Olap

@Olap@lemmy.world

Scottish loon sometimes in Caithness, usually in Edinburgh. Likes rugby, F1, reading, cooking, and irn bru

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Olap,

It isn’t. GZDoom has been doing this for years and years

Olap,

Some fuckwit VP needs fired over this decision. It was a simple game: pickup fairs, earn extra time, unlock stuff as you progress. If a publisher want extra cash, do more levels, or different jobs (delivery driver addon anyone?). And a fun soundtrack

Should have been able to bang it out for a million quid, and then reap the rewards. But nooo, now we have a game nobody wants to play, costing 20mil and will have servers shut down 2 years after launch

Everything that is wrong with gaming in 2024

Olap,

Clickbait headline quality article

Olap,

It’s unusual for the author to write a headline fyi - and I do agree, full of great facts

Olap, (edited )

Not hugely surprising given next gen consoles to all be without disc trays even

Olap,

Me too Shyfer, I buy 2nd hand a lot

Olap,

Surely the absence of nine indicates our model of gravity is off. Combined with lack of Dark Matter, is Einstein wrong?

Olap,

Beyond all Reason in a similar space

Olap,

Yup. Combined with phosphene it’s looking more and more likely. But still faaar from proven

Olap,

Shazbot!

The steepest of all FPS learning curves, wish I could see it on a console

gmr_leon, do games angielski
@gmr_leon@mstdn.social avatar

What games would you suggest that have LAN support these days?

While PC may be one's first thought here, I'd also be really interested in any mobile games that might leverage one's local wifi network for multiplayer.

Classics are a-okay for suggestion too, btw!

@games

Olap,

Classics FPSes included Unreal Tournament 2004 and Quake 3. Both scale from 1 on 1 to 16 players well, meaning days of fun. Xonotic the open source clone, which is also very good

Worms is a hoot, can hotseat or LAN, armageddon I think the high point of the series. Hedgewars a more than worthy OS reimagining

RTSes are soo many, Warcraft 3, C&C series, or Total Annihilation all modded, all great. My choice is Balanced Annihilation or OpenRA for 2023 and OS

4X have classics like civ, but Stellaris a worthy choice too. Open source here includes unciv

Racing games are often a hoot too. You can get far too serious here if you want, but I recommend SuperTuxKart for some mariokart like action

Scorched3d another option for artillery fun. But generally Open Source all offer LAN gaming!

Olap,

Missed dune 2k integration

Not even playable /s

Olap, (edited )

Vice City was my favourite, the soundtrack alone was amazing. I have literally skipped V after IV was too big, and never finished rdr2, depsite rdr being one of my favourite ever games. Hoping for a tighter, tastier VI, not just “more”

Olap,

Doom 2017

Total Annihilation - if you put the CD on a player it played!

Red Alert

GTA 3 Vice City

Mass Effect

Olap,

What better way to manage head counts down?

Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins (www.forbes.com) angielski

At the start of this console generation, Microsoft made a surprising decision. Rather than split its consoles between disc and digital-only like Sony, it actually split them between power level. The Xbox Series S was cheaper, but lacked the horsepower of the more expensive Series X. It was meant to be a bridge between...

Olap,

It isn’t clear why here. I presume performance, in which case drop some polygons, reduce some particles, limit lighting bounces. It’s an RPG - gfx are secondary!

Olap,

Wow, I’ve never had such a condescending reply - even on Reddit!

The article is clearly lacking in details like you described. But did you know that we used to have open world RPGs like Balders Gate 2 run on what are now potatoes?

Here’s another hint. World state will be measured in 100s of MB. Twice means there’s still loads of gigs left to play with. The S has loads of CPU too. This will be almost entirely a look problem

Olap,

I’ll bet bandwidth more. Dynamic loading of assets isn’t an old technique - it’s ancient, but the more detailed everything becomes, the harder it is. Some of the textures are incredibly large in modern games dev now too. But shipping lower res versions can be prohibitive also with SSD space at a premium.

But essentially if you want to target the current generation. Build it for the S first!

Olap,

Looking like shit is fine if it still plays! Look at the success of BattleBit. A timely reminder for EA working on the next Battlefield

Olap,

You think split screen is new? You think this hasn’t been done before? You think this is the first generation of consoles to bitch about one of them?

Whinging about the S is a small brain reply to Microsoft who aren’t willing to compromise. And good for them. There is plenty of hardware in an S and devs if they want to sell more need to target it first. No use crying about a design decisions made years ago wrt the hardware envelope. Drop some shit, make it work, run some flamecharts, optimise some more

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