warm

@warm@kbin.earth

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

warm,

Yes, can vote to either end the game immediately and ban them or turn them into a frog for the rest of the match.

warm,

Darkest Dungeon was just one of them titles that isn't that suited for a sequel.

warm,

It's an attempt at piggybacking off the success of the first game, but they don't take the time to understand why it was successful and if a sequel is needed. I'd love to see devs try something new when they find success instead of just pumping out a number 2.

warm,

Why spend time optimizing when you cant just slap some dogshit upscaling technology in and call it a day? Cant blame a lot of developers though, with the shitty time restraints imposed by management.

warm,

Yeah, I'm never using either of them, if the game doesnt run well without, I'll just refund.

warm,

Not even close. Your GPU decimates it.

warm, (edited )

Consoles are a dying breed, especially Xbox and Playstation. Almost every exclusive ends up on PC anyway now, even then I personally don't think there's any game worth spending this much on hardware to play. There's literally no point in buying an Xbox or Playstation unless you really really don't want to bother with a PC setup.

I bet the market will end up as just PC and mobile. I mean the PC market share has already overtaken consoles.

warm,

No game should be running down at 60fps these days, especially with any sort of upscaling. Native performance should be the only measured metric, no need for shortcuts when hardware is as good as it is.

warm,

We will see when Playstation 6 releases, its unlikely to sell as much as PS5 did, let alone PS4. Microsoft already realised the decline and are jumping into games as a service for the Xbox brand, ideally they would want you to just stream their games, as shitty as that is. With Xbox gone, there's no competition and with Sony being Sony, they are going to abuse that to squeeze any extra money they can from people still willing.

PC became a lot more affordable and accessible in the last decade and it doesn't lock you into a closed ecosystem, you can upgrade when you want, you don't have to pay subscriptions to play online games.

Kids are more exposed to PC gaming than ever before, with all the popular 'content creators' primarily playing on PC, so they are naturally swayed to it more than consoles.

I hear so many stories of people switching to PC, friends asking me for advice for what to buy for themselves or their children.

Circana's May 2024 U.S. video game market highlights, the analytics company reported that video game hardware spending is down 40% compared to 2023. Microsoft, Nintendo, and Sony have all shown "double-digit percentage declines," with the Nintendo Switch seeing the "most significant drop."

The writing is on the wall, it would take a big change to swing back the other way. There's a reason they are dying for GTA 6 to release.

warm,

That's just not true. You can make an entire PC for the price of the PS5 Pro. You can get a GPU that is a bit more powerful than a PS5 Pro GPU for ~$300. People normally spend more on PCs though because of the longevity it provides and you can use it for a lot more than just games. Just looking at Steam data, there's a yearly increase of MAUs (their concurrent count just peaked 3 days ago at 37.6M) where Playstation has plateaued.

Time will tell, but I think consoles will fade away, either through lack of appeal or turning into stream boxes as you say. Thanks for the conversation!

warm,

You can adjust settings on PC, so you can trade off some useless post processing and other settings to push the frame rates way higher than console games, which are generally 60fps (or 120fps in some cases, if you run "performance mode").

Is overwatch 2 really that bad? angielski

I’ve played maybe 10 hours total of Overwatch 2 and it is incredibly boring (to me). But it seems to get lots of updates often, heavy monetization which sucks. The steam reviews are scalding. It really makes me wonder… is it that bad? Like really? It’s hard to gauge if the game is thriving or on deaath’s door…

warm,

Nah, they took the fun out of it to sell skins.

warm,

What's the point of consoles getting more powerful? Shouldn't affordability be the main target at this point?

Their main target audience is couch gaming on TVs, which are usually only 60Hz, something the PS5 and XSX can do comfortably.

warm,

Also Nintendo: They are $70. Want an old game? Also $70. Sales? What are those?

Consoles are such a scam when you think about it, but their low barrier to entry carries them (along with the marketing of course).

warm,

I have no idea what you just said.

Most games you just click play and they work. You don't need to install drivers or programs or whatever you think everytime at all.

