I don’t think it’ll grow on you as you play it more. It’s one of those games where you can kind of immediately tell whether you’ll like it or not.
I also think it’s pretty repetitive (not even different interiors for each moon) but I’ve been finding a lot of fun with the goofiness of it all. Playing with friends, laughing at each other’s demises, and screwing around with the funny gadgets you can buy is where all the fun is for me.
Yeah I meant more like, each moon doesn’t have its own unique interior. So you see a lot of the same corridors (especially if you’re bad like me and can’t afford to visit the later moons).
A lot of games allow you to adjust the difficulty mid game. I’ve played several games on “ultra masochist hard” only to lower the difficulty for the bullshit final boss (looking at you Kena).
That’s actually what I tend to do, but would be nice (for laziness) to have two different settings. Or for cases where games don’t allow adjustment after starting.
Funny you bring up Kena, because that is actually probably a prime example for me too. Loved the rest of the game, but the boss fights were a bit too difficult imo!
Not having 60 fps might be an issue for a shooter or anything that is built on fast reactions, but it doesn't really sound like an issue in a city builder.
Exactly. I still don’t get 60fps on the first one, a now 8 year old game on top of the line hardware. I don’t care. People here act like performance optimizing is just turning a knob they forgot, but it’s hours of detailed work finding anything and anything that may be able to shave nanoseconds off.
If the game is playable, I’m happy. It’s not a twitch shooter. It’s a city simulation.
I don’t get much FPS on CS 1, and it’s not pleasant. It’s probably somewhere between 20-30. But the news above mean that I shouldn’t even dream about running CS 2 with this hardware, because it runs much worse than the first game, but also compared to other games.
Honestly I was expecting that CS 2 would run better than 1. I have a little hope that they will fix their shit, but now I don’t expect significant improvements over the first game’s performance.
It is indeed much easier to argue against things you made up and not what was posted.
Where as I stated no such thing, you already have the answer. But, no, I do not believe the straw man you put forth to claim I intended.
I see no justification for why CS 2 is this resource intensive.
It’s a heavy city simulation game, so high CPU usage is kind of expected (though I think it could be better), but what about the RAM and GPU requirements and actual usage?
And I said nothing about justification. But, the RAM is easy to figure out as that is where the variables are stored and manipulated. A "heavy city simulation game" is going to have a great many variables and lots of formulae.
The GPU usage is likely to get the picture to be very pretty. But you could argue against it. The RAM, no, it is required by the genre.
You said that it is a resource intensive game, in a tone that implied to me that it’s fine to you.
But, the RAM is easy to figure out as that is where the variables are stored and manipulated. A “heavy city simulation game” is going to have a great many variables and lots of formulae.
But not this much. CS 1, which is also a “heavy city simulation game”, was totally fine with less, and while I agree that because of the new features it is expected that CS 2 uses more RAM, it is not expected to use this much more.
Also, you are talking as if every vehicle, pedestrian, building object each should cost 1 KB of RAM or something like that. Normally that’s not the case.
The GPU usage is likely to get the picture to be very pretty.
Unconditionally loading 8k textures for all the existing models won’t make the game “very pretty”.
As in every sensible game, texture resolution and such should be configurable, and the game should not load textures not in use. At least one of these is very clearly not happening if the game requires multiple gigabytes of VRAM even on a new, basically empty save.
My fps is also around that in CS 1 and honestly it hasn’t bothered me that much unless I look at the fps counter. While it would be nice to have 60 FPS, I don’t think much about it while actually playing.
Yeah I play a lot of rimworkd and dwarffortress and to be honest the only difference between playing it on my of the line pc and my 10yr old laptop is that it takes way longer to do stuff at max speed, which isn’t really how I play games like this. This review kinda sold me on this game.
Sounds like it’s not the game for you. Overcoming environmental challenges is kind of the name of the game, and if the baseline “cold bad but fire hot” thing isn’t something you enjoy then I’m not sure you would enjoy trying to navigate any of the main story areas in the game.
Right? This is the first time ive heard a complaint about not being able to solve the weather problem. How much of a problem would the rest of the game be if you cant solve this.
It doesn’t surprise me at all that people have become less willing to contribute to wikis, now that the likes of Fandom/Wikia and Fextralife are the dominant wiki hosts. Who wants to give away their free labour and time to profit corporations, and have their work mired in cesspools of obnoxious advertising, awkward javascript interfaces, and web tracking?
