startrek.website

quams69, do gaming w Im still undecided about if it looks fun though

It’s significantly more fun than any recent pokemon game and its not exclusive to a console. It’s fantastic for an early access release

Funkmaster-Hex,

Agreed. Not really for kids though. It has a different vibe. I liken it to a tamer version of Animal Crossing v. Cult of the Lamb.

Daxtron2,

I justify it as even if it never receives an update, I’m still satisfied with what I paid for it. It’s brought me and my friend many hours of fun.

blanketswithsmallpox,

A lot of early access stuff popping lately. I’m seeing Enshrouded a bunch too.

Please don’t let there be a mass early access thing again. Waiting two years for a complete game ruins the fun sometimes.

I could see why PalWorld would do it early though before the cease and desist letters come en masse from Nintendo.

Coreidan,

Huh? Early access games have been a thing for at least the past 5 years solid, no question. At this point it’s just a standard. It’s rare to find a game come out that isn’t early release. The trend isn’t going away because there will always be a line of morons to buy the game full of bugs and people lap it up.

Gigasser,

It can help some indie studios out with continued development, so I think it’s fine as long as they continue to refine the game and put out timely updates. Some games even feel finished already even if they technically aren’t.

Coreidan,

I agree there is a place for it. However it’s heavily abused by the industry to make an extra buck at the expense of the consumers

Death_Equity,

They definitely needed the cash flow to keep going. I think the other part of their early access, aside from public testing, is they needed a target. It feels like they had an idea for a game but didn’t know how to flesh out the game. Just like Minecraft, the community will heavily influence the dev. That community feedback before a full release is a good thing and it will make Pal’mon an iconic game if the devs can deliver.

Kedly,

Early Access has its place, we’re far better off with it existing than it not. I do still feel it needs to be an opt in thing for you to be able to see on Steam though

blanketswithsmallpox,

It just always feels like you lose so much of the cultural zeitgeist when the game goes full release.

Slime Rancher. Eventually Valheim. 30XX. My Time At… it’s like a tepid glass of water rather than hitting that nice ice cold cube glass like you’re trying to get in my pants.

Kedly,

Yeah it dilutes their release hype, but a lot of these games might also have not released at ALL had Early Access not existed in some form

Sheeple,
@Sheeple@lemmy.world avatar

It’s worse because this particular company has a habit of doing a bunch of unfinished games. Palworld, Craftopia and Never grave are all by the same company. They’re all also unfinished.

Pocketpair is also 100% not an indie company as the head of Pocketpair is already a Businessman who owns an exchange for cryptocurrency

arefx,

It’s also just a really good survival game.

Grass,

I feel like recent pokemon is a low hurdle

Duamerthrax,

Pokemon fans should appreciate Palworld just because it may force Gamefreak to stop fucking around.

LifeOfChance,

It won’t. Pokemon is such a guaranteed money maker they won’t sway far off the path and this is ESPECIALLY true when you look at Japan where they have entire cities made around the stuff. Pokemon outside of Japan is nothing when compared to what it is over there. Palworld was also released outside of a pokemon release so it isn’t going to really effect their sales either. Gamefreak and Nintendo are probably gonna have issues with how it certainly pulls inspiration from a new titles.

With all that said I really enjoy palworld it’s loads of fun and I usually hate survival games.

Sheeple,
@Sheeple@lemmy.world avatar

It’s exclusive to PC and XBox just FYI. They have a contract going on with Microsoft that forbids them from releasing to other platforms.

RealFknNito, do gaming w Im still undecided about if it looks fun though
@RealFknNito@lemmy.world avatar

It looks fun, smooth, but I can’t unsee how much shit they’ve ripped off and killing Pokemon just rubs me the wrong way.

thallamabond,

I can get over the Pokemon ripoff, my issue is their earlier, unfinished, semi abandoned game craftopia.

RealFknNito,
@RealFknNito@lemmy.world avatar

The little Breath of the Wild stamina meter and glider kinda drive me up a wall. They’re just adding the same shit they’ve nabbed and put into that game and threw fuckin Pokemon in it.

Statick,

And that made it fun. I played Ark, didn’t like it. I played Craftopia, wasn’t a fan. But I have way too many hours in Palworld already. They took a bunch of game mechanics and executed them well together.

keefshape,

The more I scroll, the more of your diatribe I see.

You know that third person game mechanics was a thing before either game existed, yeah? Did they both steal that too?

RealFknNito,
@RealFknNito@lemmy.world avatar

Yeah and the third dimension was also a thing bef- shut the fuck up you know what I’m saying. Your cope to defend this game is a lethal dose.

Trainguyrom,

A comment I saw on another forum basically pointing out that Palworld demonstrates the gigantic demand for a real new Pokemon game that isn’t whatever Scarlet was.

RealFknNito,
@RealFknNito@lemmy.world avatar

Yeah Nintendo need to make better Pokemon games but it doesn’t make Palworld anything better than ripped off slop.

keefshape,

Lol.

BruceTwarzen,

Yeah imagine killing a 20+ year old franchise that pisses on their fanbase.

RealFknNito,
@RealFknNito@lemmy.world avatar

If you’re delusional enough to think this slop game is going to kill Pokemon I don’t know what to tell you bud

keefshape,

deleted_by_author

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  • RealFknNito,
    @RealFknNito@lemmy.world avatar

    Fuck does that even mean?