If they release a dodgy patch or one you don't like, you can just revert it. On console you are stuck with whatever they give you.

Don't like a game after a couple hours? Doesn't work correctly? Refund it.

Mainly its linux that will have issues you have to navigate and that is probably where most of the technical questions you come across root from. If you have Windows then 99% of games will just work as you expect.

warm,

They sell tens of millions.

warm,

I've only played two of them and they worked just the same as any other game. You are putting words into my mouth now, I refuted every 'hoop' you listed, I never said 'just deal with it'.

I could build a pc, give it to anyone and it would work in the same vein as a console. What is the point you are trying to make? That PCs have loads of issues? The consoles are flawless? Make sense.

warm,

There are a lot of 'fake' 120Hz+ TVs you have to watch out for though. The real ones are expensive.

The point being really, most people dont upgrade their TVs at all, for as long as the picture is good. Consoles have the hardware todo 120Hz right now.

Thats another good point, when you are sat so far away from the screen, the resolution becomes less important.

How did Call of Duty get to this point? (lemmy.world) angielski

Since I’m a WoW addict, naturally I’m a Blizzard fan, of sorts. But my mind is blown every time I see anything from Call of Duty on the launcher. I’ve been really out of the loop, and recently saw this… and I’m shocked. You have to BUY the game for “open beta access”, like how does that make any sense? Also, the...

warm,

People buy it. People then buy the skins. I play the free to play one sometimes and nearly every single person I kill has a $30+ skin and weapons. It's saddening.

One of the funniest things with cod too now, is that people always used to say it was the same game every year, but it is actually the same game every year now, with progress and weapons carrying over.

Gone are the days of a one time purchase and a solid game. (Well in the AAA space anyway)

warm,

Just to clarify, they bought the Risk of Rain IP, not Hopoo Games.

warm,

They worked on Risk of Rain Returns since Gearbox, but I am not sure if that is being updated anymore.

It's a shame they sold out, but the offer was probably too good to turn a nose at, so I can't blame them.

warm,

I hope this system works well, right now I only really read like 5 positive actual reviews and then read mostly negative ones, as that's where you find a real grasp of what a game is or isn't.

warm,

The Xbox One is like equivalent to a GTX 750, it's ancient. The Xbox One X is more like a GTX 1060, so should still be servicable. But they are part of the same family, so they can't make a game for one and not the other.

The problem with consoles is that they are outdated the day they release.

warm,

Exactly. It's not like they were gaining much, most games could do 1080p/60fps on the old generation anyway. 4K wasn't enough of a selling point and consoles are mainly used on TVs so there's no point in higher framerate support either. Games looked good enough for couch gaming on the old generation, so as you said, there was no point upgrading.

warm,

They couldn't hold an audience with the first game, why are they making another?

warm,

Same thing will happen again, strong initial playerbase for a few months and then a quick dip to a handful.

I played it too, it just wasn't compelling enough. This looks like a similar thing, fun for a game or two but then no longer interesting.

warm, (edited )

The article says nothing of the sort. They didn't phase it out. The article was released before the game officially was. It does actually say this though:

The danger for any game is simply that people stop playing, so the team focused on retention and on listening to feedback from the community to make Splitgate a “forever game” that can go years, with “seasons,” new features and maps, and so on.

Splitgate became a 2-3 month game, not a forever game. The game only had 1,600 players on Steam when it officially released, there wasn't even a spike in players on that day. It had one spike on 8th August 2021 of 67,000. The developers fumbled with their "lightning in a bottle" as they say in that article.

They are making a new one because it failed to retain the interest of the audience and the $100M from investors has to be made back, are they just gonna keep making new Splitgate's and pray on hype to sell as many skins as they can in such short amounts of time?

warm,

Dear Humanity... We regret being alien bastards. We regret coming to Earth. And we most definitely regret that the Corps just blew up our raggedy-ass fleet!

warm,

Solo LASO is disgusting, one stray nade and you are back to the start of the mission.

warm,

Do it!

warm,

It's no surprise that Bungie were going to end up worse under Sony.

warm,

Yup. Sony scammed themselves really with that one.

