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Draedron, do gaming w Black Myth: Wukong is too mediocre for all this drama

The game is great lol

conciselyverbose, (edited ) do gaming w Black Myth: Wukong is too mediocre for all this drama

OK, but the context matters.

Part of the context is that most of those sales are probably to China, and that despite the big global numbers, it’s probably not not the same level of success in the Western world as the steam sales imply.

Part of the context is that game sales have never meant a game is actually good.

But part of that context is that it’s the first real effort from China at a real AAA, single player game, and the differences in government and culture are part of the conversation.

And part of the context is that China is a huge, largely untapped market for AAA single player games, and publishers are going to notice that and push games to do some of the things other media have done to be more palatable to that market (most think to the detriment of quality by western standards).

I’m not hyper interested in the game (I’d probably try a demo), but it’s being talked about because it actually affects the gaming industry.

AFallingAnvil, do gaming w We played Valve’s secret new shooter: Deadlock
@AFallingAnvil@lemmy.ca avatar

Anyone else feel disappointed it’s just another MOBA? Like, this is territory Smite has been treading for years.

Gerudo,

Mobas are not my thing. Thought this might be cool, but it’s literally just an over the shoulder moba. Honestly, it didn’t feel fresh at all.

Jimbo,
@Jimbo@yiffit.net avatar

this is territory Smite has been treading for years.

And Paragon/Predecessor

captain_oni,

Specially since apparently it has some of the most toxic mechanics I hate from MOBAS (last hit, creep denial) and another that I just hate (itemization ) after playing MOBAS that did away with it, and actually felt much more fun to play (Dawngate and Heroes of the Storm).

jjjalljs, do gaming w We played Valve’s secret new shooter: Deadlock

On the one hand, not a big fan of moba or purely PVP games.

On the other, I deeply dislike overwatch specifically and would like to see it dead. Maybe this would make a dent.

Manapany,

I never understood this attitude of wanting soooo bad a game to be dead. If you don’t like it don’t play it. Let other ppl have their fun.

Rozz,

Maybe Overwatch beat them up and stole their lunch money.

VulKendov,
@VulKendov@reddthat.com avatar

Overwatch basically killed Battleborn when it launched, it’d be kinda ironic if Overwatch was killed by another MOBA shooter.

jjjalljs,

Sometimes you feel like the shittier game took players from the game you’d rather be playing.

Sometimes you feel like the shittier game is kind of a knockoff, and it feels bad when that succeeds.

Sometimes a game is made by a horrible company with a history of abuse from its high ranking staff.

Eggyhead, do gaming w We played Valve’s secret new shooter: Deadlock

A new shooter from valve? Hell yeah!!

a hero shooter

Oh. Never mind then.

Crotaro,

I absolutely get where you’re coming from, but to be fair Team Fortress is basically a hero shooter as well, except that there can be multiples of the same “hero” on the battlefield at the same time. Or - and I’m genuinely asking because I haven’t played “hero shooters” in that long - am I missing a core distinction of hero shooters?

Eggyhead,

I was thinking something more in line with a narrative story-based shooter like half life. TF2 and other competitive shooter arena games were never really my thing.

Tywele,

So a class shooter?

smeg,

Same thing, innit, the only difference is the plot

asexualchangeling,

deleted_by_author

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  • loops,

    *cries in Half Life 3

    dubyakay,

    TF2 is a class based team deathmatch FPS. One class, one character.