    Dagrothus,

    What did they rip off? There are over a thousand pokemon, most of which are very similar to real animals or mythical creatures so you’re inevitably going to have some similarities. If there were actually copyright infringement going on, Nintendo would be all over it. Don’t tell me anubis (the pal) copied lucario when lucario copied anubis (the god)

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    Breath of the Wild - Stamina meter in the same style, position, and orientation. Glider and air movement, (Haven’t checked if they ripped off the cliffside climbing too but probably.)

    Pokemon - At least half their designs are 80% likeness to already existing Pokemon, you use ‘balls’ to capture the creatures when they’re weak enough, you use these captured creatures to fight for you, you’re considered a ‘trainer’.

    Like do I really need to spell out every fucking piece of this game that was stolen to you? Taking tons of shit from other games and mashing it into a new game is not creative, shouldn’t be celebrated, and damn sure isn’t legal. Nintendo have already confirmed they’ve only recently been made aware of it and are “investigating” it. The fact it hasn’t been Thanos snapped yet doesn’t mean it won’t be.

    Thoth19,

    There’s no way Nintendo is “only just aware of it” when the trailer was from 1-2y ago. If they had anything obvious to stand on, they’d have blasted it before release.

    The stamina meter with gliders. Looks like genshin. But was it really novel in genshin? Should we complain that RD ripped off witcher bc you can ride a horse? Mechanics like this are not legally protected, which is a good thing or someone would patented the minimap and the game industry would suck.

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    Genshin stole it from BOTW too but the difference is Genshin didn’t also rip off Pokemon or another Nintendo IP so it’s more forgettable. This company has only made games copying Nintendo and has culminated their theft into this ‘magnum opus’. Pretty sure Nintendo was waiting for them to release the game so they have a profit number to directly point to for damages instead of just a ‘cease and desist’.

    Stop coping. Almost every part of Palworld can be directly tied with at least 80% accuracy to a Nintendo game of recent memory. I don’t know why you guys need to do such complicated mental gymnastics to not admit this is a borderline asset flip using copyrighted shit.

    Thoth19,

    Sorry too busy having fun to work up the effort to cope.

    experbia, (edited )
    @experbia@lemmy.world avatar

    Other people can make shit that’s like other shit. Nearly all creative media of modern origin is mixtures and rearrangements of at least the ideas behind other works. You’re reading like an old man yelling at a cloud.

    Should Sonic The Hedgehog not exist? it’s clearly a platformer trying to rip off Mario. Should the Spyro or Rayman have never been allowed to happen? Clearly they were just trying to rip off SM64.

    Your complaint is that someone who isn’t the Pokémon company made a game about capturing animals and making them fight for you. And that someone who isn’t Nintendo made a game where you can climb and glide. And, I assume, someone who isn’t Mojang made a game about survival and crafting mechanics? Did you complain when Fortnite “stole” the entire battle royale formula from PUBG? Or Apex Legends? Did you complain when Overwatch “stole” TF/TF2 from Valve? Or when Quake “stole” DOOM? Do you think none of these should have been made?

    You’re misunderstanding people’s lack of caring about the “stealing” (lmao) for a lack of understanding.

    If Nintendo and The Pokémon Company don’t want to deal with this kind of direct competition, they should pull their heads out of their asses and start delivering meaningfully good Pokémon games instead of the series of recent corner-cutting yearly trainwrecks. A demand has created a supply. Cope.

    EDIT: Wow nevermind lmao. I see the rest of your emotional thrashing in the rest of this thread. You’re just mad something looks like something you like, but is different in ways you don’t like. You think this somehow devalues your choices and preferences and “emotional bonds” with your Pokémon. Not true. You think others enjoying something you don’t like makes you “wrong”. Not true. I think your value system is damaged and you’re defensive as fuck. Try ignoring this game exists, you’ll feel better. And you know, if you’re right, I guess it’ll be gone soon, right?

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    Nice projection.

    MY_ANUS_IS_BLEEDING,

    BOTW - None of the things you mentioned were original for that game either. I remember gliding around as Spyro all the way back in the 90’s. Even the Just Cause series had them before Zelda. Stamina bars have been in so many games I think you’d need an archeologist to work out where they originated from.

    The Pals are obvious rip-off Pokémon, but as Nintendo / Gamefreak don’t give a shit about making a half-decent game from their own IP, I think it becomes fair game for other companies to have a crack at it.

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    Really? So a glider that operates exactly the same as a popular game by Nintendo, Creatures that heavily resemble a popular game by Nintendo, and HUD elements that heavily resemble a popular game by Nintendo, are all just totally coincidentally in the same game, shortly after these games made it popular?

    If there was a spiky purple dragon that was running around collecting gems named Singe, yeah, I’d probably call them out for copying Spyro. But Palworld circlejerkers are so delusional to try and defend this game by saying “Well, these other games had something kinda similar”. You know what they’re doing. You’d have to be a toddler or huffing a lethal dose of copium to not.

    I get you guys want a protest game and that’s fine but does it really have to be this low effort? They could have went a totally different direction and used more realistic monsters, made it dark and a little gritty to match the themes, actually do some work to make it only a vague thought not use 95% accurate models with a fucking color pallet swap. I have emotional attachments to some Pokemon because I grew up around them, learned their personalities, and now there’s a game where I stick a pump shotgun down their throat to ‘capture’ them. Not exactly chomping at the bit for that.

