theverge.com

ChicoSuave, do games w Sony is working on Horizon Zero Dawn and Helldivers 2 movies

Starship Troopers exists so any video game movie adaptation will be compared to it. Unless Paul Verhoven is directing, it is a big uphill battle to win any comparisons.

And it’s Sony, so, good luck? They can’t seem to understand what makes a movie interesting to want to watch. They can’t cut a good trailer but their actual ability to produce and execute movie production is just bad. They can’t make a comic book movie that isn’t produced by others.

clay_pidgin,

I wonder if they’ll go with acclaimed producer/director/asshat Uwe Boll?

InFerNo, do games w Apex Legends is taking away its support for the Steam Deck and Linux

What a shame, my kid plays this on our Linux pc, he’s gonna be devastated.

narc0tic_bird, do games w Apex Legends is taking away its support for the Steam Deck and Linux

Let me guess without reading: kernel-level anti-cheat?

_spiffy,
@_spiffy@lemmy.ca avatar

Nope. They had anti cheat that supported it, but they experienced higher issues with cheating via linux than elsewhere. Which sucks. People who cheat suck.

pycorax,

I’m curious to see how Valve will respond to this seeing as they have CS. I imagine they’d be interested to build a solution but I’m not sure how plausible that even is.

paraphrand,

Linux users are starting to sound like a bunch of entitled dicks. /s

LiveLM,

I never understand why when this happens the solution is always “cut off everyone” instead of just pacing Linux players in a lower trust lobby

ryathal,

That would just cause legit Linux players to generate negativity by always being stuck with cheaters. It’s way easier to just remove support if it really is most of your cheating problems for such a small player base.

umami_wasbi,

It’s using EAC which supports Linux.

visor841,

It’s EAC, which is kernel level on Windows but not on Linux. I guess they wanted to go full kernel-level anti-cheat.

Swarfega, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling

Not worth it. The PS5 games catalogue is piss poor compared to when the PS4 Pro released.

GoodEye8,

Kinda hard to make a solid catalogue when you follow the live service trend and your projects flop one after another.

PunchingWood, (edited )

Frankly that’s just thinking with only PS5 exclusives in mind.

A lot of people, probably the vast majority, don’t get an Xbox or PlayStation for the exclusives. They just get one because they don’t own or want a gaming PC and look for the easier more accessible solution.

So to them the catalogue is just fine because they don’t get the console just for the exclusives.

Not sure what the point of downvoting me is, but I’d rather be interested to hear people’s counter-arguments instead. Because a lot of people seem to just assume that many console-owners have both a console and gaming PC.

yamanii,
@yamanii@lemmy.world avatar

If what you said was true, Xbox would be in a much better position though, COD and EAFC are there too after all.

PunchingWood,

I’m not saying that exclusives didn’t play a part entirely, but even when the PS5 was hard to get by it was still cheaper than the Xbox that were in stock (where I live).

Despite the low amount of exclusive games it would still be an easy pick to get a PS5 instead, if people decided to upgrade at some point. And since a lot of cross-platform/console games were still coming out on the old consoles for a while there was little reason to get an Xbox instead of a PS if they wanted a new console right then right there.

CmdrShepard,

I dunno I haven’t really been excited for any of the games released over the last couple years. It seems like nothing but legacy games like COD/Battlefield/Destiny and a few gems like Elden Ring. Most of these big studios seem to be laying off employees or shutting down instead of releasing new games. Part of this is just me being burnt out on gaming, but with so many studios struggling, it seems like it’s more than just me feeling like this.

PunchingWood,

Thing is that isn’t true for everyone, I am done with games like CoD and FIFA, but a huge majority of players is not. Hence why these games keep selling just fine.

Katana314,

Myself, I count the catalog of PS+ as an “exclusive feature”, plus it’s nice to play some of the PS4 games that struggled on a better machine. I loaded my God of War save and went from 30 to 60fps, which was great (sad that it was one of few games to offer PS5 enhancements in the PS4 version)

etchinghillside, do games w Acer’s announces its first handheld gaming PC: the Nitro Blaze

Is it named this because it overheats and burns your hands?

golden_zealot, do gaming w Microsoft announces a disc-less Xbox Series X console in white
@golden_zealot@lemmy.ml avatar

What the fuck is the selling point? Less features for a color??

Katana314,
  • For anyone done buying discs, it’s a removed point of failure in the device. The Series S sold well, so if your point is “No one wants a digital console”, then no, you are wrong.
  • People wanted more storage in existing models
  • For a lot of people, the $100 difference between models is a heavy consideration. Anything that can get trimmed out may make them more likely to buy.
golden_zealot,
@golden_zealot@lemmy.ml avatar

if your point is “No one wants a digital console”, then no, you are wrong.

Nothing of the sort, it was a legitimate question in which I didn’t intend to make a statement out of subtext.