    In hero shooters you have multiple characters with different abilities that make them distinct from each other, yet all can conform to a certain class type and role.

    homicidalrobot,

    Someone has never played a round of highlander.

    irasponsible,

    It’s barely a hero shooter - it’s just a MOBA

    gloombert, do gaming w We played Valve’s secret new shooter: Deadlock

    i was kind of hoping it would be less generic but im sure some people will still like it once its out :D

    KingThrillgore, do gaming w We played Valve’s secret new shooter: Deadlock
    @KingThrillgore@lemmy.ml avatar

    Someone’s about to lose their preferential access

    NigelFrobisher, do gaming w We played Valve’s secret new shooter: Deadlock

    Their definition of “secret” seems very different from mine.

    averyminya, do gaming w We played Valve’s secret new shooter: Deadlock

    I got in today, got to play a few matches. It was pretty fun, I’m not huge on MOBA’s but I’m not entirely against them. I liked games like Sanctum and Sanctum 2 (this isn’t really like those, since those are tower defenses) but it’s got the same vibe going. Turning a familiar genre and adapting it into a different perspective. The characters I’ve played have been interesting, I haven’t loved them all but it seems like a decently well rounded cast. There’s some really good gameplay moments in there though with some of the character abilities. Playing slow and methodically has been working out well for me.

    Interested to see what will change. It’s a bit chaotic right now, in some good ways and in some difficult to see ways. I have noticed a couple of the same characters in every game, can’t tell if it’s out of interest or if people knowing they are very strong. I like it though so far, it’s pretty easy to get the opponent tilted if in a single lane. Steal their soul points, push them with damage just enough to annoy them, punish when they start making mistakes

    etchinghillside, do gaming w We played Valve’s secret new shooter: Deadlock

    How not battle royal.

    smeg,

    Valve do what they want, not what’s flavour-of-the-month

    HER0,
    @HER0@beehaw.org avatar

    Well, sometimes they do flavour-of-the-month, but only when they want to, not because they exclusively chase trends.

    jaxiiruff, do gaming w We played Valve’s secret new shooter: Deadlock

    The gameplay is braindead just like most mobas and is not anything like TF2. Its smite with guns.

    CTDummy, (edited ) do gaming w We played Valve’s secret new shooter: Deadlock

    And I’m not under NDA. I have signed no contracts, made no verbal agreements; I haven’t even clicked through a EULA. This message does pop up when I launch Deadlock, but I didn’t click OK; instead, I hit the Escape key and watched it disappear.

    I’m not a lawyer but I sure hope the writer of this checked with a lawyer before posting because that does not sound right.

    Edit: Thank you Vodulas for pointing out this update appended to the article.

    Update, August 12th: Turns out Valve was not fine with me trying Deadlock with friends; I’ve been banned from matchmaking! Oh well. Please feel free to make fun of me in the comments!

    GammaGames,

    Lawyers hate this one simple trick

    Kolanaki,
    !deleted6508 avatar

    Usually the first line in these agreements is “by using this software you agree…” And not “by pressing okay you agree…”

    Though I also am not sure how that itself would hold up in court.

    CTDummy,

    I’ll have to see if I’ve got a copy of an NDA I signed for play testing but that’s what I would have thought. It would be provisional on your participation not on an agreement like old school EULAs. As someone else pointed out it seems to be in closed beta or some form of early access, so maybe Valve won’t care and it won’t come back on them.

    Kolanaki,
    !deleted6508 avatar

    At best they ignore it. At worst, they never invite the user to test anything again. I doubt they’d issue an account ban for that. Not even sure if they can straight up ban you from the platform anyway and lock you out of your games entirely; pretty sure the bans are limited to VAC secured servers for online play and the array of community features like posting on the forums.

    Nilz,

    Didn’t we reach a point where EULAs are non-enforcable? Or is that just in the EU? But regardless, Valve can just ban you and good luck doing anything about it.

    HKayn,
    @HKayn@dormi.zone avatar

    Certain clauses may be unenforceable, but not the entire EULA.

    powerofm,

    Looks like anyone who has access can invite their steam friends, so I guess it’s like closed beta? Seems weird to have something soft-launch with zero announcements. The design also looks very rudimentary. Im

    CTDummy,

    I’m-

    RIP. Taken out by Valve legal team already, everyone bail.

    Virkkunen,
    @Virkkunen@fedia.io avatar

    It's a closed alpha test claiming everything is placeholder content and could/will change while they flesh out the design, hence why they don't want you to share anything.