    HawlSera, (edited ) do gaming w Im still undecided about if it looks fun though

    I wonder if anyone involved in this debate has even played both games… because outside of having a bunch of adorable yet vicious critters with grimdark world implications… they’re nothing alike

    Might as well be comparing Resident Evil to House of the Dead, both have zombies, both take place in a house, both have terrible voice acting… but one’s intended to be scary and has very limited resources and depressing music to give that feel, while the other is a goofy action game intended to be B-Grade schlock where you just mindlessly shoot things

    Sheeple,
    @Sheeple@lemmy.world avatar

    Palworld gameplay isn’t even remotely similar to Pokemon. Its basically Ark Survival that just so happens to have plagiarised pokemon designs instead of dinosaurs.

    I kinda wish they didn’t go such overt plagiarism in terms of design because then Palworld could be a nice game on its own

    TIMMAY,

    that’s my take on it really, they clearly knew their designs were copied bs, and totally did not have to make it that way. For me personally it totally throws off the potential vibe and just feels like poking a bear for absolutely no reason. Plus I also think the game is kind of offensive and in poor taste but that seems to be a minority opinion to say the least.

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    the only explanation i can come up with is that they wanted the free PR, i mean would the game really have been so popular if it wasn’t teetering on the knife’s edge of plagiarism?

    if they made the creature designs comfortably different from pokemon it would kinda just be yet another game

    discostjohn,

    But honestly, what can even be considered “comfortably different” from Pokemon? If you make funny little animals, they’ll probably resemble at least one of the 1025 Pokemon currently in existence.

    MalachaiConstant,

    I’m reminded of how Fortnight, arguably the most popular game ever, is a direct rip off of PUBG, which is itself a repackaged Arma 2 mod

    Sheeple,
    @Sheeple@lemmy.world avatar

    (FYI, by raw numbers Minecraft is still the #1 popular game. Not relevant to the discussion but a neat statistic. It’s kind of mind boggling how popular that stupid block game is)

    Bgugi,

    Which is just an infiniminer clone.

    Sheeple,
    @Sheeple@lemmy.world avatar

    And dwarves fortress

    Raz,

    Fortnite Battle Royale was an afterthought, a gamejam project at Epic, made with assets from Fortnite: Save the World. They hoped to use the BR hype to get some more players to the main game, but it got so ridiculously popular it quickly overtook StW and became the Fortnite we all know today.

    discostjohn,

    Dude, I love House of the Dead

    HawlSera,

    So do I, I’m not knocking it, but you play it for the schlock and awe, not to be legitimately frightened or experienced a tense environment… and in that sense comparing it to Resident Evil because they both have zombies in a mansion made by mad science, is foolish.

    discostjohn,

    I know, and you’re absolutely right.

    I just wanted to let you know that House of the Dead rocks.

    HawlSera,

    It really does

    ICastFist, do gaming w Im still undecided about if it looks fun though
    @ICastFist@programming.dev avatar

    The funniest thing is how many people are taking the game setting way, way too seriously. “OMG YOU ENSLAVE CUTE CRITTERS AND MAKE THEM WORK!!!111” - Like that hasn’t been a thing in Pokemon since Green/Blue. Remember Lt. Surge, “fighting the war” with pokemon? Or the first episode of the anime, with a bunch of pikachu generating electricity for the pokecenter? Every mainline game has shown pokemon being used as workforce in one way or another, in Vermillion City there’s even a house being built with Machoke doing all the heavy lifting.

    Regarding Palworld proper, I’ve been enjoying this game a lot. It scratched some itches I didn’t even know I had. Might last me a number of weeks yet, then I can wait for future updates while feeling duly sated.

    nieceandtows, do gaming w Im still undecided about if it looks fun though

    I watched the trailer and read the steam description. I don’t like how it treats and lets you treat the pals. My 8yo was very excited to see a pokemon clone game, and asked me to stop the trailer 30 seconds in because of them beating up the pals and using them as slaves.

    NegativeInf,

    Then don’t play it. Also, your last sentence literally describes Pokemon. Wild animals beating the crap out of each other and enslaved by post war child army.

    nieceandtows,

    I said this in another comment, but the concept itself is different from the execution though. She watches pokemon, and they regularly talk about respecting the pokemon and treating them with respect. Anybody who treats pokemon as an object without love is shown in a bad light; even team rocket is shown to have great love for their Meowth that they are willing to walk away from Meowth when they think Meowth would have a better life elsewhere. On palworld steam description, they literally say pals can be treated any way you want because they thankfully don’t have any human rights issues. Kids don’t think of the bigger picture, or the deeper meaning beyond what they actually see. I’m not saying the game is bad. I’m just saying I don’t like the game for how it is, and it’s definitely not a kids game where as pokemon can be.

    Ataraxia,

    I mean if they really respected the pokemon they’d leave them in the wild instead of beating the shit out of them and then grooming them to do their bidding. Oh yeah, cool this guy treats his slaves better than that guy. Lol!

    waigl,

    Okay, then I suppose the game is not suitable for eight year olds. That’s fine, I play a lot of games that are not suitable for eight year olds.

    nieceandtows,

    Yeah like I said in another comment, the game is not a kids game, and that is fine. However, the game looks cute and charming, and very like pokemon, which makes it very attractive for kids, and makes me concerned for any kid who likes playing this game.

    waigl,

    Not entirely a dismissable concern, admittedly, but also not relevant for me for deciding whether or not I should give that game a try.

    pennomi,

    The concern over children liking Palworld is akin to all those unfounded concerns about shooter games “causing” violence.

