gaming revenue wouldn’t be a good way to compare it because that includes revenue streams that’s are unrelated to Activision/Blizzard. Microsoft is hardly even competing with Nintendo at all considering they don’t have a handheld device. And Microsoft releases way more games on PC than Nintendo or even Sony, which further reduces the relevance of hardware sales.
It’s the developing and publishing industries specifically that are going to be impacted by this, because that’s what Activision/Blizzard does.
The impact to hardware sales will be indirect: I would guess a pretty small number amount of people might switch to Xbox or buy an Xbox in addition to a PlayStation just for version exclusives, but probably not a huge amount as long as Microsoft keeps COD on PlayStation.
Honestly if you read the actual email I think there could be significant legal trouble ahead.
Spencer talks about how the main barrier to acquiring Nintendo is that they sit on a mountain of cash. He calls that unfortunate. He then proceeded to state a company with connections to Microsoft had just bought a lot of Nintendo shares, and how they could work with said company to make such an acquisition a reality.
The company in question publicly bought a massive amount of Nintendo shares. They then proceeded to pressure Nintendo to invest more capital instead of sitting on the cash pile they have now. They did this under claims that such a move would be beneficial to Nintendo in terms of ROI. However, it would also result in Nintendo being more vulnerable to an acquisition from Microsoft if any of those bets don’t pay off.
In short, it could be argued that Microsoft worked with investors to tank Nintendo so they could buy it. That’s a huge deal and will probably result in a shitstorm.
In short, it could be argued that Microsoft worked with investors to tank Nintendo so they could buy it. That’s a huge deal and will probably result in a shitstorm.
I mean, Nintendo selling shares of their company is a specific decision they have made. Do you think they are confused that people other than Nintendo employees are buying these shares? Or that the investors would have an agenda other than just being "Nintendo fans"?
Investors generally want to get a positive ROI. They don’t want to tank the company to the point where it can be acquired by another company for pennies on the dollar.
Look at Nokia. When they hired a former Microsoft exec, they weren’t expecting him to tank the entire company so it could be acquired by Microsoft.
But code subject to copyright (which I agree with the concept of but it needs a reform). While concepts and ideas in computer programs and games can be patented (which I think is tremendously stupid)
I’ll reinforce my comment from months ago: I have the latest version of Yuzu, the keys, the firmware, the Linux and Windows versions, and links to ROM sites, and I’ll distribute them forever to whoever asks in my DMs. I packaged them in a simple .zip with easy to follow instructions.
That said, why simply not use Ryujinx? Even on the Steam Deck performance is very good nowadays. Super Mario Wonder plays at 60 FPS on the Deck (though you need to enable a very simple mod that disables some weird function the game runs, otherwise it drops to 30 FPS all the time). In fact, for AMD GPUs, you’re doing yourself a huge favor by going Ryujinx over Yuzu and derivatives.
Ryujinx is solid, accurate and well known, it’s a trusted emulator. The Yuzu forks are unknown, managed by non experienced people (one was quite literally created by a teenager with zero coding knowledge) and extremely ephemeral.
Hey, Kadu! It’s so good to see you again! I have been using the yuzu zip you sent me, and have been playing the hell out of some of my games. I just wanted to say thank you so freaking much, from the bottom of my heart! 🙏
Ryujinx runs very poorly on older cpus like ryzen 3200G, I played ToTK fine on Yuzu, but on ryujinx the game becomes a slideshow, I also can’t get 60fps on Princess Peach with it.
I’m still pretty solid with my Yuzu install so I’ve no need to move to Ryujinx for now, but assuming they avoid Ninty’s legal team I’ll likely pick up Ryujinx when I need a fresh steamOS install and/or Ryujinx surpasses Yuzu’s compatibility in a game I wanna play
Ryujinx is for perfect emulation, as in it aims to completely replicate how the Nintendo Switch works. While Yuzu is an emulator that aims for better performance than the Switch while playing Switch games.
You correct in the statement Ryujinx aims for accuracy and does not implement certain performance workarounds Yuzu did. However, your comment is exaggerated. Even Ryujinx isn’t a cycle accurate emulator, nowhere close.
All of this anticheat bs is still making the baseline assumption that the problem needs to be solved at the expense of the players.
It’s illegal to steal someone else’s property. We don’t enforce that law by cutting off everyone’s hands preemptively so that there is less demand on police to solve a problem that hasn’t happened yet…
If people are assholes and go against the wishes of society, you police and moderate them. If they can’t moderate their platform, that isn’t the fault of the community - it’s a failing of the corporation. It’s such a ridiculous mindset. It’s a fucking video game…
Windows has 3 package managers. Chocolatey and scoop are third party while winget ia supported by Microsoft. There’s even a 3rd party made winget gui that interacts with all package managers. BTW, you can download windows store apps through the package manager, and shocker, it installs faster then from the store.