I think what we need are independent wiki hosts. For example, have a look at bg3.wiki
Simple fact is that hosting costs $$$. And you don’t get something free unless there’s ads involved or you’re so small you can cover the cost yourself.
Perhaps there’s an opportunity here for a nonprofit organization, accepting donations like wikimedia does, to offer hosting to gaming communities?
Edit:
This would not only benefit gamers directly, but also help with cultural preservation, which is increasingly problematic as games disappear from store fronts.
Also, a wiki run by a funded organization is less likely to vanish than one operated by a single person, whose circumstances might change.
I expect you mean terraria.wiki.gg, rather than terraria.fandom.com (which was the first result in my web search). I don’t love the fact that it has a google tracker, but otherwise, it looks nice.
Looks like Pokémon also has an independent (but not tracker-free) wiki: bulbapedia.bulbagarden.net
Pokemon even has another wiki that’s almost entirely dedicated to game data, Serebii, and yes, the design is dated, and yes, it is also the most accurate and concise source of knowledge for the series.
To help your point. Halopedia is still extremely active and will have info from new books within a week. The site has their own software and it’s community run, so people still feel engaged.
Sidenote, I have a feeling that’s straight up illegal under contract law. IANAL though.
Edit: Just so ppl have something specific: you bought access to the service. It’s probably gonna be limited in the User Agreement as “if this service has to be shut down, you agree to lose your access and you don’t sue to get your money back”. But this is a backend migration and I’m fairly sure this is not something they had in their original contracts. That’s why sniff a broken contract and when they don’t refund your money, I sniff broken laws.
Nah the best bug was cats dying of alcohol poisoning because they’d walk through the tavern, get booze spilled on them, and then lick it off themselves when cleaning. Since they weren’t programmed to drink booze directly, they had 0 tolerance for it and would easily die from it.
Nonono, alcohol tolerance is a function of the creature’s weight, and it works perfectly.
The problem was the amount of alcohol that would get transferred on their paws when walking on spilled booze. If the alcohol was spilled from a mug, then the game would place the equivalent of a full mug of booze on each paw, which would then be ingested when the cat cleaned them.
Four full mugs of beer would be more than enough to waste anything the size of a cat.
The kicker is, everything you mentioned is intended behavior.
animals wander around (maybe implemented just to make things more lively)
creatures get splattered with whatever liquids are splashing around (perhaps initially implemented to have dwarfs get splattered with blood on a kill or to have things gradually get wet close to a waterfall)
animals clean themselves, licking off whatever dirt there is
All these mechanics just naturally interact, by virtue of being implemented in a generic way, which allows for this amazing emergent behavior.
IIRC the bug was that the amount of booze ingested by the cats during cleaning wasn’t scaled correctly to how much splatter they received or should’ve. Either way they ended up with excessive amounts of alcohol and overdosed immediately.
Not necessarily. That’s the max size but tons of games were 1.5-3GB. My modded OG xbox has iso’s loaded directly on the drive. Jurrassic Park: Operation Genesis is like 600mb.
That’s why I went with the 4.7 GB DVD as the average. Actual game disks ranged from 700 mb CDs to the 8.something GB dual later DVDs, with actual game sizes ranging anywhere in-between.
Portal and Portal 2 are packed with passive aggressive remarks. One of my favorites:
Well done. Here are the test results: You are a horrible person. I’m serious, that’s what it says: “A horrible person.” We weren’t even testing for that. Don’t let that horrible-person thing discourage you. It’s just a data point. If it makes you feel any better, science has now validated your birth mother’s decision to abandon you on a doorstep.
I don’t try to criticize people for pirating games. They’re expensive and a lot are greedy.
What I do tell people though is support good games.
If you end up playing a pirated game you really enjoy, you should try to support it if you can, even if it’s from one of the bigger publishers. It’s basically our only way to truly tell a publisher that we like something and to keep making it.
Not counting un reasonably priced re-releases though. I totally get that (looking at you Nintendo for Galaxy 1+2)
I tried CP2077 (post fixes) and No Man’s Sky pirated. Within 3 days I bought the retail versions because I loved them. Played a LOT of shitty pirated games since, usually no more than 2-3 hours. Steam wouldn’t refund me for that amount of time, so I figured this was fair.
I’m planning on yo-ho’ing CP2077, but no way an I paying even if I enjoy it. CDPR has fucked me over enough with The Witcher trilogy that they owe me a free game to make up for the time and money wasted.