Thanks for answering it.

steal_your_face,
@steal_your_face@lemmy.ml avatar

Is it cheaper?

Edit: looks like the old series x was 499 but is on sale for 449 basically everywhere. The new discless series x is 449, but will prob be on sale for 400 in a few months.

thorbot, do games w Starfield is finally getting a 60fps mode on Xbox

Neat now I can continue not playing it in 60fps! 20 hours and I was fucking bored to tears

_sideffect,

Haha I stopped at 21 hours too

Couldn’t stand all the backtracking and checklist style gameplay. Plus the dialogue… Who was that made for? No emotions, not witty; it left no reason to listen to it.

echodot, do games w Meta wants to be the Microsoft of headsets

They would have to strive to be less shit than Microsoft.

Right now meta have a proprietary display technology. They need in some way to transition that to a standard, and they’ve done absolutely nothing in that area to move towards that goal. They have absolutely no idea how to move VR into the mainstream. Everything they do is all about making more money in the short term but they have no long-term strategy.

Where is the equivalent of HTML? Where is their standard for producing VR and AR content? They need to display the content, they don’t need to own it.

They want to create “The Metaverse” and yet they don’t get that in order to do that it needs to be open source and public access. Now they are trying to create a closed source VR internet, and it won’t work.

viking, do gaming w Ubisoft blames ‘technical error’ for showing pop-up ads in Assassin’s Creed
@viking@infosec.pub avatar

“Sorry we showed you the ad before the black Friday return window lapsed.”

sculd, do gaming w Former Kotaku writers are launching a new video game site — and they own it this time

I hope it works out for them because the current Kotaku is just depressing

sadreality,

Shilling corporate propaganda has its costs.

Jaeger86, do games w Microsoft’s Activision Blizzard deal gets preliminary approval from UK regulator

Consolidation is bad for consumers, this would never have gone thru re-reagan admin

GiuseppeAndTheYeti,

Counterpoint: Consolidation in such a fast paced industry with a low barrier to entry isn’t as bad as physical goods consolidation. If Microsoft acts in bad faith, people just won’t buy games from that studio anymore, developers will just leave the company and start a new studio, free lance, or work for another party. It’s not like ABK was lighting the market on fire either. Microsoft is buying a trash heap and hoping to turn the internal culture around to bring back neglected IPs

ArgentRaven,

Counter-counterpoint: When Activision bought and consolidated Blizzard an Blizzard North, they made it worse and people still slave away for them, and enough people buy their objectively inferior products to keep them going on life support to be sold again.

They became a poster child of what’s wrong with the industry (Diablo Immortal) and nobody learned anything. Baulder’s Gate 3 did more to further a healthy ecosystem than any merger has.

dangblingus,

The gaming industry has a low barrier of entry?

$69 Billion.

GiuseppeAndTheYeti,

Yes. Independent developers have regularly released smash hits like Stardew Valley.

vokkez,

And how many dozens of indie games came out that same week whose studios folded afterwards? Or how many devs didn’t even release their first games because they ran out of money during development? Or how many smaller studios who were making fun games got irresistible offers from big studios to buy them out? What about the engines that are becoming increasingly more hostile towards devs?

circuitfarmer, do games w The Elder Scrolls VI will skip PS5 and isn’t coming until at least 2026
@circuitfarmer@lemmy.sdf.org avatar

I get why PS5 players should be upset, but as a PC player, this is also bad news.

Starfield had to run on the Xbox, the base model of which is the least powerful console on the market (leaving out Nintendo). It seems clear that some decisions around Starfield were made to ensure it would still run on that lackluster hardware.

Doubling down on that for ESVI means the same thing. We’ll get less game so that M$ can have an exclusive.

And that’s ignoring general trust issues with Bethesda entirely.

LoamImprovement, do gaming w The Elder Scrolls VI will skip PS5 and isn’t coming until at least 2026

Oh goddamnit, another creation engine game?!

falsem,

We used to blame the Bethesda jank on their last engine, Game ryo. Safe to say that it's not the engine at this point.

ag_roberston_author,
!deleted4201 avatar

Creation Engine is based on Gamebryo.

AnonTwo,

Then making a new engine won't fix the problem, because it'll just be based off creation engine.

Kolanaki, (edited )
!deleted6508 avatar

They don’t need to make one; they can use one of the many engines that already exist and can do everything their games try to do, but with far less jank. Unless they somehow manage to insert it in regardless, which I would not put past them.

millie,

Why would a company with multiple blockbuster franchises completely scrap the engine they’re made in?

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

Because the engine is behind the standard set by decade out games

millie,

Weird that they keep hitting the ball out of the park.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

imagine a bethesda game releasing with a worse modding scene than their last game. people would riot

millie,

So in other words, they’ve found a viable business model that incentivizes the next generation of developers to get their asses into gear?