So yeah, having nvidia drivers through any of the package managers would be cool.
I’m well aware of these. Winget is a disaster of a package manager. All of them just download and run conventional installers with none of the tidiness you get with real package managers on systems actually designed for them. It’s fun watching winget update an app that already updated itself. Do any other GPU vendors typically distribute their drivers through winget?
But the real answer here is Windows Update, which Nvidia does publish drivers through. But not game ready versions, only WHQL certified builds.
Not really nvidia’s fault no one bothered doing it for windows users. I mean it sucks for gamers but nvidia hasn’t cared about this market segment for a while now
The performance improvements claims are a bit shady as they compare the old FG technique which only creates one frame for every legit frame, with the next gen FG which can generate up to 3.
All Nvidia performance plots I’ve seen mention this at the bottom, making comparison very favorable to the 5000 series GPU supposedly.
On the site with the performance graphs, Farcry and Plague Tale should be more representative, if you want to ignore FG. That’s still only two games, with first-party benchmarks, so wait for third-party anyway.
Eh I’m pretty happy with the upscaling. I did several tests and upscaling won out for me personally as a happy middle ground to render Hunt Showdown at 4k vs running at 2k with great FPA and no upscaling or 4k with no upscaling but bad FPS.
Legitimate upscaling is fine, but this DLSS/FSR ML upscaling is dogshit and just introduces so many artifacts. It has become a crutch for developers, so they dont build their games properly anymore. Hardware is so strong and yet games perform worse than they did 10 years ago.
I mean this is FSR upscaling that I’m referring to. I did several comparisons and determined that it looked significantly better to upscaling using FSR from 2K -> 4k than it did to run at 2k.
Hunt has other ghosting issues but they’re related to CryEngine’s fake ray tracing technology (unrelated to the Nvidia/AMD ray tracing) and they happen without any upscaling applied.
From personal experience, I’d say the end result for framegen is hit or miss. In some cases, you get a much smoother framerate without any noticeable downsides, and in others, your frame times are all over the place and it makes the game look choppy. For example, I couldn’t play CP2077 with franegen at all. I had more frames, but in reality it felt like I actually had fewer. With Ark Survival Ascended, I’m not seeing any downside and it basically doubled my framerate.
Upscaling, I’m generally sold on. If you try to upscale from 1080p to 4K, it’s usually pretty obvious, but you can render at 80% of the resolution and upscale the last 20% and get a pretty big framerate bump while getting better visuals than rendering at 100% with reduced settings.
That said, I would rather have better actual performance than just perceived performance.
I wouldn’t say fuck upscaling entirely, especially for 4k it can be useful on older cards. FSR made it possible to play Hitman on my 1070. But yeah, if I’m going for 4k I probably want very good graphics too, eg. in RDR2, and I don’t want any upscaling there. I’m so used to native 4k that I immediately spot if it’s anything else - even in Minecraft.
And frame generation is only useful in non-competetive games where you already have over 60 FPS, otherwise it will still be extremely sluggish, - in which case, it’s not realy useful anymore.
The point is, hardware is powerful enough for native 4K, but instead of that power being used properly, games are made quickly and then upscaling technology is slapped on at the end. DLSS has become a crutch and Nvidia are happy to keep pushing it and keeping a reason for you to buy their GPUs every generation, because otherwise we are at diminishing returns already.
It's useful for use on older hardware, yes, I have no issue with that, I have issue with it being used on hardware that could otherwise easily run 4K 120FPS+ with standard rasterization and being marketed as a 'must'.
From Wikipedia: In November 2022, Embracer Group stated that Saints Row “did not meet the full expectations and left the fanbase partially polarized”, but financially “performed in line with management expectations in the quarter.”
The piles of money were as high as we expected, but really we wanted them to be higher
More like "We don’t want to say it was only that game… "
Though actually with it a year later, I would say their follow up effort wasn’t amazing them… which makes more sense. They probably were going through Pre-prod on “saints row too” or what ever it was going to be. And Embracer didn’t want to continue.
Sales are typically not going to be followed up by refunds in a meaningful way, however poor public reception will hurt the sales of the next iteration.
The sales were ok but the consensus is that the game is shit, or ” the udders are dry, time to slaughter the cow"
Yes to both. Nexus mods can be installed both manually or through an application like Vortex or Mod Organizer 2 run through Wine or Proton. You have a lot of options. Emulators run really well on Linux (including SteamOS). Checkout EmuDeck (popular application) or RetroArch (also popular).
Mods are tricky. The short answer is yes, absolutely*
The long answer is that youll have to read up on how compatibility layers like Wine work before being able to do everything you can do with windows on a Linux OS modding-wise. Long story short you just kinda stick them in the same instance, and it will all work pretty much perfectly. It’s more work though. Also in my experience MO2 crashes if run outside of Gaming Mode on my deck.
