Well, understand that it doesn't really play like a Souls game at all. That said, I'd probably just wait for the new one if you're excited for it. If not, either AC4 or AC5 would probably be the way to go. The early games didn't map camera movement to the right stick; so, I would avoid those as a newcomer.
AC4 plays a lot more "super robot-y" than the other games. AC5 has much smaller mechs by scale which makes terrain and cover much more important tactical considerations.
Like others mentioned, Subnautica, No Man’s Sky, and Skyrim are fun in VR, but not made for it. No Man’s Sky, though, almost feels like it was. Also Hellblade: Senua’s Sacrifice is really good in VR (and spooky). For “VR-First” games, obviously Beat Saber, but also found Thrill of the Fight (Boxing) fun and a great workout. On PC/Steam, many of the Steam Home places are very cool.
Skyrim can almost be modded like Skyrim SE, so that’s a huge plus. There are also VR specific mods that give you a more natural VR feel, like HIGGS (Haptic Overhaul), VRIK (giving you a body) and PLANCK (gives you the ability to interact more freely and directly with your environment) This definitely gives Skyrim the VR feel that it needs.
Having something like VR Weapon Throw also gives you a lot more options to play the game, adding thrown weapons and semi-medieval firearms. They don’t make a lot of sense canonically, but the added gameplay value is tremendous.
Another Idea is to add a couple of “Survival Mode” mods, to make it truly immersive. Speaking of Immersion, you definitely should install as much graphical overhauls as your PC can handle, especially for NPCs and Items. You can handle muddy textures in the forest, but it’s not pleasant to speak to a muddy textured face. Or looking at a sword that’s just a blob of grey and shiny.
I bought a Rust ages ago, back when the development basically had it turning into a new game every year. Maybe I just got lucky back then, but never had a toxic interaction.
Cut to last year, when a group of guild members went to Rust so I redownloaded it after 5 years. Most of us only lasted a few hours and we tried half a dozen servers lol.
My main wish after P5R soundtrack was released… is that I wish there was a definitive playlist of the order once both soundtracks are merged. As of right now, there is a set list for P5 and then a separate one for P5R…
Maybe I need to keep looking, or generate it myself (it’s harder than it seems though).
Check out J-music Ensemble’s Persona 5 cover album Metagroove! It’s really well made, I couldn’t go back to listening the vanilla soundtrack without thinking of it.
That TLD is a problem too. A lot of network admins are blocking domains like *.zip and *.mov because the majority of them are used for malicious link abuse and it isn’t worth the work to check them.
You can always connect your quest to pc right? (Hope OP has a good computer to do that, haven’t checked the quest 2 but I remember how much worse roborecall looked on quest 1)
Idk if I’m just dumb or something but I have tried to play terraria on 5+ separate occasions and the controls and UI just DON’T make sense to me. Like how to craft?! How to equip? How to do stuff? It was just so confusing. I tried on mobile and steam deck. I even looked up the controls online and mapped it out. It just never clicked for me. I felt like an 80 year old using a smartphone for the first time.
I’ve been getting into Go/Baduk lately, it’s a shame how few people there are playing it in the US! Would love to play in-person instead of always online
Go is the most amazing game I know. I often regret not sticking with it as a kid. And IRL games are wonderful. The feeling of the stones on fingertips, the rattle of prisoners, the clicks and clacks when placing stones on the goban…
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Aktywne