    Virkkunen,
    @Virkkunen@fedia.io avatar

    There is no NDA to sign or anything though, only this pop up warning. Valve can't sue you for sharing details of the game but they absolutely can remove you from the play testing and/or ban you from ever playing it again for this.

    Vodulas,

    Which they did. There is an update at the end of the article. Just a thoughtless move by that author

    RedIce25, do games w Doom and Doom II get a ‘definitive’ rerelease that’s packed with upgrades

    This is what the 2019 re-release should have been

    _sideffect, do games w Doom and Doom II get a ‘definitive’ rerelease that’s packed with upgrades

    I switched back to the og soundtrack after the first level. It’s good, but way too loud for doom

    A_Union_of_Kobolds,

    It’s hard to beat the old Trent Reznor

    _sideffect,

    100%

    Guntrigger,

    Wasn’t that Quake, not DOOM?

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    I think he also did Doom 3, but I don’t think he was involved in Doom 2. Doom 1 was mostly just playing fast and loose with copyright law. The iconic E1M1 theme song is just a MIDI version of some song from Slayer.

    KingThrillgore,
    @KingThrillgore@lemmy.ml avatar

    He did not. Chris Vrenna who was a NIN collaborator did. Trent was involved early in development but time commitments and mismanagement forced him to withdraw.

    Didn’t that also happen to Mick Gordon

    RedIce25,

    You mean Bobby Prince

    bjoern_tantau, do games w Doom and Doom II get a ‘definitive’ rerelease that’s packed with upgrades
    @bjoern_tantau@swg-empire.de avatar

    Is 4k at 120 FPS really that impressive for Doom? My gut feeling is that at least source ports can run 4k at hundreds of fps.

    dustyData,

    I think it is. It’s more akin to a renovation project. Like when venues have a 1920’s pipe organ upgraded and refurbished to keep it playing. Sure the keyboard is now midi, the pump is electric instead of manual and the valves are electrically controlled now. But it keeps a masterpiece in working order and modernized for today’s enjoyment. While an engineer definitely lost nights of sleep and lots of elbow grease to make it possible. It’s not easy to keep such old code modern and playable.

    bjoern_tantau,
    @bjoern_tantau@swg-empire.de avatar

    Nah, the community has been keeping it alive for decades, much better than any corporation could.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    The community updates for these sorts of things never seem to be interested in controller support and split-screen, so when those things are well supported, that’s when I get excited.

    MurrayL,

    Not to mention native console ports with crossplay multiplayer

    bjoern_tantau,
    @bjoern_tantau@swg-empire.de avatar

    Both controller support and splitscreen are available in source ports.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    I just tried GZDoom from Flathub to try to see if these things were there, because they weren’t last I checked (which was admittedly a long time ago). The game couldn’t find my WADs after a few tries of trying to get it to work, even after using Flatseal. Flathub reviews indicate that those who managed to get it running were having trouble getting the game to recognize their controller. The Steam version just works. Having community source ports is great, but there’s value in the company updating their official version.

    Olap,

    It isn’t. GZDoom has been doing this for years and years

    EvilBit,

    It’s not impressive, but it’s nice to get a mainstream release that maxes it out within reason for the vast majority of people with zero effort or inside knowledge. If you aren’t happy with anything less than 8k 144Hz, then you can make that happen for yourself by other means. But for the millions of people with 120Hz TVs from a Memorial Day sale, this really is a meaningful offering.

    catloaf,

    Does it even really make a difference, given the low-res resources?

    M137,
    @M137@lemmy.world avatar

    I don’t understand your view here. It’s not there to be impressive, it’s there to be up to date. If an old game is re-released with better controls, for example, it’s not “to be impressive”, it’s to make the experience better.

    bjoern_tantau,
    @bjoern_tantau@swg-empire.de avatar

    The marketing makes it sound like it’s supposed to be impressive. For such an old game that runs on everything with a computer chip it would just be strange if it was missing.

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