Nexus mods is, however, making a mod manager that supports Linux right out of the box, so we may not even have to worry about that anymore soon. I think it supports stardew valley already, next is cyberpunk 2077, and Bethesda rpgs are on the list to be added too.
In my experience, I’ve installed wabbajack mod lists for skyrim and fallout 4 and new vegas if I remember right, and they all work great. The instructions might seem a little janky, but they work. I’ve also made my own lists and followed manual modpack guides like Below Zero for fallout 4 Frost and it turned out great.
I think there are alternative FOSS launchers that you can use if the issue is the launcher itself. On the deck I use Heroic, I think there are also for windows.
Playnite on Windows is the premiere experience for multilauncher support. Highly customizable, and it has a UX that’s much better to lay-users than something like Gog Galaxy 2.0. Integrations are well QA’d and updated. It’s wild that this was built as a FLOSS project because it’s better than what billion dollar companies have done by a mile.
My only gripe with Playnite is how inconsistent feature support is in themes. You want to see your achievements? This theme has support, but it won’t show data from How Long To Beat. This theme supports both, but cannot show console icons for emulated games… Hopefully this will change when version 11 is out next year, with more features from plugins being moved to core.
Other than that, it’s great. I use it on a PC as a DIY console, Windows is set to start it automatically, and all my Steam games are here, alongside all my console games which I have downloaded as ROMs to centralize them all on a single device.
I find it’s a good way to demo games. Get it free, if I like it enough after a few hours I’ll go buy it on GoG or Steam and continue to play it on there.
There is no need to use their launcher, as there are open source alternatives. “legendary” is a tool that can download sand install games from epic, but it’s command line only. Fortunately, there is also “heroic”, which is a GUI for it and honestly a pretty good one. Can also handle GOG games.
They work well for me, haven’t had epic’s launcher installed in a very long time.
And to think that this all started because Gabe was afraid that microsoft’s “app store” would hurt Steam so he decided to fully embrace Linux to in preparation. I bet not even Gabe expected back then that the situation would be as it is today.
I am fairly sure Gabe expected this, in fact I think he expected more. See, back when Windows95 was first released people were skeptical that Windows would be a good platform for gaming, they cited non-existent technical issues (similar to how they do with Linux now) that drove the employees at Microsoft mad, so one particular employee had the idea to port the most advanced game at the time to Windows, they contacted ID software, and got in an agreement that they would write the Windows port of Doom and give them the code back, ID agreed and after Doom was released for Windows more and more people started to port their stuff over since it was clearly possible. So essentially Windows being a gaming platform was only possible thanks to that employee, who after working with games liked it so much that he quit Microsoft to create his own gaming company which he called Valve. Yup, Gabe Newell is responsible for both Windows and Linux being seen as a gaming platform.
Maybe I’m stuck in the last decade, but these prices seem insane. I know we’ve yet to see what a 5050 (lol) or 5060 would be capable of or its price point. However launching at $549 as your lowest card feels like a significant amount of the consumer base won’t be able to buy any of these.
Sadly I think this is the new normal. You could buy a decent GPU, or you could buy an entire game console. Unless you have some other reason to need a strong PC, it just doesn’t seem worth the investment.
At least Intel are trying to keep their prices low. Until they either catch on, in which case they’ll raise prices to match, or they fade out and leave everyone with unsupported hardware.
Actually AMD has said they’re ditching their high end options and will also focus on budget and midrange cards. AMD has also promised better raytracing performance (compared to their older cards) so I don’t think it will be the new norm if AMD also prices their cards competitively to Intel. The high end cards will be overpriced as it seems like the target audience doesn’t care that they’re paying shitton of money. But budget and midrange options might slip away from Nvidia and get cheaper, especially if the upscaler crutch breaks and devs have to start doing actual optimizations for their games.
Actually AMD has said they’re ditching their high end options
Which means there’s no more competition in the high-end range. AMD was lagging behind Nvidia in terms of pure performance, but the price/performance ratio was better. Now they’ve given up a segment of the market, and consumers lose out in the process.
the high end crowd showed there’s no price competition, there’s only performance competition and they’re willing to pay whatever to get the latest and greatest. Nvidia isn’t putting a 2k pricetag on the top of the line card because it’s worth that much, they’re putting that pricetag because they know the high end crowd will buy it anyway. The high end crowd has caused this situation.
You call that a loss for the consumers, I’d say it’s a positive. The high end cards make up like 15% (and I’m probably being generous here) of the market. AMD dropping the high and focusing on mid-range and budget cards which is much more beneficial for most users. Budget and mid-range cards make up the majority of the PC users. If the mid-range and budget cards are affordable that’s much more worthwhile to most people than having high end cards “affordable”.