    Humans, even small children, are VERY capable to separate fiction from reality. There’s no problem at all about a kid wanting to play a game about catching animals and using them to build your base.

    nieceandtows,

    That might actually be true up to a certain age. She was really into Powerpuff girls when she was 5, and I had to switch it to something else because she was aggressive a lot. It was like a switch turned off a week after I stopped ppg. Anecdotal, but yeah some things are not suitable for some ages.

    Gradually_Adjusting,
    @Gradually_Adjusting@lemmy.world avatar

    After seeing a few videos about it, it’s a pass for me. Pretty plainly a soulless legally distinct mishmash of random design elements with nothing to bring to the table creatively

    fsxylo,

    If this was a soulless cash grab, it wouldn’t be half as optimized as it is now. I climbed a peak, and could see the other side of the map without any frame drops. AAA titles still struggle to do that.

    It is bootleg Pokemon, but it’s also a well made game.

    Gradually_Adjusting,
    @Gradually_Adjusting@lemmy.world avatar

    Good graphics isn’t good games though?

    Like yeah someone with relatively okay skill could duplicate a famous painting, but we wouldn’t make them famous for it. Art is about making interesting choices.

    fsxylo,

    I said nothing about graphics.

    The game mechanics are interwoven pretty well, the performance is great, and the pal fights are unique and full of personality.

    The people who made this game busted their asses. That’s the opposite of soulless.

    Gradually_Adjusting,
    @Gradually_Adjusting@lemmy.world avatar

    I’m having terrible seeing it, but if you’re happy that’s great. I barely have time for the games I’m excited about from three years ago, so who am I to criticise?

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    the optimization is weird because yeah you can see far as hell and it looks good enough, but at the same time my entirely decent GPU can’t run it in 1080p on lowest settings

    i just wish they’d implemented the resolution setting to only apply to the game world, it’s kind of idiotic to have it affect the UI as well…

    Prox,

    Nah. It’s the Vampire Survivors of the “catch em all” genre. I thought it looked like ass in the videos - and it does! - but when you have your own hands on the controller it’s a different experience. Again, like VS, it lands in a sweet spot re: progression, expansion, new interactions, etc.

    I tell people “it’s the least polished game I’ve ever played for 20+ hours”.

    GorgeousDumpsterFire,

    Yeah because taking your pets to an arena-style fight to “fainting” is also a great model for the kids lmao

    Pokémon’s dog fighting aside, Palworld has a certain cynicism that imo takes it out of the realm of a kids game. The game allows you to capture humans and then has a little blurb about how it’s “inhumane” to do so. There’s a niche for an “adult” monster capture game that Palworld is filling. I’m curious about how the game will continue to develop in early access. They have a lot of funding & hype, let’s see if they can see it through to a full release (or wallow in development like so many other Early Access survival games).

    nieceandtows,

    The concept itself is different from the execution though. She watches pokemon, and they regularly talk about respecting the pokemon and treating them with respect. Anybody who treats pokemon as an object without love is shown in a bad light; even team rocket is shown to have great love for their Meowth that they are willing to walk away from Meowth when they think Meowth would have a better life elsewhere. On palworld steam description, they literally say pals can be treated any way you want because they thankfully don’t have any human rights issues. Kids don’t think of the bigger picture, deeper meaning beyond what they actually see. The game is not a kids game, and that is fine. However, the game looks cute and charming, and very like pokemon, which makes me concerned for any kid who likes playing this game.

    GorgeousDumpsterFire,

    I think you’re a great parent who interrogates the media that your child is consuming!

    The aesthetic of Palworld feeds that cynicism; it’s charming and colorful and awfully brutal. Parents should be aware of the game’s content and the game should probably get a Teen rating (at least in the US; not sure how PEGI does their rating).

    Rolder,

    But at the same time, the human enemies are ones locking pals in literal cages who you can free. And none of the pals actually die when you are out fighting them in the world, they just pass out with Xs over their eyes. (Just don’t unlock the butcher knife)

    Really the game lets you treat pals however you want, from never using them for work and doing everything yourself, to full on brutal working conditions. Choice is yours.

    moody,

    Pals out in the world definitely get killed. You get meat, leather, and organs from them.

    Rolder,

    You also get meat, leather, organs when you capture them

    starman2112,
    @starman2112@sh.itjust.works avatar

    Not even Xs, they get spirals. That’s how you know they’re just unconscious lmao

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    most of them even keep moving

    JJROKCZ,

    They talk about treating them with respect… then trap them in poke balls and let them out to fight each other for bragging rights and entertainment. The people of the Pokémon world are the highest of hypocrites and that’s one of the main lessons that should be taken from that show

    Lucidlethargy,

    This seems like biblical levels of silly. Treating a slave creature well before you hawk it into the arena to fight for you feels a little morally nebulous.

    It’s a fun game, and laughing about the pals is totally part of it. The penguins special move is getting blasted out of a bazooka, and immediately passing out. It’s hilarious, but if you think about it, it’s really not much different from Ash Catchem tossing his pokemon into cage fighting rings. Palworld is honest about it, and injects humor that clearly makes you feel uncomfortable.

    ItsAFake,

    Yeah my Pikachu has severe concussion, broken bones an lung damage, but I give him little hugs and tell him I love him and it’s all good.

    rdri,

    Other people reply by how Pokemons are being in captive is a bad thing, and even though it’s logical, I know what the Pokemon anime is. Like most anime, it teaches children kind and nice stuff, and the captive thing is ignored likely because it can’t be applied in real world. No need to doubt - Pokemon is not bad for your child.

