theverge.com

Jaeger86, do games w Microsoft’s Activision Blizzard deal gets preliminary approval from UK regulator

Consolidation is bad for consumers, this would never have gone thru re-reagan admin

GiuseppeAndTheYeti,

Counterpoint: Consolidation in such a fast paced industry with a low barrier to entry isn’t as bad as physical goods consolidation. If Microsoft acts in bad faith, people just won’t buy games from that studio anymore, developers will just leave the company and start a new studio, free lance, or work for another party. It’s not like ABK was lighting the market on fire either. Microsoft is buying a trash heap and hoping to turn the internal culture around to bring back neglected IPs

ArgentRaven,

Counter-counterpoint: When Activision bought and consolidated Blizzard an Blizzard North, they made it worse and people still slave away for them, and enough people buy their objectively inferior products to keep them going on life support to be sold again.

They became a poster child of what’s wrong with the industry (Diablo Immortal) and nobody learned anything. Baulder’s Gate 3 did more to further a healthy ecosystem than any merger has.

dangblingus,

The gaming industry has a low barrier of entry?

$69 Billion.

GiuseppeAndTheYeti,

Yes. Independent developers have regularly released smash hits like Stardew Valley.

vokkez,

And how many dozens of indie games came out that same week whose studios folded afterwards? Or how many devs didn’t even release their first games because they ran out of money during development? Or how many smaller studios who were making fun games got irresistible offers from big studios to buy them out? What about the engines that are becoming increasingly more hostile towards devs?

circuitfarmer, do games w The Elder Scrolls VI will skip PS5 and isn’t coming until at least 2026
@circuitfarmer@lemmy.sdf.org avatar

I get why PS5 players should be upset, but as a PC player, this is also bad news.

Starfield had to run on the Xbox, the base model of which is the least powerful console on the market (leaving out Nintendo). It seems clear that some decisions around Starfield were made to ensure it would still run on that lackluster hardware.

Doubling down on that for ESVI means the same thing. We’ll get less game so that M$ can have an exclusive.

And that’s ignoring general trust issues with Bethesda entirely.

LoamImprovement, do gaming w The Elder Scrolls VI will skip PS5 and isn’t coming until at least 2026

Oh goddamnit, another creation engine game?!

falsem,

We used to blame the Bethesda jank on their last engine, Game ryo. Safe to say that it's not the engine at this point.

ag_roberston_author,
!deleted4201 avatar

Creation Engine is based on Gamebryo.

AnonTwo,

Then making a new engine won't fix the problem, because it'll just be based off creation engine.

Kolanaki, (edited )
!deleted6508 avatar

They don’t need to make one; they can use one of the many engines that already exist and can do everything their games try to do, but with far less jank. Unless they somehow manage to insert it in regardless, which I would not put past them.

millie,

Why would a company with multiple blockbuster franchises completely scrap the engine they’re made in?

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

Because the engine is behind the standard set by decade out games

millie,

Weird that they keep hitting the ball out of the park.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

imagine a bethesda game releasing with a worse modding scene than their last game. people would riot

millie,

So in other words, they’ve found a viable business model that incentivizes the next generation of developers to get their asses into gear?

Hmm… I’m not seeing the down side.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

a lot of skyrim modders worked on starfield

millie,

Yeah, exactly. They’ve created a viable ecosystem for themselves. They have a highly moddable engine and they tend to leave a lot of abandoned code in the game that modders find and make use of. People eat it up and they use it as a starting point to get into development.

I’m on exactly that track right now. For me it’s been all about very open ended kinda buggy games that you can mod the hell out of. Wanting to change or tweak a little something here and there leads to wanting to implement more elaborate ideas. Eventually it starts looking appealing to make something of your own, or to make a bigger contribution to other projects. Personally, I don’t really want to work for a big company (or anyone other than myself), but a modding portfolio can certainly be a foot in the door.

My first mod for a game was a thing to shut up the Longs in Fallout 4. Super simple, literally just broke the link to their idle audio files. That was ages ago, and my own journey has been more related to getting DayZ to do what I want and now using Conan to further explore game design and more involved elaborate systems, but Bethesda was still that first step.

They’re not perfect, and their IP in some cases has certainly been watered down a little, but they make great games and have a workable business model that isn’t as toxic as some others. They’ve done a good job fostering creativity and innovation.

