Another victim of arrogance perhaps. Before the game even released fans told them that’s not what they want and they said “fuck you, you don’t understand shit” and proceeded to make one of the most uninteresting video games on the planet.
…no? It honestly has more to do with ego than anything, and I say that as somebody who currently works in the game industry. It’s shocking how out of touch some developers can be when it comes to delivering a product that the players want, especially when those developers hold actual positions of power over the rest of the team (directing and managerial roles).
Volition also did this with Red Faction: Armageddon. They took everything that was good about Guerrilla, threw all of it in the bin and then made Armageddon.
So Volition have form for not doing what the players want.
If Embracer Group wasn’t frantically trying to right the ship, Volition would’ve been left alone. This is on the gratuitously large capitalist conglomerate that’s bought up every studio it could.
But yeah year or two here there, the DualShocks and PS controllers after that were very good controllers.
But those first decent ones came out more like at the turn of the millennium than halfway through the 90’s as you imply.
Back then it ps1 without joysticks and from 96 on N64 with extremely shitty joysticks. Gamecube came out in 2001 and Nintendo had clearly learned it’s lesson — to an extent.
Starship Troopers exists so any video game movie adaptation will be compared to it. Unless Paul Verhoven is directing, it is a big uphill battle to win any comparisons.
And it’s Sony, so, good luck? They can’t seem to understand what makes a movie interesting to want to watch. They can’t cut a good trailer but their actual ability to produce and execute movie production is just bad. They can’t make a comic book movie that isn’t produced by others.
Nope. They had anti cheat that supported it, but they experienced higher issues with cheating via linux than elsewhere. Which sucks. People who cheat suck.
I’m curious to see how Valve will respond to this seeing as they have CS. I imagine they’d be interested to build a solution but I’m not sure how plausible that even is.
That would just cause legit Linux players to generate negativity by always being stuck with cheaters. It’s way easier to just remove support if it really is most of your cheating problems for such a small player base.
Frankly that’s just thinking with only PS5 exclusives in mind.
A lot of people, probably the vast majority, don’t get an Xbox or PlayStation for the exclusives. They just get one because they don’t own or want a gaming PC and look for the easier more accessible solution.
So to them the catalogue is just fine because they don’t get the console just for the exclusives.
Not sure what the point of downvoting me is, but I’d rather be interested to hear people’s counter-arguments instead. Because a lot of people seem to just assume that many console-owners have both a console and gaming PC.
I’m not saying that exclusives didn’t play a part entirely, but even when the PS5 was hard to get by it was still cheaper than the Xbox that were in stock (where I live).
Despite the low amount of exclusive games it would still be an easy pick to get a PS5 instead, if people decided to upgrade at some point. And since a lot of cross-platform/console games were still coming out on the old consoles for a while there was little reason to get an Xbox instead of a PS if they wanted a new console right then right there.
I dunno I haven’t really been excited for any of the games released over the last couple years. It seems like nothing but legacy games like COD/Battlefield/Destiny and a few gems like Elden Ring. Most of these big studios seem to be laying off employees or shutting down instead of releasing new games. Part of this is just me being burnt out on gaming, but with so many studios struggling, it seems like it’s more than just me feeling like this.
Thing is that isn’t true for everyone, I am done with games like CoD and FIFA, but a huge majority of players is not. Hence why these games keep selling just fine.
Myself, I count the catalog of PS+ as an “exclusive feature”, plus it’s nice to play some of the PS4 games that struggled on a better machine. I loaded my God of War save and went from 30 to 60fps, which was great (sad that it was one of few games to offer PS5 enhancements in the PS4 version)
For anyone done buying discs, it’s a removed point of failure in the device. The Series S sold well, so if your point is “No one wants a digital console”, then no, you are wrong.
People wanted more storage in existing models
For a lot of people, the $100 difference between models is a heavy consideration. Anything that can get trimmed out may make them more likely to buy.
Edit: looks like the old series x was 499 but is on sale for 449 basically everywhere. The new discless series x is 449, but will prob be on sale for 400 in a few months.
Couldn’t stand all the backtracking and checklist style gameplay. Plus the dialogue… Who was that made for? No emotions, not witty; it left no reason to listen to it.
They would have to strive to be less shit than Microsoft.
Right now meta have a proprietary display technology. They need in some way to transition that to a standard, and they’ve done absolutely nothing in that area to move towards that goal. They have absolutely no idea how to move VR into the mainstream. Everything they do is all about making more money in the short term but they have no long-term strategy.
Where is the equivalent of HTML? Where is their standard for producing VR and AR content? They need to display the content, they don’t need to own it.
They want to create “The Metaverse” and yet they don’t get that in order to do that it needs to be open source and public access. Now they are trying to create a closed source VR internet, and it won’t work.
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