    Palworld just allows too much freedom when compared to that. You either have to be an established person to understand what you’re doing or play with your parents so they explain what your actions mean.

    njm1314,

    Not for nothing but Pokemon have always been slaves

    jesuiscequejesuis,

    …and sometimes food.

    Lucidlethargy,

    Not just slaves, but slaves people force to fight. This concept of palworld being worse is just silly.

    FireTower,
    @FireTower@lemmy.world avatar

    I mean palworld has that too.

    HerbalGamer,
    @HerbalGamer@sh.itjust.works avatar

    Palworld is honest about it.

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    and if understand the game right one of the “bad guy” groups you fight thinks this is fucked up and wants to kill you because you make pals fight

    you’re kind of explicitly playing as the bad guy, and considering the stuff the game has you do you’re basically a cartoon villain in a massive lair filled with grunts who are just sort of there and go on lunch breaks between shifts of building death rays

    Ataraxia,

    That’s what pokemon is though. It’s cock fighting and animal slavery. I knew that as a teen when I played the original games and watched the original show. And pokemon Manga is even more violent.

    Infynis,
    @Infynis@midwest.social avatar

    I haven’t played the game yet. Not sure if I will. But I’ve seen some gameplay, and, honestly, it bothers me too, and not just because beating up Pokemon feels bad. My main problem is that it could have been done in a better way that would make me feel less bad lol

    The pals should be dangerous! Even the basic starter ones!

    I play a Pokemon TTRPG where you can beat up Pokemon with your bare hands if you want. The difference is, they’re not helpless. A trainer without any investment in their personal combat skills is roughly a suitable match for a low level Ratata. Even in the video games, there’s a reason Professor Birch got cornered by a couple Zigzagoon. It’s the same reason you’re not allowed in the long grass without a Pokemon.

    Pokemon are magical monsters that can just straight up kill you. There’s a big difference between fighting something like that, on basically equal footing, and punching a helpless stuffed animal.

    JJROKCZ,

    So the dog-fighting ring of Pokémon battles is fine but making the Pokémon manufacture pants is too far?

    Epicmulch,

    It’s definitely not a kid game. The descriptions of the pals tells how some of them are used for torture, sex, drugs, religion all sorts of wild shit. I really hope they keep that up to because imo the game is better for it.

    RinseDrizzle,

    Pokemon always was a dog fighting economy. Growing up with it never thought about how dark it was but we old now.

    Fun seeing an absurd matured version of monster catching dog fighting economy.

    Idk if it’ll be living up to hype a year from now, but for now pretty fun. Also love seeing game freak miss out on all this money. You dummies have known people wanted something like this for decades!

    Duamerthrax, (edited )

    It was about beetle fighting. One of the core sources of inspiration is based on how groups of kids(in Japan) go into the woods to find the biggest beetle they could, bring them back and have them fight.

    Omega_Jimes,

    It definitely takes the “Pokémon are slaves” thing and runs with it. You can kill and eat the pals. Some of them are very “human”. You basically stop short of actually whipping them, though I’m sure they’d add that in.

    Edit: maybe I’ll clarify, the Syndicate is a group against the mistreatment of pals. You can capture them and force them to work for you. The player is very much the bad guy here.

    nieceandtows,

    Wtf?! I guess that’s part of the charm.

    redeven,
    @redeven@lemmy.world avatar

    The Syndicate isn’t against the mistreatment of pals. It’s the team rocket here. They keep pals in metal cages, which you release.

    The pal liberation front is what you’re describing instead.

    Omega_Jimes,

    Oh sorry. My bad. I guess I don’t feel bad about enslaving those guys.

    Well, yes I do, but they’re darn handy.

    starman2112,
    @starman2112@sh.itjust.works avatar

    The player is the bad guy because of a mechanic that exists but isn’t encouraged? There are plenty of games that allow the player character to commit awful crimes. You only play as the bad guy if you’re playing as the bad guy.

    discostjohn,

    I don’t use mine as slaves. I just force them to hang out with me at my camp and they just happen to do chores for me… cause they like it

    starman2112,
    @starman2112@sh.itjust.works avatar

    That’s the way I see it. Show me a slave owner who just kinda let their slaves wander around without any kind of restraints, and let them do whatever they want

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    the default setting is literally called humane, too, where the pals will just stop working if they feel cranky

    if’s effectively a commune with extremely suspect recruting methods

    Bgugi,
    ICastFist,
    @ICastFist@programming.dev avatar

    Prisoners with jobs? Lady, you’re not making it any better. “Entrepreneurs and collaborators with restricted rights”, that’s what they are!

    BruceTwarzen,

    Brother every pokemon is a slave. You force them into a ball by beating them and then force them to fight other pokemons until they pass out.

    AlexWIWA,

    The electric Pokemon were forced to work at the power plant in the first season of the anime. Pokemon have always been slaves. I totally get not liking the presentation, though. It’s far more grotesque and not abstracted away.

    ICastFist,
    @ICastFist@programming.dev avatar

    Considering how the steam page reads, it’s like a full blown parody by simply pointing out what Pokemon’s world must be like through the eyes of an adult.

    Pals can be used to fight, or they can be made to work on farms or factories. You can even sell them or eat them!

    Put an army of Pals on the job. Don’t worry; there are no labor laws for Pals.

    Letting Pals do the work is the key to automation. Build a factory, place a Pal in it, and they’ll keep working as long as they’re fed—until they’re dead, that is.

