Roblox is what Meta vr aspired to be. It’s kids socializing, creating things, selling them, playing with each other, playing against each other. The user created content can be quite good, my 13 year old always goes back to Roblox like he used to with Minecraft.
I am having a really hard time being supportive of my daughter’s use of Roblox.
We supervise reasonably closely so I’m not overly concerned about it from a child safety point of view even though the platform has a long history of not being a particularly safe online space.
The part that I’m worried about is that 99% of the content seems totally and utterly pointless. Most games have zero objectives and just centre on some stupid novelty game mechanic: oh, your neck gets longer, or you can be a wolf. What do we do now? Oh, we just walk around. We’re a wolf.
There’s nothing to achieve, there’s no skill involved, no mastery of a game mechanic. It just seems completely without value to me. I’m stuck questioning if I’m just out of touch or if I should try and guide her towards taking on something a little more challenging.
The only part I like is that she plays with her school friends on the platform - they use external voice comms and just kind of hang out…I just wish they would do the same thing on a game that would challenge them in some way.
For comparison, best I could find is Xbox Series X|S selling 21M units. Link. This means Sony outpacing Xbox by a 2:1 ratio, or market share is 66% vs. 33%.
Hopefully this will fix the weird sound mixing on my Atmos setup - sounds from behind were much louder than sounds in front in some games (looking at you GoW 2), and I found no way to fix it
@asteroidrainfall I think it's only fair to have a 14 days trial for 1 Euros/Dollars. One month trial period was insane anyway. And just to correct the article or add information; this trial is not only for new subscribers in general, but also if you haven't used it in a months. Then you get the offer again. I did that multiple times (it offers me again for 1 Euro), because most of the time I do not have Game Pass subscription.
$1 for a 14 day trial seems pretty reasonable especially considering if you time it around when you know you have a fair bit of time you could play through quite a few games in that time.
I had done that a few times where there was a game I was interested in and just got a trial and completed it during the trial period making it a very cheap game rental.
I don't see what's objectionable here. This isn't them saying they're going to start scanning every private chat you have to look for anything mildly controversial to take action against. This is saying that when you use their public-facing service and get reported for being an obnoxious douche to other users who are matched with you when trying to play their games, they have a standardized process so you know where you stand.
Because you argue with someone on xbox live and they report you and you now have a strike, it’s been proven they will strike you over the smallest shit imaginable. Not having social features in X games is shit but okay but no multiplayer?
They have it recorded. If they're repeatedly upholding reports through appeals, you probably deserve to be reported.
And yes, you absolutely should lose access to multiplayer period if they're forced to ban you. The idea that just losing chat access is a suitable punishment for repeatedly being a shitbag is fucking absurd.
I don’t play on xbox because I don’t support trillion dollar companies who’s founders were friendly with epstein. But I have friends who do and I’ve seen threads on reddit about the subject. I doubt they are trying very hard with the appeal system. Imagine a game banning you for being toxic and then steam banning you from all multiplayer games. Boggles the mind.
Imagine a game banning you for being toxic and then steam banning you from all multiplayer games. Boggles the mind.
If Valve had the staff and Valve was the one handling bans from games, that's exactly how it should work.
People who aren't consistently making the experience of everyone around them worse don't routinely get banned, and a proper appeals system is more than enough. Being online doesn't mean that there aren't real people on the other end that you're harassing and treating like shit and ruining their gaming experience. "If you make an alt and go online, you lose offline access too" wouldn't be an overreach. It would just be good policy. You don't have a right to harass people with impunity.
You can get banned from forums or the game itself by the gamedevs and you can get banned for breaking no rules I don’t see any advantage to such a system. People would literally get baited into arguments in games and end up getting banned because they argued with someones throwaway account or banned by a non involved third party just because they through the argument was toxic even if it wasn’t and wasn’t even directed at them. This is infinitely worse than community servers now you have another layer of useless abstraction with dubious quality removing access to all your games. If only people who harass people with impunity didn’t already get banned in games and were the only people banned in games.
You're conflating two things. This isn't developers. It's Microsoft.
If Valve was in charge of bans, a literal lifetime ban for you as a human being would be entirely justifiable and fair as a punishment for inappropriate conduct in interactions with other players.
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