But they’ve been selling mid-range and budget GPUs all this time. They’re not adding to the existing competition there, because they already have a share of that market. What they’re doing is pulling out of a segment where there was (a bit of) competition, leaving a monopoly behind. If they do that, we can only hope that Intel puts out high-end GPUs to compete in that market, otherwise it’s Nvidia or nothing.
Nvidia already had the biggest share of the high-end market, but now they’re the only player.
It’s already Nvidia or nothing. There’s no point fighting with Nvidia in the high end corner because unless you can beat Nvidia in performance there’s no winning with the high end cards. People who buy high end cards don’t care about a slightly worse and slightly cheaper card because they’ve already chosen to pay premium price for premium product. They want the best performance, not the best bang for the buck. The people who want the most bang for the buck at the high end are a minority of a minority.
But on the other hand, by dropping high end cards AMD can focus more on making their budget and mid-range cards better instead of diverting some of their focus on the high end cards that won’t sell anyway. It increases competition in the budget and mid-range section and mid-range absolutely needs stronger competition from AMD because Nvidia is slowly killing mid-range cards as well.
Steam hardware survey puts 4090 at 1.16% and 7900xtx at 0.54%. That means if we look at only the 4090s and 7900xtx-s then just between the two of them the 7900xtx makes up about a third of the cards. So yeah, you are a minority of a minority.
As for this number jargon. I’m not exactly sure what you’re trying to prove here but I’m sure you’re comparing an overclocked card to a stock card and if you’re saying it’s matching the 4090D then you’re not actually matching the 4090. 4090D is weaker than 4090, depending on the benchmark it ranges between 5% weaker to 30% weaker. If you were trying to prove that AMD cards can be as good as Nvidia cards then you’ve proven that even with overclocking the top of the line AMD card can’t beat a stock top of the line Nvidia card.
They’ll sell out anyways due to lack of good competition. Intel is getting there but still have driver issues, AMD didn’t announce their GPU prices yet but their entire strategy is following Nvidia and lowering the price by 10% or something.
Weird completely unrelated question. Do you have any idea why you write “Anyway” as “Anyways”?
It’s not just you, it’s a lot of people, but unlike most grammar/word modifications it doesn’t really make sense to me. Most of the time the modification shortens the word in some way rather than lengthening it. I could be wrong, but I don’t remember people writing or saying “anyway” with an added “s” in anyway but ironically 10-15 years ago, and I’m curious where it may be coming from.
Although considered informal, anyways is not wrong. In fact, there is much precedent in English for the adverbial -s suffix, which was common in Old and Middle English and survives today in words such as towards, once, always, and unawares. But while these words survive from a period of English in which the adverbial -s was common, anyways is a modern construction (though it is now several centuries old).
AMD has been taking over market share slowly but surely. And the console gaming market… and the portable gamimg market… and the chips out perform intel chips over and over. But ya sure.
I don't dispute that AMD is eating Intel's lunch, but performance-wise, AMD has nothing for nVidia. And that's what the discussion is about, performance.
So much of nvidia’s revenue is now datacenters, I wonder if they even care about consumer sales. Like their consumer level cards are more of an advertising afterthought than actual products.
Bought my first GPU, an R9 Fury X, for MSRP when it launched. The R9 300 series and GTX 900 series seemed fairly priced then (aside from the Titan X). Bought another for Crossfire and mining, holding on until I upgraded to a 7800 XT.
Comparing prices, all but the 5090 are within $150 of each other when accounting for inflation. The 5090 is stupid expensive. A $150 increase in price over a 10-year period probably isn’t that bad.
I’m still gonna complain about it and embrace my inner “old man yells at prices” though.
I immediately sought out working backups of both Yuzu and Ryujinx. The “bright side” of this situation is that it pissed me off enough to go acquire both the new Zelda game that potentially caused this whole situation by being leaked early, and the game that was at the absolute top of my to-play list: Unicorn Overlord. So far it is looking like a fantastic game.
I like it more, but I’m a fan of the more classic Zeldas. It’s good, but it’s marred by the same technical issues that plagued the LA remake, and the lack of some basic QoL features like a Quick Select or Favorites wheel is bringing it from ‘great’ to ‘good.’
They don’t want to compromise battery in favor of performance and I agree. With smaller games like Hades or cult of the lamb my steam deck battery will last and last. On more demanding games like cyberpunk or Armored Core I get a little over an hour out of it best case scenario.
Beefier graphics hardware will only make that issue worse.
I so often use mine plugged in as I’m not walking or in a park, I’m on a bus or train which can often have a plug, so not much of an issue there, however I’m not playing high-end games, it’s so good for stuff like Hades and whatnot.
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