    Endangered Pals live in wildlife sanctuaries. Sneak in and capture rare Pals to get rich quick! It’s not a crime if you don’t get caught, after all.

    Duamerthrax,

    The game is still in early access and has plans to officially support mods. Either the devs will make a “PG” setting or someone will mod it to be more child friendly.

    Thoth19,

    Obvious bait is obvious

    keefshape,

    Stop parroting media lines. Its not a fucking slavery sim, nor has any game that uses the mechanic of Help ever been.

    Shiggles, do gaming w Im still undecided about if it looks fun though

    It’s clearly got more potential than it’s currently using right now, game is fun but will almost certainly be better in 3-6 months. No shame in waiting for a finished product, either.

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    i mean they’ve sold like a million copies, i don’t think they’re going to be hurting for cash any time soon, just pirate it and maybe buy it later if you feel a desire to.

    Thoth19,

    Dude. They sold a million copies in the first 8h. They’re at 5m as of a few days ago.

    ICastFist,
    @ICastFist@programming.dev avatar

    Judging from their previous games, like Craftopia, don’t expect a 1.0 release, like at all.

    EdibleFriend, do gaming w Im still undecided about if it looks fun though
    @EdibleFriend@lemmy.world avatar

    I’m absolutely loving it. I was expecting a total shit post of a game but there is actual depth to this. And for a game this early into early access it’s running amazingly. The only real bugs I’ve run into so far is occasionally my worker pals get stuck and start to starve so I have to throw them into the box and then take them back out real quick. In the end though that happens like three or four times in several hours?

    Jarix,

    I just started playing last night. I got raided ans my entire base got burned down. I could not figure out any way to stop it from spreading. Why would i spend any effort on building an awesome base if one fucking fire will burn the whole thing to the ground without me being able to do anything but watch it all fall apart?

    Im really hoping its a bug because its going to nope out a lot of people when it happens to them.

    If you ever had a sibling overwrite a save file you had put dozens to hundreds of hours into you know what im talking about (sorry bro, i still feel bad a about accidently saving over your 90 hours on ff9)

    EdibleFriend,
    @EdibleFriend@lemmy.world avatar

    Honestly I had the exact same thing happen to me but once you get just a tiny bit further it’s no longer a problem. You’ll have enough pals running around to take care of the raid all by themselves even if you don’t help.

    But yeah at the same time that was a tad bit bullshit

    Jarix,

    Thanks for letting me know it is a temporary problem. I had 6 pals fighting when it happened and they killed everyone but it was fire pals and one thing being on fire spread to the whole base. Just was like this is a dumb game design. Probably is a way to deal with it, and it is still early access so presumably it will get addressed or it was just something i missed.

    EdibleFriend,
    @EdibleFriend@lemmy.world avatar

    also raids are in server settings if you are playing single player

    RinseDrizzle,

    Keep leveling and you can build with stone so fire will be less a problem in the first place

    Sweetpeaches69,

    A good strat is to destroy/dismantle the thing on fire, so the fire doesn’t spread.

    AdolfSchmitler,

    Water pals can put out fires in your base I’m pretty sure

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    the raids are definitely something i’d polish if i were them, it’s rather arbitrary and not really fun in any way.

    i like the idea of having a reason to build defenses, and the risk of losing stuff, but it’s rather wack to start by flinging gravel at you and then at some point start dropping meteors, neither are particularly engaging and with the swarm of pals you’ll have after just a short while there’s not really much you yourself can do to affect things other than build walls…

    i think it’d work better if it sent a mini-boss and some normal pals, so you could either focus on the miniboss or pick off the small ones.

    ICastFist,
    @ICastFist@programming.dev avatar

    Not to mention that if one of your pals can send the raiders flying away, they won’t try to pathfind their way back. I’ve managed to fend off some very annoying “deadly pals” raids with a couple of reptyros. After some minutes, the raiders will start fleeing and despawn.

    The base diameter is very small, too, so making something like a maze or something like a kill corridor requires a lot of pre-planning

    Thoth19,

    I’ve mostly ignired raids. So far my guild and I have lost a total of “3 signposts” to raids over the course of a week. Just have piles of pals in base that aren’t completely incapacitated and they fend off the raids more or less by themselves.

    Xanis,

    I have about 40 hours into the game. My friend about the same. He knows three people with 20+. I have read several forum posts and watched reviews on this game. In a handful of instances the fire is mentioned. It’s a rare occurrence started by a Pal being on fire or using fire very close to your building. You can stop this by scrapping a section not on fire and by keeping anything that requires fire away from buildings. That said, I spent a day roasting an egg next to a furnace inside my wooden hut and nothing happened.

    Also, it’s early access.

    And one situation create bad does not a game make. Or something. :D - Anyway, gather stone and build your shit outta stone. Looks decent too.

    ICastFist,
    @ICastFist@programming.dev avatar

    Pals with watering ability will put out fires, if they’re not busy fighting. If you have stashed repair kits, handiwork pals will also grab them and fix your stuff.

    I do have to ask, why did you make a wooden base when stone doesn’t take that long to unlock?

    doctorcrimson, do gaming w Im still undecided about if it looks fun though

    Yeah I’m in the same boat where my time is limited and I’d honestly rather be on here arguing about feline genetic differentiation than playing the equivalent to a game made by PETA that caught on with the crowd who responds to every Nintendo Post with just the word “PalWorld”.

    Nothing else, no discussion, I think some of them are actually PalWorld fans who don’t realize they’re hurting the case of PalWorld being different enough to avoid legal disputes by associating it with competitor titles.