Hmm… I’m not seeing the down side.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

a lot of skyrim modders worked on starfield

millie,

Yeah, exactly. They’ve created a viable ecosystem for themselves. They have a highly moddable engine and they tend to leave a lot of abandoned code in the game that modders find and make use of. People eat it up and they use it as a starting point to get into development.

I’m on exactly that track right now. For me it’s been all about very open ended kinda buggy games that you can mod the hell out of. Wanting to change or tweak a little something here and there leads to wanting to implement more elaborate ideas. Eventually it starts looking appealing to make something of your own, or to make a bigger contribution to other projects. Personally, I don’t really want to work for a big company (or anyone other than myself), but a modding portfolio can certainly be a foot in the door.

My first mod for a game was a thing to shut up the Longs in Fallout 4. Super simple, literally just broke the link to their idle audio files. That was ages ago, and my own journey has been more related to getting DayZ to do what I want and now using Conan to further explore game design and more involved elaborate systems, but Bethesda was still that first step.

They’re not perfect, and their IP in some cases has certainly been watered down a little, but they make great games and have a workable business model that isn’t as toxic as some others. They’ve done a good job fostering creativity and innovation.

I don’t really get the complaints by people who’ve never made anything even remotely approaching a Fallout or an Elder Scrolls acting like the developers are trash and they know better. Let’s see your blockbuster open world rpg.

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

Its because they have a massive mainstream audience, like people who buy Madden and FIFA every year

interolivary,
!deleted5791 avatar

Ah yes, it must be the dirty normies playing Bethesda games, no True Gamer would ever buy them

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

No? What I mean is they have a massive more casual audience that doesn’t play a lot of games to compare it to and this is true. Yes most people who regularly play games can enjoy Bethesda games too but they don’t owe their success to that audience cause if they did they would stop selling reskinned skyrim.

sickday,
@sickday@kbin.social avatar

Or they can keep using the same engine with the same issues because gamers will definitely buy their next title en-masse despite the previously mentioned issues. Eg. Starfield

KairuByte,
@KairuByte@lemmy.dbzer0.com avatar

To be fair, the engine has been overhauled since the original CE. So, while it’s not “new” it’s also not “the same engine.”

barsoap,

They tend to do that by tacking on new jank without removing (much) of the old stuff, though, presumably because they have base assets and scripts that they’re constantly re-using. Or, differently put: As long as Papyrus will still be in the thing I seriously doubt they’re giving any thought to technical debt. Already in Skyrim people rather used the UI to script stuff (because that’s Flash and ActionScript is at least remotely sane and fast) but ultimately it’s SKSE (that is, native dlls) for anything that isn’t a lag fest.

It’s not so much that CreationEngine is easy to mod, it’s that it’s what a gigantic community of modders are used to and have developed tooling for (you can get by with little to no use of CreationKit which is an abomination all on its own). Stockholm Syndrome at its finest or we’d have seen much more content for RedEngine which is far technically superior (and yet CDPR is abandoning it for Unreal).

phuntis, (edited )
@phuntis@sopuli.xyz avatar

a wholly new engine would almost certainly break mods or atleast make them harder to make as janky as creation engine can be it’s the best engine for modding there is and bethesda games absolutely need modding and not just cause the glitches

Squirrel,
@Squirrel@thelemmy.club avatar

I’m out of breath from reading this.

phuntis,
@phuntis@sopuli.xyz avatar

then breathe

Erk,

A new engine would just have to have a new mod API. Plenty of engines have mod APIs. Nothing’s really stopping them, but they really love driving creation engine onward for some reason.

phuntis,
@phuntis@sopuli.xyz avatar

bethesda is not making a whole new engine from scratch that just isn’t happening if they switched engine it’d probably just be to a licensed engine like unreal and that sucks for mod support the reality isn’t creation engine vs a from scratch in house engine that supports modding just as well but with less jank it’s creation engine vs unreal or something else maybe but not in house and there’s no other engine out there that currently exists that’s as good for modding

fox_the_apprentice,

Please consider using punctuation!

MJBrune,

The engine is only half of the issue. Fallout New Vegas is far better than any other in the series. While it still has the engine bugs, it also does what it needs to and does that better games can be made than starfield with the engine stack they have. They are just design limited due to their business choices. Not solely their engine but their design is clearly lacking as well.

taanegl, do piracy w Japanese YouTuber convicted of copyright violation after uploading Let’s Play videos

Guess where Nintendo puts a lot of money into lobbying… hint: it ain’t China…

Vertelleus, (edited ) do games w Where is Microsoft’s handheld Xbox?
@Vertelleus@sh.itjust.works avatar

Do you mean Xbox Game Pass Ultimate? It can be streamed out of a browser or mobile app.
Why would they need a hardware device when your probably holding a device that supports cloud streaming and they can milk you for a subscription fee?

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