After that, I might be willing to give them money again for something else, but I’m not paying for Cyberpunk
That part at the beginning where you’re sitting at the table with Pagan Min and he leaves briefly giving you a chance to escape. If you just sit there and don’t do anything for like 10 minutes, he actually comes back and takes Ajay to place his mother’s ashes. Then the game ends without a shot fired.
Similarly, Far Cry 5. At the beginning, when you’re told to arrest Joseph Seed, you can choose to just turn around and walk out the door. The sheriff will agree with you, saying it’s best to just leave him and his cult alone and it would’ve only ended in your deaths if you tried to arrest him. Then the game ends.
I don’t think the nuclear explosion was related to Joseph Seed. He was just a “prophet,” claiming the end times were here. The nukes were going to happen regardless, he was just trying to save as many people as he could, whether they wanted to be saved or not. He was the villain, but only in an “ends justify the means” sense. In the end, he was actually right; the world did fall to nuclear holocaust.
That’s quite the review, I think I still prefer Far Cry 4 (don’t really know why tbh), but 5 did surprise me. Although New Dawn was a giant disappointment, didn’t even finish it
Yes, but the bombs would have dropped regardless. So still the same end result.
Supposedly, the game was supposed to have a lot more atmospheric storytelling. Radios playing in the background, with news reports about rising tensions between the US and some nuclear state. Newspapers left laying around with headlines of nuclear war brewing. TVs playing with reporters talking about some country (Iran or North Korea, maybe?) developing nukes.
These were supposed to be scattered all over the place in ways that the player would obviously cross paths with them. The cult was less “doomsday prepping for no reason” and more “doomsday prepping because they think it’s soon”.
But Ubisoft being Ubisoft, they cut a lot of content because they wanted to launch the game sooner.
Hmm I knew about the crab Rangoon one but not this. Interesting. Also, does anyone know if New Dawn is any good? I’ve skipped the “expansion” titles in the series because I was not a fan of Blood Dragon, but it feels like I’m not giving New Dawn and Primal their due when all the mainline entries in the series have been fantastic.
I personally really enjoyed New Dawn, but it gets a lot of hate from the community. Maybe because each Far Cry game is a completely unique game, and New Dawn is just a continuation of Far Cry 5. I read a lot of reviews that said it didn’t bring anything new to the franchise. Of course! It’s just part 2 of a previous game! You get to see what the world is like 17 years after the events of Project Eden, so the map is the same and a lot of the gameplay mechanics are the same. You do have a community that you’re trying to build up; restoring order and safety amongst survivors of the nuclear fallout, so that’s unique.
One thing I didn’t like was that your character from Far Cry 5 (the Deputy) makes an appearance in New Dawn. Turns out they’ve been brainwashed by Joseph Seed after spending 17 years trapped in a bunker alone with him, so they’re fiercely loyal to Joseph now. Fortunately, Joseph is not the enemy in this game. You actually ally with Joseph’s new group New Eden, so the Deputy (now called The Judge) becomes a gun-for-hire.
I did not like Primal. I played a couple hours of it and just couldn’t get into it. It’s more of a survival game than a Far Cry game. You have to craft everything to survive and you have a stamina bar that depletes unless you regularly eat and sleep. Fast-traveling takes a huge chunk out of stamina, which is annoying and defeats the purpose of “fast” traveling, but I guess it’s realistic.
Unlike most Far Cry games where you’re isolated in a region, trying to overthrow a dictator-wannabe or something, Primal is more about building a community and eventually becoming chief of your own tribe. Sure, there are other tribes to fight against, but it just felt weird not having a solid objective besides surviving. Maybe there’s more plot to it and I just didn’t play enough to get into it.
I still haven’t played Far Cry 3 and Blood Dragon. I own both of them and I’ve been meaning to get around to it. I’m an '80s child, so I love the retro-futuristic aesthetic of Blood Dragon. Are they related in story at all, or is Blood Dragon just a standalone expansion for Far Cry 3? If it’s unrelated to Far Cry 3’s plot, I might just jump into it and check it out.
The pattern on the left is actually just inside the case, under a clear part of the case. That part is black in the Euro version, but the case looks the same otherwise. (We have cases like that, too.)
Edit: Also, that Japanese one? I’m pretty sure it’s the same style, but turned upside down. That’s the base of the case. Searching Google, I found a copy on Ebay that shows the front, and that section of the front of the case is clear for that one, too.
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