I don’t really get the complaints by people who’ve never made anything even remotely approaching a Fallout or an Elder Scrolls acting like the developers are trash and they know better. Let’s see your blockbuster open world rpg.

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

Its because they have a massive mainstream audience, like people who buy Madden and FIFA every year

interolivary,
!deleted5791 avatar

Ah yes, it must be the dirty normies playing Bethesda games, no True Gamer would ever buy them

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

No? What I mean is they have a massive more casual audience that doesn’t play a lot of games to compare it to and this is true. Yes most people who regularly play games can enjoy Bethesda games too but they don’t owe their success to that audience cause if they did they would stop selling reskinned skyrim.

sickday,
@sickday@kbin.social avatar

Or they can keep using the same engine with the same issues because gamers will definitely buy their next title en-masse despite the previously mentioned issues. Eg. Starfield

KairuByte,
@KairuByte@lemmy.dbzer0.com avatar

To be fair, the engine has been overhauled since the original CE. So, while it’s not “new” it’s also not “the same engine.”

barsoap,

They tend to do that by tacking on new jank without removing (much) of the old stuff, though, presumably because they have base assets and scripts that they’re constantly re-using. Or, differently put: As long as Papyrus will still be in the thing I seriously doubt they’re giving any thought to technical debt. Already in Skyrim people rather used the UI to script stuff (because that’s Flash and ActionScript is at least remotely sane and fast) but ultimately it’s SKSE (that is, native dlls) for anything that isn’t a lag fest.

It’s not so much that CreationEngine is easy to mod, it’s that it’s what a gigantic community of modders are used to and have developed tooling for (you can get by with little to no use of CreationKit which is an abomination all on its own). Stockholm Syndrome at its finest or we’d have seen much more content for RedEngine which is far technically superior (and yet CDPR is abandoning it for Unreal).

phuntis, (edited )
@phuntis@sopuli.xyz avatar

a wholly new engine would almost certainly break mods or atleast make them harder to make as janky as creation engine can be it’s the best engine for modding there is and bethesda games absolutely need modding and not just cause the glitches

Squirrel,
@Squirrel@thelemmy.club avatar

I’m out of breath from reading this.

phuntis,
@phuntis@sopuli.xyz avatar

then breathe

Erk,

A new engine would just have to have a new mod API. Plenty of engines have mod APIs. Nothing’s really stopping them, but they really love driving creation engine onward for some reason.

phuntis,
@phuntis@sopuli.xyz avatar

bethesda is not making a whole new engine from scratch that just isn’t happening if they switched engine it’d probably just be to a licensed engine like unreal and that sucks for mod support the reality isn’t creation engine vs a from scratch in house engine that supports modding just as well but with less jank it’s creation engine vs unreal or something else maybe but not in house and there’s no other engine out there that currently exists that’s as good for modding

fox_the_apprentice,

Please consider using punctuation!

MJBrune,

The engine is only half of the issue. Fallout New Vegas is far better than any other in the series. While it still has the engine bugs, it also does what it needs to and does that better games can be made than starfield with the engine stack they have. They are just design limited due to their business choices. Not solely their engine but their design is clearly lacking as well.

taanegl, do piracy w Japanese YouTuber convicted of copyright violation after uploading Let’s Play videos

Guess where Nintendo puts a lot of money into lobbying… hint: it ain’t China…

Vertelleus, (edited ) do games w Where is Microsoft’s handheld Xbox?
@Vertelleus@sh.itjust.works avatar

Do you mean Xbox Game Pass Ultimate? It can be streamed out of a browser or mobile app.
Why would they need a hardware device when your probably holding a device that supports cloud streaming and they can milk you for a subscription fee?

hal_5700X, do games w Sony calls Tencent game ‘slavish clone’ of Horizon in new lawsuit
Almacca, (edited ) do games w How Nintendo locked down the Switch 2’s USB-C port and broke third-party docking
@Almacca@aussie.zone avatar

Between their stealing YouTube money from people giving them free advertising and never reducing the price of decades old games, if they make them available at all, and their shitty online experience, I’m amazed Nintendo has any market goodwill left, but reality never ceases to amaze me. Nostalgia is a powerful beast.