    Actually, you know what, now that I talked through it I know I would love to play this title but I want absolutely nothing to do with the community around it.

    derpgon,

    It wouldn’t be a good game if it wasn’t so much fucking fun. It has basically no coherent story, the gameplay loop is not that complex, but the many different pals, their abilities, and the exploration are all fun as heck.

    If you don’t want to associate with the people, then don’t. Don’t join the discussions.

    If you want to be 100% incognito, just set yourself to invisible on Steam.

    ICastFist,
    @ICastFist@programming.dev avatar

    If you want to be 100% incognito, just set yourself to invisible on Steam.

    Or play a pirate version, that’s as incognito as you can get regarding gaming

    Anamnesis, do gaming w Im still undecided about if it looks fun though

    It may be fun but I’ll never know because it looks very not fun.

    BetaBlake,

    It’s fun

    chetradley,

    I know I’d hate it. It looks like a mix of my least favorite game mechanics: grinding, foraging and crafting.

    kratoz29,
    @kratoz29@lemm.ee avatar

    I have the same feeling as you.

    MY_ANUS_IS_BLEEDING,

    Yeah it’s a bog standard survival game at its core with not-pokemon tacked on, so if that’s not your thing then avoid it

    JustAnotherRando,

    If you like survival games (Ark, Rust, Valheim…), you’d probably like it. It’s a pretty decent survival game, and getting it’s nice having the Pals grind your resources for you.

    Psythik,

    I don’t like those, but I liked the OG DayZ (the ArmA II mod).

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    just pirate it

    MalachaiConstant,

    It’s a $30 game that looks like a $5 game but somehow plays and engages the player better than most $70 games I see these days

    Duke_Nukem_1990,

    In what way does it look like a 5$ game?

    davemeech, do gaming w Im still undecided about if it looks fun though

    I have yet to have a solid informed grasp of whether Palworld manifested their sources of inspiration in good faith, but my tentative opinion at the moment is that hopefully this presses the Pokemon Company to innovate and elevate their overall game. The switch generation to me represented a generation of mismanagement and obvious management generated timelines and barriers, which is super unfortunate for Pokemon’s transition to a console.

    Competition hopefully might change that.

    keefshape,

    Transition to console? Where did they live before?

    eRac,

    Pokemon was a handheld franchise. All main series titles were Gameboy/DS games until the Switch came along.

    Consoles had spinoffs like Stadium and Snap.

    Kolanaki,
    !deleted6508 avatar

    The aesthetic is very similar, but the only thing I’ve seen that looked like it was straight up ripped off was a statue of a Lugia, the Lizard Punk dudes look very much like a creature from Final Fantasy, and the fact there is an area of the map that is the Altus Plateau from Elden Ring; like nearly 1:1 except the scale is smaller.

    Everything else could just be chalked up to the fact the designs are pretty simplistic representations of real animals, but you can also see clear inspiration taken from a plethora of games even if they aren’t straight up duplicating anything.

    SPRUNT, do gaming w Im still undecided about if it looks fun though

    Narrator: It’s not.

    starman2112,
    @starman2112@sh.itjust.works avatar

    It’s pretty fun

    BruceTwarzen,

    All millions of people playing their asses off as a joke.

    keefshape,

    Yknow what they say about folks who narrate, right?

    mtchristo, do gaming w Then vs Now

    There used to be a time when game devs wrote their masterpieces using assembly. Now it’s all crap Unreal Engine

    olmium,

    Whats wrong with Unreal engine? 🤔

    mtchristo,

    Enormous resources hog

    olmium,

    It also has A LOT of benefits and can run very demanding games well while other engines struggle.

    echodot,

    It’s incredibly well optimized for what it’s doing.

    ICastFist,
    @ICastFist@programming.dev avatar

    Most devs either don’t or can’t bother with proper optimization. It’s a problem as old as Unreal Engine 3, at least, I remember Unreal Tournament 3 running butter smooth on relatively weak computers, while other games made with UE3 would be choppy and laggy on the same rigs, despite having less graphical clutter.

    olmium,

    That doesn’t sound like an engine problem tho

    LouNeko,

    I could write a whole essay on whats wrong with UE from a players perspective. But here’s the skinny.
    Light Bloom, Distance Haze, TAA and Upscaling, no visual clarity, Roboto Font for 90% of all UIs, lower framerate for distant objects, no performance diffrence between highest and lowest graphical settings.
    The only good looking and optimized UE games come from Epic themselves, so basically just Fortnite (RIP Paragon). Most of the games released by third parties are Primo Garbagio. They run like ass and look like ass.

    ricdeh,
    @ricdeh@lemmy.world avatar

    What’s wrong with Roboto though lol? It’s my favourite font

    LouNeko,

    There’s nothing wrong with it. It just doesn’t fit everywhere. There’s a thematic difference between Action platformers, Horror and Milsims, yet they all use the same font and UI. Imagine if most games would use Naughty Dogs “Yellow ledges”. It would get old very quickly.

    farngis_mcgiles,

    predecessor is shaping up to be a good replacement for paragon. im hoping in doesnt die before they get out of early access

    people_are_cute,
    @people_are_cute@lemmy.sdf.org avatar

    Literally all of that is in control of developers. Don’t blame the tools.