Destiny 2 is hard to get into as a new player, they kind of deleted all the initial story, so you kind of just get thrown in at the end now. Bungie never knew what to do with that game, they changed stuff randomly and could never decide what system they wanted.

The thing is though, it's a very fun and fluid shooter, the core gameplay is some of the best out there, it just sucks the content gets repetitive and the DLCs are all overpriced.

warm,

Just gotta ignore the lore unless you watch videos on it. I suppose you have to make your own goal in that game, there's no set ending, you just grind until you are bored of it.

I really like the teamwork activities, raids etc. They added a really fun exotic mission which you can only duo, but the community complained you have to communicate with a partner, so probs wont get anymore of that ahaha.

warm,

My main beef is $45. Thats how much you charge for a finished game, but this is far from finished.

Well to be fair, they charge $80 for unfinished games these days.

But yeah the state of the game doesn't scream 11 years of development. I think this was just their final cashout to be honest.

warm,

Overwatch was so fun, the devs just kept adding and changing shit that we didn't need. OW2 is a complete distaster though, they can keep their predatory macrotransactions, just revert to the OW1 patch for everything else.

warm,

It was to disguise their excuse to add macrotransactions.
"It's a new game! Not a shit patch!"

warm,

$20-$60 skins are macrotransactions.

warm,

It makes a massive difference, the game was balanced with 6v6 from the get go, removing a tank completely changes how the game works.

They had problems with certain tank combinations, but instead of addressing that directly, they just removed one. A lot of changes they made just felt like justifications to calling it a 'new game'.

The devs are too proud to add a 6v6 mode along side, it's took so much pressure for them to finally 'experiment' with 6v6, they just won't admit their modes, changes etc are failures.

warm,

They want everyone to feel powerful on every hero (to sell skins), but that's not Overwatch's identity. They took a lot of skill expression and teamplay out of the game.

I mean the devs are completely clueless anyway, they removed mccrees stun citing "too much CC in the game" while simultaneously adding more CC through both new heros and changing existing ones. Just reading their patch notes shows how lost they are.

warm,

Nobody is arguing that, I dont buy skins in games. The point is that a lot of people are cosmetic-minded and manipulated into spending large amounts of money on skins and other customisations, the system shouldnt exist.

warm,

What you are suggesting is the issue is what they have been trying to 'fix', but it goes completely against what Overwatch is and what made it great to begin with. It's not about 1v1s, it's a team game and they have attempted to devolve it into a 1v1 game where you just happen to have 4 other teammates.

A damage hero should absolutely win 1v1 vs a support hero everytime and it shouldn't even be close.

It's fine if you enjoy the solo play style more, but it's just not what Overwatch is about and why the majority of the original Overwatch playerbase quit.

warm,

This isn't TF2 though is it, the games were designed differently and achieved different things. If TF2 is the game you want, why not play that? Overwatch had it's own identity, one the devs have slowly stripped away.

warm,

This is about their game publishing branch, not the store.

warm,

Yeah, doesn't bode well. Turned into your typical greedy company with the IGN buyout, as much as they could within the limits of keeping old charirty values.

warm,

Being in either beta gives you access to this. It's right there on the webpage.

warm, (edited )

It works pretty well, but kind of barebones at the moment, a lack of advanced audio and video settings lets it down.
The timeline feature is great though, being able to easily watch back your gameplay in real-time as it records.

They need support for multiple audio tracks, other codecs, resolution options, framerate options, different bitrate options.
Also recording to memory absolutely needs to be an option so I'm not wearing down my disk by constantly writing to it.

warm,

For an initial release yeah, but no real reason for them settings to not exist (in an advanced section if they are too scary for people), people are making their voice heard in the right channels though, so we just gotta hope Valve implement them.

warm,

Weird, your client probably didn't update, I am in families beta and it was there.

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