I understand they make some of the most fun games ever, but their legal department cancels that out by an order of magnitude.

thedbp,

Pretty much the only major player that still focused on local multiplayer which is very valuable to me…

masterspace, do games w Remedy is in control | The Verge

Alan Wake, Quantum Break, Control, and Alan Wake 2, are all some of my all time favourite games.

Going to wait for the next patch before trying out FBC Firebreak, but I’m excited and can’t wait for the Max Payne remakes and Control 2.

RabidStork,

Good idea waiting on Firebreak. I’ve dabbled thanks to it being included in the PS+ Extra tier and have some thoughts. It’s clearly a Double-A or even Single-A if that exists game that feels like a fun side project while Control 2 is in the works. There is fun to be had in it especially if you can get friends involved but it isn’t a game with staying power. I feel like I’ll keep it installed for a while and play a few rounds every now and again, checking on the patches, and just using it for a fun romp with no commitment. It is certainly light on content and buggy though so a few patches wouldn’t go amiss.

Kolanaki,
@Kolanaki@pawb.social avatar

I keep playing it just because it’s something to do, but I feel it really misses the mark of what the Control franchise should be about. The world is interesting. It told interesting stories within the confines of a single player game. Firebreak doesn’t seem to have a story at all, and the action is pretty average with the same mininal enemy variety as Control. It also does not feel like a game from a company like Remedy; it’s half-cooked and janky. It works but it’s not quite polished.

smeg, do games w Microsoft and Asus announce two Xbox Ally handhelds with new Xbox full-screen experience

hide away the complexity of Windows

for 720p gaming

the ability to log in via the Windows lockscreen with your controller

Seems like they’ve finally taken some notes from the Steam Deck, interested to see if they can actually make something decent. It seems unlikely, but I’m still interested!

ShinkanTrain, do games w Three years later, the Steam Deck has dominated handheld PC gaming

Personally, I think the Deck is too big for my tastes, but the beauty of the ecosystem is that anyone can make one while still having almost all the Deck features.

I’d love to have a Vita or even PSP sized Steam handheld with a great screen for smaller titles, but that comes with its own problems

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

At some point you’re going to struggle to put a capable x86 machine in a device that small.

mlg,
@mlg@lemmy.world avatar

Yeah the one big thing Valve probably won’t touch is ARM because unlike WINE, that’s a whole other beast in which the only valid solution is for game devs to compile for ARM, because translation layers like Rossetta and Box64 will always have 20-30% performance losses.

pycorax,

There’s been reports of Valve looking at ARM for Proton actually but x86 chips keep getting better and more efficient. Not to mention Mali and Adreno are laughably bad compared to Radeon and Arc.

ShinkanTrain,

Might run into trouble with UIs as well, but the heart wants what the heart wants.

raptir,

I think the Deck is too big for my tastes

That’s what she said.

Honestly though I love the size of the deck but could even go a little bigger. Agree that as more manufacturers start using SteamOS it will be great to have options.

technomad,

Are you kidding me? Steam Deck is so big and clunky. Don’t even get me started on the piss poor ergonomics and the thing is fucking heavy as shit too!

I love it because it’s open source, but it’s shortcomings really leave a lot to be desired in my opinion.

BumpingFuglies,

That’s just, like, your opinion, man.

I think it’s perfectly sized. No need for change. And the OLED model is noticeably more lightweight than the original LCD model, so the newer one isn’t too heavy.

technomad,

Interesting detail, I didn’t know that about the oled model

fishy,

I’m with you, I have large hands but I’m a serious gamer. An hour in and I’m already feeling it’s weight and feeling the fatigue. It’s a very impressive device, but it doesn’t suit me and my needs at all.

Bought an r36s and it’s glorious. Playing all the classic SNES and PSX games I didn’t play back in the day. Can grind in an RPG for hours one handed and it fits in my pocket. Bonus is that it’s so cheap if it breaks or gets lost it’s no big deal.

technomad,

Hell yeah, that’s what’s up! I’d definitely like to have another console to run emulators on, that isn’t the deck. Lol.

Odin 2 still has my attention.

hal_5700X, (edited ) do games w Marvel Snap is banned, just like TikTok

Man, even the government are tried of capeshit.

Fizz, do games w Microsoft is combining “the best of Xbox and Windows together” for handhelds
@Fizz@lemmy.nz avatar

People think Xbox is shit at the moment. Making things more like xbox isnt received as positively as it used to be. When I was a windows user and I saw anything Xbox related come up I knew I was about to deal with some clunky bullshit that was not wanted and poorly implemented.