    LouNeko,

    But UE is the common denominator for all those problems. I actually don’t know any positive examples for UE. Satisfactory, maybe, but it still checks most of the issues. They are just less prevalent because the game itself is good.

    people_are_cute,
    @people_are_cute@lemmy.sdf.org avatar

    Ruiner, Ghostrunner and DmC are the only UE titles I have played and they are all FLAWLESS.

    rdri,

    Some devs just enable raytracing and make it a requirement, to not care about properly optimized alternative lights and shadows stuff.

    olmium,

    Doesn’t sound like a game engine problem

    rdri,

    Same as using an AI in games is not an AI problem.

    olmium,

    Correct. If you build a house with cheap labour and bad materials it’s the builders fault. That doesn’t make all houses bad and unreliable.

    rdri,

    I mean, if the world makes it very convenient to use such instruments and call the task finished, this is not okay. I wish at some point we would come to conclusion that we need to optimize the code and software products to reduce CO2 emissions or something, so devs’ laziness finally becomes less tolerated.

    hdnsmbt, do gaming w Then vs Now

    You realize it’s not devs that make those decisions, right? It’s publishers and execs. You know, the guys who make the actual money in all this. Stop blaming devs for stupid exec decisions.

    Strider,

    Well, you’re right. However if no dev stands for that it couldn’t get made.

    Of course I also understand that devs want to eat, too. But the truth is somewhere in between.

    MudMan,
    @MudMan@kbin.social avatar

    Meh, it depends on which of the issues you're flagging. Games are large for understandable reasons, both technical and practical. The optimization problem is... complicated, and my thoughts on it get really into the weeds, but it's not as simple as people would think. And I'm trying not to pay too much attention to the "can't fix our game" panel, because at best it makes no sense.

    The always-online thing is maybe the most controversial, and you'd definitely find the most developers who agree with you on that unconditionally. But also, tons of offline games get made on all types of scopes.

    GBU_28,

    Exec: breast milk for everyone!

    Also, devs stick around for it. They aren’t providing an essential service, like sticking around as a nurse in a poorly run hospital…they are creating a novelty.

    TheKracken,

    And where should they go? How else do they make money?

    GBU_28,

    Huh? We live in a society! Do anything you want!

    They are technical knowledge workers and hold very privileged credentials in western markets.

    To be clear I’m not excusing corporate policy and such, but the same way technical engineers at oil companies are complicit in accelerated climate change, devs at shitty companies are complicit in shitty game products.

    Obi,
    @Obi@sopuli.xyz avatar

    Getting downvoted by salty tech folks working for nestle and shell I guess.

    GBU_28,

    Yup. Or coddled game devs who think they are gods gift to society.

    Game dev is real work, but it’s entirely optional.

    Obi,
    @Obi@sopuli.xyz avatar

    I never worked for big bad companies but even the “green, progressive” ones wore me down eventually, there just aren’t any companies in the modern world over a certain size that aren’t scummy one way or another. That’s why I only work for myself now.

    I almost worked in NGO but it didn’t work out in the end, I could still be curious to check that out at some point.

    SuperSaiyanSwag,

    So glad to see op being called out in the comments

    olutukko,

    Yeav plus games today are way more complicated so there is a LOT more to optimize, and the execs are rushing those games out

    MindSkipperBro12,

    Guess the Devs are just following orders, huh?

    hdnsmbt,

    Yeah, totally, they’re no better than Nazis, top fucking comparison, buddy.

    MindSkipperBro12,

    It’s an extreme example but the principle remains the same: The idea of someone’s responsibility when following questionable orders.

    hdnsmbt,

    No, it’s a fucking stupid comparison, man. One thing leads to dead people, the other thing leads to slightly less convenient entertainment software. Can you figure out the rest for yourself? Fuck all the way off with your “questionable orders”.

    MindSkipperBro12,

    What’s with the hostility? Did your Wife cheat on you again?

    hdnsmbt,

    I expressed how your comparison is stupid. I’m sorry if you perceive that as hostile and think you need to get a point in by making up an equally stupid scenario about my marriage. Obviously I hit a nerve. Can’t say the same about your shitty attempt at an insult.

    Eric_Pollock, do gaming w Im still undecided about if it looks fun though
    @Eric_Pollock@lemmy.dbzer0.com avatar

    This game is dangerous…

    I played it for the first time yesterday with my S/O, and we looked at the clock only to realize we had played for a little over ten hours straight… only stopping for lunch/dinner

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    It’ll wear off. I felt like that for Valheim and then when I reached the end I went “Oh. Alright. Whelp.”

    JustAnotherRando,

    I mean, any survival game is like that. Hell, just about any game is like that. Eventually you’ve done about all you want to do, and then it’s time to move on. And that’s fine.

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    I don’t know, games like Minecraft, Factorio, Satisfactory, Rust, they all have a lot of staying power. There’s always burnout but I don’t think that Palworld is going to survive to the “We should go back to that” stage.

    AlexWIWA,

    I burnt out on Factorio after I had fifty ion cannons in orbit and a few battalions of remote controlled mammoth tanks. It got boring after I had finished everything. And restarting was too daunting.

    I’ll definitely be back for the big update though. The new trains look incredible.

    Personally I do think palworld will survive though. The core loop of capturing pals, leveling, and attribute hunting, is very fun.

    AlexWIWA,

    I just got done with an eight hour session. This game is exceptionally dangerous

    cocobean, do gaming w Im still undecided about if it looks fun though

    I’m pretty sure John Daly sold his soul to the devil. The more I hear about how he treats his body the more amazed I am that he can still play golf. Or live.

    GladiusB,
    @GladiusB@lemmy.world avatar

    He’s a freak of nature.

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