Rooty,

I haven’t heard anything from MS on the subject of Xbox since the release of PS5. I think it’s dead in the water.

bitjunkie, do games w Nvidia Announces RTX 50's Graphic Card Blackwell Series: RTX 5090 ($1999), RTX 5080 ($999), RTX 5070 Ti ($749), RTX 5070 ($549)

I’m sure these will be great options in 5 years when the dust finally settles on the scalper market and they’re about to roll out RTX 6xxx.

frezik,

Scalpers were basically non existent in the 4xxx series. They’re not some boogieman that always raises prices. They work under certain market conditions, conditions which don’t currently exist in the GPU space, and there’s no particular reason to think this generation will be much different than the last.

Maybe on the initial release, but not for long after.

Critical_Thinker,

The 4090 basically never went for MSRP until Q4 2024… and now it’s OOS everywhere.

nobody scalped the 4080 because it was shit price/perf. 75% of the price of a 4090 too… so why not just pay the extra 25% and get the best?

the 4070ti (aka base 4080) was too pricey to scalp given that once you start cranking up the price then why not pay the scalper fee for a 4090.

Things below that are not scalp worthy.

SaltySalamander,

The 4090 basically never went for MSRP until Q4 2024

This had nothing to do with scalpers though. Just pure corporate greed.

Critical_Thinker,

I’m not so sure. Companies were definitely buying many up, but they typically stick to business purchasing channels like CDW/Dell/HP etc.

Consumer boxed cards sold by retailers might have went to some small businesses/startups and independent developers but largely they were picked up by scalpers or gamers.

I work in IT and have never went to a store to buy a video card unless it was an emergency need to get a system functional again. It’s vastly preferred to buy things through a VAR where warranties and support are much more robust than consumer channels.

bitjunkie,

Scalpers were basically non existent in the 4xxx series.

Bull fucking shit. I was trying to buy a 4090 for like a year. Couldn’t find anything even approaching retail. Most were $2.3k+.

criss_cross, do games w Apex Legends is taking away its support for the Steam Deck and Linux

That sucks.

Apex was the game I played with my friends to keep in touch long distance. Guess I gotta find something new now. Sure as he’ll ain’t installing Win11 for it.

I guess it’s been a long time coming. The dev decisions and priorities the last few years have really made it feel like I’m the last person they want playing their game.

Bruhh,

If you are looking for a semi competitive shooter, I’d highly recommend The Finals. Tons of fun and solid gun play. Game isn’t officially supported but runs great on linux.

exu,

Deep Rock Galactic?

chloyster, do gaming w Analogue’s 4K Nintendo 64 launches next year for $249

I have a love hate with analogue. They undoubtedly make really excellent products, and I absolutely adore my pocket. However they really lean into the fomo of their stuff. They make very few units, and you have to be ready to go when they drop more product most of the time. I will say though the price of this is a lot lower than I expected. And while you shouldn’t count on it, every analogue system has gotten some form of ability to play roms from other systems (whether it’s built into the OS (not happening for the 3D) or a “jailbreak” is released by basically an employee of analogue).

Analogue stuff is good if you have cartridges you want to play, but at this point, with the recent release of Taki Udon’s cheap Mister Pi (retroremake.co/pages/store), I think Mister is the way to go. It’s an open source project as opposed to analogue’s implementation. The issue with Mister was you needed a pretty expensive DE10 Nano board to utilize it. Now you can get one of these new boards for only $100 (if you can get your hands on them. Only 2 batches have been sold so far and they sell out quick). Plus Taki is planning on using this new board to make a handheld Mister which I’m super stoked for.

teawrecks,

I can’t fault them for not making such a niche product at a large enough scale to make them readily available and cheap. I know we’ve become accustomed to that from other larger companies, but for a small company, that’s either very risky or just not an option. So they just design cool stuff, make just enough so that they know they can safely sell them all and thus make a predictable ROI, and move onto the next cool thing. No pressure for growth or satisfying every potential customer. Sounds like the dream.

chloyster,

That’s super fair and I agree for the most part. Though it’s hard to be super enthusiastic about it when they focus on a plethora of super limited edition color ways for the pocket instead of keeping the base one in stock and completely abandoning DAC support which they promised a while ago (and recently scrubbed all mention of on their site)

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